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	<updated>2026-04-15T01:20:17Z</updated>
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		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=13146</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=13146"/>
		<updated>2023-03-06T17:30:07Z</updated>

		<summary type="html">&lt;p&gt;Neok: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Science Dept header}}&lt;br /&gt;
Research and development is the most important (and arguably most boring) part of the science department. [[scientist|Those tasked with]] R&amp;amp;D are responsible for unlocking different technologies to help the station run better by unlocking different tools, machinery, and weapons. They are also often tasked with completing experiments to reduce the cost of said technologies, and their proximity to the front desk makes them the first person the crew asks for upgrades, power cells, and other science gadgets.&lt;br /&gt;
&lt;br /&gt;
=The art of pressing buttons and scanning walls=&lt;br /&gt;
&lt;br /&gt;
===The R&amp;amp;D console===&lt;br /&gt;
&lt;br /&gt;
Located behind the front desk of the science department, the main research console comes pre-loaded with the NT science hub. This program (which you can download onto your PDA for convenient access), allows you to do the main part of R&amp;amp;D; spending ([[Guide_to_toxins|mostly]]) automatically generated points to unlock new nodes in the techweb, which allow for the construction of specific items, as well as unlocking further nodes. Conveniently placed next to the console are science lathe and circuit imprinter, which can print an ever [[Guide_to_Research_and_Development#Protolathe|increasing variety of stuff]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tech Web ==&lt;br /&gt;
&lt;br /&gt;
Research points are generated at a static rate by the R&amp;amp;D Network and can be spent on Technology Nodes at the console.You can see press details on a node to see which nodes it requires and unlocks, what discounts it might have, and what items it unlocks. To research a node, simply press the research button. This will send out a notification that the tech has been researched. It&#039;s common practise to check/ask if someone is working on discounts, before researching a node that has them.&lt;br /&gt;
&lt;br /&gt;
At the start of a round, if you don&#039;t have any other research directives you should strongly consider aiming for: &lt;br /&gt;
*Industrial Engineering&lt;br /&gt;
*Applied Bluespace Research &lt;br /&gt;
*Mining Technology and Advanced Mining Technology &lt;br /&gt;
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Industrial Engineering&#039;&#039;&#039; is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It&#039;s also a pre-requisite for ALL of the other research items suggested here, so it&#039;s probably a good idea to consider doing it first of all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mining Technology&#039;&#039;&#039; and, later, &#039;&#039;&#039;Advanced Mining Technology&#039;&#039;&#039; will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their pre-requisites on your journey to researching it. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Applied Bluespace Research&#039;&#039;&#039; allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.&lt;br /&gt;
&lt;br /&gt;
The Tier 3 stock part technologies are listed above. &lt;br /&gt;
*Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above. &lt;br /&gt;
*High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500). &lt;br /&gt;
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts. &lt;br /&gt;
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500). &lt;br /&gt;
&lt;br /&gt;
Certain round circumstances may call for different research early on, talk to your fellow scientists and &#039;&#039;&#039;listen to your Research Director!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The progression is not linear and many research options require multiple pre-requisite technologies.&lt;br /&gt;
&lt;br /&gt;
== Experiments and discounts ==&lt;br /&gt;
One thing that you might immediately notice when you open the techweb is that a lot of nodes have &#039;&#039;&#039;discounts&#039;&#039;&#039; and some nodes are locked, these are unlocked by doing experiments with an Experi-Scanner. Your scanner will show you a list of available experiments and what each one entails, most of which can be divided into a few rough categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dissection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Human and Human dissection are usually done by either medical or robotics, they require you to do the Dissection surgery on a dead monkey and humanoid while the surgery table is linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are the most straight-forward, construct a wall, toilet, or table from a material, and scan it a number of times. Each object can only be scanned once, but can simply be re-constructed to be scanned again. Some of these experiments will require you to handle hazardous materials; Plasma walls will become a raging inferno if you try to weld them apart, and uranium toilets might give your butt a nasty burn and radiation sickness if you sit on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lathe Upgrades&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experments will require you to go around to each department and upgrade each lathe, and then scan them. This has the added effect of upgrading each of the department&#039;s lathes, making them more efficient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc machinery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most experiments will have you scan random machinery, this can be done by going to whatever department the machines are located in, but it is often much easier and faster to simply construct the machines yourself. Remember that you can reconstruct the same machine multiple times to finish this, instead of having to make 4 BEPIS chambers or whatnot. You can also create an undefined circuit imprinter alongside your science one to gain acces to circuit boards from other departments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are usually done by a dedicated Toxins scientist, see [[Guide_to_toxins|Guide to toxins]].&lt;br /&gt;
&lt;br /&gt;
== Deconstruction ==&lt;br /&gt;
[[File:Decon.png|64px]] Deconstruction is done through the &#039;&#039;&#039;Destructive Analyzer&#039;&#039;&#039;: &lt;br /&gt;
:# Sync the Destructive Analyzer to the research computer if it&#039;s not synced.&lt;br /&gt;
:# Insert an item into it.&lt;br /&gt;
:# Use the computer.&lt;br /&gt;
&lt;br /&gt;
This can help you get syndicate technology from syndicate items and alien technology from alien tools.&lt;br /&gt;
&lt;br /&gt;
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.&lt;br /&gt;
&lt;br /&gt;
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.&lt;br /&gt;
&lt;br /&gt;
=== Upgrading Machines ===&lt;br /&gt;
&lt;br /&gt;
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine&#039;s components will have different effects for each machine.&lt;br /&gt;
&lt;br /&gt;
Without minerals, you can achieve up to tier 2-3; to go further you&#039;ll require ores for production.&lt;br /&gt;
&lt;br /&gt;
Tier 2 parts are all unlocked with &amp;quot;Industrial Engineering,&amp;quot; which also unlocks the RPED. Others are unlocked as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background:#DDDDDD;&amp;quot; width=&amp;quot;80%&amp;quot; &lt;br /&gt;
|+Stock Parts&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 1&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 2&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 3&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 4&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot;             | Usual Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro-Manipulator&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano-Manipulator&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico-Manipulator&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves capacity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|[[File:Super_Scanning_Module.png]]||[[File:Silverdone.png]]Phasic Scanning Module&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves scanning precision.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|[[File:Adv_capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|[[File:Super_capacitor.png]]||[[File:Golddone.png]]Super Capacitor&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves power efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: Unlocked with High Efficiency Parts&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;: Unlocked with Advanced Electromagnetic Theory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;: Unlocked with Applied Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;: Unlocked with Advanced Power Manipulation&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;: Unlocked with Miniaturized Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;: Unlocked with Quantum Electromagnetic Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;: Unlocked with Bluespace Power Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts. &lt;br /&gt;
&lt;br /&gt;
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there&#039;s really no reason to ever do this unless your station for some incomprehensible reason just can&#039;t afford an RPED.&lt;br /&gt;
&lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Crowbar on the machine.&lt;br /&gt;
# Take the board and re-insert it into machine.&lt;br /&gt;
# Insert parts you want to use.&lt;br /&gt;
# Screwdriver the machine closed.&lt;br /&gt;
&lt;br /&gt;
[[File:RPED.gif]] As a much more efficient alternative, you can use &#039;&#039;&#039;RPED (Rapid Part Exchange Device)&#039;&#039;&#039;, which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that&#039;s loaded in the RPED.&lt;br /&gt;
&lt;br /&gt;
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Click on it with RPED.&lt;br /&gt;
# Screwdriver again to close the machine.&lt;br /&gt;
&lt;br /&gt;
[[File:BS RPED.gif]] The best alternative is to use the even more advanced &#039;&#039;&#039;Bluespace Rapid Part Exchange Device (BRPED)&#039;&#039;&#039;, which functions just like an RPED except that you don&#039;t need access to the machine, screwdrivers, or even adjacency! That&#039;s right: BRPED works &#039;&#039;&#039;even through camera views&#039;&#039;&#039;. Consider building a camera console in R&amp;amp;D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:&lt;br /&gt;
&lt;br /&gt;
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Click on the machine to upgrade with the Bluespace RPED. That&#039;s it! No screwdrivering or asking the AI or people to open doors into their departments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Exofab.png|64px]] Exosuit Fabricator ===&lt;br /&gt;
* [[Robotics]] starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:&lt;br /&gt;
** Sync the R&amp;amp;D Research Console.&lt;br /&gt;
** Sync the Robotics Research Console.&lt;br /&gt;
** Sync the Exosuit Fabricator.&lt;br /&gt;
* Can be used directly, without the Research Console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items available from the start:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Round-Start Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg endoskeleton.png]]||Cyborg endoskeleton&lt;br /&gt;
|Cyborg&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg torso.png]]||Cyborg torso&lt;br /&gt;
|Cyborg&lt;br /&gt;
|40000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg head.png]]||Cyborg head&lt;br /&gt;
|Cyborg&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left arm.png]]||Cyborg left arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right arm.png]]||Cyborg right arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left leg.png]]||Cyborg left leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right leg.png]]||Cyborg right leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley chassis.png]]||Ripley/Firefighter chassis&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley torso.png]]||Ripley torso&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000||7500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left arm.png]]||Ripley left arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right arm.png]]||Ripley right arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left leg.png]]||Ripley left leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right leg.png]]||Ripley right leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydraulic clamp.png]]||Hydraulic clamp&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit drill.png]]||Exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit extinguisher.png]]||Exosuit extinguisher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cable layer.png]]||Cable layer&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha analyzer.png]]||Exosuit mining scanner&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|5000||2500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg reclassification board&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg emergency reboot module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|20000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||Exosuit tracking beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|500|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Power cell&lt;br /&gt;
|Misc||700||50|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Man-Machine Interface.png]]||Man-machine interface&lt;br /&gt;
|Misc||1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Synthetic flash.gif]]||Synthetic flash&lt;br /&gt;
|Misc||750||750|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reseachable items:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Researchable Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!!Node!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png|Titanium]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Odysseus chassis&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus torso.png]]||Odysseus torso&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|12000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus head.png]]||Odysseus head&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left arm.png]]||Odysseus left arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right arm.png]]||Odysseus right arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left leg.png]]||Odysseus left leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right leg.png]]||Odysseus right leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax chassis.png]]||Gygax chassis&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax torso.png]]||Gygax torso&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000||10000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax head.png]]||Gygax head&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|10000||5000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left arm.png]]||Gygax left arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right arm.png]]||Gygax right arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left leg.png]]||Gygax left leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right leg.png]]||Gygax right leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax armor plates.png]]||Gygax armor plates&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||10000||10000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Durand chassis&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand torso.png]]||Durand torso&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000||10000|| ||10000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand head.png]]||Durand head&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000||15000|| ||2000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left arm.png]]||Durand left arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right arm.png]]||Durand right arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left leg.png]]||Durand left leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right leg.png]]||Durand right leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand armor plates.png]]||Durand armor plates&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|30000|| || || || ||25000|| ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||H.O.N.K. chassis&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. torso.png]]||H.O.N.K. torso&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000||10000|| || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. head.png]]||H.O.N.K. head&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|10000||5000|| || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left arm.png]]||H.O.N.K. left arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right arm.png]]||H.O.N.K. right arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left leg.png]]||H.O.N.K. left leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right leg.png]]||H.O.N.K. right leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Phazon chassis&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon torso.png]]||Phazon torso&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|35000||10000||20000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon head.png]]||Phazon head&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|15000||5000||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left arm.png]]||Phazon left arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right arm.png]]||Phazon right arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left leg.png]]||Phazon left leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right leg.png]]||Phazon right leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon armor.png]]||Phazon armor&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|25000|| ||20000|| || || || ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PBT &amp;quot;Pacifier&amp;quot; mounted taser.png]]||Pacifier mounted taser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|PBT &amp;quot;Pacifier&amp;quot; Mounted Taser&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra AC 2.png]]||Ultra AC 2 LMG&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|&amp;quot;Ultra AC 2&amp;quot; LMG&lt;br /&gt;
||10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sleeper.gif]]||Mounted Sleeper&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||5000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sgun.png]]||Exosuit Syringe Gun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||3000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha_medigun.png]]||Exosuit Medical Beamgun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment&lt;br /&gt;
||15000||8000||3000|| ||8000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SGL-6 grenade launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SGL-6 Grenade Launcher)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha diamond drill.png]]||Diamond-tipped exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Diamond Drill&lt;br /&gt;
|10000|| || || || || ||6500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exosuit plasma converter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Basic Plasma Research&lt;br /&gt;
|10000||1000||5000||1000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exonuclear reactor&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||1000|| ||500|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LBX AC 10 &amp;quot;Scattershot&amp;quot;.png]]||LBX AC 10 &amp;quot;Scattershot&amp;quot;&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (LBX AC 10 &amp;quot;Scattershot&amp;quot;)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FNX-99 &amp;quot;Hades&amp;quot; carbine.png]]||FNX-99 &amp;quot;Hades&amp;quot; carbine&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (FNX-99 &amp;quot;Hades&amp;quot; Carbine)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKIV Ion Heavy Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKIV Ion Heavy Cannon)&lt;br /&gt;
|20000|| || ||6000|| ||2000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKI Tesla Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKI Tesla Cannon)&lt;br /&gt;
|20000|| || ||8000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reactive armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || ||5000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reflective armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || || ||5000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRM-8 missile rack.png]]||SRM-8 missile rack&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SRM-8 Missile Rack)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wormhole generator.gif]]||Mounted wormhole generator&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Localized Wormhole Generator)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-PS &amp;quot;Immolator&amp;quot; laser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-PS &amp;quot;Immolator&amp;quot; Laser)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SOB-3 clusterbang launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (SOB-3 Clusterbang Launcher)&lt;br /&gt;
|20000|| || || ||10000||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted gravitational catapult&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Gravitational Catapult Module)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Repair droid.png]]||Exosuit repair droid&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuits&lt;br /&gt;
|10000||5000|| ||2000||1000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-LC &amp;quot;Solaris&amp;quot; laser cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-LC &amp;quot;Solaris&amp;quot; Laser Cannon)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mounted RCD.png]]||Mounted RCD&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuit Equipment&lt;br /&gt;
|30000|| ||25000||20000||20000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha plasma cutter.png]]||217-D Heavy Plasma Cutter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Plasma Research&lt;br /&gt;
|8000||1000||2000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Tesla energy relay&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||2000|| ||3000||2000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted teleporter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Teleporter Module)&lt;br /&gt;
|10000|| || || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mousetrap mortar.png]]||Mousetrap mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana mortar.png]]||Banana mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HoNkER BlAsT 5000.png]]||HoNkER BlAsT 5000&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg VTEC&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|35000||12000|| || || ||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ion Thrusters&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000||5000|| || ||6000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Rapid Disabler Cooling Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|20000||6000|| || ||2000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Diamond Drill&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|10000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ore Satchel of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000|| || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ash plating.png]]||Mining Cyborg Lavaproof Tracks&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000|| ||4000|| || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Self-Repair&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|15000||15000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Illegal equipment module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|15000||15000|| || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Clown Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000||15000|| || || || || || ||1000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Hypospray Expanded Synthesiser&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || ||8000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Piercing Hypospray&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || || ||3000||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Defibrillator&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|8000||5000|| ||4000||3000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Surgical Processor&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|5000||4000|| ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Trash Bag of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
| || || || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Advanced Mop&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|2000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Expand&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|200000|| || || || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Borgrped.png]]||Engineering Cyborg RPED&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|700||60|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||70|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||80|| ||150||150|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|800||160|| || ||120|| ||160||300|| ||100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Misc&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
|1700||1350|| || ||500|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boris.gif]]||B.O.R.I.S. AI-Cyborg Remote Control Module&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1200||1500|| || ||200|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||AI Control Beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1000||500|| ||200|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Circuit.png|64px]] Circuit Imprinter===&lt;br /&gt;
&lt;br /&gt;
* The Circuit Imprinter requires glass and occasionally gold or diamond.  Here you will find circuits for most of the station&#039;s machinery and robotics&#039; exosuits. With gold and diamonds, you can also make AI law modules.&lt;br /&gt;
* Information on how to construct machines is available at the [[Guide to advanced construction]].&lt;br /&gt;
* Circuits cost 1000 glass each, becoming cheaper with upgrades.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Circuit Imprinter Manufacturing List&lt;br /&gt;
!Board!!Type&lt;br /&gt;
!Required Tech&lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Sup&lt;br /&gt;
![[File:Golddone.png]]!![[File:Diamonddone.png]]!![[File:Bluespace Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Security Camera Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Research Monitor||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Xenobiology Console||Computer Boards&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Core||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes || || || ||&lt;br /&gt;
|{{row-bg-circuit|| |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Upload||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Upload||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Medical Records||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Operating Computer||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PanD.E.M.I.C. 2200||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Machine||Computer Boards&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Communications||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|ID Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Crew Monitoring Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleporter Console||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Security Records Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere Alert||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Robotics Control Console||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Scanner||Medical Machinery&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Limb Grower||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Organ Harvester||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Battle Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Orion Trail Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Slot Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Solar Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Prisoner Management Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mech Bay Power Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Console||Computer Boards&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Request Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bounty Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Outpost Status Display||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Server Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Messaging Monitor Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Integrity Restorer||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Library Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APC Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Public Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Cloud Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Programmer||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Program Hub||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Safeguard||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OneHuman||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |6000}}&lt;br /&gt;
|-&lt;br /&gt;
|ProtectStation||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Quarantine||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OxygenIsToxicToHumans||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|10000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Reset||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Remove Law||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Purge||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform (Core)||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |10000}}&lt;br /&gt;
|-&lt;br /&gt;
|Asimov||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|P.A.L.A.D.I.N.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|T.Y.R.A.N.T.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Corporate||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Default||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|NTNet Relay Board||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Receiver||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bus Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hub Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Relay Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Processor Unit||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Server Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Broadcaster||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Automated Announcement System||Subspace Telecomms&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Central Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Central Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|SMES Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|Circulator||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|TEG||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Console Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Compressor Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Emitter Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Freezer/Heater Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Space Heater Board||Engineering Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Station Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Hub Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Console Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Quantum Pad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|VR Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cryotube Board||Medical Machinery&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Chem Dispenser Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chem Master Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Heater Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smoke Machine||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|All-In-One Grinder||Medical Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Biogenerator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics Tray Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Destructive Analyzer Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|E.X.P.E.R.I-MENTOR Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Circuit Imprinter Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Protolathe||Research Machinery&lt;br /&gt;
