General items
PRIORITY: Medium
A list of some of the most common items you will find during a shift on the station. All jobs will have access to these items in one way or another, either through finding them throughout the various departments or by creating them from an Autolathe.
Items
- Found in: Paper Trays and office desks throughout the station
- Used for: Request forms, Résumés
- Strategy: Make it look professional! A useful and very over looked feature of paperwork is the '%s' Signature command, as you can't fake someone else's signature
You write on it with a pen. Medical doctors want it for forms, quartermasters want it for paperwork, even the judges want it for forms. Curators just want it for erotic literature; cultists want it for sinister uses. If you make a mistake, drip some ethanol on it to clear the sheet. You can ask the Chemists for it.
See also: Guide to paperwork
You can write on paper with a pen, but also on robots and bookshelves. This is essential to the Curator but not anyone else, except the warden, who will be writing NarutoxSasuke fanfiction when bored -- since they take up a whole pocket or backpack slot, most people throw them out immediately or shove them in their PDAs.
See also: Guide to paperwork
- Found in: All internals boxes, First-aid kits ( )
- Used for: Quickly delivering 10 epinephrine to someone
- Strategy: Use it on someone, preferably on a person in critical condition
"A rapid and safe way to stabilize patients in critical condition for personnel without advanced medical knowledge." It stops someone in critical condition from accumulating more oxygen damage past 35dmg, or halts oxygen damage if above 35 already. Perfect for those without any medical knowledge, if you see a body on the floor, stab it with the needle in da box, and you might just be a lifesaver, if they haven't already died. If they have, congrats, you just found a way to get rid of the stupid needle you spawn with.
- Found in: Art Storage, Crayonboxs
- Used for: Used for drawing cultist runes or coloring clothing items
- Strategy: Washing a pair of gloves with a crayon will change their color, allowing you to make fake Insulated Gloves
- Found in: Cigarette machines
- Used for: To look cool or have medication through it, scratch that itch.
- Strategy: Light it with a fire source and put it in your face
A roll of tobacco and nicotine. You can light and smoke these. Can also be filled with 15 units of any chemical. It's possible to find rare brands that contain special ingredients which have unique effects on the smoker.
A nicer, and much rarer, variation of these is the Cigar. It can hold up to 30 units of any chemical. There are several kinds of cigars, some even more sophisticated than others.
- Found in: Matchbooks inside the Cigarette machines
- Used for: Lighting things up
- Strategy: Use it to make fire
- Found in: Emergency Toolbox, Hacked Vendomat, all over Maintenance
- Used for: Lighting up the darkness
- Strategy: If you're using one of these, someone probably fucked up the power system
It sheds light when you click on it, even if it's on your belt or in your pocket. The light sources stack to create brighter light sources, so if you have a flashlight in your belt, a flashlight in both pockets, and a flashlight in each hand, along with a safety helmet on your head, you will SHINE LIKE THE SUN, LEAVING EVERY DARK CORNER EXPOSED TO TRUTH! no longer shine like the sun because coders hate direct sunlight, but produce somewhat more light.
Can be used to tell if non-human creatures are dead or not, with a simple flash of the eyes.
Power goes off every round, so real pros just turn these on and leave them everywhere.
Also of note are Lanterns (found in Mining Dock), which are brighter than flashlights because Cargonia.
Hand Labeler
- Found in: Chemistry, Art Storage, Toxins Lab, Conference Room, Cargo Loading Area
- Used for: Used for labeling items for easier recognition
- Strategy: Useful for when making multiply kinds of grenades or bottles and wanting to keep track of which is which
Used to stick a label onto something's name. E.g., Cuban Pete (HONK). Can not be used on people. Can be turned on/off by clicking it in your hand.
- Found in: Art Storage, Library
- Used for: Taking pictures
- Strategy: Steal their souls with this! Everyone (that doesn't have a brain) know that cameras steal souls
- Found in: Detective's Office, Library
- Used for: Recording and translating speech
- Strategy: Apply it to start recording, apply again to stop
- Found in: Emergency Toolbox, Autolathe
- Used for: Used for emergency communication,
ifwhen telecomms goes down - Strategy: If the singularity is loose, it may very likely take out the telecommunications room. Other causes of telecommunications failures could be power loss or sabotage. So have one of these handy or find one quick
ifwhen shit goes down
The station bounced radio will function similarly to a standard radio headset if you put it in your pocket or in your hand; thus you can use the say ";radio message" function as normal without turning on the microphone to broadcast.
