<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>http://wiki.skyrat13.space/index.php?action=history&amp;feed=atom&amp;title=Combat_Mode</id>
	<title>Combat Mode - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.skyrat13.space/index.php?action=history&amp;feed=atom&amp;title=Combat_Mode"/>
	<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;action=history"/>
	<updated>2026-05-01T08:31:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=9494&amp;oldid=prev</id>
		<title>Quacks: Removed NR tag</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=9494&amp;oldid=prev"/>
		<updated>2022-02-15T19:22:39Z</updated>

		<summary type="html">&lt;p&gt;Removed NR tag&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:22, 15 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Needsrevision|reason = Broken links need fixing}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Combat Mode [[File:Combat_32.png]]=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Combat Mode [[File:Combat_32.png]]=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You toggle combat mode [[File:Combat_16.png]] with &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039;, or by clicking the icon to the bottom right. Replaced intents in 2021.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You toggle combat mode [[File:Combat_16.png]] with &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039;, or by clicking the icon to the bottom right. Replaced intents in 2021.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Quacks</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=9493&amp;oldid=prev</id>
		<title>Quacks: Removed a broken image</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=9493&amp;oldid=prev"/>
		<updated>2022-02-15T19:22:21Z</updated>

		<summary type="html">&lt;p&gt;Removed a broken image&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:22, 15 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some items require this mode to be off or you will wield them as improvised weapons and bash things.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some items require this mode to be off or you will wield them as improvised weapons and bash things.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Nuvola apps important.svg|16px]]&lt;/del&gt;&#039;&#039;&#039;Exceptions&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Exceptions&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!&lt;/ins&gt;&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Clicking on another character with a syringe or food in your hand will make you attempt to inject/forcefeed them regardless of your current mode. This will always produce a message about you forcefully injecting/feeding them, which your target will see this message in big red letters on their screen, so be sure to warn them first if you&amp;#039;re actually trying to be helpful.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Clicking on another character with a syringe or food in your hand will make you attempt to inject/forcefeed them regardless of your current mode. This will always produce a message about you forcefully injecting/feeding them, which your target will see this message in big red letters on their screen, so be sure to warn them first if you&amp;#039;re actually trying to be helpful.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Items with no helpful use will still be used to bash even while in Non-Combat Mode. Remember that some items require you to click on them while they&amp;#039;re in your hand, so try that if you just bashed yourself by accident.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Items with no helpful use will still be used to bash even while in Non-Combat Mode. Remember that some items require you to click on them while they&amp;#039;re in your hand, so try that if you just bashed yourself by accident.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Quacks</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=9492&amp;oldid=prev</id>
		<title>Quacks: /* 32px Grab File:Grab_32.png */ Broken link fixes</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=9492&amp;oldid=prev"/>
		<updated>2022-02-15T19:21:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;32px Grab File:Grab_32.png: &lt;/span&gt; Broken link fixes&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:21, 15 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In any mode ([[#Combat_Mode|combat mode]] on or off doesn&amp;#039;t matter), ctrl+click people or objects to grab.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In any mode ([[#Combat_Mode|combat mode]] on or off doesn&amp;#039;t matter), ctrl+click people or objects to grab.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If used on an object/item you will start pulling it. Press H on your keyboard or click &quot;pull&quot; in the bottom right to release. If used on humanoid people you&#039;ll do a &#039;&#039;&#039;passive&#039;&#039;&#039; (lvl 1) grab, which makes you pull them. Dragging prone people will slow you down. While on passive grab, control-click the person once more to upgrade it to an &#039;&#039;&#039;aggressive&#039;&#039;&#039; grab (lvl 2). Repeat again for a &#039;&#039;&#039;neck&#039;&#039;&#039; grab (lvl 3), and again for a &#039;&#039;&#039;strangling&#039;&#039;&#039; grab (lvl 4). The target can press [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hotkeys#Hotkey-mode_Enabled&lt;/del&gt;|&quot;resist&quot;]] to try to escape from an aggressive or above grab level. If you do not have {{Combat_Mode}} on while dragging someone, you will release if you control-click empty floor.