User:Malle Yeno/Sandbox: Difference between revisions
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* Bellowing your forge. | * Bellowing your forge. | ||
* Getting a good hit. | * Getting a good hit. | ||
===Materials & Stations=== | ===Materials & Stations=== | ||
===Forging Workbench=== | ====Tools and Materials==== | ||
====Forge==== | |||
====Forging Workbench==== | |||
===Considerations=== | ===Considerations=== | ||
* If you are using wood inside of your forge, you are going to have to bellow your forge every time you make an item. | * If you are using wood inside of your forge, you are going to have to bellow your forge every time you make an item. | ||
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===Materials Needed=== | ===Materials Needed=== | ||
===Reagent Clothing=== | ===Reagent Clothing=== | ||
"Human" characters (as in, not simplemobs) will have 0.5u of imbued reagent injected into them every 3 seconds. | |||
===Reagent Weapons=== | ===Reagent Weapons=== | ||
Living creatures that are attached with an imbued weapon will have 1u of the imbued reagent injected into them. | |||
===Considerations=== | ===Considerations=== |
Revision as of 17:54, 11 February 2022
Guide to Smithing & Reagent Forging
Disclaimer: Observations may come from the code. Report any issues to the Github.
Smithing
Smithing allows players to create reagent objects. Players will need a forge, an anvil, and a water basin to forge. You will also need forging tongs and a forging hammer.
Smithing Skill
Smithing is a skill, just like cleaning, mining, and gaming. Find your proficiency inside of your PDA.
Effects
- Better smithies are increase the rate at which they get higher hits. As in, the cooldown for good hits decreases with each level of mastery.
- At certain milestones, a smithy is able to improve their forge without necropolis materials.
Improving
- Imbuing an item.
- Turning a rod into an incomplete item.
- Refueling your forge.
- Bellowing your forge.
- Getting a good hit.
Materials & Stations
Tools and Materials
Forge
Forging Workbench
Considerations
- If you are using wood inside of your forge, you are going to have to bellow your forge every time you make an item.
- The maximum temperature that your forge can reach with wood is 50 degrees. However, the minimum temperature to start/heat an item is 51 degrees. Your bellows push it up that extra degree for a few minutes.
- If you put wood inside of your forge, there is a chance your forge will generate charcoal while it is burning.
Reagent Forging
Materials Needed
Reagent Clothing
"Human" characters (as in, not simplemobs) will have 0.5u of imbued reagent injected into them every 3 seconds.
Reagent Weapons
Living creatures that are attached with an imbued weapon will have 1u of the imbued reagent injected into them.