|&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Control Console Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Fabricator Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Recharger Board||Research Machinery&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mechbay Recharger Board||Research Machinery&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Microwave Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Gibber Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smartfridge Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Monkey Recycler Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Dish Drive||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Deep Fryer Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Seed Extractor Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Food/Slime Processor Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Soda Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Booze Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Recycler Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine Console||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Silo||Misc. Machinery&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Pay Stand||Misc. Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Scanner Gate||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Holopad board||Misc. Machinery&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Autolathe Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Recharger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cell Charger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit||}}&lt;br /&gt;
|-&lt;br /&gt;
|Vendor Board||Misc. Machinery&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Donksoft Toy Vendor Board||Misc. Machinery&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Redemption Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mining Rewards Vendor Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| ||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Tesla Coil Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Grounding Rod Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Radiation Collector||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Plant DNA Manipulator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|SUPERPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|MRSPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Protolathe ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department. &lt;br /&gt;
&lt;br /&gt;
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Techfab ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Techfabs are circuit imprinters and departmental protolathes combined. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Protolathe Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!style=&#039;width:20%&#039; |Item&lt;br /&gt;
!style=&#039;width:15%&#039; |Required Tech &lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Supp&lt;br /&gt;
![[File:Metal.png]]&lt;br /&gt;
![[File:Glass.png]]&lt;br /&gt;
![[File:Plasmadone.png]]&lt;br /&gt;
![[File:Sheet_plastic1.png]]&lt;br /&gt;
![[File:Silverdone.png]]&lt;br /&gt;
![[File:Golddone.png]]&lt;br /&gt;
![[File:Uraniumdone.png]]&lt;br /&gt;
![[File:Diamonddone.png]]&lt;br /&gt;
![[File:Titaniumdone.png]]&lt;br /&gt;
![[File:Bluespace_Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RPED.gif]]||Rapid Part Exchange Device&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|10000|5000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icard.png]]||Intellicard AI Transportation System&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |1000| | | |200| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pai.png]]||Personal Artificial Intelligence Card&lt;br /&gt;
|Basic Robotics Research&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Plant Data Disk&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:BS_RPED.gif]]||Bluespace Rapid Part Exchange Device&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|15000|5000| | |2500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro Manipulator&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano Manipulator&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico Manipulator&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||Femto Manipulator&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | |60|30 |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|150| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Super Capacitor&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||Quadratic Capacitor&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| |100| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Scanning_Module.png ]]||Phasic Scanning Module&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | |60| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||Triphasic Scanning Module&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | | |60| |}}30&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||Ultra-High-Power Micro-Laser&lt;br /&gt;
|Advanced Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | | | |60| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||Quad-Ultra Micro-Laser&lt;br /&gt;
|Quantum Electromagnetic Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | |100|60| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||Bluespace Matter Bin&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|250| | | | | | |100| |}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_ansible.png]]||Subspace Ansible&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyperwave_filter.png]]||Hyperwave Filter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Amplifier.gif]]||Subspace Amplifier&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100|100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Treatment_Disk.gif]]||Subspace Treatment Disk&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |200| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Analyzer.png]]||Subspace Analyzer&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ansible_crystal.png]]||Ansible Crystal&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |800| | |100|100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Transmitter.png]]||Subspace Transmitter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |100| | |100| |100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Basic Power Cell&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-Capacity Power Cell&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|60| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|70| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|80| | |150|150| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.png]]||Bluespace Power Cell&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|800|160| | |300|300| |160|300|}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightreplacer0.png]]||Light Replacer&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1500|3000| | |150| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inducer.png]]||Inducer&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MMI.gif]]||Man-Machine Interface&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1700|1350| | | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Beaker.gif]]||Bluespace Beaker&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000| |3000| | | | |1000| |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostasis_Beaker.gif]]||Cryostasis Beaker&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Syringe&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |10|20| | | | || |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Bluespace Syringe&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | |1000| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Cryo Syringe&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | |1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Piercing Syringe&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | | | |1000 | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Blood Pack&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |1000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Intravenous Medicine Bag&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprayer-med-red.png]]||Medical Spray Bottle&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue_bodybag.png]]||Bluespace Body Bag&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| |200| | | | |500| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasmaman_refill.png]]||Plasmaman Jumpsuit Refill&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defib.png]]||Defibrillator&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|8000|4000| | |3000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defibmount.png]]||Defibrillator Mount&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumbing_Constructor.png]]||Plumbing Constructor&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|75000|37500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Secprojector.png]]||Security Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || ||Yes || || || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engiprojector.png]]||Engineering Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holofan.gif]]||ATMOS Holofan Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medprojector.gif]]||PENLITE Holobarrier Projector&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Welding Shield Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breathing_tube.png]]||Breathing Tube Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|250| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Toolset Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Surgical Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Medical HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Security HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |750|750| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Luminescent Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||X-Ray Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Thermals Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||Anti-Drop Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |400|400| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||CNS Rebooter Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | |500|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant PLUS&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |500|750| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Reviver Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|800|800| | | |500|1000|2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jetpack_implant.png]]||Thrusters Set Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|4000|2000| | |1000| | |1000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implanter.png]]||Implanter&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implant_case.png]]||Implant Case&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Freedom_implant.png]]||Sad Trombone Implant Case&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes|| &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Test_firing_pin.png]]||Test-range Firing Pin&lt;br /&gt;
|Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|300| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Loyalty_pin.gif]]||Mindshield Firing Pin&lt;br /&gt;
|Advanced Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | |600| |200|600| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tesla_gun.gif]]||Tesla Revolver&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|10000| | |10000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advegun.png]]||Advanced Energy Gun&lt;br /&gt;
|Radioactive Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|2000| | | | |4000| |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleshield.png]]||Telescopic Riot Shield&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000|5000| | |300| | | |200|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decloner.png]]||Decloner&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | | |5000|10000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rapidsyringegun.png]]||Rapid Syringe Gun&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_ebow.png]]||Energy Crossbow&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|1500| | |1500| |1500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tempgun.png]]||Temperature Gun&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|500| | |3000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floral_Somatoray.png]]||Floral Somatoray&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|2000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_Grenade_Casing.png]]||Large Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyro_grenade.png]]||Pyro Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| |500| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryo_grenade.png]]||Cryo Grenade&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_grenade.png]]||Advanced Release Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xraygun.png]]||X-ray Laser Gun&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000| | | | |5000|4000| |2000|}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ionrifle.png]]||Ion Carbine&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|8000| | | |6000| |2000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal_gun.gif]]||Bluespace Wormhole Projector&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|5000| | | |2000| | |2000| |}}3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Magazine (4.6×30mm)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000| | | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000|1000| | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stun_Shell.png]]||Stun Shell&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_shell.png]]||Unloaded Technological Shell&lt;br /&gt;
|Technological Shells&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|1000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppressor.png]]||Universal Suppressor&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity_gun.gif]]||One-Point Bluespace-Gravitational Manipulator&lt;br /&gt;
|One-point Bluespace-gravitational Manipulator&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|12000|12000| | |8000| |8000|3000| |3000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mining_Drill.png]]||Mining Drill&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond_Mining_Drill.png]]||Diamond Mining Drill&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma_Cutter.png]]||Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1500|500|400| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_plasma_cutter.gif]]||Advanced Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|1000|2000| | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sonic_Jackhammer.png]]||Sonic Jackhammer&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|2000| | |2000| | |6000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Damage Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || || Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Cooldown Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Range Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Mining AoE Mod&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | |2000|2000| |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Trigger Guard Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_resonator.png]]||Upgraded Resonator&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|4000|1500| | |1000| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tracking_Beacon.gif]]||Tracking Beacon&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Global_Positioning_System.gif]]||GPS Device&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holdpack.gif]]||Bag of Holding&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | | | | |3000|250|1500| |}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_satchel.gif]]||Mining Satchel of Holding&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | | | | |250|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Crystal.png]]||Artificial Bluespace Crystal&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | |1500| | | | |1500| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MedGlasses.png]]||Health Scanner HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_health_glasses.gif]]||Night Vision Health Scanner HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |350| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SecHud.png]]||Security HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_sec_glasses.gif]]||Night Vision Security HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |350|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diag_glasses.png]]||Diagnostic HUD&lt;br /&gt;
|Advanced Engineering &#039;&#039;or&#039;&#039; Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_diag_glasses.gif]]||Night Vision Diagnostic HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|600|600|300| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding_Gas_Mask.png]]||Welding Gas Mask&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding-goggles.png]]||Welding Goggles&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portaseeder.png]]||Portable Seed Extractor&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1000|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Air_horn.png]]||Air Horn&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MGlasses.png]]||Optical Meson Scanners&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_meson_glasses.gif]]||Night Vision Optical Meson Scanners&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tray_scanners.gif]]||Optical T-Ray Scanners&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engi_glasses.gif]]||Engineering Scanner Goggles&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500|100| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NightVision.png]]||Night Vision Goggles&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Science_goggles.png]]||Science Goggles&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashoe.png]]||Magnetic Boots&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|4500| | | |1500|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mop.png]]||Mop&lt;br /&gt;
|None&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|900| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_mop.png]]||Advanced Mop&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2500|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_trashbag.png]]||Trashbag of Holding&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |1500| | |1500|250| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floor_buffer.png]]||Floor Buffer Upgrade&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Signmaker.gif]]||Holographic Sign Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_welder.gif]]||Experimental Welding Tool&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|1000|500|1500| | | |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien_alloy.png]]||Alien Alloy&lt;br /&gt;
|Alien Technology&lt;br /&gt;
| ||Yes|| || || ||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |4000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bucket.png]]||Bucket&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crowbar.png]]||Crowbar&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multitool.png]]||Multitool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welder.png]]||Welding tool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|70|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Screwdriver_tool.png]]||Screwdriver&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|75| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wirecutters.png]]||Wirecutters&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|80| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wrench.png]]||Wrench&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||APC Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Airlock Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Firelock Circuitry&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Air Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Fire Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Pipe Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000|2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paint Sprayer.png]]||Airlock Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png]]||Reinforced Glass&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cultivator.png]]||Cultivator&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plant analyzer.png]]||Plant Analyzer&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|30|20|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shovel.png]]||Shovel&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spade.png]]||Spade&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hatchet.png]]||Hatchet&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|15000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drapes.png]]||Drapes&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scalpel.png]]||Scalpel&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|4000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saw.png]]||Circular Saw&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Surgical Drill&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Retractor.png]]||Retractor&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|6000|3000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hemostat.png]]||Hemostat&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cautery.png]]||Cautery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|750| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaker.png]]||Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large Beaker.png]]||Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthanalyzer.png]]||Health Analyzer&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo Tagger.png]]||Destination Tagger&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Hand Labeler&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|150|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Delivery Paper.png]]||Package Wrapping&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Id_regular.png]]||Identification Card&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Advanced Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Super Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Cluster Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|3200|800| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Micro Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||ID Card Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||Intellicard Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Printer Mini.png]]||Miniprinter&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charger APC.png]]||Area Power Connector&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_Con.png]]||Power Cell Controller&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Mini.png]]||Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Advanced Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Super Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Nano Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Micro Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 3.png]]||AI Surveillance Software Update&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|5000|5000|10000| |15000|15000| |20000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Remote.gif]]||Nanite Remote&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Scanner.gif]]||Nanite Scanner&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 0.png]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Nanite Program Disk&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Interbeaker.png]]||X-Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superinterbeaker.png]]||Metamaterial Beaker&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| |1000| | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Cloning Data Disk&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Compactdefib.png]]||Compact Defibrillator&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|16000|8000| | |6000|3000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthadv.png]]||Advanced Health Analyzer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medspray.png]]||Medical Gel&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic liver.png]]||Cybernetic Liver&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic heart.gif]]||Cybernetic Heart&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic lungs.png]]||Cybernetic Lungs&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic liver.png]]||Upgraded Cybernetic Liver&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic lungs.png]]||Upgraded Cybernetic Lungs&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo disk.png]]||Supply Drop Pod Upgrade Disk&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forcefield projector.gif]]||Forcefield Projector&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|2500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roastingstick.png]]||Advanced Roasting Stick&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |250}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Locator.png]]||Bluespace Locator&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|1000|500| | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quantum keycard.png]]||Quantum Keycard&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | |500| | | | |1000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Memorizer.png]]||Anomaly Neutralizer&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | |2000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Refill donksoft.png]]||Donksoft Toy Vendor Refill&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|25000|15000|20000| |10000|10000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cleaner.png]]||Spray Bottle&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bear trap.png]]||Bear Trap&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|5000| | | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reactive_Teleport_Armor.png]]||Reactive Armour Shell&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|10000| |4500| | |8000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seclite.png]]||Seclite&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|2500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forensic scanner.gif]]||Forensic Scanner&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | |2000|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pepperspray.png]]||Pepper Spray&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ebola.gif]]||Energy Bola&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | |500| |500| | | |500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cuff.png]]||Zipties&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | |250| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Evidence.png]]||Evidence Bag&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png]]||Plasma + Iron Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium.png]]||Plasma + Titanium Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |2000| | | | | |2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma glass.png]]||Plasma + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reinforced plasma glass sheet1.png]]||Plasma + Metal + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium glass.png]]||Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium glass.png]]||Plasma + Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Hand Drill&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | |1500| | | |2500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jawsoflife.png]]||Jaws of Life&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|4500| | | |2500| | | |3500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv welder.gif]]||Experimental Welder&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|1000|500|1500| |2500| |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wrench.gif]]||Alien Wrench&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wirecutters.png]]||Alien Wirecutters&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor screwdriver.gif]]||Alien Screwdriver&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor crowbar.gif]]||Alien Crowbar&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor welder.png]]||Alien Welding Tool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor multitool.png]]||Alien Multitool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor scalpel.png]]||Alien Scalpel&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor hemostat.png]]||Alien Hemostat&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor retractor.png]]||Alien Retractor&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor saw.png]]||Alien Circular Saw&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor drill.png]]||Alien Drill&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor cautery.png]]||Alien Cautery&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ammo 38.png]]||Speed Loader (.38)&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|20000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beanbag slug.png]]||Rubber Shot&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blank shell.png]]||Shotgun Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Buckshot shell.png]]||Buckshot Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000|  || | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech shell.png]]||Shotgun Dart&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire shell.png]]||Incendiary Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostatis shotgun dart.gif]]||Cryostatis Shotgun Dart&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy sniper.png]]||Beam Marksman Rifle&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|10000|5000| | |4500|5000|8000|5000| |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guides&lt;br /&gt;
|color = #A06DA0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12684</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12684"/>
		<updated>2022-09-08T22:54:38Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* file:Halon_canister.pngHalon Gas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant title, your name, and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is the value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px|class=pixelart]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canisters.gif|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=[[file:Canisters.gif]]Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop connected to the injector) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Hyper-Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). In addition to lowering the heat released, BZ will also reduce the amount of tritium consumed, it is recommended to have several thousand mol of this if possible. The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
The formation of hyper-noblium can be used in the production of bombs, as well. Unlike most bombs, this type requires two cold tanks, the temperature of which should not exceed 15K when combined. Fill one tank with tritium, and the other with ten times as much nitrogen. When mixed these gasses will form hyper-noblium. Without BZ to lower it, enough energy is released to make a sizable explosion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slight changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 473.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot tank.&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O comes into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Construct the electrolyzer and make sure to place a full power cell into it. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;br /&gt;
&lt;br /&gt;
=So you&#039;re a traitor=&lt;br /&gt;
&lt;br /&gt;
Along with all the [[Guide to xenobiology|other]] [[research items|things]] you have access to in science, the awesome destructive power of ordnance is also at your fingertips! If for whatever [[Blob|reason you need to blow up an entire department]] or just a single room containing a [[Captain|target]], any of the bomb described above should do the trick. Just make sure you&#039;ve cleared whatever your plan is with the admins first, if it involves toxins, they&#039;ll want to know. Some tips:&lt;br /&gt;
*Any bomb you make is going to be subject to the bomb maxcap, meaning the total radius can&#039;t exceed 20 tiles. This means that any effort making bombs larger than this is wasted.&lt;br /&gt;
*A simple mix of superheated plasma in the hot tank, and oxygen in the cold tank is usually enough to create a maxcap without the need for any complicated time consuming setup.&lt;br /&gt;
*Nitrium is a gas that can be made in ordnance, Increasing your movement speed when inhaled. This effect stacks with other speed buffs like meth.&lt;br /&gt;