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If used on an object/item you will start pulling it. Press H on your keyboard or click &quot;pull&quot; in the bottom right to release. If used on humanoid people you&#039;ll do a &#039;&#039;&#039;passive&#039;&#039;&#039; (lvl 1) grab, which makes you pull them. Dragging prone people will slow you down. While on passive grab, control-click the person once more to upgrade it to an &#039;&#039;&#039;aggressive&#039;&#039;&#039; grab (lvl 2). Repeat again for a &#039;&#039;&#039;neck&#039;&#039;&#039; grab (lvl 3), and again for a &#039;&#039;&#039;strangling&#039;&#039;&#039; grab (lvl 4). The target can press [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Keyboard Shortcuts&lt;/ins&gt;|&quot;resist&quot;]] to try to escape from an aggressive or above grab level. If you do not have {{Combat_Mode}} on while dragging someone, you will release if you control-click empty floor.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With neck grab you deal no damage, but it&amp;#039;s harder for them to resist and get away.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With neck grab you deal no damage, but it&amp;#039;s harder for them to resist and get away.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Control-click them one last time to slowly upgrade the grab to level 4, &amp;#039;&amp;#039;&amp;#039;strangling&amp;#039;&amp;#039;&amp;#039;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Control-click them one last time to slowly upgrade the grab to level 4, &amp;#039;&amp;#039;&amp;#039;strangling&amp;#039;&amp;#039;&amp;#039;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When strangling you deal [[Health#Oxygen|suffocation]] damage to the target, and the target has the lowest chance (20% per try) to successfully [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hotkeys#Hotkey-mode_Enabled&lt;/del&gt;|resist]] out of the grab. Failing to resist out of a grab will deal some [[Health#Stamina|stamina]] damage to you.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When strangling you deal [[Health#Oxygen|suffocation]] damage to the target, and the target has the lowest chance (20% per try) to successfully [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Keyboard Shortcuts&lt;/ins&gt;|resist]] out of the grab. Failing to resist out of a grab will deal some [[Health#Stamina|stamina]] damage to you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[File:Harm_action.png|32px]] Harm [[File:Harm_32.png]] ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[File:Harm_action.png|32px]] Harm [[File:Harm_32.png]] ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Quacks</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=7671&amp;oldid=prev</id>
		<title>Quacks: added NR tag</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=7671&amp;oldid=prev"/>
		<updated>2021-11-26T21:53:48Z</updated>

		<summary type="html">&lt;p&gt;added NR tag&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:53, 26 November 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Needsrevision|reason = Broken links need fixing}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Combat Mode [[File:Combat_32.png]]=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Combat Mode [[File:Combat_32.png]]=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You toggle combat mode [[File:Combat_16.png]] with &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039;, or by clicking the icon to the bottom right. Replaced intents in 2021.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You toggle combat mode [[File:Combat_16.png]] with &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039;, or by clicking the icon to the bottom right. Replaced intents in 2021.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Quacks</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=7667&amp;oldid=prev</id>
		<title>Quacks: /* Combat Mode File:Combat_32.png */ Small tweak</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=7667&amp;oldid=prev"/>
		<updated>2021-11-26T21:40:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Combat Mode File:Combat_32.png: &lt;/span&gt; Small tweak&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:40, 26 November 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Combat Mode [[File:Combat_32.png]]=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Combat Mode [[File:Combat_32.png]]=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You toggle combat mode [[File:Combat_16.png]] with &#039;&#039;&#039;F&#039;&#039;&#039; or &#039;&#039;&#039;4&#039;&#039;&#039;, or by clicking the icon to the bottom right. Replaced &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[intent|&lt;/del&gt;intents&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;in 2021.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You toggle combat mode [[File:Combat_16.png]] with &#039;&#039;&#039;F&#039;&#039;&#039; or &#039;&#039;&#039;4&#039;&#039;&#039;, or by clicking the icon to the bottom right. Replaced intents in 2021.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Left-clicking mobs/players with an empty hand will [[#Harm|harm]] [[File:Harm_32.png|16px]] them if on, or [[#Help|help]] [[File:Help_32.png|16px]] them if off (see below for details). Also prevents you from switching places or being pushed when colliding. Should be kept off by default so you don&amp;#039;t block people.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Left-clicking mobs/players with an empty hand will [[#Harm|harm]] [[File:Harm_32.png|16px]] them if on, or [[#Help|help]] [[File:Help_32.png|16px]] them if off (see below for details). Also prevents you from switching places or being pushed when colliding. Should be kept off by default so you don&amp;#039;t block people.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Quacks</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=7665&amp;oldid=prev</id>
