User:Malle Yeno/Sandbox: Difference between revisions

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===Materials Needed===
===Materials Needed===
* 200u of a chemical that you want imbued.
* A reagent forge. ''A forge that has 3 regenerative cores in it, OR has been touched by a master smithy.''
===Reagent Clothing===
===Reagent Clothing===
"Human" characters (as in, not simplemobs) will have 0.5u of imbued reagent injected into them every 3 seconds.
"Human" characters (as in, not simplemobs) will have 0.5u of imbued reagent injected into them every 3 seconds.

Revision as of 18:00, 11 February 2022

Guide to Smithing & Reagent Forging

Disclaimer: Observations may come from the code. Report any issues to the Github.

Smithing

Smithing allows players to create reagent objects. Players will need a forge, an anvil, and a water basin to forge. You will also need forging tongs and a forging hammer.

Smithing Skill

Smithing is a skill, just like cleaning, mining, and gaming. Find your proficiency inside of your PDA.

Effects

  • Better smithies are increase the rate at which they get higher hits. As in, the cooldown for good hits decreases with each level of mastery.
  • At certain milestones, a smithy is able to improve their forge without necropolis materials.

Improving

  • Imbuing an item.
  • Turning a rod into an incomplete item.
  • Refueling your forge.
  • Bellowing your forge.
  • Getting a good hit.

Materials & Stations

Tools and Materials

Forge

Forging Workbench

A forging workbench allows you to:

  • Store finished chains and plates. (May not be retrievable afterwards, to be confirmed)
  • Attach handles to your weapons.
  1. Load the workbench with wood.
  2. Insert your weapon head into the workbench.
  3. Hammer the workbench.
  4. When "Item Crafted" pops up, grab at the workbench with an empty hand.
  • Craft armour and reagent items in stages.
    • Chain armour (Boots, armour, helmet, gloves)
    • Plated items (Shield, boots)

Considerations

  • If you are using wood inside of your forge, you are going to have to bellow your forge every time you make an item.
    • The maximum temperature that your forge can reach with wood is 50 degrees. However, the minimum temperature to start/heat an item is 51 degrees. Your bellows push it up that extra degree for a few minutes.
  • If you put wood inside of your forge, there is a chance your forge will generate charcoal while it is burning.

Reagent Forging

Materials Needed

  • 200u of a chemical that you want imbued.
  • A reagent forge. A forge that has 3 regenerative cores in it, OR has been touched by a master smithy.

Reagent Clothing

"Human" characters (as in, not simplemobs) will have 0.5u of imbued reagent injected into them every 3 seconds.

Reagent Weapons

Living creatures that are attached with an imbued weapon will have 1u of the imbued reagent injected into them.

Considerations

  • Imbued items will never run out of reagent. They "regenerate" their reagent as it is used.