*N2O puts people to sleep, and Plasma causes fire, both of these things can be useful. Make sure to relabel the can to O2 or AIR to avoid suspicion.&lt;br /&gt;
*Blowing up a corpse in the test site is a surefire way to gib them, although you might draw some attention if an engineer flies by and notices all the guts...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12683</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12683"/>
		<updated>2022-09-08T22:53:06Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Tritium/Hydrogen explosives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant title, your name, and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is the value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px|class=pixelart]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canisters.gif|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=[[file:Canisters.gif]]Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop connected to the injector) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Hyper-Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). In addition to lowering the heat released, BZ will also reduce the amount of tritium consumed, it is recommended to have several thousand mol of this if possible. The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
The formation of hyper-noblium can be used in the production of bombs, as well. Unlike most bombs, this type requires two cold tanks, the temperature of which should not exceed 15K when combined. Fill one tank with tritium, and the other with ten times as much nitrogen. When mixed these gasses will form hyper-noblium. Without BZ to lower it, enough energy is released to make a sizable explosion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slight changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 473.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot tank.&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O come into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;br /&gt;
&lt;br /&gt;
=So you&#039;re a traitor=&lt;br /&gt;
&lt;br /&gt;
Along with all the [[Guide to xenobiology|other]] [[research items|things]] you have access to in science, the awesome destructive power of ordnance is also at your fingertips! If for whatever [[Blob|reason you need to blow up an entire department]] or just a single room containing a [[Captain|target]], any of the bomb described above should do the trick. Just make sure you&#039;ve cleared whatever your plan is with the admins first, if it involves toxins, they&#039;ll want to know. Some tips:&lt;br /&gt;
*Any bomb you make is going to be subject to the bomb maxcap, meaning the total radius can&#039;t exceed 20 tiles. This means that any effort making bombs larger than this is wasted.&lt;br /&gt;
*A simple mix of superheated plasma in the hot tank, and oxygen in the cold tank is usually enough to create a maxcap without the need for any complicated time consuming setup.&lt;br /&gt;
*Nitrium is a gas that can be made in ordnance, Increasing your movement speed when inhaled. This effect stacks with other speed buffs like meth.&lt;br /&gt;
*N2O puts people to sleep, and Plasma causes fire, both of these things can be useful. Make sure to relabel the can to O2 or AIR to avoid suspicion.&lt;br /&gt;
*Blowing up a corpse in the test site is a surefire way to gib them, although you might draw some attention if an engineer flies by and notices all the guts...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12682</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12682"/>
		<updated>2022-09-08T22:51:46Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Reactionless Explosives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant title, your name, and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is the value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px|class=pixelart]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canisters.gif|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=[[file:Canisters.gif]]Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop connected to the injector) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Hyper-Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). In addition to lowering the heat released, BZ will also reduce the amount of tritium consumed, it is recommended to have several thousand mol of this if possible. The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
The formation of hyper-noblium can be used in the production of bombs, as well. Unlike most bombs, this type requires two cold tanks, the temperature of which should not exceed 15K when combined. Fill one tank with tritium, and the other with ten times as much nitrogen. When mixed these gasses will form hyper-noblium. Without BZ to lower it, enough energy is released to make a sizable explosion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slight changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 473.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot mix&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O come into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;br /&gt;
&lt;br /&gt;
=So you&#039;re a traitor=&lt;br /&gt;
&lt;br /&gt;
Along with all the [[Guide to xenobiology|other]] [[research items|things]] you have access to in science, the awesome destructive power of ordnance is also at your fingertips! If for whatever [[Blob|reason you need to blow up an entire department]] or just a single room containing a [[Captain|target]], any of the bomb described above should do the trick. Just make sure you&#039;ve cleared whatever your plan is with the admins first, if it involves toxins, they&#039;ll want to know. Some tips:&lt;br /&gt;
*Any bomb you make is going to be subject to the bomb maxcap, meaning the total radius can&#039;t exceed 20 tiles. This means that any effort making bombs larger than this is wasted.&lt;br /&gt;
*A simple mix of superheated plasma in the hot tank, and oxygen in the cold tank is usually enough to create a maxcap without the need for any complicated time consuming setup.&lt;br /&gt;
*Nitrium is a gas that can be made in ordnance, Increasing your movement speed when inhaled. This effect stacks with other speed buffs like meth.&lt;br /&gt;
*N2O puts people to sleep, and Plasma causes fire, both of these things can be useful. Make sure to relabel the can to O2 or AIR to avoid suspicion.&lt;br /&gt;
*Blowing up a corpse in the test site is a surefire way to gib them, although you might draw some attention if an engineer flies by and notices all the guts...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12681</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12681"/>
		<updated>2022-09-08T22:49:30Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* file:Canisters.gifCreating gasses, ordnance edition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant title, your name, and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is the value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px|class=pixelart]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canisters.gif|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=[[file:Canisters.gif]]Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop connected to the injector) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Hyper-Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). In addition to lowering the heat released, BZ will also reduce the amount of tritium consumed, it is recommended to have several thousand mol of this if possible. The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
The formation of hyper-noblium can be used in the production of bombs, as well. Unlike most bombs, this type requires two cold tanks, the temperature of which should not exceed 15K when combined. Fill one tank with tritium, and the other with ten times as much nitrogen. When mixed these gasses will form hyper-noblium. Without BZ to lower it, enough energy is released to make a sizable explosion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot mix&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O come into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;br /&gt;
&lt;br /&gt;
=So you&#039;re a traitor=&lt;br /&gt;
&lt;br /&gt;
Along with all the [[Guide to xenobiology|other]] [[research items|things]] you have access to in science, the awesome destructive power of ordnance is also at your fingertips! If for whatever [[Blob|reason you need to blow up an entire department]] or just a single room containing a [[Captain|target]], any of the bomb described above should do the trick. Just make sure you&#039;ve cleared whatever your plan is with the admins first, if it involves toxins, they&#039;ll want to know. Some tips:&lt;br /&gt;
*Any bomb you make is going to be subject to the bomb maxcap, meaning the total radius can&#039;t exceed 20 tiles. This means that any effort making bombs larger than this is wasted.&lt;br /&gt;
*A simple mix of superheated plasma in the hot tank, and oxygen in the cold tank is usually enough to create a maxcap without the need for any complicated time consuming setup.&lt;br /&gt;
*Nitrium is a gas that can be made in ordnance, Increasing your movement speed when inhaled. This effect stacks with other speed buffs like meth.&lt;br /&gt;
*N2O puts people to sleep, and Plasma causes fire, both of these things can be useful. Make sure to relabel the can to O2 or AIR to avoid suspicion.&lt;br /&gt;
*Blowing up a corpse in the test site is a surefire way to gib them, although you might draw some attention if an engineer flies by and notices all the guts...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12680</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12680"/>
		<updated>2022-09-08T22:44:45Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* file:Tritium.png  Tritium */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant title, your name, and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is the value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px|class=pixelart]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canisters.gif|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=[[file:Canisters.gif]]Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The formation of hyper-noblium can be used in the production of bombs, as well. Unlike most bombs, this type requires two cold tanks, the temperature of which should not exceed 15K when combined. Fill one tank with tritium, and the other with ten times as much nitrogen. When mixed these gasses will form hyper-noblium. Without BZ to lower it, enough energy is released to make a sizable explosion.&lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop connected to the injector) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Hyper-Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot mix&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O come into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;br /&gt;
&lt;br /&gt;
=So you&#039;re a traitor=&lt;br /&gt;
&lt;br /&gt;
Along with all the [[Guide to xenobiology|other]] [[research items|things]] you have access to in science, the awesome destructive power of ordnance is also at your fingertips! If for whatever [[Blob|reason you need to blow up an entire department]] or just a single room containing a [[Captain|target]], any of the bomb described above should do the trick. Just make sure you&#039;ve cleared whatever your plan is with the admins first, if it involves toxins, they&#039;ll want to know. Some tips:&lt;br /&gt;
*Any bomb you make is going to be subject to the bomb maxcap, meaning the total radius can&#039;t exceed 20 tiles. This means that any effort making bombs larger than this is wasted.&lt;br /&gt;
*A simple mix of superheated plasma in the hot tank, and oxygen in the cold tank is usually enough to create a maxcap without the need for any complicated time consuming setup.&lt;br /&gt;
*Nitrium is a gas that can be made in ordnance, Increasing your movement speed when inhaled. This effect stacks with other speed buffs like meth.&lt;br /&gt;
*N2O puts people to sleep, and Plasma causes fire, both of these things can be useful. Make sure to relabel the can to O2 or AIR to avoid suspicion.&lt;br /&gt;
*Blowing up a corpse in the test site is a surefire way to gib them, although you might draw some attention if an engineer flies by and notices all the guts...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12679</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12679"/>
		<updated>2022-09-08T22:42:28Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* file:BZ_canister.png  BZ Formation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant title, your name, and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is the value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px|class=pixelart]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canisters.gif|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=[[file:Canisters.gif]]Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The formation of hyper-noblium can be used in the production of bombs, as well. Unlike most bombs, this type requires two cold tanks, the temperature of which should not exceed 15K when combined. Fill one tank with tritium, and the other with ten times as much nitrogen. When mixed these gasses will form hyper-noblium. Without BZ to lower it, enough energy is released to make a sizable explosion.&lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Hyper-Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot mix&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O come into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;br /&gt;
&lt;br /&gt;
=So you&#039;re a traitor=&lt;br /&gt;
&lt;br /&gt;
Along with all the [[Guide to xenobiology|other]] [[research items|things]] you have access to in science, the awesome destructive power of ordnance is also at your fingertips! If for whatever [[Blob|reason you need to blow up an entire department]] or just a single room containing a [[Captain|target]], any of the bomb described above should do the trick. Just make sure you&#039;ve cleared whatever your plan is with the admins first, if it involves toxins, they&#039;ll want to know. Some tips:&lt;br /&gt;
*Any bomb you make is going to be subject to the bomb maxcap, meaning the total radius can&#039;t exceed 20 tiles. This means that any effort making bombs larger than this is wasted.&lt;br /&gt;
*A simple mix of superheated plasma in the hot tank, and oxygen in the cold tank is usually enough to create a maxcap without the need for any complicated time consuming setup.&lt;br /&gt;
*Nitrium is a gas that can be made in ordnance, Increasing your movement speed when inhaled. This effect stacks with other speed buffs like meth.&lt;br /&gt;
*N2O puts people to sleep, and Plasma causes fire, both of these things can be useful. Make sure to relabel the can to O2 or AIR to avoid suspicion.&lt;br /&gt;
*Blowing up a corpse in the test site is a surefire way to gib them, although you might draw some attention if an engineer flies by and notices all the guts...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12678</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12678"/>
		<updated>2022-09-08T22:39:56Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Tachyon-Doppler Array */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant title, your name, and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is the value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px|class=pixelart]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canisters.gif|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=[[file:Canisters.gif]]Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The formation of hyper-noblium can be used in the production of bombs, as well. Unlike most bombs, this type requires two cold tanks, the temperature of which should not exceed 15K when combined. Fill one tank with tritium, and the other with ten times as much nitrogen. When mixed these gasses will form hyper-noblium. Without BZ to lower the temperature released, enough energy is released to make a sizable explosion.&lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Hyper-Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot mix&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O come into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;br /&gt;
&lt;br /&gt;
=So you&#039;re a traitor=&lt;br /&gt;
&lt;br /&gt;
Along with all the [[Guide to xenobiology|other]] [[research items|things]] you have access to in science, the awesome destructive power of ordnance is also at your fingertips! If for whatever [[Blob|reason you need to blow up an entire department]] or just a single room containing a [[Captain|target]], any of the bomb described above should do the trick. Just make sure you&#039;ve cleared whatever your plan is with the admins first, if it involves toxins, they&#039;ll want to know. Some tips:&lt;br /&gt;
*Any bomb you make is going to be subject to the bomb maxcap, meaning the total radius can&#039;t exceed 20 tiles. This means that any effort making bombs larger than this is wasted.&lt;br /&gt;
*A simple mix of superheated plasma in the hot tank, and oxygen in the cold tank is usually enough to create a maxcap without the need for any complicated time consuming setup.&lt;br /&gt;
*Nitrium is a gas that can be made in ordnance, Increasing your movement speed when inhaled. This effect stacks with other speed buffs like meth.&lt;br /&gt;
*N2O puts people to sleep, and Plasma causes fire, both of these things can be useful. Make sure to relabel the can to O2 or AIR to avoid suspicion.&lt;br /&gt;
*Blowing up a corpse in the test site is a surefire way to gib them, although you might draw some attention if an engineer flies by and notices all the guts...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12677</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12677"/>
		<updated>2022-09-08T22:38:39Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* NT Frontier */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant title, your name, and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px|class=pixelart]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canisters.gif|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=[[file:Canisters.gif]]Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The formation of hyper-noblium can be used in the production of bombs, as well. Unlike most bombs, this type requires two cold tanks, the temperature of which should not exceed 15K when combined. Fill one tank with tritium, and the other with ten times as much nitrogen. When mixed these gasses will form hyper-noblium. Without BZ to lower the temperature released, enough energy is released to make a sizable explosion.&lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Hyper-Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot mix&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O come into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;br /&gt;
&lt;br /&gt;
=So you&#039;re a traitor=&lt;br /&gt;
&lt;br /&gt;
Along with all the [[Guide to xenobiology|other]] [[research items|things]] you have access to in science, the awesome destructive power of ordnance is also at your fingertips! If for whatever [[Blob|reason you need to blow up an entire department]] or just a single room containing a [[Captain|target]], any of the bomb described above should do the trick. Just make sure you&#039;ve cleared whatever your plan is with the admins first, if it involves toxins, they&#039;ll want to know. Some tips:&lt;br /&gt;
*Any bomb you make is going to be subject to the bomb maxcap, meaning the total radius can&#039;t exceed 20 tiles. This means that any effort making bombs larger than this is wasted.&lt;br /&gt;
*A simple mix of superheated plasma in the hot tank, and oxygen in the cold tank is usually enough to create a maxcap without the need for any complicated time consuming setup.&lt;br /&gt;
*Nitrium is a gas that can be made in ordnance, Increasing your movement speed when inhaled. This effect stacks with other speed buffs like meth.&lt;br /&gt;
*N2O puts people to sleep, and Plasma causes fire, both of these things can be useful. Make sure to relabel the can to O2 or AIR to avoid suspicion.&lt;br /&gt;
*Blowing up a corpse in the test site is a surefire way to gib them, although you might draw some attention if an engineer flies by and notices all the guts...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12676</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12676"/>
		<updated>2022-09-08T22:36:38Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Other tools of the trade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant titel, your name, and and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px|class=pixelart]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canisters.gif|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=[[file:Canisters.gif]]Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The formation of hyper-noblium can be used in the production of bombs, as well. Unlike most bombs, this type requires two cold tanks, the temperature of which should not exceed 15K when combined. Fill one tank with tritium, and the other with ten times as much nitrogen. When mixed these gasses will form hyper-noblium. Without BZ to lower the temperature released, enough energy is released to make a sizable explosion.&lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Hyper-Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot mix&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O come into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;br /&gt;
&lt;br /&gt;
=So you&#039;re a traitor=&lt;br /&gt;
&lt;br /&gt;
Along with all the [[Guide to xenobiology|other]] [[research items|things]] you have access to in science, the awesome destructive power of ordnance is also at your fingertips! If for whatever [[Blob|reason you need to blow up an entire department]] or just a single room containing a [[Captain|target]], any of the bomb described above should do the trick. Just make sure you&#039;ve cleared whatever your plan is with the admins first, if it involves toxins, they&#039;ll want to know. Some tips:&lt;br /&gt;
*Any bomb you make is going to be subject to the bomb maxcap, meaning the total radius can&#039;t exceed 20 tiles. This means that any effort making bombs larger than this is wasted.&lt;br /&gt;
*A simple mix of superheated plasma in the hot tank, and oxygen in the cold tank is usually enough to create a maxcap without the need for any complicated time consuming setup.&lt;br /&gt;
*Nitrium is a gas that can be made in ordnance, Increasing your movement speed when inhaled. This effect stacks with other speed buffs like meth.&lt;br /&gt;
*N2O puts people to sleep, and Plasma causes fire, both of these things can be useful. Make sure to relabel the can to O2 or AIR to avoid suspicion.&lt;br /&gt;
*Blowing up a corpse in the test site is a surefire way to gib them, although you might draw some attention if an engineer flies by and notices all the guts...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12675</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12675"/>
		<updated>2022-09-08T22:28:43Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* file:Hypernoblium_canister.png Noblium Gas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant titel, your name, and and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canisters.gif|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=[[file:Canisters.gif]]Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The formation of hyper-noblium can be used in the production of bombs, as well. Unlike most bombs, this type requires two cold tanks, the temperature of which should not exceed 15K when combined. Fill one tank with tritium, and the other with ten times as much nitrogen. When mixed these gasses will form hyper-noblium. Without BZ to lower the temperature released, enough energy is released to make a sizable explosion.&lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Hyper-Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot mix&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O come into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;br /&gt;
&lt;br /&gt;
=So you&#039;re a traitor=&lt;br /&gt;
&lt;br /&gt;
Along with all the [[Guide to xenobiology|other]] [[research items|things]] you have access to in science, the awesome destructive power of ordnance is also at your fingertips! If for whatever [[Blob|reason you need to blow up an entire department]] or just a single room containing a [[Captain|target]], any of the bomb described above should do the trick. Just make sure you&#039;ve cleared whatever your plan is with the admins first, if it involves toxins, they&#039;ll want to know. Some tips:&lt;br /&gt;
*Any bomb you make is going to be subject to the bomb maxcap, meaning the total radius can&#039;t exceed 20 tiles. This means that any effort making bombs larger than this is wasted.&lt;br /&gt;
*A simple mix of superheated plasma in the hot tank, and oxygen in the cold tank is usually enough to create a maxcap without the need for any complicated time consuming setup.&lt;br /&gt;
*Nitrium is a gas that can be made in ordnance, Increasing your movement speed when inhaled. This effect stacks with other speed buffs like meth.&lt;br /&gt;
*N2O puts people to sleep, and Plasma causes fire, both of these things can be useful. Make sure to relabel the can to O2 or AIR to avoid suspicion.&lt;br /&gt;
*Blowing up a corpse in the test site is a surefire way to gib them, although you might draw some attention if an engineer flies by and notices all the guts...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12674</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12674"/>
		<updated>2022-09-08T22:27:48Z</updated>

		<summary type="html">&lt;p&gt;Neok: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant titel, your name, and and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canisters.gif|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=[[file:Canisters.gif]]Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The formation of hyper-noblium can be used in the production of bombs, as well. Unlike most bombs, this type requires two cold tanks, the temperature of which should not exceed 15K when combined. Fill one tank with tritium, and the other with ten times as much nitrogen. When mixed these gasses will form hyper-noblium. Without BZ to lower the temperature released, enough energy is released to make a sizable explosion.&lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot mix&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O come into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;br /&gt;
&lt;br /&gt;
=So you&#039;re a traitor=&lt;br /&gt;
&lt;br /&gt;
Along with all the [[Guide to xenobiology|other]] [[research items|things]] you have access to in science, the awesome destructive power of ordnance is also at your fingertips! If for whatever [[Blob|reason you need to blow up an entire department]] or just a single room containing a [[Captain|target]], any of the bomb described above should do the trick. Just make sure you&#039;ve cleared whatever your plan is with the admins first, if it involves toxins, they&#039;ll want to know. Some tips:&lt;br /&gt;
*Any bomb you make is going to be subject to the bomb maxcap, meaning the total radius can&#039;t exceed 20 tiles. This means that any effort making bombs larger than this is wasted.&lt;br /&gt;
*A simple mix of superheated plasma in the hot tank, and oxygen in the cold tank is usually enough to create a maxcap without the need for any complicated time consuming setup.&lt;br /&gt;
*Nitrium is a gas that can be made in ordnance, Increasing your movement speed when inhaled. This effect stacks with other speed buffs like meth.&lt;br /&gt;
*N2O puts people to sleep, and Plasma causes fire, both of these things can be useful. Make sure to relabel the can to O2 or AIR to avoid suspicion.&lt;br /&gt;
*Blowing up a corpse in the test site is a surefire way to gib them, although you might draw some attention if an engineer flies by and notices all the guts...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=File:Canisters.gif&amp;diff=12673</id>
		<title>File:Canisters.gif</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=File:Canisters.gif&amp;diff=12673"/>
		<updated>2022-09-08T22:25:54Z</updated>

		<summary type="html">&lt;p&gt;Neok: A gif containing all different types of canisters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A gif containing all different types of canisters&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12672</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12672"/>
		<updated>2022-09-08T22:18:25Z</updated>

		<summary type="html">&lt;p&gt;Neok: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP&lt;br /&gt;
|assign = Neok}}&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant titel, your name, and and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canister.png|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The formation of hyper-noblium can be used in the production of bombs, as well. Unlike most bombs, this type requires two cold tanks, the temperature of which should not exceed 15K when combined. Fill one tank with tritium, and the other with ten times as much nitrogen. When mixed these gasses will form hyper-noblium. Without BZ to lower the temperature released, enough energy is released to make a sizable explosion.&lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot mix&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O come into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;br /&gt;
&lt;br /&gt;
=So you&#039;re a traitor=&lt;br /&gt;
&lt;br /&gt;
Along with all the [[Guide to xenobiology|other]] [[research items|things]] you have access to in science, the awesome destructive power of ordnance is also at your fingertips! If for whatever [[Blob|reason you need to blow up an entire department]] or just a single room containing a [[Captain|target]], any of the bomb described above should do the trick. Just make sure you&#039;ve cleared whatever your plan is with the admins first, if it involves toxins, they&#039;ll want to know. Some tips:&lt;br /&gt;
*Any bomb you make is going to be subject to the bomb maxcap, meaning the total radius can&#039;t exceed 20 tiles. This means that any effort making bombs larger than this is wasted.&lt;br /&gt;
*A simple mix of superheated plasma in the hot tank, and oxygen in the cold tank is usually enough to create a maxcap without the need for any complicated time consuming setup.&lt;br /&gt;
*Nitrium is a gas that can be made in ordnance, Increasing your movement speed when inhaled. This effect stacks with other speed buffs like meth.&lt;br /&gt;
*N2O puts people to sleep, and Plasma causes fire, both of these things can be useful. Make sure to relabel the can to O2 or AIR to avoid suspicion.&lt;br /&gt;
*Blowing up a corpse in the test site is a surefire way to gib them, although you might draw some attention if an engineer flies by and notices all the guts...&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12671</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12671"/>
		<updated>2022-09-08T22:06:15Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* file:BZ_canister.png  BZ Formation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP&lt;br /&gt;
|assign = Neok}}&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant titel, your name, and and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canister.png|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The formation of hyper-noblium can be used in the production of bombs, as well. Unlike most bombs, this type requires two cold tanks, the temperature of which should not exceed 15K when combined. Fill one tank with tritium, and the other with ten times as much nitrogen. When mixed these gasses will form hyper-noblium. Without BZ to lower the temperature released, enough energy is released to make a sizable explosion.&lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot mix&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O come into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12670</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12670"/>
		<updated>2022-09-08T22:06:00Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* file:BZ_canister.png  BZ Formation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP&lt;br /&gt;
|assign = Neok}}&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant titel, your name, and and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canister.png|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ.&lt;br /&gt;
&lt;br /&gt;
