Atmospherics items: Difference between revisions
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|usedfor = Used for the [[Singularity_Engine#Load_the_radiation_collectors_.28Vital.29|Singularity Engine]] and [[Guide to toxins|bomb making]] | |usedfor = Used for the [[Singularity_Engine#Load_the_radiation_collectors_.28Vital.29|Singularity Engine]] and [[Guide to toxins|bomb making]] | ||
|strategy = Handle with care | |strategy = Handle with care | ||
|description = Used by [[Engineer|Engineers]] for radiation collection from the [[Singularity Engine]], by [[Scientist|Scientists]] for bombs, and [[Assistant|your typical scoundrel]] for lighting fires with a flamethrower or releasing toxins into the air, [[plasma]] is the most hunted resource by [[ | |description = Used by [[Engineer|Engineers]] for radiation collection from the [[Singularity Engine]], by [[Scientist|Scientists]] for bombs, and [[Assistant|your typical scoundrel]] for lighting fires with a flamethrower or releasing toxins into the air, [[plasma]] is the most hunted resource by [[Nanotrasen]]. It's the reason '''you''' are '''here'''. <br>This is also a [[high-risk items|high-risk item]]. | ||
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Latest revision as of 23:06, 29 October 2023
PRIORITY: Medium
Items
- Found in: Atmospheric technician's locker
- Used for: Cordoning off hull breaches and plasma floods
- Strategy: Quickly stop local gas floods and prevent hull breaches from sucking all the oxygen out of a room.
This projects holograms that block gases, but let objects pass. Easily your most effective tool to deal with emergencies - quickly seal hull breaches, stop gas floods and fires from spreading or even create a safe cloning/surgery room for Plasmamen.
- Found in: Extinguisher Lockers, Xenobiology
- Used for: Extinguishing fires and the lives of unaware command staff, ghetto jetpacks
- Strategy: A fire extinguisher will spray water across the room to put out fires or change your direction in space
This has multiple uses, from ghetto space travel to rocketing yourself down a hallway strapped to a wheeled chair, even to its intended purpose. Easily the best weapon against Slimes. A Chaplain can bless the water in a fire extinguisher to bless an entire stretch of hallway at once. Will need refilling at a Water Tank.
Holds 50 units of water, or whatever else you put into it.
- Found in: Emergency Toolboxes
- Used for: Putting out small fires, ghetto jetpacks
- Strategy: A fire extinguisher will spray water across the room to put out fires or change your direction in space
Functionally the same as a normal fire extinguisher, but has a smaller capacity and can fit into your pockets. Will need refilling at a Water Tank.
Holds 30 units of water, or whatever else you put into it.
- Found in: Atmospherics
- Used for:
Burglary and homicide, slipping and having the Clown steal itRescuing people from locked rooms - Strategy: Quickly smash airlocks, windows and grilles. Pry things open.
This Atmosian heirloom is excellent for quickly getting to the plasma fire that needs to be extinguished. Often the only reason anyone visits Atmospherics - in the wrong hands the axe is great for both burglary and robusting people.
Don't be THAT GUY who walks around with the axe out for no reason. Can be attached to the backs of hardsuits.
- Found in: Atmospherics Office, Emergency Lockers, Internals Box
- Used for: As the name suggest, used as an emergency oxygen supply. It's not a question about if you need it, it's a question of when you need it, keep one with you at all time
- Strategy: Stuff it in your pocket, belt, or suit slot and leave it there, you'll need it
A small oxygen tank that you can wear in your belt slot or in the suit slot of various suits. It is typically kept at approximately 16 kPa, which provides just enough oxygen for you to breathe in.
Oxygen tanks of all sizes can be filled by Atmospheric Technicians and are used with a breath mask to set up an internal air supply. Can be filled to 1013 kPa, unless you get creative.
- Found in: Tank Storage Unit, Emergency Lockers, Mining Outpost EVA
- Used for: Mostly used for hardsuits as it nicely fits in to the suit slot, but is sadly too big for a pocket. Also used for bomb making
- Strategy: Don't forget one of these when you grab a hardsuit. Put it on your back if you don't have a space suit.
An oxygen tank with a large capacity and a much slower oxygen consuming rate. A must for miners who like to stay in space for long times.
Can be filled to 1013 kPa, unless you get creative. Can be attached to the back of hardsuits.
- Found in: Tank Storage Unit
- Used for: Used for the Singularity Engine and bomb making
- Strategy: Handle with care
Used by Engineers for radiation collection from the Singularity Engine, by Scientists for bombs, and your typical scoundrel for lighting fires with a flamethrower or releasing toxins into the air, plasma is the most hunted resource by Nanotrasen. It's the reason you are here.
