User talk:Quacks: Difference between revisions
m Made all refrences to contraband refer to the table displayed on this page |
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=<div style='text-align: center;'>Notice: Last updated on | <tabs> | ||
<tab name="Corporate Regulations">__TOC__ | |||
=<div style='text-align: center;'>Notice: Last updated on 26/03/2022</div>= | |||
=<div style='text-align: center;'>Preface</div>= | =<div style='text-align: center;'>Preface</div>= | ||
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<big>Your primary objective as security and/or antagonist is to '''create the best roleplay opportunities possible for the server and the biggest net-gain of fun for everyone involved.''' This is how you actually win at the game.</big> | <big>Your primary objective as security and/or antagonist is to '''create the best roleplay opportunities possible for the server and the biggest net-gain of fun for everyone involved.''' This is how you actually win at the game.</big> | ||
<div style='text-align: center;'><h3> General Overview </h3></div> | <div style='text-align: center;'><h3> General Overview </h3></div> | ||
Corporate regulations are a form of cataloguing and classing | Corporate regulations are a form of cataloguing and classing behavior - criminal or nuisance. | ||
<div style='text-align: center;'><h3>Injunctions</h3></div> | <div style='text-align: center;'><h3>Injunctions</h3></div> | ||
Injunctions are corrective measures to undesirable crew | Injunctions are corrective measures to undesirable crew behavior. They can be issued with misdemeanors and higher punishments in place of or in addition to regular penalties. Plea bargains are common causes for injunctions. Injunctions require a paper copy. The suspect is entitled to a copy, the original must be stored. | ||
{| class="mw-collapsible mw-collapsed wikitable" style="width:100%" | {| class="mw-collapsible mw-collapsed wikitable" style="width:100%" | ||
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<h3><div style='text-align: center;'>Crime Tiers</div></h3> | <h3><div style='text-align: center;'>Crime Tiers</div></h3> | ||
1. <span style="color: | 1. <span style="color:#92D050">'''Infractions:'''</span> Generally mild crimes. Punishments are usually five minutes in the holding cell or a fine. | ||
2. <span style="color: | 2. <span style="color:#FFD965">'''Minor Misdemeanors:'''</span> Crimes that warrant detainment. Sentences are usually ten minutes or a fine. | ||
3. <span style="color:# | 3. <span style="color:#FF9961">'''Major Misdemeanors:'''</span> Serious crimes that warrant extended detainment. Sentences are usually twenty minutes or work in the labor camp. | ||
4. <span style="color: | 4. <span style="color:#C55911">'''Minor Felonies:'''</span> Very serious crimes that warrant admittance into general population prison. Usually twenty five minutes or work in the labor camp. | ||
5. <span style="color:#FF0000">'''Major Felonies:'''</span> Exceptional crimes that result in either permanent incarceration until transfer to a secure facility or execution. | |||
<h3><div style='text-align: center;'>Crime Stacking</div></h3> | |||
All unique crimes covered by corporate regulations stack with other unique charges, meaning that someone may give an increased sentence to for engaging in multiple crimes but someone may not be given an increased sentence for multiple counts of the same crime, with multiple cases of murder being an exception and allowed to be charged individually. | |||
For example, you may charge someone for the murder of 2 different crewmembers but you can not charge them for the theft of 2 items or possessing multiple contraband items, in these cases you only charge the most severe type. | |||
=<div style='text-align: center;'>Criminal Offenses</div>= | =<div style='text-align: center;'>Criminal Offenses</div>= | ||
===Note: For current Contraband laws, see [[#Contraband Table|Contraband]]=== | ===Note: For current Contraband laws, see [[#Contraband Table|Contraband]]=== | ||
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|style='background:#AEAAAA;' |XX4 | |style='background:#AEAAAA;' |XX4 | ||
|style='background:#92D050;' |Petty theft | |style='background:#92D050;' |Petty theft | ||
|style='background:#FFD965;' | | |style='background:#FFD965;' |Theft | ||
|style='background:#FF9961;' | | |style='background:#FF9961;' |Robbery | ||
|style='background:#C55911;' |Grand Theft | |style='background:#C55911;' |Grand Theft | ||
|style='background:#FF0000;' |Enemy of the Station | |style='background:#FF0000;' |Enemy of the Station | ||
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|- | |- | ||