Using multiple radios can be done with say ":l message" for left hand and say ":r' message" for right hand depending on the hand used to hold each radio.
Turning on the microphone will pick up all sounds from the surrounding area and broadcast them.
Can be hacked.
- Found in: Dorms, Medbay, Brig, Prison Wing
- Used for: Use it as a cape or in ghetto surgery
- Strategy: For cape, put it on your back, for ghetto surgery, see instruction
A surprisingly soft linen bedsheet. Comes in many different colors for different places and for each head of department!
Janitorial Supplies
While still accessible by most crew, these items are most easily obtainable by the Janitor.
- Found in: Custodial Closet
- Used for: Used to clean the floor, angering the entire crew when the halls are wet
- Strategy: Fits nicely in a backpack. Dip in the Janitorial Cart, Bucket or in a sink to make it wet. Try mixing ammonia with the water to make a nonslip cleaner.
The Janitor starts with one.
- Found in: Custodial Closet, Medbay
- Used for: A better cleaner than water. Doesn't cause people to slip. Spray to clean up to three tiles or to remove a cobweb. Can also be used to clean clothing
- Strategy: Use it in your hand to switch it to smaller pressure for conserving the Space Cleaner
- Found in: Custodial Closet, Hydroponics, can be made in an Autolathe
- Used for: They can be used by several different jobs as part of their actual duties
- Strategy: Fill with water and splash on the floor and make everyone fall
A bucket holds liquid only, most commonly water. It holds up to 70 units.
- Found in: Custodial Closet, can be made in a Protolathe
- Used for: Replacing broken light bulbs or making evil traps for people that can't see in the dark
- Strategy: Fill with light bulbs or glass sheets and just start replacing those broken lights
An item which uses magnets to easily replace lights. Perfect for the lazy janitor!
File:Lightreplacer1.pngCan be emagged to unlock mischievous features.
- Found in: Custodial Closet, Emergency Storages, Maintenance, can be made in an Autolathe
- Used for: Replacing broken lights
- Strategy: Apply it to a new light fixture or an old one if its light is broken.
- Found in: Custodial Closet
- Used for: Used for pest control and Grenade construction
- Strategy: Place them everywhere in Maintenance, fill a backpack containing the nuke disk with them
Click it in your hand to activate it, then drop it on the floor.
- Found in: Custodial Closet, Theatre, Captain's Quarters
- Used for: Used to clean floors and objects
- Strategy: Place one on the floor to slip anyone who walks over it.
Basic Devices
These items are usually found strewn about Maintenance or from the Vendomat's in Primary Tool Storage and in Toxins. You can use a Screwdriver on all of these to make them attachable to other devices, these are mainly used in the creation of bombs or grenades.
- Found in: Primary Tool Storage, Chemistry, Conference Room, Hacked Vendomat
- Used for: Used mostly for making bombs and Grenades
- Strategy: ?
A timer... it counts down... 3... 2... 1... boom?
Use a Screwdriver to toggle it between normal and attachment mode.
This is used to detect people getting close.
Use a Screwdriver to toggle it between normal and attachment mode.
- Found in: Primary Tool Storage, Research Division, Vendomat, Autolathe
- Used for: Can be attached to Igniters for Grenade construction, bomb construction, and a lot less commonly, wires on doors
- Strategy: Can be attached to wires on anything with a panel and work like a remote Multitool. If used right, two of these can be used in place of an Multitool
Sends a pulse when it receives a signal with the right code and frequency.
Can be attached to a Proximity Sensor to make a simple alarm system.
Use a Screwdriver to toggle it between sending and receiving/attaching mode.
Hitting a Remote Signaling Device with another one will copy its frequency to it.
- Found in: Primary Tool Storage, Chemistry, Vendomat, Autolathe
- Used for: Used mostly for
starting firesmaking bombs/Grenades, or stunprods. - Strategy: ?
Use a Screwdriver to toggle it between normal and attachment mode.
A small electronic device able to record a voice sample, and send a signal when that sample is repeated.
Use a Screwdriver to toggle it between normal and attachment mode.
Use a Multitool to toggle between the four modes of use.
- Inclusive
- Exclusive
- Recognizer
- Voice Sensor
Emits a visible or invisible beam and is triggered when the beam is interrupted.
Use a Screwdriver to toggle it between normal and attachment mode.
