Contraband: Difference between revisions
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|style='background:#d9bd75;' | Katana | |style='background:#d9bd75;' | Katana | ||
|style='background:#ffaa99;' | Double Energy Sword | |style='background:#ffaa99;' | Double Energy Sword | ||
|style='background:dimgray; color:white' | | |||
|- | |||
!style='background:#FFFFFF;' | 14 | |||
|style='background:#98FB98;' | Supressor | |||
|style='background:#fffd7a;' | Syndicate Encryption Key | |||
|style='background:#d9bd75;' | Lethal Poisons | |||
|style='background:#ffaa99;' | Harmful Virus Samples | |||
|style='background:dimgray; color:white' | | |||
|- | |||
!style='background:#FFFFFF;' | 15 | |||
|style='background:#98FB98;' | Syndicate Tome | |||
|style='background:#fffd7a;' | Thermal Imaging Glasses | |||
|style='background:#d9bd75;' | Modified Syringe Gun | |||
|style='background:#ffaa99;' | Nuclear Authentication Disk | |||
|style='background:dimgray; color:white' | | |||
|- | |||
!style='background:#FFFFFF;' | 16 | |||
|style='background:#98FB98;' | Ultra Hilarious Firing Pin | |||
|style='background:#fffd7a;' | Throwing Stars, Bolas | |||
|style='background:#d9bd75;' | Powerfist | |||
|style='background:#ffaa99;' | | |||
|style='background:dimgray; color:white' | | |||
|- | |||
!style='background:#FFFFFF;' | 17 | |||
|style='background:#98FB98;' | Voice-Muffling Balaclava | |||
|style='background:#fffd7a;' | Disablers, Tasers | |||
|style='background:#d9bd75;' | Reagent Dartgun | |||
|style='background:#ffaa99;' | | |||
|style='background:dimgray; color:white' | | |||
|- | |||
!style='background:#FFFFFF;' | 18 | |||
|style='background:#98FB98;' | Jaws of Life | |||
|style='background:#fffd7a;' | Energy Crossbow | |||
|style='background:#d9bd75;' | Syndicate Hardsuit | |||
|style='background:#ffaa99;' | | |||
|style='background:dimgray; color:white' | | |||
|- | |||
!style='background:#FFFFFF;' | 19 | |||
|style='background:#98FB98;' | Rapid Construction Device | |||
|style='background:#fffd7a;' | Reverse Beartrap | |||
|style='background:#d9bd75;' | Syndicate Helmet | |||
|style='background:#ffaa99;' | | |||
|style='background:dimgray; color:white' | | |||
|- | |||
!style='background:#FFFFFF;' | 20 | |||
|style='background:#98FB98;' | Pepperspray, Flashbang | |||
|style='background:#fffd7a;' | Agent ID | |||
|style='background:#d9bd75;' | Energy Shield | |||
|style='background:#ffaa99;' | | |||
|style='background:dimgray; color:white' | | |||
|- | |||
!style='background:#FFFFFF;' | 21 | |||
|style='background:#98FB98;' | Telescopic Baton | |||
|style='background:#fffd7a;' | Gorilla Cubes | |||
|style='background:#d9bd75;' | Heretic Blades | |||
|style='background:#ffaa99;' | | |||
|style='background:dimgray; color:white' | | |||
|- | |||
!style='background:#FFFFFF;' | 22 | |||
|style='background:#98FB98;' | Stunprod | |||
|style='background:#fffd7a;' | Hard Drugs | |||
|style='background:#d9bd75;' | Wizard Items | |||
|style='background:#ffaa99;' | | |||
|style='background:dimgray; color:white' | | |||
|- | |||
!style='background:#FFFFFF;' | 23 | |||
|style='background:#98FB98;' | Teleprod | |||
|style='background:#fffd7a;' | Riot Darts | |||
|style='background:#d9bd75;' | Basic Explosives. C4/X4/Grenades | |||
|style='background:#ffaa99;' | | |||
|style='background:dimgray; color:white' | | |||
|- | |||
!style='background:#FFFFFF;' | 24 | |||
|style='background:#98FB98;' | Camera Bug | |||
|style='background:#fffd7a;' | | |||
|style='background:#d9bd75;' | Kinetic Pressure Mod | |||
|style='background:#ffaa99;' | | |||
|style='background:dimgray; color:white' | | |||
|- | |||
!style='background:#FFFFFF;' | 25 | |||
|style='background:#98FB98;' | Handcuffs/Advanced Restraints | |||
|style='background:#fffd7a;' | | |||
|style='background:#d9bd75;' | Reverse Revolver | |||
|style='background:#ffaa99;' | | |||
|style='background:dimgray; color:white' | | |||
|- | |||
!style='background:#FFFFFF;' | 26 | |||
|style='background:#98FB98;' | Non-Prescription Drugs | |||
|style='background:#fffd7a;' | | |||
|style='background:#d9bd75;' | Sentry Gun Kit | |||
|style='background:#ffaa99;' | | |||
|style='background:dimgray; color:white' | | |||
|- | |||
!style='background:#FFFFFF;' | 27 | |||
|style='background:#98FB98;' | | |||
|style='background:#fffd7a;' | | |||
|style='background:#d9bd75;' | Hard Drug Stockpile | |||
|style='background:#ffaa99;' | | |||
|style='background:dimgray; color:white' | | |style='background:dimgray; color:white' | | ||
|} | |} |
Revision as of 15:22, 23 June 2021
Rough Draft
This document may not be entirely accurate with our current policies. Please be mindful that this may change. |
This contraband guide is meant to highlight tiers, for if you find items on a person during a search. -Not- for if they're -actively using/attacking people with them. Possession is a different charge than it's malicious use, and a person cannot be charged with a "future crime" just because they were caught with something.
Stealth Items | Minor Contraband | Major Contraband | Ambiguous |
---|---|---|---|
Energy Dagger, un-used Implants (any) Chameleon gear Agent ID Sleepy Pen Dehydrated Carp |
Energy Dagger, if used Miniature Energy gun Makarov, small-arm pistols Mini E-bow Jaws of life Spears Airlock overide card Cryptographic Sequencer Teleportation Batons |
Syndicate hardsuits Contractor Hardsuits Rifles, Snipers, Machine guns Combat Shotguns C4 charges, explosives, bombs Energy Swords / Rapiers 357 Revolver Advanced Energy gun Ian |
Holoparasite Martial Art Scrolls Security equipment Riot Darts Security Batons Pepperspray Syndicate Radio Keys Suspicious Duffelbag |
Stealth Items | Minor Contraband | Major Contraband | Ambiguous |
---|---|---|---|
Ideally, Security shouldn't be searching for -any- of this stuff, and won't know about it, unless someone is -extremely- obvious with it. | Pretty obvious stuff that people shouldn't be walking around with unless they have a permit, or it's a part of their job. | Security -knows- this stuff is bad. Like, bad-bad. This is pretty obvious bad-guy stuff. | People using these things shouldn't automatically get pinned with Possession Charges. Some are obvious, some are not. Some of these things, such as Security Gear can easily be confiscated. When it comes to charges, Most of it would be considered ""Minor Contraband"" at best. In the case of Martial Arts and Holoparasites, the abilities should be noted down in their records. |
Contraband Table
Note: Any items not on the list are not considered contraband
|