|style='background:#AEAAAA;' |XX8 | |style='background:#AEAAAA;' |XX8 | ||
|style='background:#92D050;' | | |style='background:#92D050;' |Obstruction of Justice | ||
|style='background:#FFD965;' |Medical Malpractice | |style='background:#FFD965;' |Medical Malpractice | ||
|style='background:#FF9961;' |Manslaughter | |style='background:#FF9961;' |Manslaughter | ||
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|style='background:#AEAAAA;' |XX9 | |style='background:#AEAAAA;' |XX9 | ||
|style='background:#92D050;' |Rubbernecking | |style='background:#92D050;' |Rubbernecking | ||
|style='background:#FFD965;' | | |style='background:#FFD965;' |Eavesdropping | ||
|style='background:#FF9961;' |Abuse of Executive Powers* | |style='background:#FF9961;' |Abuse of Executive Powers* | ||
|style='background:#C55911;' | | |style='background:#C55911;' | | ||
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|- | |- | ||
|style='background:#AEAAAA;' |X10 | |style='background:#AEAAAA;' |X10 | ||
|style='background:#92D050;' | | |style='background:#92D050;' |Creating a Workplace Hazard | ||
|style='background:#FFD965;' |Unlawful Restraint | |style='background:#FFD965;' |Unlawful Restraint | ||
|style='background:#FF9961;' |Unlawful Restraint of an Officer | |style='background:#FF9961;' |Unlawful Restraint of an Officer | ||
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|- | |- | ||
|style='background:#AEAAAA;' |X13 | |style='background:#AEAAAA;' |X13 | ||
|colspan="5" style='background-color:#7B7B7B'; |''' | |colspan="5" style='background-color:#7B7B7B'; |'''Accessory to Crime''' | ||
|- | |- | ||
|style='background:#AEAAAA;' |X14 | |style='background:#AEAAAA;' |X14 | ||
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|} | |} | ||
<br> | <br> | ||
<big> <b>To be charged with Accessory to Crime someone must willingly and knowingly participate in an illegal act. Not reporting a crime is not illegal and it does not constitute Accessory to Crime nor Obstruction of Justice.</b></big> | |||
{{Template:Contraband}} | {{Template:Contraband}} | ||
<h2>Usage Notes</h2> | <h2>Usage Notes</h2> | ||
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*It is not contraband if the person with the item is intended to have it, obviously. For example, you can't charge a security officer for having a disabler, nor <i>inherently</i> can you charge a virologist for having a sample of a harmful virus. | *It is not contraband if the person with the item is intended to have it, obviously. For example, you can't charge a security officer for having a disabler, nor <i>inherently</i> can you charge a virologist for having a sample of a harmful virus. | ||
* | *You are only allowed to apply one contraband charge, of the highest tier item you find. | ||
*The Captain or Head of Security can authorise the use of contraband, though a written document must be provided. The document may be waived in case of emergency. | *The Captain or Head of Security can authorise the use of contraband, though a written document must be provided. The document may be waived in case of emergency. | ||
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*<b>Ammunition</b> - Anyone with a weapons license is exempt, naturally. | *<b>Ammunition</b> - Anyone with a weapons license is exempt, naturally. | ||
*<b>Armour Vests</b> - Security, | *<b>Armour Vests</b> - Security, Command, The Blueshield, and the bartender are all exempt. | ||
*<b>Flashes</b> - Heads of staff and roboticists are exempt. | *<b>Flashes</b> - Heads of staff and roboticists are exempt. | ||
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</div></div> | </div></div> | ||
|- | |- | ||
| Smashing windows, | | Smashing windows, smashing random vending machines and spray painting or just vandalising rooms and hallways in general. | ||
|} | |} | ||
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</div></div> | </div></div> | ||
|- | |- | ||
| Keeping items which are in short supply where they belong is what is important here. A doctor who takes all the surgical tools and hides them is guilty of Petty Theft. | | Keeping items which are in short supply where they belong is what is important here. A doctor who takes all the surgical tools and hides them is guilty of Petty Theft. For more serious cases, see Theft or Robbery | ||
'''OOC Notes:''' Don't abuse this to brig an assistant for taking spare cable coils; use it to punish hoarders (hardsuits, medical supplies ecetera) | '''OOC Notes:''' Don't abuse this to brig an assistant for taking spare cable coils; use it to punish hoarders (hardsuits, medical supplies ecetera) | ||
|} | |} | ||
