User:GreytideSkye/Sandbox

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Revision as of 07:31, 8 September 2023 by GreytideSkye (Sọ̀rọ̀ | contribs) (→‎Unique Healing Medicines: matching the pattern of the ones that don't have an OD. Hate it.)
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Unique Healing Medicines

These healing drugs perform niche functions that help against less common ailments.

Name Formula Reaction conditions Treatment for Description Chemical properties
Determination Receive a wound. Moderate: 1

Severe: 2.5

Critical: 5

Losing a limb: 7.5

N/A Wounds Determination is added to your system when you're wounded and helps deal with the effects. Reduces bloodloss by 15%, limping by 75%, heals each wounded limb by .25 and heals stamina by the same amount, cures Adrenal Crisis caused by purging Kronkaine, and gives a +10 painkiller bonus. When it clears out of your system, you instantly take 3 stamina damage for each moderate wound, 6 for each severe, and 9 for each critical. 0.3 units per tick


Caps at 10

Ondansetron 1 part
Oil
1 part Welding Fuel

1 part Carbon
1 part Hydrogen

1 part Nitrogen

1 part Oxygen

3 units Ethanol (catalyst)

Min react temp: 100K
Overheat temp: 900K
Optimal pH range: 5 to 11
Min purity: 0.25
Mildly exothermic
Mildly H+ consuming

above is all default stuff except the pH range is 11 because that's the only override in the chem reaction def

Nausea, Disgust Lessens your nausea by 10 every tick with an 8% chance per tick to deal 2 seconds of dizziness and a 15% chance per tick to deal 10 stamina damage. 0.1 unit per tick