This is also a high-risk item.
- Found in: Plasmamen, Plasmaman Supply Kit
- Used for: Used as a personal supply of plasma gas for plasmamen.
- Strategy: Put it in one of your pockets and leave it there.
Each plasmaman joins the shift breathing from one of these tanks in their right hand. This plasma tank is able to fit in the belt or pocket slot, but it can also go on the suit storage slot of a space suit or hardsuit. Its volume is much greater than emergency oxygen tanks, but you'll still need to refill it during longer shifts.
Atmospherics Gear
Equipment
- Found in: Every room with atmospherics
- Used for: Sniffing the atmospheric status near it, sending alerts if something isn't right and controlling the room's vents and scrubbers
- Strategy: Install it in a room wall and it'll find the vents and scrubbers in the room automatically
To use an Air Alarm, first swipe your ID card across it to unlock it. Then click the Air Alarm with a free hand to access it's control panel.
Control panel options: |
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Activate Atmosphere Alarm: The alarm will show on atmospheric alert computers and alerts silicons.
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- Found in: Every room
- Used for: Automatically closes the fire doors in case of fire
- Strategy: Pull leaver to close down an area so only people with Crowbars can leave
Used to toggle all fire doors in an area. Can be quickly toggled by shooting at it with a taser or also by hitting with a melee weapon.
- Found in: Engineering, Atmospherics, Mining Station, E.V.A., Toxins
- Used for: Distributing air and plasma to those who need it
- Strategy: Just choose what you need
Immovable dispenser filled with 10 oxygen tanks and 10 plasma tanks (except the ones located in E.V.A. and Mining Station have only oxygen tanks).
- Found in: Emergency Storage, Maintenance, Atmospherics, Toxins Lab
- Used for: Used for holding and transporting gases like Oxygen, Plasma gas and the like
- Strategy: Place around hallways, wait for Assistants to open them for no reason
- Found in: Locker Room, Atmospherics, Hallway outside the Atmospherics office
- Used for: Filling a room with air. Can also be use to suck the air out of a room
- Strategy: Set the pump direction to out, set your target pressure (most likely 101.3 kPa), turn it on, and it re-pressurizes a room until its air runs out
Out with the good air. It both sucks and blows. Be sure to connect it to the blue ports outside Atmospherics to fill it up with delicious air mix beforehand.
- Found in: Locker Room, Atmospherics, Hallway outside the Atmospherics office
- Used for: Cleaning the air from Plasma gas and other unwanted gasses. Also used for emptying Plasma Tanks and Oxygen Tanks
- Strategy: Pull it to the leak, put it on maximum power and turn it on
In with the bad air. Flip it on to filter out the bad gases very slowly. Connect it to the red ports outside Atmospherics to empty it out once it's full. Make sure you also re-fill the area with clean oxygen.
- Found in: Emergency Storage, Maintenance, Atmospherics
- Used for: Heating up a cold area
- Strategy: Set heat to high and drag it along with you to prolong a spacesuit-less space walk
Made by the Space Amish, it can reliably heat up a room to livable temperature. Uses a Power Cell to function. All Space Heaters come default with a 1000 watt power cell -- keep it in mind if you need a free cell.
- Found in: Medbay, Atmospherics
- Used for: Cooling/heating gasses in pipes, Cryogenics Chamber
- Strategy: Make a Canister with chilled Oxygen, give it to R&D
Will cool/heat any gasses in the connected pipes. Can be used to cool down gasses that come in through waste after a fire.
- Found in: Atmospherics
- Used for: Making pipes and pumps
- Strategy: It is still possible to dispose of pipes and pumps into it when it's in movable-mode
Using a Wrench will toggle it between movable- or dispensing-mode.
When in dispensing-mode and in a powered room, it can dispense pipes and pumps for use.
You are able to dispose of unwanted pipes and pumps by using them on the Pipe Dispenser.
List of dispensable items: |
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Pipes:
Devices:
Heat Exchange:
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- Found in: Atmospherics
- Used for: Making disposal pipes and other disposal equipment. Mostly used for repairs or making experimental transit-systems
- Strategy: Dispose of
the entire waste systemextra pipes you dispense by dragging them onto the disposal unit
Using a Wrench will toggle it between movable-mode and dispensing-mode.
When in dispensing-mode and in a powered room, it can dispense pipes and other disposal equipment for use.
Despite not being able to pick them up with your hands, you can drag the pipe onto the dispenser to dispose of extras.
See information here how to modify the existing ones or make your own disposal pipes.