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| Remember that people can break in, sneak in, or be let in. Always check that the suspect wasn't let in, or was otherwise given access. Trespass and Theft are often committed together; both sentences should be applied. For restricted areas, see Major Trespass. | | Remember that people can break in, sneak in, or be let in. Always check that the suspect wasn't let in, or was otherwise given access. Trespass and Theft are often committed together; both sentences should be applied. For restricted areas, see Major Trespass. | ||
'''OOC Notes:''' Needs to be clear that this is for trespassing only i.e. the door was open, the AI let them in, or they followed someone in. | '''OOC Notes:''' Needs to be clear that this is for trespassing only i.e. the door was open, the AI let them in, or they followed someone in. | ||
|} | |||
<br> | |||
{| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | |||
!<div style="text-align:left"><h4><div style="font-size: 150%;color:green">Obstruction of Justice - 108</div></h4><div style="font-weight:normal"> An act that corruptly or by threats or force, or by any threatening letter or communication, influences, obstructs, or impedes, or endeavors to influence, obstruct, or impede, the due administration of justice.<br> | |||
</div></div> | |||
|- | |||
| While similar to Accessory, this charge is for situations such as destruction of evidence, stopping or frustrating officers while in pursuit of suspects and similar. | |||
|} | |} | ||
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| The security department is not immune from rubbernecking, as not every engineering or medical emergency requires their presence. The first professional responder at the site of the emergency takes full authority on who is allowed to be present, with their supervisor being able to replace that authority at any time. Obstructing an arrest is included in this. | | The security department is not immune from rubbernecking, as not every engineering or medical emergency requires their presence. The first professional responder at the site of the emergency takes full authority on who is allowed to be present, with their supervisor being able to replace that authority at any time. Obstructing an arrest is included in this. | ||
'''OOC Notes:''' Use this to disperse an undue crowd that may end up interfering with security operations; or in general, use it to get people to back off on a threat of being fined - Don't abuse this to instantly baton somebody the second you see them enter a crime scene. | '''OOC Notes:''' Use this to disperse an undue crowd that may end up interfering with security operations; or in general, use it to get people to back off on a threat of being fined - Don't abuse this to instantly baton somebody the second you see them enter a crime scene. | ||
|} | |||
<br> | |||
<br> | |||
{| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | |||
!<div style="text-align:left"><h4><div style="font-size: 150%;color:green">Creating a Workplace Hazard - 110</div></h4><div style="font-weight:normal">To endanger the crew or station through negligent or irresponsible, but not deliberately malicious, actions.<br> | |||
</div></div> | |||
|- | |||
| Good examples of this crime involves accidentally causing a small gas leak, slipping hazard, accidently electrifying doors, breaking windows to space, or Security personnel not keeping their equipment secure. | |||
|} | |} | ||
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</div></div> | </div></div> | ||
|- | |- | ||
| To deliberately ignore, mal-interpret (maliciously perform) or in general refute your head of staffs or relevant superiors orders. | | To deliberately ignore, mal-interpret (maliciously perform) or in general refute your head of staffs or relevant superiors orders. Resisting demotion is considered Insubordination. | ||
The Captain or the Command member of their respective department may push for a demotion on top of the sentence. | |||
'''OOC Notes:''' This is to punish people deliberately disobeying orders; that is, if they are lawful orders. You cannot charge someone with Insub for refusing to follow an unlawful order. | '''OOC Notes:''' This is to punish people deliberately disobeying orders; that is, if they are lawful orders. You cannot charge someone with Insub for refusing to follow an unlawful order. | ||
|} | |} | ||
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<br> | <br> | ||
{| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | {| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | ||