- Found in: Vendomat
- Used for: Sending a signal to assemblies when either you a.) die or b.) enter a critical state.
- Strategy: May be used in conjunction with bomb assemblies to trigger their activation upon your death.
Can be used in most assemblies to trigger something upon your death or critical injury.
Use a Screwdriver to toggle it between normal and attachment mode.
Activate it in hand to toggle it between on and off. Alt-click it to toggle between the two modes of use:
- Detect death
- Detect critical state
Containers
- Found in: Engineering, Primary Tool Storage and many places around the station including tool storage and the locker room
- Used for: Contains that which are needed whenever you want to construct or deconstruct something.
- Strategy: It is very heavy, useful for the beating up of people. Contains the tools all engineers need to have
This toolbox contains many tools needed in the day-to-day lives of engineers and traitors alike. If you want a reliable way to break into an area, then this toolbox has just about all the tools you'll need. If your job is to repair damage, the tools will be needed when you'll have to fix the inevitable mistakes you'll make.
- Found in: Engineering, Primary Tool Storage, Tech storage
- Used for: Contains tools which you'll need when fixing or breaking electrical equipment
- Strategy: The electrical toolbox is good to have when traitoring. Although you'll likely also need a weldingtool and multitool to be an effective traitor
The electrical toolbox's contents are intended to help fix (and break) electrical equipment. Insulated gloves are a must when dealing with electricity though.
Yellow toolboxes have a small chance of containing a pair of insulated gloves.
- Found in: emergency lockers and storage areas
- Used for: Contains tools which are useful in emergencies
- Strategy: It is very heavy, useful for the beating up of people. Contains a flashlight which is very useful as well as a crowbar
Artistic Toolbox
- Found in: Maintenance
- Used for: Contains art supplies.
- Strategy: It is very heavy, useful for the beating up of people. Contains a lot of wires, useful for zipties.
This toolbox provides you with art supplies similar to those you get in art storage. A crayon box, wires for wire art, and a crowbar to remove the tiles so that you can lay cable. All wires have a fixed color, as opposed to the random colors in art storage and the vending machines. The colors are: red, yellow, darkblue, green, purple, brown, cyan, white.
- Found in: Cargo Loading Area, Atmospherics Office, Everyone start out with an internals box
- Used for: The box is a container that can hold seven items and be stored inside of a backpack
- Strategy: Improve your inventory space drastically at the expense of accessibility. Store junk in it.
Can be folded flat for cardboard by clicking it in your hand when it's empty. It can only hold tiny and small items. Everyone starts with a box that contains a breath mask, an emergency oxygen tank and a medipen, commonly referred to as your "internals box".
Boxes can come in many forms, some can only have specific items in them.
A Crayonbox holds Crayons.
- Found in: Law Office
- Used for: A briefcase is a bulky item that can hold up to seven tiny, small, or normal items.
- Strategy: Fill it with seven boxes and carry the entire station in one hand.
Equipment
- Found in: Most areas and departments where things are stored
- Used for: Storage for items. Especially large items -- such as
corpses,other lockers, crates, and certain robots or equipment -- cannot fit inside. - Strategy: Store away your wares within these, or send them out to Cargo so they can sell it and it's contents for money.
Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, crates, corpses, and certain especially large objects like racks and MULEbots. You can walk into them and close them to hide inside with reduced vision.
Use a Wrench to bolt them to the floor, or use a Welding Tool to seal them shut. They can be wrapped with packaging paper to be mailed to other departments in Delivery Office.
- Found in: Most areas and departments where things are stored
- Used for: Storage for items. Especially large items -- such as
corpses,lockers, other crates, and certain robots or equipment -- cannot fit inside. - Strategy: Store away your wares within these, or send them out to Cargo so they can sell it and it's contents for money.
Crates are the second most common storage container on the station. They can store an essentially unlimited amount of items and are worth quite a bit for Cargo. Expect the Cargo Technicians to come asking for your unused crates. You can click+drag your character's sprite over an adjacent crate to climb on to them, preventing anybody inside them from escaping if you are on top and the crate is closed. When open and on top, you can Rest and then close the crate to hide inside the crate with reduced vision.
Use a Wrench to bolt them to the floor, or use a Welding Tool to seal them shut. They can be wrapped with packaging paper to be mailed to other departments in Delivery Office.
