Departmental Guards: Difference between revisions

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→‎Disclaimer: Updated this page to no longer list rules instead replacing it with a link to the sec policy.
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=Disclaimer=
=Disclaimer=
* <span style="font-size:1.1em;"> You are <b>not</b> a member of [[Security Officer|Security]] and you should not be acting like one you also do not report to the [[Head of Security]], instead you report to your respective department head.</span>
<span style="font-size:1.1em;">For all the rules regarding these jobs see the following google doc:'''[https://docs.google.com/document/d/e/2PACX-1vS7mkMFjbN1jColKJMwbh0ctJzFgsfsKFItPK2XIKLA7SCid_5PpiYpMaCjLWRpE6mMIeQHCZqSPXy5/pub Security Policy]'''</span>
* <span style="font-size:1.1em;"> it is important to remember that you are hired by Nanotrasen and loyal to them and the department, not the individual in charge, so you are not expected to follow unlawful orders or protect them from lawful demotions, at the end of the day you are not their minion.</span>
* <span style="font-size:1.1em;"> While you may not be a doctor, a scientist, etc… you can still have basic knowledge on how to operate within that department, such as orderlies giving first aid, science guards pushing buttons on the research console, so on and so forth; but keep in mind that your main duty is protecting!</span>
* <span style="font-size:1.1em;"> Do not arm yourself with handguns, rifles or disablers without good reason such as emergencies. </span>
* <span style="font-size:1.1em;"> You are given a baton, cuffs and a holding cell for troublemakers caught <b>within</b> your department, you are not intended to give chase outside of it and as of writing this your special baton is made to optimally function within your assigned department.


==Your duties==
==Your duties==

Revision as of 20:59, 31 March 2022

SPECIAL

Departmental Guards

Superiors: The head of your respective department.
Difficulty: Easy to Medium
Guides: N/A
Access: The department you are guarding (Differs per role)
Duties: Protect the staff and assets of the department you are working in.
Minimum requirements: Not defined

Disclaimer

For all the rules regarding these jobs see the following google doc:Security Policy

Your duties

As a guard to a department your work may and likely will vary depending on where you are actually working. A Bouncer and an Orderly are two completely different jobs and their work throughout a shift can differ greatly but there are always a few duties that are shared between all the departmental guards. These are the following:

  • Remove or detain trespassers and disruptive individuals from the department.
  • Report those mentioned above to security or hand them in if you detained them.
  • Ensure that the members of the department are safe and in good health.
  • Respond to calls from your respective head or department members.
  • Use your limited knowledge to aid the department in case of emergency.

Helping out in your department with some of the more menial or daily tasks is not forbidden and it can help greatly when there is little staff to begin with, be sure to confer with your respective department head for how you will go about this!

Guard Description

Engineering Guard
While all of your normal tasks still persist it does not hurt to try and ensure the safety of the department and the engines it runs. It is highly recommended that you confer about this with the chief engineer since this is originally their task, an extra pair of eyes to run checks always helps but no-one wants to be stepped on their toes. Putting out fires is something you can find yourself commonly doing.

Science Guard
You are the security to the department, if something bad ends up happening like a slime outbreak in xenobio people will often look to you and the research director to solve it. Just keep your department safe and be an extra pair of hands if the situation requires it.

Orderly
Your task is to protect medbay from all the scum and villainy that roams the halls, it is generally recommended that you go about this as peacefully as possible since violence is a last resort. So if some funny guy breaks into chemistry to make lube you are right to swiftly and violently remove them from the department. Assisting doctors by being an extra pair of hands to give treatment is a common and good thing you can do to keep yourself busy.

Customs Agent
Your duties do not differ too much from the rest of the department guards except for the fact that you are the person who keeps a watchful eye over what enters the station through cargo. You are free to check the contents of any crate that gets ordered to make sure nothing weird or illegal enters the station, it is recommended that you discuss your approach with the Quartermaster as they are the head of your department and your boss. Besides your regular duties you are little more then another pair of arms and legs that can and will push around crates.

Bouncer
Be a typical bouncer and stand around for most of your shift talking with people and the bartender. Protecting the bar and bartender will be one of your greatest priorities during your shift so if a fight does start you are free to intervene and hand the instigators over to security.

Antagonist tips

All of these jobs are not eligible to roll for antagonist.

Jobs on Skyrat Station