!<div style="text-align:left"><h4><div style="font-size: 150%;color:orange">Damage to Station Infrastructure - 202</div></h4><div style="font-weight:normal">To deliberately damage the station or station property to a | !<div style="text-align:left"><h4><div style="font-size: 150%;color:orange">Damage to Station Infrastructure - 202</div></h4><div style="font-weight:normal">To deliberately damage the station or station property to a moderate degree.<br> | ||
</div></div> | </div></div> | ||
|- | |- | ||
| | | Destroying random airlocks and/or firelocks, smashing departamental machinery and shocking an airlock door in a hacking attempt are all examples of where these laws apply. | ||
'''OOC Notes:''' This is mostly meant to protect the station from greytiders breaking in everywhere; such as, people hacking doors. While not sabotage, is damage to station infrastructure. | '''OOC Notes:''' This is mostly meant to protect the station from greytiders breaking in everywhere; such as, people hacking doors. While not sabotage, is damage to station infrastructure. | ||
|} | |} | ||
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<br> | <br> | ||
{| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | {| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | ||
!<div style="text-align:left"><h4><div style="font-size: 150%;color:orange"> | !<div style="text-align:left"><h4><div style="font-size: 150%;color:orange">Theft - 204</div></h4><div style="font-weight:normal">To hinder the crew via theft of station assets in a way that results in a detrimental outcome.<br> | ||
</div></div> | </div></div> | ||
|- | |- | ||
| | |This exclusively covers things like hoarding engi hardsuits and extremely important viral vaccines during an outbreak or engine delamination. This is theft that is directly leading to the endangerment of the entire crew (versus grand theft; the theft of high priority items) | ||
'''OOC Notes:''' | '''OOC Notes:''' This is entirely in place to punish hoarders who hoard hardsuits during a dangerous delamination that could potentially end the round (tesloose SM) | ||
|} | |} | ||
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|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | {| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | ||
!<div style="text-align:left"><h4><div style="font-size: 150%;color:orange">Unlawful Restraint - 210</div></h4><div style="font-weight:normal"> | !<div style="text-align:left"><h4><div style="font-size: 150%;color:orange">Unlawful Restraint - 210</div></h4><div style="font-weight:normal">To unlawfully detain and hold a person without their consent; or lawful reasoning.<br> | ||
</div></div> | </div></div> | ||
|- | |- | ||
| | | Unlawful Restraint can apply both to crewmates who have kidnapped another or security who is holding someone without any charges past the allowed limit. | ||
'''OOC Notes:''' Use this in good faith. Simply being dragged away with no bindings is not being unlaufully restrained. | |||
|} | |} | ||
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</div></div> | </div></div> | ||
|- | |- | ||
| To listen in upon Security, Command OR CC Chatter | | To listen in upon Security, Command OR CC Chatter. | ||
'''OOC Notes:''' This is used to punish people for stealing and using encryption keys with MALICIOUS intent. Intent is key here; You do not brig someone for taking the captains headset after they had died mysteriously in maint to report it over loud-voice. | '''OOC Notes:''' This is used to punish people for stealing and using encryption keys with MALICIOUS intent. Intent is key here; You do not brig someone for taking the captains headset after they had died mysteriously in maint to report it over loud-voice. | ||
|} | |} | ||
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</div></div> | </div></div> | ||
|- | |- | ||
| | |'''OOC Notes:''' This is for anything above a few hits, and below destruction. Flashing, tipping or locking a borg/shell does not constitute damaging it and should be treated as using non-lethal tools on normal crew. | ||
|} | |} | ||
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</div></div> | </div></div> | ||
|- | |- | ||
|Defined as causing injuries that are severely detrimental to someone's health. A detachment of limb, entering hard critical condition. Extreme psychological scarring can count, but must be diagnosed by a doctor of psychology | |Defined as causing injuries that are severely detrimental to someone's health. A detachment of limb, entering hard critical condition. Extreme psychological scarring can count, but must be diagnosed by a doctor of psychology. | ||