The formation of hyper-noblium can be used in the production of bombs, as well. Unlike most bombs, this type requires two cold tanks, the temperature of which should not exceed 15K when combined. Fill one tank with tritium, and the other with ten times as much nitrogen. When mixed these gasses will form hyper-noblium. Without BZ to lower the temperature released, enough energy is released to make a sizable explosion.&lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot mix&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O come into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12669</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12669"/>
		<updated>2022-09-08T22:01:48Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Creating gasses, ordnance edition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP&lt;br /&gt;
|assign = Neok}}&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant titel, your name, and and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canister.png|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ. &lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot mix&lt;br /&gt;
&lt;br /&gt;
===[[file:Halon_canister.png]]Halon Gas===&lt;br /&gt;
&lt;br /&gt;
Halon is created when a mixture of CO2 and N2O come into contact with an electrolyzer at temperatures below 230K, the rate at which CO2 and N2O are consumed is 2:1. Procure an electrolyzer board either from engineering, or from an unidentified lathe in RnD, as well as an atmos holofan. Prevent any gasses escaping from the freezer chamber with the holofan, and then simply place the electrolyzer in the freezer chamber and turn it on. Make sure the cooling loop is working, and then fill the chamber with CO2 and N2O, and configure the scrubber to extract halon. There should be no problem using the freezer after having used it for BZ, since the setup only requires minor changes.&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12668</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12668"/>
		<updated>2022-09-08T21:53:43Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Tritium/Hydrogen explosives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP&lt;br /&gt;
|assign = Neok}}&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant titel, your name, and and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canister.png|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ. &lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present. After the gas in a TTV mixes there are generally two useful ticks before the explosive power of the bomb is calculated and the bomb detonates, to get the most energy out of our mix, we want the mixture in the second tick to be exactly 10:1 O2:tritium. The magic number that makes this happen is a mix with 12.85% tritium, and the remaining 87.15% oxygen, both mixed in the cold tank(about 325 kPa tritium, followed by maxing out the tank with 2533 kPa Oxygen). It is important to check if your burn mixture will actually reach the right temperature when mixed with your hot tank before you attempt the toxins test, you can use the anomaly refinery to simulate the tank mixing to see if this is the case. Keep in mind that hyper-noblium does not stop reactions when used in amounts under 5 mol, and can thus be safely used in the hot mix&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12666</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12666"/>
		<updated>2022-09-08T15:18:46Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Creating gasses, ordnance edition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP&lt;br /&gt;
|assign = Neok}}&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant titel, your name, and and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canister.png|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
===[[file:BZ_canister.png ]] BZ Formation  ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ. &lt;br /&gt;
&lt;br /&gt;
===[[file:Tritium.png ]] Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
===[[file:Hypernoblium_canister.png]] Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;br /&gt;
&lt;br /&gt;
=== Tritium/Hydrogen explosives ===&lt;br /&gt;
&lt;br /&gt;
Tritium (hydrogen works in the exact same way) reacts with oxygen at temperatures over 493.15 K (100°C), forming one mol of water vapour for every two mol of tritium and one mol of oxygen consumed. This reaction releases a large amount of heat (2e8 joules per mol of tritium consumed), making it one of the best candidates for high-yield explosives. The amount of energy released is directly proportional to the amount of tritium consumed, so for a large explosive the goal is to maximize this number. The amount of tritium consumed depends on the amount of oxygen present when the reaction occurs; at most half the tritium present can be consumed per reaction tick, which only occurs if there is ten times as much oxygen (or higher) present.&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12662</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12662"/>
		<updated>2022-09-08T14:57:34Z</updated>

		<summary type="html">&lt;p&gt;Neok: added preface&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP&lt;br /&gt;
|assign = Neok}}&lt;br /&gt;
Toxins or &#039;&#039;Ordnance&#039;&#039; is an area in the science wing, usually split up into the an office, storage area, laboratory, and launch area. The scientists in this wing are responsible for safely completing explosive experiments, creating discounts, research points, and credits for the research department. For more nefarious individuals, the ordnance lab presents the opportunity for almost unrivaled destruction through the use of bombs or the deployment of dangerous gasses, &#039;&#039;&#039;make sure to read the [[Rules|rules]] and Ahelp before blowing up or plasmaflooding any part of the station.&#039;&#039;&#039;&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant titel, your name, and and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canister.png|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
=== BZ Formation ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ. &lt;br /&gt;
&lt;br /&gt;
=== Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
=== Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Chaplain&amp;diff=12661</id>
		<title>Chaplain</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Chaplain&amp;diff=12661"/>
		<updated>2022-09-08T14:36:03Z</updated>

		<summary type="html">&lt;p&gt;Neok: removed an unfunny rape joke.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needsrevision|reason = All weapons are not listed, the altar and all of those new mechanics arent listed either, needs a big update&amp;lt;br&amp;gt;contents of this page need to be checked, broken links need to be fixed}}&lt;br /&gt;
{{JobPageHeader&lt;br /&gt;
 |colour = 03870C&lt;br /&gt;
 |hcolour = white&lt;br /&gt;
 |bcolour = 03870C&lt;br /&gt;
 |bhcolour = white&lt;br /&gt;
 |ebcolour = 03870C&lt;br /&gt;
 |img = Generic_chaplain.png&lt;br /&gt;
 |stafftype = SERVICE&lt;br /&gt;
 |jobtitle = Chaplain&lt;br /&gt;
 |access = [[Chapel]] office, [[Morgue]], [[Crematorium]], [[Theatre]]&lt;br /&gt;
 |difficulty = Easy &lt;br /&gt;
 |superior = [[Head of Personnel]]&lt;br /&gt;
 |duties = Hold services and funerals, cremate people, preach, etc.&lt;br /&gt;
 |guides = [[Cult]], [[Religion]], [[Sects]].&lt;br /&gt;
 |requirements = &#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Hold a funeral if someone asks. Cooperate with security in the event of a [[cult]]. Follow your [[religion]] and provide counsel when asked.}}&lt;br /&gt;
{{Service Dept header}}&lt;br /&gt;
As a chaplain, you would ideally proselytize whatever crazy religion you&#039;ve made up for that round over your [[headset]]. However, besides your office, the hellish crematorium next to your office, and the rarely used morgue, you have no access.&lt;br /&gt;
&lt;br /&gt;
It is vital that you use the radio to call people to the [[Chapel]], because otherwise, it is less frequented than the [[Library]].&lt;br /&gt;
&lt;br /&gt;
== Holy Artefacts ==&lt;br /&gt;
In your possession are several important items, including your Holy Book and the Null Rod. These items are powerful and should be kept in your possession at all times.&lt;br /&gt;
&lt;br /&gt;
=== Holy Book{{anchor|Holy Book}} ===&lt;br /&gt;
&#039;&#039;&#039;You have to set the name of your god and religion in the Character Setup window before the round starts&#039;&#039;&#039;, else you will be stuck with whatever the default is. The first time you interact with your book in a round, you can set its skin.  The resulting Bible starts with a bottle of whiskey, and [[Clown|perhaps some other junk]]; you may want to store the holy water on your desk.&lt;br /&gt;
&lt;br /&gt;
Hitting somebody in the head with your Bible has a 60% chance to heal them and a 40% chance to give them 10 brain damage unless the &amp;lt;s&amp;gt;victim&amp;lt;/s&amp;gt; congregant is wearing robust headgear (helmets, and any child of the helmet class, including space helmets.) You can even revive people who are in critical condition! Be careful, depending on the skin you&#039;ve picked for your book, there may be additional effects! (The flaming skin sets flammable substances on fire for example, specially ones your target is covered in while you try to heal them).&lt;br /&gt;
&lt;br /&gt;
- It should be noted that your book cannot be used by the non-believers, meaning: If someone steals your book and attempts to brain somebody over the head with it, the book will sizzle in that person&#039;s hands. However, others CAN access the content of the book itself.&lt;br /&gt;
&lt;br /&gt;
=== Armaments beacon ===&lt;br /&gt;
This remote allows you to drop in a box with select chaplain-y clothes.&lt;br /&gt;
The armor values are all 50 melee, 10 bullet, 10 laser, 10 energy (Same as the [[Clothing_and_Accessories#Riot Suit|Riot Suit]]) except for the &amp;quot;Followers of the Chaplain&amp;quot; kit.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Templar&#039;&#039;&#039; - Standard templar armor, Deus Vult! (Fun fact, deus vult means &amp;quot;Gods Will.&amp;quot; and Deus Lo Vult for &amp;quot;God Wills It&amp;quot;)&lt;br /&gt;
*&#039;&#039;&#039;Stone Sentinel&#039;&#039;&#039; - An ancient guardian statue armor.&lt;br /&gt;
*&#039;&#039;&#039;Profane Scholar&#039;&#039;&#039; - A student robe and a head cage.&lt;br /&gt;
*&#039;&#039;&#039;Witchhunter&#039;&#039;&#039; - A witchhunting garb and hat.&lt;br /&gt;
*&#039;&#039;&#039;Followers of the Chaplain&#039;&#039;&#039; - A cult leader hoodie and 4 follower hoodies. Make your own cult!&lt;br /&gt;
*&#039;&#039;&#039;Divine Adept Kit&#039;&#039;&#039; - Adept robes and hood. The ideal outfit for burning the unfaithful.&lt;br /&gt;
*&#039;&#039;&#039;Forgotten Kit&#039;&#039;&#039; - Old [[Clock_Cult|clock cult]] armor and helmet.&lt;br /&gt;
&lt;br /&gt;
=== Mysterious Old Book of Cloud-Chasing ===&lt;br /&gt;
&lt;br /&gt;
This is a black book that teaches one person the spell &amp;quot;Smoke&amp;quot;. See: [[Wizard#Magical_Items|Magical Items]]&lt;br /&gt;
&lt;br /&gt;
=== Null Rod {{anchor|Null Rod}} ===&lt;br /&gt;
The obsidian rod will be your defense against the [[Cult magic|forces of evil]]. Having it in your possession will make you completely immune to the effects of cult-related magic. It will also destroy any runes/sigils and is an excellent weapon in general.&lt;br /&gt;
&lt;br /&gt;
You can transform it into a holy weapon of choice by using it in hand! Options are:&lt;br /&gt;
&lt;br /&gt;
* [[File:Null_rod.png]]&#039;&#039;&#039;Basic Null rod:&#039;&#039;&#039; Fits in pockets, 18 brute damage on hit.&lt;br /&gt;
* [[File:Godhand.png]]&#039;&#039;&#039;God Hand:&#039;&#039;&#039; Deals Burn damage instead of Brute, but you can never put it down, and it dissapears if your arm is cut off, should have taken chainsaw or armblade.&lt;br /&gt;
* [[File:Staff_red.png]][[File:Staff_blue.png]]&#039;&#039;&#039;Red Staff/Blue staff:&#039;&#039;&#039; Only fits on back, but high (50%) block chance. Very low damage. Projects a shield around you to represent the block chance.&lt;br /&gt;
* [[File:Claymore.png]][[File:Katana.gif]]&#039;&#039;&#039;Claymore/Hanzo Steel:&#039;&#039;&#039; Deals normal damage, has a low (30%) block chance (not against projectiles), doesn&#039;t fit in bags but can be worn on the back or belt slot. Sharp.&lt;br /&gt;
* [[File:Cult_blade.png]][[File:Chainsword.gif]][[File:Force_weapon.png]]&#039;&#039;&#039;Dark Blade/Chainsaw Sword/Force Weapon:&#039;&#039;&#039; Like above, but cannot be worn on the back slot.&lt;br /&gt;
* [[File:ESword.png]]&#039;&#039;&#039;Light/Dark/Nautical Energy Sword&#039;&#039;&#039; A weaker version of an energy sword. Cannot be sheathed like a typical energy sword, doesn&#039;t fit in bags. Doesn&#039;t deal more damage than a null rod, but it is sharp.&lt;br /&gt;
* [[File:Scythe.png]][[File:High_frequency_blade.png]][[File:Spellblade.png]]&#039;&#039;&#039;Scythe/High Frequency Blade/Dormant Spellblade:&#039;&#039;&#039; Penetrates some armour, only fits on back. Same strength as the null rod. Sharp.&lt;br /&gt;
* [[File:Possessed_blade.png]]&#039;&#039;&#039;Possessed Blade:&#039;&#039;&#039;Has the same statistics as a scythe. When used in hand, it will attempt to summon a ghost to possess the blade; if a ghost accepts, it&#039;ll become your talking sword. The ghost gets to pick the sword&#039;s name after that.&lt;br /&gt;
* [[File:Multiverse_sword.gif]]&#039;&#039;&#039;Extradimensional Blade:&#039;&#039;&#039; Deals 1-30 damage when attacking.&lt;br /&gt;
* [[File:Sord.png]]&#039;&#039;&#039;UNREAL SORD:&#039;&#039;&#039; Complete shit. Deals 4.13 damage.&lt;br /&gt;
* [[File:Chap_hammer.png]]&#039;&#039;&#039;Relic Hammer:&#039;&#039;&#039; Same stats as a Null Rod, but can only be worn on the belt slot.&lt;br /&gt;
* [[File:Chainsaw.gif]]&#039;&#039;&#039;Chainsaw Hand:&#039;&#039;&#039; just a mounted chainsaw. Deals the same damage as a Null Rod, but cannot be dropped and is sharp.&lt;br /&gt;
* [[File:Dark_blessing.png]]&#039;&#039;&#039;Dark Blessing:&#039;&#039;&#039; Like the chainsaw hand, but it looks like a [[changeling]]&#039;s arm blade.&lt;br /&gt;
* [[File:Honk_render.png]]&#039;&#039;&#039;Clown Dagger:&#039;&#039;&#039; No damage changes, looks like a honkrender and honks on attack. It&#039;s sharp.&lt;br /&gt;
* [[File:Hypertool.png]]&#039;&#039;&#039;Hypertool:&#039;&#039;&#039; Same damage as a Null Rod, but only damages brain. &lt;br /&gt;
* [[File:Chain.png]]&#039;&#039;&#039;Whip:&#039;&#039;&#039; No stat change, but can be worn on the belt slot. Deals extra damage to vampires. &lt;br /&gt;
* [[File:Fedora.png]]&#039;&#039;&#039;Fedora:&#039;&#039;&#039; Goes on your head. Does high(30) throwing damage. No melee damage. Sharp.&lt;br /&gt;
* [[File:Carp_plush.png]]&#039;&#039;&#039;Carp-Sie Plushie:&#039;&#039;&#039; Less damage than null-rod, looks/sounds like a carp plushie. Using it in-hand makes the chaplain gain the carp faction. Wild carp will ignore him.&lt;br /&gt;
* [[File:Bo_staff.png]]&#039;&#039;&#039;Bo Staff:&#039;&#039;&#039; Has a 40% block chance, but deals slightly less damage than a Null Rod. Can be worn in the back slot.&lt;br /&gt;
* [[File:Bdagger.png]]&#039;&#039;&#039;Arrhythmic Knife:&#039;&#039;&#039; Cannot be stored or worn anywhere. While holding it, it speeds you up and slows you down randomly.&lt;br /&gt;
* [[File:Pitchfork.png]]&#039;&#039;&#039;Pitchfork:&#039;&#039;&#039; Same damage as a Null Rod, but it&#039;s sharp and cannot be put in pockets.&lt;br /&gt;
* [[File:Pride_hammer.gif]]&#039;&#039;&#039;Pride-struck hammer:&#039;&#039;&#039; It resonates an aura of Pride, can only be worn on your back, does 16 damage and is pretty epic looking. &lt;br /&gt;
* [[File:Ratvarspear.png]]&#039;&#039;&#039;Ancient Spear:&#039;&#039;&#039; An ancient spear made of brass, I mean gold, I mean bronze. Same damage as a null rod, but also has 10 armor piercing and is sharp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can only re-pick once.&lt;br /&gt;
== Sects ==&lt;br /&gt;
&lt;br /&gt;
[[Sects|See the full page here for more information!]]&lt;br /&gt;
&lt;br /&gt;
== Duties ==&lt;br /&gt;
&lt;br /&gt;
Each chaplain is free to invent the details of their rituals.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Funerals:&#039;&#039;&#039; You have a stock of coffins and burial garments you can use for wakes and space burials (that is, launching them out of the mass driver). Some employees appreciate wakes being held for friends and loved ones. See below.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Psychological care.&#039;&#039;&#039; This includes counseling, pharmaceutical remedies (consult the chemist), and confessions. You have a confession booth; you and the confessor enter separate rooms and switch on the radio terminals. Most crew members rarely if ever submit to psychological care of their own initiative; offer to help when someone looks troubled. Prisoners are most often in need of attention.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Church Services.&#039;&#039;&#039; Give sermons and sing hymns. &amp;lt;!-- You can create a hymnal by writing a youtube link to the desired song on a piece of paper, or have the Librarian run some off for you. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Proselytizing.&#039;&#039;&#039; Most crew members are godless heathens; acquiring followers for your god(s) is your first priority. When you convince someone to join the church, you can perform a ritual of conversion (some elements you may want to include: drugs, glossolalia, sacrifices, drinking of [demon&#039;s blood], public announcements, prayer, lying naked on the altar, strikes with the holy book, confession, blood-letting).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blessing Rooms.&#039;&#039;&#039; Your bible has the power to turn ordinary water into holy water by &amp;lt;s&amp;gt;blessing&amp;lt;/s&amp;gt; smacking the container with it. Holy water stops any [[Construct | Evil Spirits]] or [[Wizard | Magical Beings]] from Ethereal Jaunting onto the tile that you splash the holy water on, and can deconvert cultists. If a cult or wizard is discovered then it would be the best idea to bless a water-tank with your bible, give that to security, grabbing a fire extinguisher and blessing that too and then asking for the AI to let you in so you can bless his chamber from potential harm. The fire extinguisher will allow you to easily bless rooms because it will affect every tile that the water travels on. You can tell if a tile is blessed when it glows yellow after a little while.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Other possible activities:&#039;&#039;&#039; Investiture of new acolytes and paladins, dedication of mechs, gravitational singularities, psychical research and seances, and pilgrimages to the singularity/Clown Planet/the AI Satellite/the Derelict Station.&lt;br /&gt;
&lt;br /&gt;
=== Thanatology ===&lt;br /&gt;
The Mass Driver&#039;s primary purpose is for burials-at-space; wooden caskets are provided for this purpose. Caskets function likes lockers; place the body in the casket, give a eulogy (over the [[radio]] if no one is present), move the casket into the driver and fire it.&lt;br /&gt;
&lt;br /&gt;
Note that some crew members may seek to use the Mass Driver as a way to exit the station into space; for safety reasons, make sure they are adequately equipped before letting them through. This will send them towards the [[Backstory#Space Station 12|derelict station]].&lt;br /&gt;
&lt;br /&gt;
The Crematorium is used to turn bodies into ash, including those of [[xenos]]. Remember to strip the body before cremating it.&lt;br /&gt;
&lt;br /&gt;
=== Propitiating the [[Administrators|Gods]] ===&lt;br /&gt;
The Pray command is like an [[adminhelp]], but is [[IC]], and should be worded deferentially (e.g., &amp;quot;Oh Great and Wise Pelor, please grant your humble servant...). It is advised that you only pray later in the round; the gods have a habit of ignoring early prayers. You can increase your divine favor by making a sacrifice to your god(s) of choice; you can do this any number of ways (it is wise to state what you have sacrificed in your prayer). Prayers are more likely to be answered if they are somehow thematically appropriate: wishing for an RCD for no apparent reason is unlikely to be fulfilled, but performing an elaborate ritual to your chosen god may be more favorable!&lt;br /&gt;
&lt;br /&gt;
You have candles and crayons in your locker. Candles can be set anywhere and lit (they eventually burn down). Crayons can be used to draw runes (commonly placed in front of the podium), as well as graffiti (not really your style) and letters (allowing you to write out messages across the ground).&lt;br /&gt;
&lt;br /&gt;
Do not expect any prayers to be answered. Gods are fickle beings. Nobody knows what they are going to do next in their great designs.&lt;br /&gt;
&lt;br /&gt;
=== GET BEHIND ME &amp;lt;s&amp;gt;NAR-NAR&amp;lt;/s&amp;gt; RATVAR===&lt;br /&gt;
During a [[cult]] invasion, you will suddenly find yourself a vital part of the station&#039;s security force, and also a target. You will want to ensure Security has a stock of holy water to deconvert cultists -- remember that your bible can bless any water it comes into contact with -- and Security may want your null rod as well. Your bible can be used to detect nearby hidden runes by hitting the floor with it. This can be invaluable in finding suspected cult bases. Finally, you are immune to cult magic, which will help you if you decide to go BATTLE PALADIN and &amp;lt;s&amp;gt;valid&amp;lt;/s&amp;gt; save everyone. &#039;&#039;&#039;For more information, go [[Cult magic|here]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If [[admin|your god]] hates you enough, you may also encounter a [[Revenant]], an undead ghost creature that wants your souls. Again, your null rod is incredibly robust against these creatures.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* Setting your [[religion|religion&#039;s name]] to certain presets will give your holy book a special name, as well as dispensing 100 brain damage to you. For example, naming your religion &#039;Homosexuality&#039; will name your bible &#039;GUYS GONE WILD!!&#039; &lt;br /&gt;
**Other notable examples include: Christianity, Satanism, Cthulhu, Islam, Scientology, Chaos, Imperium, Toolboxia, homosexuality, lol, wtf, gay, penis, ass, poo, badmin, shitmin, deadmin, cock, cocks.&lt;br /&gt;
* You can use your starting bible in your hand to change its sprite.&lt;br /&gt;
** Alternative sprites include a Quaran, a white Bible, a clown bible, the Necronomicon and more!&lt;br /&gt;
* Your bible, despite starting with some useless junk, can be emptied and filled with &amp;lt;s&amp;gt;a complete set of tools or other similarly sized items&amp;lt;/s&amp;gt; only one small item because coderbus hates fun. Best of all, it fits in your hoodie&#039;s suit storage!&lt;br /&gt;
* Healing en-masse during blob rounds is extremely effective, as you can get people back into the fight quickly and easily. Besides, who needs proper cognitive function to fight the blob?&lt;br /&gt;
&lt;br /&gt;
== The Inquisition ==&lt;br /&gt;
As a traitor, your curse of being ignored by everyone becomes a valuable asset. The chapel is a relatively secluded part of the station, and odds are the AI won&#039;t be keeping an eye on it. You have a null rod, WHICH IS ROBUST AS FUCK. Also don&#039;t forget that your bible is a useful storage compartment that won&#039;t attract suspicion, and if you hit someone in the head with a bible a few times they get brain damage and then it&#039;s a lot harder to yell for help. You can drag around bodies, as well as both space and cremate bodies without looking suspicious: it&#039;s your job, after all.&lt;br /&gt;
&lt;br /&gt;
Also remember that the morgue tray in the crematorium can store bodies, items and even whole crates (such as the syndicate surplus crate). It&#039;s not a bad place to hide stuff (especially if the camera suffers from an &amp;quot;accident&amp;quot;), but keep in mind the light on the tray turns orange if anything other than a body is inside of it.&lt;br /&gt;
&lt;br /&gt;
Another sneaky idea as a traitor is to host one of the chaplains universally renowned &amp;quot;Kool-Aid&amp;quot; parties. Make sure you purchased a toxins kit, then, go to the bar and ask for 10 glasses of grape or orange juice. Put all of the glasses on your table in the chapel then dump anything and everything from the toxins kit into each drink Jim Jones style, &amp;lt;s&amp;gt;break into the captains office&amp;lt;/s&amp;gt; tell the captain to make an announcement saying that chaplain is hosting a party, and everyone on the station is required to visit (someone might actually be stupid enough.) you may not get your target, but you might get everyone else.      &lt;br /&gt;
&lt;br /&gt;
{{Jobs&lt;br /&gt;
| color = 03870C&lt;br /&gt;
}}&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Scientist&amp;diff=12660</id>
		<title>Scientist</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Scientist&amp;diff=12660"/>
		<updated>2022-09-08T14:35:16Z</updated>

		<summary type="html">&lt;p&gt;Neok: removed mention of other crew trying to rape you.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needsrevision|reason = Broken links need fixing, contents of page also need to be brought up to date}}&lt;br /&gt;
{{JobPageHeader&lt;br /&gt;
 |colour = A06DA0&lt;br /&gt;
 |hcolour = white&lt;br /&gt;
 |bcolour = A06DA0&lt;br /&gt;
 |bhcolour = white&lt;br /&gt;
 |ebcolour = A06DA0&lt;br /&gt;
 |img = Generic_scientist.png&lt;br /&gt;
 |stafftype = SCIENCE&lt;br /&gt;
 |jobtitle = Scientist&lt;br /&gt;
 |access = [[Research Division]], [[Xenobiology]], Laboratories, Toxins Storage, Mineral Storage&lt;br /&gt;
 |difficulty = Medium&lt;br /&gt;
 |superior = [[Research Director]]&lt;br /&gt;
 |duties = Do experiments, research, feed the slimes, and make bombs!&lt;br /&gt;
 |guides = [[Guide to Research and Development]], [[Guide to toxins]], [[Guide to xenobiology]], [[Guide to telescience]], [[E.X.P.E.R.I-MENTOR]], [[Guide to Nanites]]&lt;br /&gt;
 |requirements = Do R&amp;amp;D if nobody else is. Learn something new.&lt;br /&gt;
}}&lt;br /&gt;
{{Science Dept header}}&lt;br /&gt;
Scientist is one of the most unique, and interesting jobs on the station. With the implied freedom and expectation to test mechanics out to your heart&#039;s desire, as well as a relatively low basis of human interaction, Science is a relatively creative role with a wide variety of expectations and tracks to go down. From devising morally dubious and unorthodox weapons, breeding colorful slimes, creating truly powerful bombs, or fucking with spacetime itself, the science department is rarely quiet if in the hands of a clever enough player. As powerful as scientists are, they are equally accident prone, from the misplacement of an important bomb, or the release of an unintended alien suspect, Science almost always remains one of the most interesting departments on the station.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic skills:&#039;&#039;&#039; Upgrade machines around the station. Do your job without blowing up the department.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Advanced skills:&#039;&#039;&#039; [[Beyond_the_impossible_|Do Xenobiology before the Captain calls the shuttle]]. Make bombs and get your teeth kicked in by security. Actually write research reports.&lt;br /&gt;
&lt;br /&gt;
[[File:Rdivision.png|300px|thumb|alt=Research Division|[[Research Division]]]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Laboratories==&lt;br /&gt;
&lt;br /&gt;
=== [[Guide to Research and Development|Research &amp;amp; Development]] ===&lt;br /&gt;
Houses the Research and Development console, the science department protolathe, the science department circuit imprinter, and the destructive analyzer. The RnD console is where you research specific tech nodes, which unlock new items, which can be printed out by the various department protolathes and circuit imprinters distributed around the station. The science department protolathe prints out machine parts, which can be used to [[Machines|upgrade various pieces of machinery]]. The Destructive Analyzer is used to unlock the &amp;quot;Illegal Technology&amp;quot; and &amp;quot;Alien Surgery&amp;quot; tech nodes by deconstructing either [[Traitor]] gear, or alien artifacts. It also is capable of deconstructing and refining any artifacts discovered by Xenoarcheology into points.&lt;br /&gt;
&lt;br /&gt;
Keep in mind, the people giving you the materials to do most of your work are the [[Shaft Miners]], so your first priority at the start of each round should at least be basic mining technology, followed by parts for upgrades.&lt;br /&gt;
&lt;br /&gt;
=== [[Guide to toxins|Toxins Research]] ===&lt;br /&gt;
This lab focuses on exploring the possibilities of [[Plasma|plasma gas]], &amp;lt;s&amp;gt;typically&amp;lt;/s&amp;gt; always in the form of massive explosions. Provided to you is the [[Toxins Test Chamber]], where you can safely test your creations.&lt;br /&gt;
&lt;br /&gt;
While bomb making is reasonably straightforward, it only takes one mistake for the entire room to become flooded with plasma or superheated carbon dioxide. Be patient and cautious while making a bomb, and don&#039;t be afraid to ask an admin or a fellow experience scientist for help.&lt;br /&gt;
&lt;br /&gt;
Bombs are primarily used to cause maximum capacity explosions, resulting in an average of 50,000 research points with every successful bomb made. These are incredibly useful to have towards the beginning of the shift, where points are short and parts are necessary.&lt;br /&gt;
&lt;br /&gt;
=== [[Guide to xenobiology|Xenobiology]] ===&lt;br /&gt;
The primary purpose of this lab is research on the breeding of [[slime]]s, the extracts of which have a variety of fun effects, by feeding them large numbers of [[monkey]]s.&lt;br /&gt;
&lt;br /&gt;
It also contains a pen capable of safely housing [[xenomorph]]s, in case the miners manage to locate a live facehugger. Obviously, breeding alien killing machines on the station can only end well.&lt;br /&gt;
&lt;br /&gt;
=== [[B.E.P.I.S]] ===&lt;br /&gt;
&lt;br /&gt;
(placeholder image)&lt;br /&gt;
The B.E.P.I.S is a wonder of technology, able to spit out hidden research nodes, and rapidly accrue existing ones by stuffing money into the machine, slapping it on the ass, and crossing your fingers hoping you get your favorite whacky tech node. Although the research itself is quite expensive, it&#039;s incredibly useful early-game, as it&#039;s rapid deployment of semi-lategame researches for free, and at high amounts is easy for rocketing through your research lines.&lt;br /&gt;
&lt;br /&gt;
=== [[E.X.P.E.R.I-MENTOR|Experimental Lab]] ===&lt;br /&gt;
This lab houses the [[E.X.P.E.R.I-MENTOR]], AKA that machine that drives R&amp;amp;D crazy by constantly setting off the fire alarm in their lab. Having only the current niche use of finding &#039;strange items&#039;, which are gimmicky, often dangerous tools found in maint, the EXPERIMENTOR has little to do with the general workings of science, and is best left alone.&lt;br /&gt;
&lt;br /&gt;
=== [[Testing Lab]] ===&lt;br /&gt;
A general purpose lab that goes mostly unused. It features a firing range and can be converted into a backup lab when one of the other labs inevitably blows up. Note that rebuilding Toxins in here is not going to make the crew happy, since you probably had to burn down the original first.&lt;br /&gt;
&lt;br /&gt;
=== [[Guide to Circuitry|Circuitry Lab]] ===&lt;br /&gt;
&lt;br /&gt;
Science is now capable of building customizable machines, called integrated circuits, to fill any kind of niche imaginable, like a health monitor, a smart turret, a signaller, or maybe just something like a syringe - or something else entirely. Circuits are very complex, though, and take time to learn and work with, so here&#039;s a few primers to getting started.&lt;br /&gt;
&lt;br /&gt;
Disclaimer: Simple circuits and even a lot of complex ones are doable just with knowledge about circuits. However, complex circuits can and often do require math knowledge. There are components that use trigonometry, complex flow control components that can operate differently based on conditions, and component combinations to use tons of arithmetic to get the desired result. Be ready!&lt;br /&gt;
&lt;br /&gt;
Hell on earth awaits those who are prepared.&lt;br /&gt;
&lt;br /&gt;
== Tips! ==&lt;br /&gt;
*Don&#039;t use the bombs on the main station. You&#039;ll get banned otherwise.&lt;br /&gt;
*Always warn the station before your detonate a bomb. Your resident Vaurca will be less likely to bite your head off and more likely to help you fix the inevitable damage to Toxins if you do.&lt;br /&gt;