- Found in: One is found in almost every room
- Used for: The same as headsets and Station Bounced Radios, but mostly only
ifwhen you don't have access to either of those - Strategy: When a crewman's headset is lost or comms are down and a Station Bounced Radio is nowhere to be found, wall radios are essential to talking with the station at large
Intercom wall radios are an immobile version of headset radios with the same number of frequencies and functions. The AI can use them to publicly broadcast a clandestine conversation or use it to discreetly spy on the talk around the station themselves. Use say ":i message" to operate these hands-free.
Can be hacked.
- Found in: Office desks
- Used for: Supplies you with all your paper needs.
- Strategy: Take Paper and set your paper-cutting master plans in motion.
Paper Paper Paper. Click it to take a piece of paper, or drag it to your sprite to pick the whole thing up.
- Found in: Custodial Closet
- Used for: Wetting the Mop and transporting the Garbage Bag, Mop, Space Cleaner, Light Replacer and Signs around.
- Strategy: If you're the Janitor, fill this with your stuff and drag it around while feeling lightweight.
This is the alpha and omega of sanitation. The container inside can be filled with Space Cleaner instead of plain water.
- Found in: Primary Tool Storage, Auxiliary Tool Storage, Emergency Storage, Maintenance, Engineering, Atmospherics, Custodial Closet, Xenobiology, Hydroponics
- Used for: Used to fill something with water
- Strategy: Use a container (syringe, beaker, bottle, bucket) on it to get water.
Starts with 1000 units of water. High-capacity water tanks () start with 10000 units of water. These are found in Hydroponics and Atmospherics. You can refill Fire Extinguishers with these.
- Found in: Primary Tool Storage, Auxiliary Tool Storage, Emergency Storage, Maintenance, Engineering, Atmospherics, Mining Station, Mining Dock
- Used for: Refill welding tools with this
- Strategy: DO NOT use a lit welder on this. Or do, if you want boom. Causes minor toxin damage when ingested.
Starts with 1000 units of welding fuel. Use an unlit Welding Tool on it to refill the Welding Tool.
- Found in: Most areas with 'Office' in its name, Security Posts, Vault, Robotics, Testing Lab, Telecommunications
- Used for: Store papers, folders and photos in these
- Strategy: Store forms (requisition forms and others) and printed forensics scans in these.
The Law Office contains the crew's employment contracts. Drawers () are a cosmetic variation of the filing cabinet.
- Found in: Kitchen
- Used for: Dispensing condiments
- Strategy: Make a mix of condiments and dispense a packet or bottle of it.
Condiment packets and bottles are used in cooking. Very useful if you need to seperate ingredients or to extract potent chemicals.
Condiments produced: See here for a list of condiments.
Bathroom Equipment
- Found in: Medbay, Kitchen, Hydroponics, Garden, Research Division access, most bathrooms/restrooms
- Used for: Cleaning your hands and face or other equipment
- Strategy: Have empty hands, click on sink to wash yourself, or have a tool in hand and click on sink to wash it
If you have nothing in your active hand, you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). Suggested uses include washing stun batons, along with other medical items.
Some sinks have a cosmetically different appearance (e.g. ) but all of them work identically.
- Found in: Medbay, Dormitory, Research Division access, Prison Wing, Captain's Quarters
- Used for: Cleaning yourself, extinguishing people on fire, creating slip hazards
- Strategy: You can wash blood-stained items and clothes under a shower as well as yourself. Use a wrench to set a shower for ghetto cryo.
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division.
Switch the shower on and off with an empty hand.
Use a wrench to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal.
Use an analyzer to identify the shower's water temperature without risking burns.
A shower with freezing water can provide a suitable environment for cryoxadone, which will heal more than the burn damage caused by the freezing temperature.
- Found in: Medbay, Dormitory, Locker Room
- Used for: Personal grooming
- Strategy: Click it to change your hairstyle.
Only male characters can change their facial hair but any spaceman can attempt to change the hair on their head.
If broken, you can repair it with a welding tool.
- Found in: Restrooms and bathrooms: Locker Room, Dormitory, Captain's Quarters, Prison Wing
- Used for: Sanitation, secret storage
- Strategy: Use a container on a toilet to fill it with water. Use a crowbar on it to loudly pry off the cistern lid and store up to 2 items in the cistern.
The HT-451, a torque rotation-based, waste disposal unit for small matter. Prying off the cistern lid with a Crowbar will allow you to store up to two small items inside. This will create a loud noise when doing so, so make sure nobody is around when stashing your contraband.