'''OOC Notes:''' Psychological harm cannot be faked to a psychologist. Use LOOC (Local Out of Character) with the psychologist and say if you're acting or not. If you're not, commit to it or it's an OOC issue | '''OOC Notes:''' Psychological harm cannot be faked to a psychologist. Use LOOC (Local Out of Character) with the psychologist and say if you're acting or not. If you're not, commit to it or it's an OOC issue. | ||
|} | |} | ||
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<br> | <br> | ||
{| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | {| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | ||
!<div style="text-align:left"><h4><div style="font-size: 150%;color:#FF9961"> | !<div style="text-align:left"><h4><div style="font-size: 150%;color:#FF9961">Robbery - 304</div></h4><div style="font-weight:normal">To steal items from another's person via force or other forms of coercion such as threats<br> | ||
</div></div> | </div></div> | ||
|- | |- | ||
| | | Charge people with this for highway robbery - holding people at gunpoint/knifepoint, stealing their stuff and then letting them go; in more extreme cases, default to theft. | ||
'''OOC Notes:''' | '''OOC Notes:''' Used to punish people for threatening others into giving up valuable gear; bar life-saving situations. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | {| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | ||
!<div style="text-align:left"><h4><div style="font-size: 150%;color:#FF9961">Assault of an Officer - 305</div></h4><div style="font-weight:normal">To cause serious but non-life threatening harm to a member of Command or Security. For disarming, grabbing, or stunning an officer during an arrest, see Resisting Arrest. Battery, Assault, and Aggravated Assault do not stack with this charge.<br> | !<div style="text-align:left"><h4><div style="font-size: 150%;color:#FF9961">Assault of an Officer - 305</div></h4><div style="font-weight:normal">To cause serious but non-life threatening harm to a member of Command or Security. For disarming, grabbing, or stunning an officer during an arrest, see Resisting Arrest or Obstruction of Justice. Battery, Assault, and Aggravated Assault do not stack with this charge.<br> | ||
</div></div> | </div></div> | ||
|- | |- | ||
|Use this for being hit with a toolbox or fire-extinguisher or the equivalent multiple times - things that will severely harm and injure you; but not pose a life-threatening risk. | |Use this for being hit with a toolbox or fire-extinguisher or the equivalent multiple times - things that will severely harm and injure you; but not pose a life-threatening risk. | ||
'''OOC Notes:''' Use this to punish people assaulting you with any weapon that does trauma; brute or burn or otherwise - | '''OOC Notes:''' Use this to punish people assaulting you with any weapon that does trauma; brute or burn or otherwise - specifically aimed at those who initiate the attack on an officer or member of command, for using force to resist arrest see the Violently Resisting Arrest modifier. Keep in mind what was used though; Fists and shoves are not assault, merely batterly | ||
|} | |} | ||
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'''OOC Notes:''' Arm blades that can pry open airlocks? Unless they consent to being left in a room with just walls (oblige this request), you can execute. If they can ventcrawl, offer them imprisonment in an environment with no vents, or execution. Pretty simple stuff to extrapolate. Don't forget to offer cyborgification as an option. | '''OOC Notes:''' Arm blades that can pry open airlocks? Unless they consent to being left in a room with just walls (oblige this request), you can execute. If they can ventcrawl, offer them imprisonment in an environment with no vents, or execution. Pretty simple stuff to extrapolate. Don't forget to offer cyborgification as an option. | ||
|} | |} | ||
<br> | |||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | {| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | ||
!<div style="text-align:left"><h4><div style="font-size: 150%;color:#FF9961">Grand Trespass - 307</div></h4><div style="font-weight:normal"> | !<div style="text-align:left"><h4><div style="font-size: 150%;color:#FF9961">Grand Trespass - 307</div></h4><div style="font-weight:normal">Being in a restricted area without prior authorization. This includes Security areas, Command areas (including EVA), the Engine Room, Atmos, or Toxins Research, Vault, and AI Core.<br> | ||
</div></div> | </div></div> | ||
|- | |- | ||