		<title>Quacks: Added to guides category</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=7665&amp;oldid=prev"/>
		<updated>2021-11-26T21:37:35Z</updated>

		<summary type="html">&lt;p&gt;Added to guides category&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:37, 26 November 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l51&quot;&gt;Line 51:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For more controls see [[Keyboard_Shortcuts|Keyboard Shortcuts]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For more controls see [[Keyboard_Shortcuts|Keyboard Shortcuts]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Guides]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Quacks</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=7659&amp;oldid=prev</id>
		<title>Quacks: Small fixes</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=7659&amp;oldid=prev"/>
		<updated>2021-11-26T21:28:38Z</updated>

		<summary type="html">&lt;p&gt;Small fixes&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:28, 26 November 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You toggle combat mode [[File:Combat_16.png]] with &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039;, or by clicking the icon to the bottom right. Replaced [[intent|intents]] in 2021.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You toggle combat mode [[File:Combat_16.png]] with &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039;, or by clicking the icon to the bottom right. Replaced [[intent|intents]] in 2021.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Left-clicking mobs/players with an empty hand will [[#Harm|harm]] [[File:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Harm_16&lt;/del&gt;.png]] them if on, or [[#Help|help]] [[File:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Help_16&lt;/del&gt;.png]] them if off (see below for details). Also prevents you from switching places or being pushed when colliding. Should be kept off by default so you don&#039;t block people.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Left-clicking mobs/players with an empty hand will [[#Harm|harm]] [[File:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Harm_32&lt;/ins&gt;.png&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|16px&lt;/ins&gt;]] them if on, or [[#Help|help]] [[File:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Help_32&lt;/ins&gt;.png&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|16px&lt;/ins&gt;]] them if off (see below for details). Also prevents you from switching places or being pushed when colliding. Should be kept off by default so you don&#039;t block people.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some items require this mode to be off or you will wield them as improvised weapons and bash things.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some items require this mode to be off or you will wield them as improvised weapons and bash things.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Quacks</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=6172&amp;oldid=prev</id>
		<title>Hogberg: Created page with &quot;=Combat Mode File:Combat_32.png= You toggle combat mode File:Combat_16.png with &#039;&#039;&#039;F&#039;&#039;&#039; or &#039;&#039;&#039;4&#039;&#039;&#039;, or by clicking the icon to the bottom right. Replaced intent|inte...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Combat_Mode&amp;diff=6172&amp;oldid=prev"/>
		<updated>2021-02-13T11:13:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=Combat Mode &lt;a href=&quot;/index.php/File:Combat_32.png&quot; title=&quot;File:Combat 32.png&quot;&gt;File:Combat_32.png&lt;/a&gt;= You toggle combat mode &lt;a href=&quot;/index.php/File:Combat_16.png&quot; title=&quot;File:Combat 16.png&quot;&gt;File:Combat_16.png&lt;/a&gt; with &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039;, or by clicking the icon to the bottom right. Replaced intent|inte...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Páàjì titun&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Combat Mode [[File:Combat_32.png]]=&lt;br /&gt;
You toggle combat mode [[File:Combat_16.png]] with &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039;, or by clicking the icon to the bottom right. Replaced [[intent|intents]] in 2021. &lt;br /&gt;
&lt;br /&gt;
Left-clicking mobs/players with an empty hand will [[#Harm|harm]] [[File:Harm_16.png]] them if on, or [[#Help|help]] [[File:Help_16.png]] them if off (see below for details). Also prevents you from switching places or being pushed when colliding. Should be kept off by default so you don&amp;#039;t block people. &lt;br /&gt;
&lt;br /&gt;
Some items require this mode to be off or you will wield them as improvised weapons and bash things. &lt;br /&gt;
&lt;br /&gt;
[[File:Nuvola apps important.svg|16px]]&amp;#039;&amp;#039;&amp;#039;Exceptions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Clicking on another character with a syringe or food in your hand will make you attempt to inject/forcefeed them regardless of your current mode. This will always produce a message about you forcefully injecting/feeding them, which your target will see this message in big red letters on their screen, so be sure to warn them first if you&amp;#039;re actually trying to be helpful. &lt;br /&gt;