*Change the frequency of the remote signalling devices so that other scientists or saboteurs don&#039;t set off your explosives themselves.&lt;br /&gt;
*You can open your PDA, minimize the new window, and leave your PDA in your pocket so that you can set off your bombs as long as you don&#039;t need to change the frequency. Whenever it&#039;s time for an explosion you just open the window you minimized, click send signal, and it&#039;ll do it!&lt;br /&gt;
*Always make sure you have at least one grey slime core on hand in-case of a sudden and unexpected loss of slime life.&lt;br /&gt;
*Make sure to keep your magboots on as a xenoarcheologist so you don&#039;t fall, taking minor physical damage, and a lot of mental damage from your colleagues and medical staff ridiculing you for being a moron.&lt;br /&gt;
*Change the frequency of the remote signalling devices so that other scientists or saboteurs don&#039;t set off your explosives themselves.&lt;br /&gt;
*It&#039;s possible to make bombs that utterly destroy a small area, gib only those people next to you, explode when you die, bring general ruin to entire wings of the station, and more! Experimentation is the key to a scientist&#039;s work.&lt;br /&gt;
*You can blow up the singularity with a [[Clothes_and_internals#Backwear|Bag of Holding]]. Seriously.&lt;br /&gt;
*RPEDs can be used to upgrade machines by using a screwdriver on them and then the RPED! It&#039;ll replace the parts in the machine with the next best parts in the RPED!&lt;br /&gt;
**Using an RPED on a machine will tell you what parts it&#039;s made of!&lt;br /&gt;
*The BSRPED or the bluespace RPED is an advanced version of this, capable of upgrading instantly from a distance!&lt;br /&gt;
**You can upgrade most machines on the station like the teleporter, SMES and even pacmans! Try it out some time!&lt;br /&gt;
* Slimes will glomp you if you hug them enough times. This is extremely painful.&lt;br /&gt;
* Black extracts turn people into actual slimes, green extracts only turn people into googirls/guys.&lt;br /&gt;
* Also black/green slime work even in fairly minute amounts, you can throw 1 unit of green/black extract in 40 units of water and the resulting 5 unit injections would still have an effect.&lt;br /&gt;
* The slime processor and the chef&#039;s food processor are the same thing. So you can grind slimes in the chef&#039;s food processor and make fries in the slime processor!&lt;br /&gt;
* Using water on a silver slime core will produce large quantities of booze, including those in large bottles that can be smashed for weapons with an equivalent damage output to a circular saw.&lt;br /&gt;
* Tank transfer valve will accept any color of large tank, and it will be reflected accurately in the sprite. It even accepts jetpacks.&lt;br /&gt;
* Plasma cutters (AKA infinite welders) can cut through regular walls without causing damage to your eyes.&lt;br /&gt;
* You can scan ANY chemical with the Odysseus and have it produce more. Even rare chems such as nanomachines or traitor poisons.&lt;br /&gt;
* If an anomaly appears, scan it with an analyzer and then ping the frequency it gives you with a remote signaling device.&lt;br /&gt;
* Science&#039;s budget card is increased with every successful research technology made. Get to work!&lt;br /&gt;
* You can make a generic circuitboard from your circuit printer to make circuitboards from any other department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tips for Traitoring===&lt;br /&gt;
* Test Range firing pins can be emagged to work like a normal firing pin.&lt;br /&gt;
* Orange slime extracts can be used as ghetto firebombs.&lt;br /&gt;
* Green Eyed friendly spiders will produce &amp;lt;s&amp;gt;hostile&amp;lt;/s&amp;gt; slaved player controlled (if there are any ghosts around) spiders after eating from a corpse and laying a clutch of eggs. Xenobio can easily breed a freakish spider army, and then if for some reason the power goes out...Honk.&lt;br /&gt;
* People rarely question a scientist asking to be let in somewhere, if you say you&#039;re there to upgrade their machines. Use their trust to &amp;lt;s&amp;gt;upgrade their machines&amp;lt;/s&amp;gt;  steal their shit and toolbox them.&lt;br /&gt;
* A scientist controls what department gets upgrades and who doesn&#039;t. Avoid researching security items, and research [https://tgstation13.org/wiki/Research_items#Bluespace_Wormhole_Projector new gear] that you can use to become extremely robust, provided you know how to use it.&lt;br /&gt;
* People rarely search science too carefully, and any contraband found can quickly be claimed to be for testing purposes only. Asking for weaponry works similarly.&lt;br /&gt;
* Evidence and enemy equipment proving difficult to dispose of can be instantly and untraceable-y destroyed in the Destructive analyzer. &lt;br /&gt;
&lt;br /&gt;
==A Terrorist is you!==&lt;br /&gt;
At any given moment, a scientist out there is a traitor. When half the station vanishes off the face of the map, well, you know who it was. It is recommended that you use your traitor points on things to conceal your identity, as people will want to murder you to death after you set them up the bomb. Or, in the least, get a space suit for the huge void you just made. Research and development currently are useful for terrorism. Grab whatever you can first out of there like laser cannons and stun guns. &lt;br /&gt;
&lt;br /&gt;
{{Jobs&lt;br /&gt;
| color = A06DA0&lt;br /&gt;
}}&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12659</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12659"/>
		<updated>2022-09-08T14:29:25Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Tech Web */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP&lt;br /&gt;
|assign = Neok}}&lt;br /&gt;
&lt;br /&gt;
Research and development is the most important (and arguably most boring) part of the science department. [[scientist|Those tasked with]] R&amp;amp;D are responsible for unlocking different technologies to help the station run better by unlocking different tools, machinery, and weapons. They are also often tasked with completing experiments to reduce the cost of said technologies, and their proximity to the front desk makes them the first person the crew asks for upgrades, power cells, and other science gadgets.&lt;br /&gt;
&lt;br /&gt;
=The art of pressing buttons and scanning walls=&lt;br /&gt;
&lt;br /&gt;
===The R&amp;amp;D console===&lt;br /&gt;
&lt;br /&gt;
Located behind the front desk of the science department, the main research console comes pre-loaded with the NT science hub. This program (which you can download onto your PDA for convenient access), allows you to do the main part of R&amp;amp;D; spending ([[Guide_to_toxins|mostly]]) automatically generated points to unlock new nodes in the techweb, which allow for the construction of specific items, as well as unlocking further nodes. Conveniently placed next to the console are science lathe and circuit imprinter, which can print an ever [[Guide_to_Research_and_Development#Protolathe|increasing variety of stuff]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tech Web ==&lt;br /&gt;
&lt;br /&gt;
Research points are generated at a static rate by the R&amp;amp;D Network and can be spent on Technology Nodes at the console.You can see press details on a node to see which nodes it requires and unlocks, what discounts it might have, and what items it unlocks. To research a node, simply press the research button. This will send out a notification that the tech has been researched. It&#039;s common practise to check/ask if someone is working on discounts, before researching a node that has them.&lt;br /&gt;
&lt;br /&gt;
At the start of a round, if you don&#039;t have any other research directives you should strongly consider aiming for: &lt;br /&gt;
*Industrial Engineering&lt;br /&gt;
*Applied Bluespace Research &lt;br /&gt;
*Mining Technology and Advanced Mining Technology &lt;br /&gt;
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Industrial Engineering&#039;&#039;&#039; is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It&#039;s also a pre-requisite for ALL of the other research items suggested here, so it&#039;s probably a good idea to consider doing it first of all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mining Technology&#039;&#039;&#039; and, later, &#039;&#039;&#039;Advanced Mining Technology&#039;&#039;&#039; will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their pre-requisites on your journey to researching it. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Applied Bluespace Research&#039;&#039;&#039; allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.&lt;br /&gt;
&lt;br /&gt;
The Tier 3 stock part technologies are listed above. &lt;br /&gt;
*Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above. &lt;br /&gt;
*High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500). &lt;br /&gt;
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts. &lt;br /&gt;
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500). &lt;br /&gt;
&lt;br /&gt;
Certain round circumstances may call for different research early on, talk to your fellow scientists and &#039;&#039;&#039;listen to your Research Director!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The progression is not linear and many research options require multiple pre-requisite technologies.&lt;br /&gt;
&lt;br /&gt;
== Experiments and discounts ==&lt;br /&gt;
One thing that you might immediately notice when you open the techweb is that a lot of nodes have &#039;&#039;&#039;discounts&#039;&#039;&#039; and some nodes are locked, these are unlocked by doing experiments with an Experi-Scanner. Your scanner will show you a list of available experiments and what each one entails, most of which can be divided into a few rough categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dissection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Human and Human dissection are usually done by either medical or robotics, they require you to do the Dissection surgery on a dead monkey and humanoid while the surgery table is linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are the most straight-forward, construct a wall, toilet, or table from a material, and scan it a number of times. Each object can only be scanned once, but can simply be re-constructed to be scanned again. Some of these experiments will require you to handle hazardous materials; Plasma walls will become a raging inferno if you try to weld them apart, and uranium toilets might give your butt a nasty burn and radiation sickness if you sit on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lathe Upgrades&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experments will require you to go around to each department and upgrade each lathe, and then scan them. This has the added effect of upgrading each of the department&#039;s lathes, making them more efficient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc machinery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most experiments will have you scan random machinery, this can be done by going to whatever department the machines are located in, but it is often much easier and faster to simply construct the machines yourself. Remember that you can reconstruct the same machine multiple times to finish this, instead of having to make 4 BEPIS chambers or whatnot. You can also create an undefined circuit imprinter alongside your science one to gain acces to circuit boards from other departments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are usually done by a dedicated Toxins scientist, see [[Guide_to_toxins|Guide to toxins]].&lt;br /&gt;
&lt;br /&gt;
== Deconstruction ==&lt;br /&gt;
[[File:Decon.png|64px]] Deconstruction is done through the &#039;&#039;&#039;Destructive Analyzer&#039;&#039;&#039;: &lt;br /&gt;
:# Sync the Destructive Analyzer to the research computer if it&#039;s not synced.&lt;br /&gt;
:# Insert an item into it.&lt;br /&gt;
:# Use the computer.&lt;br /&gt;
&lt;br /&gt;
This can help you get syndicate technology from syndicate items and alien technology from alien tools.&lt;br /&gt;
&lt;br /&gt;
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.&lt;br /&gt;
&lt;br /&gt;
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.&lt;br /&gt;
&lt;br /&gt;
=== Upgrading Machines ===&lt;br /&gt;
&lt;br /&gt;
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine&#039;s components will have different effects for each machine.&lt;br /&gt;
&lt;br /&gt;
Without minerals, you can achieve up to tier 2-3; to go further you&#039;ll require ores for production.&lt;br /&gt;
&lt;br /&gt;
Tier 2 parts are all unlocked with &amp;quot;Industrial Engineering,&amp;quot; which also unlocks the RPED. Others are unlocked as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background:#DDDDDD;&amp;quot; width=&amp;quot;80%&amp;quot; &lt;br /&gt;
|+Stock Parts&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 1&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 2&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 3&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 4&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot;             | Usual Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro-Manipulator&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano-Manipulator&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico-Manipulator&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves capacity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|[[File:Super_Scanning_Module.png]]||[[File:Silverdone.png]]Phasic Scanning Module&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves scanning precision.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|[[File:Adv_capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|[[File:Super_capacitor.png]]||[[File:Golddone.png]]Super Capacitor&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves power efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: Unlocked with High Efficiency Parts&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;: Unlocked with Advanced Electromagnetic Theory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;: Unlocked with Applied Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;: Unlocked with Advanced Power Manipulation&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;: Unlocked with Miniaturized Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;: Unlocked with Quantum Electromagnetic Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;: Unlocked with Bluespace Power Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts. &lt;br /&gt;
&lt;br /&gt;
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there&#039;s really no reason to ever do this unless your station for some incomprehensible reason just can&#039;t afford an RPED.&lt;br /&gt;
&lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Crowbar on the machine.&lt;br /&gt;
# Take the board and re-insert it into machine.&lt;br /&gt;
# Insert parts you want to use.&lt;br /&gt;
# Screwdriver the machine closed.&lt;br /&gt;
&lt;br /&gt;
[[File:RPED.gif]] As a much more efficient alternative, you can use &#039;&#039;&#039;RPED (Rapid Part Exchange Device)&#039;&#039;&#039;, which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that&#039;s loaded in the RPED.&lt;br /&gt;
&lt;br /&gt;
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Click on it with RPED.&lt;br /&gt;
# Screwdriver again to close the machine.&lt;br /&gt;
&lt;br /&gt;
[[File:BS RPED.gif]] The best alternative is to use the even more advanced &#039;&#039;&#039;Bluespace Rapid Part Exchange Device (BRPED)&#039;&#039;&#039;, which functions just like an RPED except that you don&#039;t need access to the machine, screwdrivers, or even adjacency! That&#039;s right: BRPED works &#039;&#039;&#039;even through camera views&#039;&#039;&#039;. Consider building a camera console in R&amp;amp;D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:&lt;br /&gt;
&lt;br /&gt;
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Click on the machine to upgrade with the Bluespace RPED. That&#039;s it! No screwdrivering or asking the AI or people to open doors into their departments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Exofab.png|64px]] Exosuit Fabricator ===&lt;br /&gt;
* [[Robotics]] starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:&lt;br /&gt;
** Sync the R&amp;amp;D Research Console.&lt;br /&gt;
** Sync the Robotics Research Console.&lt;br /&gt;
** Sync the Exosuit Fabricator.&lt;br /&gt;
* Can be used directly, without the Research Console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items available from the start:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Round-Start Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg endoskeleton.png]]||Cyborg endoskeleton&lt;br /&gt;
|Cyborg&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg torso.png]]||Cyborg torso&lt;br /&gt;
|Cyborg&lt;br /&gt;
|40000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg head.png]]||Cyborg head&lt;br /&gt;
|Cyborg&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left arm.png]]||Cyborg left arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right arm.png]]||Cyborg right arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left leg.png]]||Cyborg left leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right leg.png]]||Cyborg right leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley chassis.png]]||Ripley/Firefighter chassis&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley torso.png]]||Ripley torso&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000||7500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left arm.png]]||Ripley left arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right arm.png]]||Ripley right arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left leg.png]]||Ripley left leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right leg.png]]||Ripley right leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydraulic clamp.png]]||Hydraulic clamp&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit drill.png]]||Exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit extinguisher.png]]||Exosuit extinguisher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cable layer.png]]||Cable layer&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha analyzer.png]]||Exosuit mining scanner&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|5000||2500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg reclassification board&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg emergency reboot module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|20000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||Exosuit tracking beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|500|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Power cell&lt;br /&gt;
|Misc||700||50|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Man-Machine Interface.png]]||Man-machine interface&lt;br /&gt;
|Misc||1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Synthetic flash.gif]]||Synthetic flash&lt;br /&gt;
|Misc||750||750|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reseachable items:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Researchable Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!!Node!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png|Titanium]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Odysseus chassis&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus torso.png]]||Odysseus torso&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|12000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus head.png]]||Odysseus head&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left arm.png]]||Odysseus left arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right arm.png]]||Odysseus right arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left leg.png]]||Odysseus left leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right leg.png]]||Odysseus right leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax chassis.png]]||Gygax chassis&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax torso.png]]||Gygax torso&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000||10000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax head.png]]||Gygax head&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|10000||5000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left arm.png]]||Gygax left arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right arm.png]]||Gygax right arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left leg.png]]||Gygax left leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right leg.png]]||Gygax right leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax armor plates.png]]||Gygax armor plates&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||10000||10000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Durand chassis&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand torso.png]]||Durand torso&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000||10000|| ||10000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand head.png]]||Durand head&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000||15000|| ||2000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left arm.png]]||Durand left arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right arm.png]]||Durand right arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left leg.png]]||Durand left leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right leg.png]]||Durand right leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand armor plates.png]]||Durand armor plates&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|30000|| || || || ||25000|| ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||H.O.N.K. chassis&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. torso.png]]||H.O.N.K. torso&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000||10000|| || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. head.png]]||H.O.N.K. head&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|10000||5000|| || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left arm.png]]||H.O.N.K. left arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right arm.png]]||H.O.N.K. right arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left leg.png]]||H.O.N.K. left leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right leg.png]]||H.O.N.K. right leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Phazon chassis&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon torso.png]]||Phazon torso&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|35000||10000||20000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon head.png]]||Phazon head&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|15000||5000||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left arm.png]]||Phazon left arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right arm.png]]||Phazon right arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left leg.png]]||Phazon left leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right leg.png]]||Phazon right leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon armor.png]]||Phazon armor&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|25000|| ||20000|| || || || ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PBT &amp;quot;Pacifier&amp;quot; mounted taser.png]]||Pacifier mounted taser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|PBT &amp;quot;Pacifier&amp;quot; Mounted Taser&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra AC 2.png]]||Ultra AC 2 LMG&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|&amp;quot;Ultra AC 2&amp;quot; LMG&lt;br /&gt;
||10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sleeper.gif]]||Mounted Sleeper&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||5000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sgun.png]]||Exosuit Syringe Gun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||3000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha_medigun.png]]||Exosuit Medical Beamgun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment&lt;br /&gt;
||15000||8000||3000|| ||8000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SGL-6 grenade launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SGL-6 Grenade Launcher)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha diamond drill.png]]||Diamond-tipped exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Diamond Drill&lt;br /&gt;
|10000|| || || || || ||6500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exosuit plasma converter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Basic Plasma Research&lt;br /&gt;
|10000||1000||5000||1000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exonuclear reactor&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||1000|| ||500|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LBX AC 10 &amp;quot;Scattershot&amp;quot;.png]]||LBX AC 10 &amp;quot;Scattershot&amp;quot;&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (LBX AC 10 &amp;quot;Scattershot&amp;quot;)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FNX-99 &amp;quot;Hades&amp;quot; carbine.png]]||FNX-99 &amp;quot;Hades&amp;quot; carbine&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (FNX-99 &amp;quot;Hades&amp;quot; Carbine)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKIV Ion Heavy Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKIV Ion Heavy Cannon)&lt;br /&gt;
|20000|| || ||6000|| ||2000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKI Tesla Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKI Tesla Cannon)&lt;br /&gt;
|20000|| || ||8000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reactive armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || ||5000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reflective armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || || ||5000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRM-8 missile rack.png]]||SRM-8 missile rack&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SRM-8 Missile Rack)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wormhole generator.gif]]||Mounted wormhole generator&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Localized Wormhole Generator)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-PS &amp;quot;Immolator&amp;quot; laser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-PS &amp;quot;Immolator&amp;quot; Laser)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SOB-3 clusterbang launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (SOB-3 Clusterbang Launcher)&lt;br /&gt;
|20000|| || || ||10000||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted gravitational catapult&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Gravitational Catapult Module)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Repair droid.png]]||Exosuit repair droid&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuits&lt;br /&gt;
|10000||5000|| ||2000||1000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-LC &amp;quot;Solaris&amp;quot; laser cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-LC &amp;quot;Solaris&amp;quot; Laser Cannon)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mounted RCD.png]]||Mounted RCD&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuit Equipment&lt;br /&gt;
|30000|| ||25000||20000||20000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha plasma cutter.png]]||217-D Heavy Plasma Cutter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Plasma Research&lt;br /&gt;
|8000||1000||2000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Tesla energy relay&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||2000|| ||3000||2000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted teleporter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Teleporter Module)&lt;br /&gt;
|10000|| || || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mousetrap mortar.png]]||Mousetrap mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana mortar.png]]||Banana mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HoNkER BlAsT 5000.png]]||HoNkER BlAsT 5000&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg VTEC&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|35000||12000|| || || ||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ion Thrusters&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000||5000|| || ||6000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Rapid Disabler Cooling Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|20000||6000|| || ||2000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Diamond Drill&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|10000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ore Satchel of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000|| || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ash plating.png]]||Mining Cyborg Lavaproof Tracks&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000|| ||4000|| || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Self-Repair&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|15000||15000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Illegal equipment module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|15000||15000|| || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Clown Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000||15000|| || || || || || ||1000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Hypospray Expanded Synthesiser&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || ||8000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Piercing Hypospray&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || || ||3000||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Defibrillator&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|8000||5000|| ||4000||3000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Surgical Processor&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|5000||4000|| ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Trash Bag of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
| || || || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Advanced Mop&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|2000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Expand&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|200000|| || || || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Borgrped.png]]||Engineering Cyborg RPED&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|700||60|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||70|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||80|| ||150||150|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|800||160|| || ||120|| ||160||300|| ||100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Misc&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
|1700||1350|| || ||500|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boris.gif]]||B.O.R.I.S. AI-Cyborg Remote Control Module&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1200||1500|| || ||200|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||AI Control Beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1000||500|| ||200|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Circuit.png|64px]] Circuit Imprinter===&lt;br /&gt;
&lt;br /&gt;
* The Circuit Imprinter requires glass and occasionally gold or diamond.  Here you will find circuits for most of the station&#039;s machinery and robotics&#039; exosuits. With gold and diamonds, you can also make AI law modules.&lt;br /&gt;
* Information on how to construct machines is available at the [[Guide to advanced construction]].&lt;br /&gt;
* Circuits cost 1000 glass each, becoming cheaper with upgrades.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Circuit Imprinter Manufacturing List&lt;br /&gt;
!Board!!Type&lt;br /&gt;
!Required Tech&lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Sup&lt;br /&gt;
![[File:Golddone.png]]!![[File:Diamonddone.png]]!![[File:Bluespace Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Security Camera Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Research Monitor||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Xenobiology Console||Computer Boards&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Core||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes || || || ||&lt;br /&gt;