| | | Intent is very important here; was it an accident or a deliberate trespass, did they break and enter in? All of this should be considered - their job especially. An engineer breaking and entering to trespass in the AI core should be treated as a malicious action; but if an assistant gets wormholed in, it should be treated as an accident without brig time. A door being left open, the AI letting them in, or they followed behind someone is still considered trespassing. There are some extenuating circumstances to this. A station engineer breaking into the vault to get an ore silo log to re-link protolathes if command staff are ignoring them for 10+ minutes and the silicons are refusing to open up or ignoring them, just ignore it. An engineer breaking into atmospherics to get an atmos hardsuit to fix a delaminating supermatter engine is just perfectly fine. | ||
'''OOC Notes:''' Intent is extremely important here; and the circumstances behind it. Don't punish people for the incompetence of command staff or saving the station. | |||
|} | |} | ||
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<br> | <br> | ||
{| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | {| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | ||
!<div style="text-align:left"><h4><div style="font-size: 150%;color:#FF9961">Abuse of Executive Powers - 309</div></h4><div style="font-weight:normal"> | !<div style="text-align:left"><h4><div style="font-size: 150%;color:#FF9961">Abuse of Executive Powers - 309</div></h4><div style="font-weight:normal">To over-reach your executive powers as a head of staff. <br> | ||
</div></div> | </div></div> | ||
|- | |- | ||
| | | Excessive acts beyond the designated profession, active disrespect of the command chain or excessive amassing of power. To simplify; over-exercising your power as a head of staff to distribute orders to those you are not in control of; or attempting to give illicit orders. | ||
'''OOC Notes:''' This exists as a method for security to counter heads of staff abusing their power - for example - the HoP giving somebody all access; or a weapons permit without the HoS's permission - or relative head of staff. | |||
|} | |} | ||
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!<div style="text-align:left"><h4><div style="font-size: 150%;color:#FF9961">Unlawful Restraint of an Officer - 310</div></h4><div style="font-weight:normal"> To unlawfully detain and hold a member of Security, Command or Emergency Response Teams without their consent; or lawful reasoning.<br> | !<div style="text-align:left"><h4><div style="font-size: 150%;color:#FF9961">Unlawful Restraint of an Officer - 310</div></h4><div style="font-weight:normal"> To unlawfully detain and hold a member of Security, Command or Emergency Response Teams without their consent; or lawful reasoning.<br> | ||
</div></div> | </div></div> | ||
|} | |} | ||
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</div></div> | </div></div> | ||
|- | |- | ||
| | |'''OOC Notes:''' This is for anything that kills or destroys a borg, AI shell or AI core, detonating them without explicit orders from the Research Director or Captain falls under this. | ||
|} | |} | ||
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</div></div> | </div></div> | ||
|- | |- | ||
| | |'''OOC Notes:''' Changing the laws of an AI or a Borg either through it's respective console or during the construction of the shell is unlawful tampering unless there is clear permission from the Research Director or it is done during a state of emergency caused by a Rogue AI. Remember, roboticists have the permission to construct borgs, not tamper with their laws. | ||
|} | |} | ||
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</div></div> | </div></div> | ||
|- | |- | ||
| | |If aid was rendered to the victim by the perpetrator afterwards, this may actually be Manslaughter. For attempted murder, use Assault GBH (301). | ||
'''OOC Notes:''' This only counts as murder if the victim died due to a direct result of their actions; with no attempt made to aid them during their final moments. Intent is extremely important here, it can be the difference between | '''OOC Notes:''' This only counts as murder if the victim died due to a direct result of their actions; with no attempt made to aid them during their final moments. Intent is extremely important here, it can be the difference between manslaughter and murder. Unfortunately, unlike Dungeons & Dragon, you can't shoot someone in the face with buckshot non-lethally. | ||
|} | |} | ||
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|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | {| class="mw-collapsible mw-collapsed wikitable" style="width:100%" style="width:100%" | ||
