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| ===This contraband guide is meant to highlight tiers, for if you find items on a person during a search. -Not- for if they're -actively using/attacking people with them. Possession is a different charge than it's malicious use, and a person cannot be charged with a "future crime" just because they were caught with something.===
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| {| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;"
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| ! scope="col" class="unsortable" style='width:150px; background-color:#46c75d;'|Stealth Items
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| ! scope="col" class="unsortable" style='width:150px; background-color:#daed2b;'|Minor Contraband
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| ! scope="col" class="unsortable" style='width:150px; background-color:#c93116;'|Major Contraband
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| ! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66;'|Ambiguous
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| |-
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| |Energy Dagger, un-used <br> Implants (any) <br> Chameleon gear <br> Agent ID <br> Sleepy Pen <br> Dehydrated Carp
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| |Energy Dagger, if used <br> Miniature Energy gun <br> Makarov, small-arm pistols <br> Mini E-bow <br> Jaws of life <br> Spears <br> Airlock overide card <br> Cryptographic Sequencer <br> Teleportation Batons
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| |Syndicate hardsuits <br> Contractor Hardsuits <br> Rifles, Snipers, Machine guns <br> Combat Shotguns <br> C4 charges, explosives, bombs <br> Energy Swords / Rapiers <br> 357 Revolver <br> Advanced Energy gun <br> Ian
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| |Holoparasite <br> Martial Art Scrolls <br> Security equipment <br> Riot Darts <br> Security Batons <br> Pepperspray <br> Syndicate Radio Keys <br> Suspicious Duffelbag
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| |}
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| {| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;"
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| ! scope="col" class="unsortable" style='width:150px; background-color:#46c75d;'|Stealth Items
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| ! scope="col" class="unsortable" style='width:150px; background-color:#daed2b;'|Minor Contraband
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| ! scope="col" class="unsortable" style='width:150px; background-color:#c93116;'|Major Contraband
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| ! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66;'|Ambiguous
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| |-
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| |Ideally, Security shouldn't be searching for -any- of this stuff, and won't know about it, unless someone is -extremely- obvious with it.
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| |Pretty obvious stuff that people shouldn't be walking around with unless they have a permit, or it's a part of their job.
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| |Security -knows- this stuff is bad. Like, bad-bad. This is pretty obvious bad-guy stuff.
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| |People using these things shouldn't automatically get pinned with Possession Charges. Some are obvious, some are not. <br> Some of these things, such as Security Gear can easily be confiscated. When it comes to charges, Most of it would be considered ""Minor Contraband"" at best. <br> In the case of Martial Arts and Holoparasites, the abilities should be noted down in their records.
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| |}
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| =<div style='text-align: center;'>Contraband Table</div>= | | =<div style='text-align: center;'>Contraband Table</div>= |
| ===Note: Any items not on the list are not considered contraband=== | | ===Note: Any items not on the list are not considered contraband, This contraband guide is meant to highlight tiers, for if you find items on a person during a search. -Not- for if they're -actively using/attacking people with them. Possession is a different charge than it's malicious use, and a person cannot be charged with a "future crime" just because they were caught with something.=== |
| {| class="mw-collapsible" | | {| class="mw-collapsible" |
| |+ <h3>Quick Reference</h3> | | |+ <h3>Quick Reference</h3> |