*Items with no helpful use will still be used to bash even while in Non-Combat Mode. Remember that some items require you to click on them while they&amp;#039;re in your hand, so try that if you just bashed yourself by accident.&lt;br /&gt;
&lt;br /&gt;
==[[File:Help_action.png|32px]] Help [[File:Help_32.png]]==&lt;br /&gt;
When NOT in [[#Combat_Mode|combat mode]], left-click people with an empty hand to help them:&lt;br /&gt;
*If they&amp;#039;re in [[Health#Critical_Status|crit]], you&amp;#039;ll perform CPR in an attempt to revive them. Make sure both of you have your mouths free (remove their mask by dragging their body onto yours)!&lt;br /&gt;
*If they&amp;#039;re on the floor and not in crit, you&amp;#039;ll try to help them back up on their feet. Since being knocked down stops you from performing most actions, this can be a lifesaver.&lt;br /&gt;
*Otherwise, you&amp;#039;ll give them a hug.&lt;br /&gt;
&lt;br /&gt;
==[[File:Rightclick.png|32px]] Disarm [[File:Disarm_32.png]] ==&lt;br /&gt;
In any mode ([[#Combat_Mode|combat mode]] on or off doesn&amp;#039;t matter) right-click is used to disarm/shove. &lt;br /&gt;
&lt;br /&gt;
This is used to non-lethally disarm or incapacitate people. If you right-click on someone with an empty hand, you&amp;#039;ll &amp;#039;&amp;#039;&amp;#039;shove&amp;#039;&amp;#039;&amp;#039; them. &lt;br /&gt;
*Shoving someone pushes them one tile away from you. If there is nothing blocking them, they are slowed down very slightly for 3 seconds. If you shove someone again while they are slowed, it knocks ranged weapons out of their active hand. &lt;br /&gt;
&lt;br /&gt;
*If the blocking tile has a table on it, they&amp;#039;re pushed onto it [[Status_Effects#Knockdown|knocking them over]] for 3 seconds. &lt;br /&gt;
*If the blocking tile has another human on it, it knocks them both over, the collateral victim for 1.1 second instead of 3. &lt;br /&gt;
*If the tile is blocked by something else, it [[Status_Effects#Knockdown|knocks them down]] for 3 seconds. &lt;br /&gt;
*If the target is already [[Status_Effects#Knockdown|knocked down]] (from any source, including slipping), shoving them will [[Status_Effects#Paralyze|paralyze]] for 3 seconds. This [[Status_Effects#Paralyze|paralyze]] cannot be chained or extended, so shoving them again while they&amp;#039;re [[Status_Effects#Paralyze|paralyzed]] does not extend the length. &lt;br /&gt;
*You can not shove someone while standing on their tile. &lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s also important to note that &amp;#039;&amp;#039;&amp;#039;these actions only work if you&amp;#039;re right-clicking on the target with an empty hand&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==[[File:Grab_action.png|32px]] Grab [[File:Grab_32.png]]==&lt;br /&gt;
In any mode ([[#Combat_Mode|combat mode]] on or off doesn&amp;#039;t matter), ctrl+click people or objects to grab. &lt;br /&gt;
&lt;br /&gt;
If used on an object/item you will start pulling it. Press H on your keyboard or click &amp;quot;pull&amp;quot; in the bottom right to release. If used on humanoid people you&amp;#039;ll do a &amp;#039;&amp;#039;&amp;#039;passive&amp;#039;&amp;#039;&amp;#039; (lvl 1) grab, which makes you pull them. Dragging prone people will slow you down. While on passive grab, control-click the person once more to upgrade it to an &amp;#039;&amp;#039;&amp;#039;aggressive&amp;#039;&amp;#039;&amp;#039; grab (lvl 2). Repeat again for a &amp;#039;&amp;#039;&amp;#039;neck&amp;#039;&amp;#039;&amp;#039; grab (lvl 3), and again for a &amp;#039;&amp;#039;&amp;#039;strangling&amp;#039;&amp;#039;&amp;#039; grab (lvl 4). The target can press [[Hotkeys#Hotkey-mode_Enabled|&amp;quot;resist&amp;quot;]] to try to escape from an aggressive or above grab level. If you do not have {{Combat_Mode}} on while dragging someone, you will release if you control-click empty floor. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once you have an aggressive grab, you can do the following:&lt;br /&gt;
*Throw the person (by enabling throwing, then clicking somewhere).&lt;br /&gt;
*Fireman carry them if they&amp;#039;re prone (by click dragging their sprite onto yours).&lt;br /&gt;
*Control-click them again to slowly upgrade the grab to a level 3 &amp;#039;&amp;#039;&amp;#039;neck&amp;#039;&amp;#039;&amp;#039; grab. &lt;br /&gt;
With neck grab you deal no damage, but it&amp;#039;s harder for them to resist and get away. &lt;br /&gt;
*Control-click them one last time to slowly upgrade the grab to level 4, &amp;#039;&amp;#039;&amp;#039;strangling&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
When strangling you deal [[Health#Oxygen|suffocation]] damage to the target, and the target has the lowest chance (20% per try) to successfully [[Hotkeys#Hotkey-mode_Enabled|resist]] out of the grab. Failing to resist out of a grab will deal some [[Health#Stamina|stamina]] damage to you.&lt;br /&gt;
&lt;br /&gt;
==[[File:Harm_action.png|32px]] Harm [[File:Harm_32.png]] ==&lt;br /&gt;
When in [[#Combat_Mode|combat mode]], left-click with an empty hand to harm. &lt;br /&gt;
&lt;br /&gt;
On standing targets you will attempt to punch them, which deals 1.5-15 [[Health#Stamina|stamina]] and 1-10 [[Health#Brute|brute]] damage. The chance to miss a punch increases the more stamina and brute damage you have. Punching has a chance to [[Status_Effects#Knockdown|knockdown]] the target for at least 4 seconds. The more brute and stamina damage the target has, the longer the target will be knocked down. If used on prone targets you will kick them, which deals 1.5-15 brute damage, with no chance to miss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For more controls see [[Keyboard_Shortcuts|Keyboard Shortcuts]].&lt;/div&gt;</summary>
		<author><name>Hogberg</name></author>
	</entry>
</feed>