!<div style="text-align:left"><h4><div style="font-size: 150%;color:#C55911">Grand Theft - 404</div></h4><div style="font-weight:normal">To steal items of extreme value, or top secret information and/or documents.<br> | !<div style="text-align:left"><h4><div style="font-size: 150%;color:#C55911">Grand Theft - 404</div></h4><div style="font-weight:normal">To steal items of extreme value, or top secret information and/or documents.<br> | ||
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| ''This refers to hostile creatures that have the ability to teleport outside of confinement, pry out of containment with ease or cannot be contained at all. Being stronger than usual and being able to snap the chains between handcuffs does not count as "incapable of secure confinement", don't toy with this.'' | | ''This refers to hostile creatures that have the ability to teleport outside of confinement, pry out of containment with ease or cannot be contained at all. Being stronger than usual and being able to snap the chains between handcuffs does not count as "incapable of secure confinement", don't toy with this.'' | ||
| ''You may push for execution if the suspect is violent and cannot be contained. If the suspect is non-violent, contact Central Command for a verdict.'' (OOC: This is a protection from over-zealous security players who are incapable of acting in good-faith.) | | ''You may push for execution if the suspect is violent and cannot be contained. If the suspect is non-violent, contact Central Command for a verdict.'' (OOC: This is a protection from over-zealous security players who are incapable of acting in good-faith.) | ||
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|'''Unregistered personnel''' | |'''Unregistered personnel''' | ||
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Latest revision as of 18:01, 9 April 2022
Notice: Last updated on 26/03/2022
Preface
Station Control and Conflict Management Regulations (Space Law) SCCMR, colloquially known as ‘Corporate Regulations’, is Nanotrasen’s corporate law, it does not apply everywhere besides stations belonging to NT. Whilst Nanotrasen’s own security isn’t present on some frontier stations, Lopland security enforces corporate law.
According to the laws of SolGov, NanoTransen lacks the authority or judicial privileges to execute an individual. Fortunately or perhaps unfortunately, such transgressions are rarely looked into on the frontiers.
SCCMR is not secret. The Head of Security & Centcom Officials have in-depth knowledge of SCCMR. The Captain, Security, Head of Personnel, the Blueshield, the Lawyer(s) and Silicons are encouraged to have above-average knowledge of SCCMR. Everyone not mentioned has layman-level knowledge, apart from Antagonists, who can have as much knowledge on it as they like.
Your primary objective as security and/or antagonist is to create the best roleplay opportunities possible for the server and the biggest net-gain of fun for everyone involved. This is how you actually win at the game.
General Overview
Corporate regulations are a form of cataloguing and classing behavior - criminal or nuisance.
Injunctions
Injunctions are corrective measures to undesirable crew behavior. They can be issued with misdemeanors and higher punishments in place of or in addition to regular penalties. Plea bargains are common causes for injunctions. Injunctions require a paper copy. The suspect is entitled to a copy, the original must be stored.
Injunction Specifics |
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Injunctions cannot impact on the suspects current ability to perform their duties.
You MUST demote the suspect if the injunction would bar or significantly impair their ability to do their job.
Example: You cannot bar a scientist from entering science; as it would prevent them from performing their Job.
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• Injunctions may not last over thirty minutes. |
• Injunctions may not prohibit the suspect from accessing any essential service - such as Medical
Treatment. |
• Injunctions listed as a penalty only require the arresting Officer's approval to be put in place; but may be over-ruled by someone higher in the CoC (Chain Of Command) |
• Injunctions not listed as a penalty require approval from the Warden, Head of Security or Captain (or acting). |
• An injunction can be taken as a plea bargain and must always have the suspect’s signature. The suspect is entitled to a paper copy. |
Crime Tiers
1. Infractions: Generally mild crimes. Punishments are usually five minutes in the holding cell or a fine.
2. Minor Misdemeanors: Crimes that warrant detainment. Sentences are usually ten minutes or a fine.
3. Major Misdemeanors: Serious crimes that warrant extended detainment. Sentences are usually twenty minutes or work in the labor camp.