|{{row-bg-circuit|| |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Upload||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Upload||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Medical Records||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Operating Computer||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PanD.E.M.I.C. 2200||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Machine||Computer Boards&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Communications||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|ID Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Crew Monitoring Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleporter Console||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Security Records Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere Alert||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Robotics Control Console||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Scanner||Medical Machinery&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Limb Grower||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Organ Harvester||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Battle Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Orion Trail Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Slot Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Solar Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Prisoner Management Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mech Bay Power Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Console||Computer Boards&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Request Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bounty Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Outpost Status Display||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Server Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Messaging Monitor Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Integrity Restorer||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Library Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APC Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Public Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Cloud Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Programmer||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Program Hub||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Safeguard||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OneHuman||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |6000}}&lt;br /&gt;
|-&lt;br /&gt;
|ProtectStation||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Quarantine||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OxygenIsToxicToHumans||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|10000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Reset||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Remove Law||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Purge||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform (Core)||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |10000}}&lt;br /&gt;
|-&lt;br /&gt;
|Asimov||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|P.A.L.A.D.I.N.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|T.Y.R.A.N.T.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Corporate||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Default||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|NTNet Relay Board||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Receiver||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bus Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hub Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Relay Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Processor Unit||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Server Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Broadcaster||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Automated Announcement System||Subspace Telecomms&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Central Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Central Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|SMES Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|Circulator||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|TEG||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Console Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Compressor Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Emitter Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Freezer/Heater Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Space Heater Board||Engineering Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Station Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Hub Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Console Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Quantum Pad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|VR Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cryotube Board||Medical Machinery&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Chem Dispenser Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chem Master Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Heater Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smoke Machine||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|All-In-One Grinder||Medical Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Biogenerator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics Tray Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Destructive Analyzer Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|E.X.P.E.R.I-MENTOR Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Circuit Imprinter Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Protolathe||Research Machinery&lt;br /&gt;
|&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Control Console Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Fabricator Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Recharger Board||Research Machinery&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mechbay Recharger Board||Research Machinery&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Microwave Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Gibber Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smartfridge Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Monkey Recycler Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Dish Drive||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Deep Fryer Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Seed Extractor Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Food/Slime Processor Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Soda Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Booze Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Recycler Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine Console||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Silo||Misc. Machinery&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Pay Stand||Misc. Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Scanner Gate||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Holopad board||Misc. Machinery&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Autolathe Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Recharger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cell Charger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit||}}&lt;br /&gt;
|-&lt;br /&gt;
|Vendor Board||Misc. Machinery&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Donksoft Toy Vendor Board||Misc. Machinery&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Redemption Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mining Rewards Vendor Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| ||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Tesla Coil Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Grounding Rod Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Radiation Collector||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Plant DNA Manipulator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|SUPERPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|MRSPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Protolathe ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department. &lt;br /&gt;
&lt;br /&gt;
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Techfab ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Techfabs are circuit imprinters and departmental protolathes combined. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Protolathe Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!style=&#039;width:20%&#039; |Item&lt;br /&gt;
!style=&#039;width:15%&#039; |Required Tech &lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Supp&lt;br /&gt;
![[File:Metal.png]]&lt;br /&gt;
![[File:Glass.png]]&lt;br /&gt;
![[File:Plasmadone.png]]&lt;br /&gt;
![[File:Sheet_plastic1.png]]&lt;br /&gt;
![[File:Silverdone.png]]&lt;br /&gt;
![[File:Golddone.png]]&lt;br /&gt;
![[File:Uraniumdone.png]]&lt;br /&gt;
![[File:Diamonddone.png]]&lt;br /&gt;
![[File:Titaniumdone.png]]&lt;br /&gt;
![[File:Bluespace_Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RPED.gif]]||Rapid Part Exchange Device&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|10000|5000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icard.png]]||Intellicard AI Transportation System&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |1000| | | |200| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pai.png]]||Personal Artificial Intelligence Card&lt;br /&gt;
|Basic Robotics Research&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Plant Data Disk&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:BS_RPED.gif]]||Bluespace Rapid Part Exchange Device&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|15000|5000| | |2500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro Manipulator&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano Manipulator&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico Manipulator&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||Femto Manipulator&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | |60|30 |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|150| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Super Capacitor&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||Quadratic Capacitor&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| |100| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Scanning_Module.png ]]||Phasic Scanning Module&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | |60| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||Triphasic Scanning Module&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | | |60| |}}30&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||Ultra-High-Power Micro-Laser&lt;br /&gt;
|Advanced Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | | | |60| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||Quad-Ultra Micro-Laser&lt;br /&gt;
|Quantum Electromagnetic Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | |100|60| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||Bluespace Matter Bin&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|250| | | | | | |100| |}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_ansible.png]]||Subspace Ansible&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyperwave_filter.png]]||Hyperwave Filter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Amplifier.gif]]||Subspace Amplifier&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100|100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Treatment_Disk.gif]]||Subspace Treatment Disk&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |200| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Analyzer.png]]||Subspace Analyzer&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ansible_crystal.png]]||Ansible Crystal&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |800| | |100|100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Transmitter.png]]||Subspace Transmitter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |100| | |100| |100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Basic Power Cell&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-Capacity Power Cell&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|60| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|70| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|80| | |150|150| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.png]]||Bluespace Power Cell&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|800|160| | |300|300| |160|300|}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightreplacer0.png]]||Light Replacer&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1500|3000| | |150| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inducer.png]]||Inducer&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MMI.gif]]||Man-Machine Interface&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1700|1350| | | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Beaker.gif]]||Bluespace Beaker&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000| |3000| | | | |1000| |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostasis_Beaker.gif]]||Cryostasis Beaker&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Syringe&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |10|20| | | | || |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Bluespace Syringe&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | |1000| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Cryo Syringe&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | |1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Piercing Syringe&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | | | |1000 | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Blood Pack&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |1000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Intravenous Medicine Bag&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprayer-med-red.png]]||Medical Spray Bottle&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue_bodybag.png]]||Bluespace Body Bag&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| |200| | | | |500| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasmaman_refill.png]]||Plasmaman Jumpsuit Refill&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defib.png]]||Defibrillator&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|8000|4000| | |3000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defibmount.png]]||Defibrillator Mount&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumbing_Constructor.png]]||Plumbing Constructor&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|75000|37500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Secprojector.png]]||Security Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || ||Yes || || || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engiprojector.png]]||Engineering Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holofan.gif]]||ATMOS Holofan Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medprojector.gif]]||PENLITE Holobarrier Projector&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Welding Shield Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breathing_tube.png]]||Breathing Tube Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|250| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Toolset Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Surgical Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Medical HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Security HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |750|750| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Luminescent Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||X-Ray Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Thermals Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||Anti-Drop Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |400|400| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||CNS Rebooter Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | |500|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant PLUS&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |500|750| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Reviver Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|800|800| | | |500|1000|2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jetpack_implant.png]]||Thrusters Set Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|4000|2000| | |1000| | |1000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implanter.png]]||Implanter&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implant_case.png]]||Implant Case&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Freedom_implant.png]]||Sad Trombone Implant Case&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes|| &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Test_firing_pin.png]]||Test-range Firing Pin&lt;br /&gt;
|Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|300| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Loyalty_pin.gif]]||Mindshield Firing Pin&lt;br /&gt;
|Advanced Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | |600| |200|600| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tesla_gun.gif]]||Tesla Revolver&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|10000| | |10000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advegun.png]]||Advanced Energy Gun&lt;br /&gt;
|Radioactive Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|2000| | | | |4000| |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleshield.png]]||Telescopic Riot Shield&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000|5000| | |300| | | |200|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decloner.png]]||Decloner&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | | |5000|10000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rapidsyringegun.png]]||Rapid Syringe Gun&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_ebow.png]]||Energy Crossbow&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|1500| | |1500| |1500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tempgun.png]]||Temperature Gun&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|500| | |3000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floral_Somatoray.png]]||Floral Somatoray&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|2000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_Grenade_Casing.png]]||Large Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyro_grenade.png]]||Pyro Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| |500| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryo_grenade.png]]||Cryo Grenade&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_grenade.png]]||Advanced Release Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xraygun.png]]||X-ray Laser Gun&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000| | | | |5000|4000| |2000|}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ionrifle.png]]||Ion Carbine&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|8000| | | |6000| |2000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal_gun.gif]]||Bluespace Wormhole Projector&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|5000| | | |2000| | |2000| |}}3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Magazine (4.6×30mm)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000| | | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000|1000| | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stun_Shell.png]]||Stun Shell&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_shell.png]]||Unloaded Technological Shell&lt;br /&gt;
|Technological Shells&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|1000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppressor.png]]||Universal Suppressor&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity_gun.gif]]||One-Point Bluespace-Gravitational Manipulator&lt;br /&gt;
|One-point Bluespace-gravitational Manipulator&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|12000|12000| | |8000| |8000|3000| |3000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mining_Drill.png]]||Mining Drill&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond_Mining_Drill.png]]||Diamond Mining Drill&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma_Cutter.png]]||Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1500|500|400| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_plasma_cutter.gif]]||Advanced Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|1000|2000| | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sonic_Jackhammer.png]]||Sonic Jackhammer&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|2000| | |2000| | |6000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Damage Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || || Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Cooldown Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Range Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Mining AoE Mod&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | |2000|2000| |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Trigger Guard Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_resonator.png]]||Upgraded Resonator&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|4000|1500| | |1000| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tracking_Beacon.gif]]||Tracking Beacon&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Global_Positioning_System.gif]]||GPS Device&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holdpack.gif]]||Bag of Holding&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | | | | |3000|250|1500| |}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_satchel.gif]]||Mining Satchel of Holding&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | | | | |250|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Crystal.png]]||Artificial Bluespace Crystal&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | |1500| | | | |1500| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MedGlasses.png]]||Health Scanner HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_health_glasses.gif]]||Night Vision Health Scanner HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |350| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SecHud.png]]||Security HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_sec_glasses.gif]]||Night Vision Security HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |350|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diag_glasses.png]]||Diagnostic HUD&lt;br /&gt;
|Advanced Engineering &#039;&#039;or&#039;&#039; Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_diag_glasses.gif]]||Night Vision Diagnostic HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|600|600|300| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding_Gas_Mask.png]]||Welding Gas Mask&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding-goggles.png]]||Welding Goggles&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portaseeder.png]]||Portable Seed Extractor&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1000|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Air_horn.png]]||Air Horn&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MGlasses.png]]||Optical Meson Scanners&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_meson_glasses.gif]]||Night Vision Optical Meson Scanners&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tray_scanners.gif]]||Optical T-Ray Scanners&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engi_glasses.gif]]||Engineering Scanner Goggles&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500|100| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NightVision.png]]||Night Vision Goggles&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Science_goggles.png]]||Science Goggles&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashoe.png]]||Magnetic Boots&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|4500| | | |1500|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mop.png]]||Mop&lt;br /&gt;
|None&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|900| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_mop.png]]||Advanced Mop&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2500|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_trashbag.png]]||Trashbag of Holding&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |1500| | |1500|250| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floor_buffer.png]]||Floor Buffer Upgrade&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Signmaker.gif]]||Holographic Sign Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_welder.gif]]||Experimental Welding Tool&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|1000|500|1500| | | |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien_alloy.png]]||Alien Alloy&lt;br /&gt;
|Alien Technology&lt;br /&gt;
| ||Yes|| || || ||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |4000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bucket.png]]||Bucket&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crowbar.png]]||Crowbar&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multitool.png]]||Multitool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welder.png]]||Welding tool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|70|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Screwdriver_tool.png]]||Screwdriver&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|75| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wirecutters.png]]||Wirecutters&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|80| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wrench.png]]||Wrench&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||APC Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Airlock Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Firelock Circuitry&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Air Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Fire Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Pipe Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000|2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paint Sprayer.png]]||Airlock Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png]]||Reinforced Glass&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cultivator.png]]||Cultivator&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plant analyzer.png]]||Plant Analyzer&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|30|20|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shovel.png]]||Shovel&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spade.png]]||Spade&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hatchet.png]]||Hatchet&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|15000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drapes.png]]||Drapes&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scalpel.png]]||Scalpel&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|4000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saw.png]]||Circular Saw&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Surgical Drill&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Retractor.png]]||Retractor&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|6000|3000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hemostat.png]]||Hemostat&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cautery.png]]||Cautery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|750| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaker.png]]||Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large Beaker.png]]||Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthanalyzer.png]]||Health Analyzer&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo Tagger.png]]||Destination Tagger&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Hand Labeler&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|150|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Delivery Paper.png]]||Package Wrapping&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Id_regular.png]]||Identification Card&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Advanced Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Super Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Cluster Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|3200|800| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Micro Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||ID Card Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||Intellicard Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Printer Mini.png]]||Miniprinter&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charger APC.png]]||Area Power Connector&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_Con.png]]||Power Cell Controller&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Mini.png]]||Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Advanced Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Super Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Nano Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Micro Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 3.png]]||AI Surveillance Software Update&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|5000|5000|10000| |15000|15000| |20000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Remote.gif]]||Nanite Remote&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Scanner.gif]]||Nanite Scanner&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 0.png]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Nanite Program Disk&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Interbeaker.png]]||X-Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superinterbeaker.png]]||Metamaterial Beaker&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| |1000| | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Cloning Data Disk&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Compactdefib.png]]||Compact Defibrillator&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|16000|8000| | |6000|3000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthadv.png]]||Advanced Health Analyzer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medspray.png]]||Medical Gel&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic liver.png]]||Cybernetic Liver&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic heart.gif]]||Cybernetic Heart&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic lungs.png]]||Cybernetic Lungs&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic liver.png]]||Upgraded Cybernetic Liver&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic lungs.png]]||Upgraded Cybernetic Lungs&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo disk.png]]||Supply Drop Pod Upgrade Disk&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forcefield projector.gif]]||Forcefield Projector&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|2500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roastingstick.png]]||Advanced Roasting Stick&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |250}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Locator.png]]||Bluespace Locator&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|1000|500| | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quantum keycard.png]]||Quantum Keycard&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | |500| | | | |1000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Memorizer.png]]||Anomaly Neutralizer&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | |2000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Refill donksoft.png]]||Donksoft Toy Vendor Refill&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|25000|15000|20000| |10000|10000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cleaner.png]]||Spray Bottle&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bear trap.png]]||Bear Trap&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|5000| | | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reactive_Teleport_Armor.png]]||Reactive Armour Shell&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|10000| |4500| | |8000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seclite.png]]||Seclite&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|2500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forensic scanner.gif]]||Forensic Scanner&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | |2000|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pepperspray.png]]||Pepper Spray&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ebola.gif]]||Energy Bola&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | |500| |500| | | |500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cuff.png]]||Zipties&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | |250| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Evidence.png]]||Evidence Bag&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png]]||Plasma + Iron Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium.png]]||Plasma + Titanium Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |2000| | | | | |2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma glass.png]]||Plasma + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reinforced plasma glass sheet1.png]]||Plasma + Metal + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium glass.png]]||Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium glass.png]]||Plasma + Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Hand Drill&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | |1500| | | |2500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jawsoflife.png]]||Jaws of Life&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|4500| | | |2500| | | |3500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv welder.gif]]||Experimental Welder&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|1000|500|1500| |2500| |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wrench.gif]]||Alien Wrench&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wirecutters.png]]||Alien Wirecutters&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor screwdriver.gif]]||Alien Screwdriver&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor crowbar.gif]]||Alien Crowbar&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor welder.png]]||Alien Welding Tool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor multitool.png]]||Alien Multitool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor scalpel.png]]||Alien Scalpel&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor hemostat.png]]||Alien Hemostat&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor retractor.png]]||Alien Retractor&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor saw.png]]||Alien Circular Saw&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor drill.png]]||Alien Drill&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor cautery.png]]||Alien Cautery&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ammo 38.png]]||Speed Loader (.38)&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|20000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beanbag slug.png]]||Rubber Shot&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blank shell.png]]||Shotgun Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Buckshot shell.png]]||Buckshot Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000|  || | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech shell.png]]||Shotgun Dart&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire shell.png]]||Incendiary Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostatis shotgun dart.gif]]||Cryostatis Shotgun Dart&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy sniper.png]]||Beam Marksman Rifle&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|10000|5000| | |4500|5000|8000|5000| |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12647</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12647"/>
