Guide to Xenoarchaeology: Difference between revisions

From Skyrat
Jump to navigation Jump to search
m Added link to Shaft Miner. Page should no longer be a dead end.
m Added guides template and science header to this page.
 
Line 1: Line 1:
{{Science Dept header}}
Xenoarchaeology is a special module available on Skyrat that allows you to uncover all of those ''Strange rocks'' you find when [[Shaft Miner|mining]].   
Xenoarchaeology is a special module available on Skyrat that allows you to uncover all of those ''Strange rocks'' you find when [[Shaft Miner|mining]].   


Line 183: Line 184:
| 1
| 1
|}
|}
{{Guides
|color = #A06DA0
}}
[[Category:Guides]]

Latest revision as of 07:54, 2 October 2022

SCIENCE

Department head:
Research Director
Science roles
Guides

Xenoarchaeology is a special module available on Skyrat that allows you to uncover all of those Strange rocks you find when mining.

The Slow way to do Xenoarch

Your hammers allow you to extract the contents of Strange rocks, little by little. Once you reach the center, you can use your brush to extract the relic, or fossilized item inside. Fossilized items can be recovered with a handheld recoverer. All of them are printable at cargo or science protolathes.

The Fast way to do Xenoarch

As with most things on station, automation is the best way to do Xenoarch. Set up one or two xenoarch digger machines (Requires a cheap reseach) and put the strange rocks into them to dig them out while you search for more rocks. The rewards are weighted heavily towards useless junk, so more rocks is always better.

Loot tables

For whatever reason, rewards are divived into 3 tiers, of which tier 1 is the most common.

Tier Chance
1 69%
2 28%
3 3%

Tier 1

Item Description Spawn weight
Useless Relic Sellable at cargo, or reseachable for tech points. 5
Watcher Sinew Useful in primitive crafting. 1
Goliath Hide The strong hide of a Goliath. Miners will love this. 1
1 Bone Useful in primitive crafting. 1
Regenerative core Temporaily heals you, but will lose power if not used. 1
Candle Primitive light source 1
Empty Chips Trash 1
Empty Raisins Trash 1
Empty Cheesie Trash 1
Empty Candy Trash 1

Tier 2

Item Description Spawn weight
Broken Tech item A Fossilized high-tech item. RCDs, RPDs, even Megaphones.
Raw item list

/obj/item/pipe_dispenser = 1,
/obj/item/construction/rcd = 1,
/obj/item/anomaly_neutralizer = 1,
/obj/item/megaphone = 1,
/obj/item/bodybag/bluespace = 1,
/obj/item/relic = 1,
/obj/item/disk/tech_disk/spaceloot = 1,
/obj/item/raw_anomaly_core/random = 1,
/obj/item/bag_of_holding_inert = 1,
/obj/item/construction/plumbing = 1,
/obj/item/mmi/posibrain = 1,
/obj/item/storage/portable_chem_mixer = 1,
/obj/item/stock_parts/cell/crank = 1,
/obj/item/stock_parts/cell/self_charge = 1,

1
Broken Plant item Contains plants exclusive to xenoarch! Questionable usefullness, but guaranteed novelty. 1
Broken Clothing item A Fossilized clothing item.
Raw item list

/obj/item/clothing/gloves/military/ashwalk = 1,
/obj/item/clothing/gloves/military/claw = 1,
/obj/item/clothing/head/shamanash = 1,
/obj/item/clothing/shoes/jackboots/ashwalker = 1,
/obj/item/clothing/shoes/jackboots/ashwalker/legate = 1,
/obj/item/clothing/shoes/wraps/ashwalker = 1,
/obj/item/clothing/suit/ashwalkermantle = 1,
/obj/item/clothing/suit/ashwalkermantle/cape = 1,
/obj/item/clothing/under/costume/gladiator/ash_walker/greentrib = 1,
/obj/item/clothing/under/costume/gladiator/ash_walker/yellow = 1,
/obj/item/clothing/under/costume/gladiator/ash_walker/chiefrags = 1,
/obj/item/clothing/under/costume/gladiator/ash_walker/shaman = 1,
/obj/item/clothing/under/costume/gladiator/ash_walker/robe = 1,
/obj/item/clothing/under/costume/gladiator/ash_walker/tribal = 1,
/obj/item/clothing/under/costume/gladiator/ash_walker/white = 1,
/obj/item/clothing/neck/necklace/ashwalker = 1,
/obj/item/clothing/head/helmet/gladiator = 1,
/obj/item/clothing/under/costume/gladiator/ash_walker = 1,

1
Broken Animal item Contains a random item from lavaland fauna.
Raw item list

/obj/item/stack/sheet/sinew = 1,
/obj/item/stack/sheet/animalhide/goliath_hide = 1,
/obj/item/stack/sheet/bone = 1,
/obj/item/organ/regenerative_core/legion = 1,

1
Useless Relic Sellable at cargo, or reseachable for tech points. 3

Tier 3

Item Description Spawn weight
Broken weapon item Contains either a random tribal weapon, or rarely a pistol or Rapid Syringe gun
Raw item list

/obj/item/spear/bonespear = 6,
/obj/item/gun/ballistic/tribalbow/ashen = 2,
/obj/item/ammo_casing/caseless/arrow/ash = 1,
/obj/item/claymore/cutlass = 1,
/obj/item/gun/ballistic/automatic/pistol = 1,
/obj/item/shield/riot = 1,
/obj/item/shield/riot/roman = 1,
/obj/item/pneumatic_cannon = 1,
/obj/item/gun/syringe/rapidsyringe = 1,

3
Broken Illegal item Contains either a Telecrystal, the RnD boards box, or a spaceloot tech disk. 1
Broken Alien item Contains either a alien surgical or construction tool. 1
10,000 credits Money! 1
Guides
For more guides click here!