4. Minor Felonies: Very serious crimes that warrant admittance into general population prison. Usually twenty five minutes or work in the labor camp.
5. Major Felonies: Exceptional crimes that result in either permanent incarceration until transfer to a secure facility or execution.
Crime Stacking
All unique crimes covered by corporate regulations stack with other unique charges, meaning that someone may give an increased sentence to for engaging in multiple crimes but someone may not be given an increased sentence for multiple counts of the same crime, with multiple cases of murder being an exception and allowed to be charged individually. For example, you may charge someone for the murder of 2 different crewmembers but you can not charge them for the theft of 2 items or possessing multiple contraband items, in these cases you only charge the most severe type.
Criminal Offenses
Note: For current Contraband laws, see Contraband
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To be charged with Accessory to Crime someone must willingly and knowingly participate in an illegal act. Not reporting a crime is not illegal and it does not constitute Accessory to Crime nor Obstruction of Justice.
Contraband Table
Note: Any items not on the list are not considered contraband, This contraband guide is meant to highlight tiers, for if you find items on a person during a search. -Not- for if they're -actively using/attacking people with them. Possession is a different charge than it's malicious use, and a person cannot be charged with a "future crime" just because they were caught with something.
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Usage Notes
- Any weapon being brandished or misused can be considered mid-level contraband
- Certain items would be considered contraband after being seen in use. Those are marked with their respective grade colour.
- It is not contraband if the person with the item is intended to have it, obviously. For example, you can't charge a security officer for having a disabler, nor inherently can you charge a virologist for having a sample of a harmful virus.
- You are only allowed to apply one contraband charge, of the highest tier item you find.
- The Captain or Head of Security can authorise the use of contraband, though a written document must be provided. The document may be waived in case of emergency.
- Calls to arm the crew automatically waive contraband laws regarding firearms and melee weapons of high-level or lower.
- Miners are permitted to use weapons off-station freely while mining, but cannot have them drawn on station and must keep them non-visible whenever possible.
- Remember to gauge intent if possible. A firearm loaded with non-lethal ammunition could (and likely should) be considered lower contraband than one which is loaded lethally. Levels of contraband can be raised or lowered for specific cases, though use this in good faith.
Exemptions and specific details
- Ammunition - Anyone with a weapons license is exempt, naturally.
- Armour Vests - Security, Command, The Blueshield, and the bartender are all exempt.
- Flashes - Heads of staff and roboticists are exempt.
- Jaws of Life - Engineers, atmos techs, and the CE are naturally exempt, as well as paramedics.
- Recreational Drugs - Space drugs and anything of similar effect
- Non-Prescription Drugs - Mindbreaker toxin or other chems which do not have lasting or damaging effects. A prescription signed by medical staff can waive this.
- Hard Drugs Cocaine, meth, krokodil, or anything on the same level that can cause significant harm to users. A signed and stamped prescription from the CMO alone can authorise small volumes of these to be carried.
- Any Firearm (without a license) The bartender has a license for their shotgun and their shotgun alone. Space explorers may have weapons, if they have a license. Vanguard Operatives are licensed. Charges can be lowered to mid- or low-level contraband considering the circumstances involved. Be careful not to equate a double-barrelled shotgun with some beanbags to a Bulldog with a mag of lethals.
- Hard Drug Stockpile - Large quantities of hard drugs. Any excess that would not fit in a single pill bottle may be considered here, or in a single regular box for things like cocaine.
- Syndicate Uplink An incredibly high-value item that should not be toyed around with. Any device with access to the Syndicate black market must be handled with the utmost care. Under no circumstances should security officers be purchasing things from this.
Detailed Crime Information. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Infractions
Minor Misdemeanors
Major Misdemeanors
Minor Felonies
Major FeloniesDisclaimerAll of these crimes usually warrant execution upon the person being found; doubly so if they resist. These crimes usually require direct witnesses and confirmation to charge for. This means you should ideally be using these crimes as a last resort charge.
Special Situations and Modifiers
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