		<updated>2022-09-04T19:47:12Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Noblium Gas shells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP&lt;br /&gt;
|assign = Neok}}&lt;br /&gt;
&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant titel, your name, and and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canister.png|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
=== BZ Formation ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ. &lt;br /&gt;
&lt;br /&gt;
=== Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
=== Noblium Gas===&lt;br /&gt;
&lt;br /&gt;
Hyper-Noblium is a gas created by mixing nitrogen and tritium at below 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used this way). The simplest way of creating Hyper-Noblium is by making all the necessary gasses react in a pipe loop. Place down a gas filter in a location with enough space and add a connector to the output, set this filter to remove Hyper-Noblium. Now add a loop of pipes to connect the output of the filter to the input, it is helpful to use a different colour to make sure this pipe doesn&#039;t connect to any other pipes in ordnance. Now hook up a thermomachine to the loop, making sure it has tier 3 parts (so it can reach below 15 kelvin), Set this to the lowest temperature and turn it on. Last, add a volume pump hooked up to a connector to input gasses into your newly created loop (You can use two or three if you don&#039;t want to contaminate the canisters you use to input gas). Dump both tanks of nitrogen, and any and all BZ you have managed to produce into this loop, followed by a small amount ( around 150-200 mol should be plenty for the highest level noblium shells) of tritium. Once all of this has cooled down, Hyper-Noblium will start pouring out of the filter, you can connect this immediately to a portable pump for the gas shells experiment.&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=File:Toxins_piping1_meta.png&amp;diff=12646</id>
		<title>File:Toxins piping1 meta.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=File:Toxins_piping1_meta.png&amp;diff=12646"/>
		<updated>2022-09-04T14:35:11Z</updated>

		<summary type="html">&lt;p&gt;Neok: Neok uploaded a new version of File:Toxins piping1 meta.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
piping for toxins on meta, for use in guide to toxins&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12645</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12645"/>
		<updated>2022-09-04T14:34:40Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Creating gasses, ordnance edition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP&lt;br /&gt;
|assign = Neok}}&lt;br /&gt;
&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant titel, your name, and and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canister.png|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
=== BZ Formation ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ. &lt;br /&gt;
&lt;br /&gt;
=== Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: Opening the blast doors to space may be needed to properly connect all scrubbers, but means you&#039;ll take damage because of the cold, drink coffee to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add four additional scrubbers to the red loop. You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set all scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
=== Noblium Gas shells ===&lt;br /&gt;
&lt;br /&gt;
Noblium is a gas created by mixing nitrogen and tritium at under 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used in this way). Cool down one tank of nitrogen to the same temperature as your tritium (30 kelving if you followed the tritium guide), for ease of mixing. Now clear an area and construct a new loop, Connect this loop to a cooler, add one volume pump with a connector for adding BZ, add one filter that connects to a canister, and pumps the rest back into the loop, lastly add a gas mixer with two connector ports leading into the loop. You will want to configure the filter to remove hyper-noblium, and add a T2 canister to the connector. Next add your BZ canister, and very carefully add around 20-30 mol of BZ into the loop (I recommend setting the pump to 5 l/s or lower). Add your nitrogen to node one on the mixer, and your tritium to node two. Set the mix on the mixer to 66.7% nitrogen, and 33.3% tritium. You only to pump in this mixture untill you have usedaround 50-100 mol of tritium, as that will create enough noblium for the gas shell experiment and leave you with enough to complete nitrium gas shells. Once you are satisfied with the amount of hyper-noblium, cool down your canister, and then transfer all the gas into a small pump and finally into an empty tank to be used in the compressor. Pipe in some random gas to explode the tank, and publish your paper!&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12644</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12644"/>
		<updated>2022-09-04T11:12:53Z</updated>

		<summary type="html">&lt;p&gt;Neok: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP&lt;br /&gt;
|assign = Neok}}&lt;br /&gt;
&lt;br /&gt;
Research and development is the most important (and arguably most boring) part of the science department. [[scientist|Those tasked with]] R&amp;amp;D are responsible for unlocking different technologies to help the station run better by unlocking different tools, machinery, and weapons. They are also often tasked with completing experiments to reduce the cost of said technologies, and their proximity to the front desk makes them the first person the crew asks for upgrades, power cells, and other science gadgets.&lt;br /&gt;
&lt;br /&gt;
=The art of pressing buttons and scanning walls=&lt;br /&gt;
&lt;br /&gt;
===The R&amp;amp;D console===&lt;br /&gt;
&lt;br /&gt;
Located behind the front desk of the science department, the main research console comes pre-loaded with the NT science hub. This program (which you can download onto your PDA for convenient access), allows you to do the main part of R&amp;amp;D; spending ([[Guide_to_toxins|mostly]]) automatically generated points to unlock new nodes in the techweb, which allow for the construction of specific items, as well as unlocking further nodes. Conveniently placed next to the console are science lathe and circuit imprinter, which can print an ever [[Guide_to_Research_and_Development#Protolathe|increasing variety of stuff]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tech Web ==&lt;br /&gt;
&lt;br /&gt;
Research points are generated at a static rate by the R&amp;amp;D Network and can be spent on Technology Nodes at the console.You can see press details on a node to see which nodes it requires and unlocks, what discounts it might have, and what items it unlocks. To research a node, simply press the researhc button. This will send out a notification that the tech has been researched. It&#039;s common practise to check/ask if someone is working on discounts, before researching a node that has them.&lt;br /&gt;
&lt;br /&gt;
At the start of a round, if you don&#039;t have any other research directives you should strongly consider aiming for: &lt;br /&gt;
*Industrial Engineering&lt;br /&gt;
*Applied Bluespace Research &lt;br /&gt;
*Mining Technology and Advanced Mining Technology &lt;br /&gt;
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Industrial Engineering&#039;&#039;&#039; is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It&#039;s also a pre-requisite for ALL of the other research items suggested here, so it&#039;s probably a good idea to consider doing it first of all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mining Technology&#039;&#039;&#039; and, later, &#039;&#039;&#039;Advanced Mining Technology&#039;&#039;&#039; will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Applied Bluespace Research&#039;&#039;&#039; allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.&lt;br /&gt;
&lt;br /&gt;
The Tier 3 stock part technologies are listed above. &lt;br /&gt;
*Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above. &lt;br /&gt;
*High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500). &lt;br /&gt;
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts. &lt;br /&gt;
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500). &lt;br /&gt;
&lt;br /&gt;
Certain round circumstances may call for different research early on, talk to your fellow scientists and &#039;&#039;&#039;listen to your Research Director!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The progression is not linear and many research options require multiple pre-requisite technologies.&lt;br /&gt;
&lt;br /&gt;
== Experiments and discounts ==&lt;br /&gt;
One thing that you might immediately notice when you open the techweb is that a lot of nodes have &#039;&#039;&#039;discounts&#039;&#039;&#039; and some nodes are locked, these are unlocked by doing experiments with an Experi-Scanner. Your scanner will show you a list of available experiments and what each one entails, most of which can be divided into a few rough categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dissection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Human and Human dissection are usually done by either medical or robotics, they require you to do the Dissection surgery on a dead monkey and humanoid while the surgery table is linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are the most straight-forward, construct a wall, toilet, or table from a material, and scan it a number of times. Each object can only be scanned once, but can simply be re-constructed to be scanned again. Some of these experiments will require you to handle hazardous materials; Plasma walls will become a raging inferno if you try to weld them apart, and uranium toilets might give your butt a nasty burn and radiation sickness if you sit on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lathe Upgrades&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experments will require you to go around to each department and upgrade each lathe, and then scan them. This has the added effect of upgrading each of the department&#039;s lathes, making them more efficient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc machinery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most experiments will have you scan random machinery, this can be done by going to whatever department the machines are located in, but it is often much easier and faster to simply construct the machines yourself. Remember that you can reconstruct the same machine multiple times to finish this, instead of having to make 4 BEPIS chambers or whatnot. You can also create an undefined circuit imprinter alongside your science one to gain acces to circuit boards from other departments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are usually done by a dedicated Toxins scientist, see [[Guide_to_toxins|Guide to toxins]].&lt;br /&gt;
&lt;br /&gt;
== Deconstruction ==&lt;br /&gt;
[[File:Decon.png|64px]] Deconstruction is done through the &#039;&#039;&#039;Destructive Analyzer&#039;&#039;&#039;: &lt;br /&gt;
:# Sync the Destructive Analyzer to the research computer if it&#039;s not synced.&lt;br /&gt;
:# Insert an item into it.&lt;br /&gt;
:# Use the computer.&lt;br /&gt;
&lt;br /&gt;
This can help you get syndicate technology from syndicate items and alien technology from alien tools.&lt;br /&gt;
&lt;br /&gt;
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.&lt;br /&gt;
&lt;br /&gt;
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.&lt;br /&gt;
&lt;br /&gt;
=== Upgrading Machines ===&lt;br /&gt;
&lt;br /&gt;
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine&#039;s components will have different effects for each machine.&lt;br /&gt;
&lt;br /&gt;
Without minerals, you can achieve up to tier 2-3; to go further you&#039;ll require ores for production.&lt;br /&gt;
&lt;br /&gt;
Tier 2 parts are all unlocked with &amp;quot;Industrial Engineering,&amp;quot; which also unlocks the RPED. Others are unlocked as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background:#DDDDDD;&amp;quot; width=&amp;quot;80%&amp;quot; &lt;br /&gt;
|+Stock Parts&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 1&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 2&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 3&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 4&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot;             | Usual Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro-Manipulator&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano-Manipulator&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico-Manipulator&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves capacity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|[[File:Super_Scanning_Module.png]]||[[File:Silverdone.png]]Phasic Scanning Module&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves scanning precision.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|[[File:Adv_capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|[[File:Super_capacitor.png]]||[[File:Golddone.png]]Super Capacitor&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves power efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: Unlocked with High Efficiency Parts&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;: Unlocked with Advanced Electromagnetic Theory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;: Unlocked with Applied Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;: Unlocked with Advanced Power Manipulation&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;: Unlocked with Miniaturized Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;: Unlocked with Quantum Electromagnetic Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;: Unlocked with Bluespace Power Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts. &lt;br /&gt;
&lt;br /&gt;
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there&#039;s really no reason to ever do this unless your station for some incomprehensible reason just can&#039;t afford an RPED.&lt;br /&gt;
&lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Crowbar on the machine.&lt;br /&gt;
# Take the board and re-insert it into machine.&lt;br /&gt;
# Insert parts you want to use.&lt;br /&gt;
# Screwdriver the machine closed.&lt;br /&gt;
&lt;br /&gt;
[[File:RPED.gif]] As a much more efficient alternative, you can use &#039;&#039;&#039;RPED (Rapid Part Exchange Device)&#039;&#039;&#039;, which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that&#039;s loaded in the RPED.&lt;br /&gt;
&lt;br /&gt;
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Click on it with RPED.&lt;br /&gt;
# Screwdriver again to close the machine.&lt;br /&gt;
&lt;br /&gt;
[[File:BS RPED.gif]] The best alternative is to use the even more advanced &#039;&#039;&#039;Bluespace Rapid Part Exchange Device (BRPED)&#039;&#039;&#039;, which functions just like an RPED except that you don&#039;t need access to the machine, screwdrivers, or even adjacency! That&#039;s right: BRPED works &#039;&#039;&#039;even through camera views&#039;&#039;&#039;. Consider building a camera console in R&amp;amp;D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:&lt;br /&gt;
&lt;br /&gt;
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Click on the machine to upgrade with the Bluespace RPED. That&#039;s it! No screwdrivering or asking the AI or people to open doors into their departments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Exofab.png|64px]] Exosuit Fabricator ===&lt;br /&gt;
* [[Robotics]] starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:&lt;br /&gt;
** Sync the R&amp;amp;D Research Console.&lt;br /&gt;
** Sync the Robotics Research Console.&lt;br /&gt;
** Sync the Exosuit Fabricator.&lt;br /&gt;
* Can be used directly, without the Research Console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items available from the start:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Round-Start Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg endoskeleton.png]]||Cyborg endoskeleton&lt;br /&gt;
|Cyborg&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg torso.png]]||Cyborg torso&lt;br /&gt;
|Cyborg&lt;br /&gt;
|40000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg head.png]]||Cyborg head&lt;br /&gt;
|Cyborg&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left arm.png]]||Cyborg left arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right arm.png]]||Cyborg right arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left leg.png]]||Cyborg left leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right leg.png]]||Cyborg right leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley chassis.png]]||Ripley/Firefighter chassis&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley torso.png]]||Ripley torso&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000||7500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left arm.png]]||Ripley left arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right arm.png]]||Ripley right arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left leg.png]]||Ripley left leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right leg.png]]||Ripley right leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydraulic clamp.png]]||Hydraulic clamp&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit drill.png]]||Exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit extinguisher.png]]||Exosuit extinguisher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cable layer.png]]||Cable layer&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha analyzer.png]]||Exosuit mining scanner&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|5000||2500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg reclassification board&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg emergency reboot module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|20000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||Exosuit tracking beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|500|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Power cell&lt;br /&gt;
|Misc||700||50|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Man-Machine Interface.png]]||Man-machine interface&lt;br /&gt;
|Misc||1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Synthetic flash.gif]]||Synthetic flash&lt;br /&gt;
|Misc||750||750|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reseachable items:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Researchable Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!!Node!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png|Titanium]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Odysseus chassis&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus torso.png]]||Odysseus torso&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|12000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus head.png]]||Odysseus head&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left arm.png]]||Odysseus left arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right arm.png]]||Odysseus right arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left leg.png]]||Odysseus left leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right leg.png]]||Odysseus right leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax chassis.png]]||Gygax chassis&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax torso.png]]||Gygax torso&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000||10000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax head.png]]||Gygax head&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|10000||5000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left arm.png]]||Gygax left arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right arm.png]]||Gygax right arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left leg.png]]||Gygax left leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right leg.png]]||Gygax right leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax armor plates.png]]||Gygax armor plates&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||10000||10000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Durand chassis&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand torso.png]]||Durand torso&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000||10000|| ||10000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand head.png]]||Durand head&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000||15000|| ||2000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left arm.png]]||Durand left arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right arm.png]]||Durand right arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left leg.png]]||Durand left leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right leg.png]]||Durand right leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand armor plates.png]]||Durand armor plates&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|30000|| || || || ||25000|| ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||H.O.N.K. chassis&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. torso.png]]||H.O.N.K. torso&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000||10000|| || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. head.png]]||H.O.N.K. head&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|10000||5000|| || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left arm.png]]||H.O.N.K. left arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right arm.png]]||H.O.N.K. right arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left leg.png]]||H.O.N.K. left leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right leg.png]]||H.O.N.K. right leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Phazon chassis&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon torso.png]]||Phazon torso&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|35000||10000||20000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon head.png]]||Phazon head&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|15000||5000||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left arm.png]]||Phazon left arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right arm.png]]||Phazon right arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left leg.png]]||Phazon left leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right leg.png]]||Phazon right leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon armor.png]]||Phazon armor&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|25000|| ||20000|| || || || ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PBT &amp;quot;Pacifier&amp;quot; mounted taser.png]]||Pacifier mounted taser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|PBT &amp;quot;Pacifier&amp;quot; Mounted Taser&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra AC 2.png]]||Ultra AC 2 LMG&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|&amp;quot;Ultra AC 2&amp;quot; LMG&lt;br /&gt;
||10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sleeper.gif]]||Mounted Sleeper&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||5000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sgun.png]]||Exosuit Syringe Gun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||3000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha_medigun.png]]||Exosuit Medical Beamgun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment&lt;br /&gt;
||15000||8000||3000|| ||8000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SGL-6 grenade launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SGL-6 Grenade Launcher)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha diamond drill.png]]||Diamond-tipped exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Diamond Drill&lt;br /&gt;
|10000|| || || || || ||6500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exosuit plasma converter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Basic Plasma Research&lt;br /&gt;
|10000||1000||5000||1000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exonuclear reactor&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||1000|| ||500|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LBX AC 10 &amp;quot;Scattershot&amp;quot;.png]]||LBX AC 10 &amp;quot;Scattershot&amp;quot;&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (LBX AC 10 &amp;quot;Scattershot&amp;quot;)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FNX-99 &amp;quot;Hades&amp;quot; carbine.png]]||FNX-99 &amp;quot;Hades&amp;quot; carbine&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (FNX-99 &amp;quot;Hades&amp;quot; Carbine)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKIV Ion Heavy Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKIV Ion Heavy Cannon)&lt;br /&gt;
|20000|| || ||6000|| ||2000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKI Tesla Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKI Tesla Cannon)&lt;br /&gt;
|20000|| || ||8000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reactive armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || ||5000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reflective armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || || ||5000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRM-8 missile rack.png]]||SRM-8 missile rack&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SRM-8 Missile Rack)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wormhole generator.gif]]||Mounted wormhole generator&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Localized Wormhole Generator)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-PS &amp;quot;Immolator&amp;quot; laser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-PS &amp;quot;Immolator&amp;quot; Laser)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SOB-3 clusterbang launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (SOB-3 Clusterbang Launcher)&lt;br /&gt;
|20000|| || || ||10000||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted gravitational catapult&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Gravitational Catapult Module)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Repair droid.png]]||Exosuit repair droid&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuits&lt;br /&gt;
|10000||5000|| ||2000||1000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-LC &amp;quot;Solaris&amp;quot; laser cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-LC &amp;quot;Solaris&amp;quot; Laser Cannon)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mounted RCD.png]]||Mounted RCD&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuit Equipment&lt;br /&gt;
|30000|| ||25000||20000||20000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha plasma cutter.png]]||217-D Heavy Plasma Cutter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Plasma Research&lt;br /&gt;
|8000||1000||2000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Tesla energy relay&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||2000|| ||3000||2000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted teleporter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Teleporter Module)&lt;br /&gt;
|10000|| || || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mousetrap mortar.png]]||Mousetrap mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana mortar.png]]||Banana mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HoNkER BlAsT 5000.png]]||HoNkER BlAsT 5000&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg VTEC&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|35000||12000|| || || ||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ion Thrusters&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000||5000|| || ||6000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Rapid Disabler Cooling Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|20000||6000|| || ||2000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Diamond Drill&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|10000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ore Satchel of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000|| || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ash plating.png]]||Mining Cyborg Lavaproof Tracks&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000|| ||4000|| || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Self-Repair&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|15000||15000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Illegal equipment module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|15000||15000|| || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Clown Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000||15000|| || || || || || ||1000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Hypospray Expanded Synthesiser&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || ||8000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Piercing Hypospray&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || || ||3000||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Defibrillator&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|8000||5000|| ||4000||3000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Surgical Processor&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|5000||4000|| ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Trash Bag of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
| || || || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Advanced Mop&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|2000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Expand&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|200000|| || || || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Borgrped.png]]||Engineering Cyborg RPED&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|700||60|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||70|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||80|| ||150||150|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|800||160|| || ||120|| ||160||300|| ||100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Misc&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
|1700||1350|| || ||500|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boris.gif]]||B.O.R.I.S. AI-Cyborg Remote Control Module&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1200||1500|| || ||200|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||AI Control Beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1000||500|| ||200|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Circuit.png|64px]] Circuit Imprinter===&lt;br /&gt;
&lt;br /&gt;
* The Circuit Imprinter requires glass and occasionally gold or diamond.  Here you will find circuits for most of the station&#039;s machinery and robotics&#039; exosuits. With gold and diamonds, you can also make AI law modules.&lt;br /&gt;
* Information on how to construct machines is available at the [[Guide to advanced construction]].&lt;br /&gt;
* Circuits cost 1000 glass each, becoming cheaper with upgrades.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Circuit Imprinter Manufacturing List&lt;br /&gt;
!Board!!Type&lt;br /&gt;
!Required Tech&lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Sup&lt;br /&gt;
![[File:Golddone.png]]!![[File:Diamonddone.png]]!![[File:Bluespace Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Security Camera Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Research Monitor||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Xenobiology Console||Computer Boards&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Core||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes || || || ||&lt;br /&gt;
|{{row-bg-circuit|| |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Upload||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Upload||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Medical Records||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Operating Computer||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PanD.E.M.I.C. 2200||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Machine||Computer Boards&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Communications||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|ID Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Crew Monitoring Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleporter Console||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Security Records Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere Alert||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Robotics Control Console||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Scanner||Medical Machinery&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Limb Grower||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Organ Harvester||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Battle Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Orion Trail Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Slot Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Solar Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Prisoner Management Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mech Bay Power Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Console||Computer Boards&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Request Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bounty Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Outpost Status Display||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Server Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Messaging Monitor Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Integrity Restorer||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Library Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APC Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Public Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Cloud Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Programmer||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Program Hub||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Safeguard||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OneHuman||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |6000}}&lt;br /&gt;
|-&lt;br /&gt;
|ProtectStation||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Quarantine||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OxygenIsToxicToHumans||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|10000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Reset||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Remove Law||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Purge||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform (Core)||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |10000}}&lt;br /&gt;
|-&lt;br /&gt;
|Asimov||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|P.A.L.A.D.I.N.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|T.Y.R.A.N.T.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Corporate||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Default||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|NTNet Relay Board||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Receiver||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bus Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hub Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Relay Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Processor Unit||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Server Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Broadcaster||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Automated Announcement System||Subspace Telecomms&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Central Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Central Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|SMES Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|Circulator||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|TEG||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Console Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Compressor Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Emitter Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Freezer/Heater Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Space Heater Board||Engineering Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Station Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Hub Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Console Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Quantum Pad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|VR Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cryotube Board||Medical Machinery&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Chem Dispenser Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chem Master Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Heater Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smoke Machine||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|All-In-One Grinder||Medical Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Biogenerator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics Tray Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Destructive Analyzer Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|E.X.P.E.R.I-MENTOR Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Circuit Imprinter Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Protolathe||Research Machinery&lt;br /&gt;
|&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Control Console Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Fabricator Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Recharger Board||Research Machinery&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mechbay Recharger Board||Research Machinery&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Microwave Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Gibber Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smartfridge Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Monkey Recycler Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Dish Drive||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Deep Fryer Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Seed Extractor Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Food/Slime Processor Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Soda Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Booze Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Recycler Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine Console||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Silo||Misc. Machinery&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Pay Stand||Misc. Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Scanner Gate||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Holopad board||Misc. Machinery&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Autolathe Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Recharger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cell Charger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit||}}&lt;br /&gt;
|-&lt;br /&gt;
|Vendor Board||Misc. Machinery&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Donksoft Toy Vendor Board||Misc. Machinery&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Redemption Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mining Rewards Vendor Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| ||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Tesla Coil Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Grounding Rod Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Radiation Collector||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Plant DNA Manipulator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|SUPERPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|MRSPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Protolathe ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department. &lt;br /&gt;
&lt;br /&gt;
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Techfab ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Techfabs are circuit imprinters and departmental protolathes combined. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Protolathe Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!style=&#039;width:20%&#039; |Item&lt;br /&gt;
!style=&#039;width:15%&#039; |Required Tech &lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Supp&lt;br /&gt;
![[File:Metal.png]]&lt;br /&gt;
![[File:Glass.png]]&lt;br /&gt;
![[File:Plasmadone.png]]&lt;br /&gt;
![[File:Sheet_plastic1.png]]&lt;br /&gt;
![[File:Silverdone.png]]&lt;br /&gt;
![[File:Golddone.png]]&lt;br /&gt;
![[File:Uraniumdone.png]]&lt;br /&gt;
![[File:Diamonddone.png]]&lt;br /&gt;
![[File:Titaniumdone.png]]&lt;br /&gt;
![[File:Bluespace_Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RPED.gif]]||Rapid Part Exchange Device&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|10000|5000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icard.png]]||Intellicard AI Transportation System&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |1000| | | |200| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pai.png]]||Personal Artificial Intelligence Card&lt;br /&gt;
|Basic Robotics Research&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Plant Data Disk&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:BS_RPED.gif]]||Bluespace Rapid Part Exchange Device&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|15000|5000| | |2500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro Manipulator&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano Manipulator&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico Manipulator&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||Femto Manipulator&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | |60|30 |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|150| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Super Capacitor&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||Quadratic Capacitor&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| |100| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Scanning_Module.png ]]||Phasic Scanning Module&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | |60| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||Triphasic Scanning Module&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | | |60| |}}30&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||Ultra-High-Power Micro-Laser&lt;br /&gt;
|Advanced Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | | | |60| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||Quad-Ultra Micro-Laser&lt;br /&gt;
|Quantum Electromagnetic Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | |100|60| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||Bluespace Matter Bin&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|250| | | | | | |100| |}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_ansible.png]]||Subspace Ansible&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyperwave_filter.png]]||Hyperwave Filter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Amplifier.gif]]||Subspace Amplifier&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100|100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Treatment_Disk.gif]]||Subspace Treatment Disk&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |200| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Analyzer.png]]||Subspace Analyzer&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ansible_crystal.png]]||Ansible Crystal&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |800| | |100|100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Transmitter.png]]||Subspace Transmitter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |100| | |100| |100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Basic Power Cell&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-Capacity Power Cell&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|60| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|70| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|80| | |150|150| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.png]]||Bluespace Power Cell&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|800|160| | |300|300| |160|300|}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightreplacer0.png]]||Light Replacer&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1500|3000| | |150| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inducer.png]]||Inducer&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MMI.gif]]||Man-Machine Interface&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1700|1350| | | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Beaker.gif]]||Bluespace Beaker&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000| |3000| | | | |1000| |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostasis_Beaker.gif]]||Cryostasis Beaker&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Syringe&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |10|20| | | | || |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Bluespace Syringe&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | |1000| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Cryo Syringe&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | |1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Piercing Syringe&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | | | |1000 | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Blood Pack&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |1000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Intravenous Medicine Bag&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprayer-med-red.png]]||Medical Spray Bottle&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue_bodybag.png]]||Bluespace Body Bag&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| |200| | | | |500| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasmaman_refill.png]]||Plasmaman Jumpsuit Refill&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defib.png]]||Defibrillator&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|8000|4000| | |3000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defibmount.png]]||Defibrillator Mount&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumbing_Constructor.png]]||Plumbing Constructor&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|75000|37500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Secprojector.png]]||Security Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || ||Yes || || || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engiprojector.png]]||Engineering Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holofan.gif]]||ATMOS Holofan Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medprojector.gif]]||PENLITE Holobarrier Projector&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Welding Shield Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breathing_tube.png]]||Breathing Tube Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|250| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Toolset Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Surgical Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Medical HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Security HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |750|750| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Luminescent Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||X-Ray Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Thermals Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||Anti-Drop Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |400|400| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||CNS Rebooter Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | |500|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant PLUS&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |500|750| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Reviver Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|800|800| | | |500|1000|2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jetpack_implant.png]]||Thrusters Set Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|4000|2000| | |1000| | |1000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implanter.png]]||Implanter&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implant_case.png]]||Implant Case&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Freedom_implant.png]]||Sad Trombone Implant Case&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes|| &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Test_firing_pin.png]]||Test-range Firing Pin&lt;br /&gt;
|Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|300| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Loyalty_pin.gif]]||Mindshield Firing Pin&lt;br /&gt;
|Advanced Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | |600| |200|600| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tesla_gun.gif]]||Tesla Revolver&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|10000| | |10000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advegun.png]]||Advanced Energy Gun&lt;br /&gt;
|Radioactive Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|2000| | | | |4000| |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleshield.png]]||Telescopic Riot Shield&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000|5000| | |300| | | |200|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decloner.png]]||Decloner&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | | |5000|10000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rapidsyringegun.png]]||Rapid Syringe Gun&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_ebow.png]]||Energy Crossbow&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|1500| | |1500| |1500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tempgun.png]]||Temperature Gun&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|500| | |3000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floral_Somatoray.png]]||Floral Somatoray&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|2000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_Grenade_Casing.png]]||Large Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyro_grenade.png]]||Pyro Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| |500| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryo_grenade.png]]||Cryo Grenade&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_grenade.png]]||Advanced Release Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xraygun.png]]||X-ray Laser Gun&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000| | | | |5000|4000| |2000|}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ionrifle.png]]||Ion Carbine&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|8000| | | |6000| |2000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal_gun.gif]]||Bluespace Wormhole Projector&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|5000| | | |2000| | |2000| |}}3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Magazine (4.6×30mm)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000| | | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000|1000| | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stun_Shell.png]]||Stun Shell&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_shell.png]]||Unloaded Technological Shell&lt;br /&gt;
|Technological Shells&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|1000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppressor.png]]||Universal Suppressor&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity_gun.gif]]||One-Point Bluespace-Gravitational Manipulator&lt;br /&gt;
|One-point Bluespace-gravitational Manipulator&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|12000|12000| | |8000| |8000|3000| |3000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mining_Drill.png]]||Mining Drill&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond_Mining_Drill.png]]||Diamond Mining Drill&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma_Cutter.png]]||Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1500|500|400| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_plasma_cutter.gif]]||Advanced Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|1000|2000| | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sonic_Jackhammer.png]]||Sonic Jackhammer&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|2000| | |2000| | |6000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Damage Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || || Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Cooldown Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Range Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Mining AoE Mod&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | |2000|2000| |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Trigger Guard Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_resonator.png]]||Upgraded Resonator&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|4000|1500| | |1000| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tracking_Beacon.gif]]||Tracking Beacon&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Global_Positioning_System.gif]]||GPS Device&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holdpack.gif]]||Bag of Holding&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | | | | |3000|250|1500| |}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_satchel.gif]]||Mining Satchel of Holding&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | | | | |250|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Crystal.png]]||Artificial Bluespace Crystal&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | |1500| | | | |1500| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MedGlasses.png]]||Health Scanner HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_health_glasses.gif]]||Night Vision Health Scanner HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |350| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SecHud.png]]||Security HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_sec_glasses.gif]]||Night Vision Security HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |350|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diag_glasses.png]]||Diagnostic HUD&lt;br /&gt;
|Advanced Engineering &#039;&#039;or&#039;&#039; Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_diag_glasses.gif]]||Night Vision Diagnostic HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|600|600|300| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding_Gas_Mask.png]]||Welding Gas Mask&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding-goggles.png]]||Welding Goggles&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portaseeder.png]]||Portable Seed Extractor&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1000|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Air_horn.png]]||Air Horn&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MGlasses.png]]||Optical Meson Scanners&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_meson_glasses.gif]]||Night Vision Optical Meson Scanners&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tray_scanners.gif]]||Optical T-Ray Scanners&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engi_glasses.gif]]||Engineering Scanner Goggles&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500|100| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NightVision.png]]||Night Vision Goggles&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Science_goggles.png]]||Science Goggles&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashoe.png]]||Magnetic Boots&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|4500| | | |1500|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mop.png]]||Mop&lt;br /&gt;
|None&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|900| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_mop.png]]||Advanced Mop&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2500|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_trashbag.png]]||Trashbag of Holding&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |1500| | |1500|250| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floor_buffer.png]]||Floor Buffer Upgrade&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Signmaker.gif]]||Holographic Sign Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_welder.gif]]||Experimental Welding Tool&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|1000|500|1500| | | |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien_alloy.png]]||Alien Alloy&lt;br /&gt;
|Alien Technology&lt;br /&gt;
| ||Yes|| || || ||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |4000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bucket.png]]||Bucket&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crowbar.png]]||Crowbar&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multitool.png]]||Multitool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welder.png]]||Welding tool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|70|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Screwdriver_tool.png]]||Screwdriver&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|75| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wirecutters.png]]||Wirecutters&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|80| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wrench.png]]||Wrench&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||APC Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Airlock Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Firelock Circuitry&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Air Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Fire Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Pipe Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000|2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paint Sprayer.png]]||Airlock Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png]]||Reinforced Glass&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cultivator.png]]||Cultivator&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plant analyzer.png]]||Plant Analyzer&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|30|20|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shovel.png]]||Shovel&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spade.png]]||Spade&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hatchet.png]]||Hatchet&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|15000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drapes.png]]||Drapes&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scalpel.png]]||Scalpel&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|4000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saw.png]]||Circular Saw&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Surgical Drill&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Retractor.png]]||Retractor&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|6000|3000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hemostat.png]]||Hemostat&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cautery.png]]||Cautery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|750| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaker.png]]||Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large Beaker.png]]||Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthanalyzer.png]]||Health Analyzer&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo Tagger.png]]||Destination Tagger&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Hand Labeler&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|150|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Delivery Paper.png]]||Package Wrapping&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Id_regular.png]]||Identification Card&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Advanced Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Super Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Cluster Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|3200|800| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Micro Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||ID Card Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||Intellicard Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Printer Mini.png]]||Miniprinter&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charger APC.png]]||Area Power Connector&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_Con.png]]||Power Cell Controller&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Mini.png]]||Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Advanced Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Super Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Nano Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Micro Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 3.png]]||AI Surveillance Software Update&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|5000|5000|10000| |15000|15000| |20000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Remote.gif]]||Nanite Remote&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Scanner.gif]]||Nanite Scanner&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 0.png]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Nanite Program Disk&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Interbeaker.png]]||X-Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superinterbeaker.png]]||Metamaterial Beaker&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| |1000| | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Cloning Data Disk&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Compactdefib.png]]||Compact Defibrillator&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|16000|8000| | |6000|3000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthadv.png]]||Advanced Health Analyzer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medspray.png]]||Medical Gel&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic liver.png]]||Cybernetic Liver&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic heart.gif]]||Cybernetic Heart&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic lungs.png]]||Cybernetic Lungs&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic liver.png]]||Upgraded Cybernetic Liver&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic lungs.png]]||Upgraded Cybernetic Lungs&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo disk.png]]||Supply Drop Pod Upgrade Disk&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forcefield projector.gif]]||Forcefield Projector&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|2500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roastingstick.png]]||Advanced Roasting Stick&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |250}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Locator.png]]||Bluespace Locator&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|1000|500| | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quantum keycard.png]]||Quantum Keycard&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | |500| | | | |1000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Memorizer.png]]||Anomaly Neutralizer&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | |2000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Refill donksoft.png]]||Donksoft Toy Vendor Refill&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|25000|15000|20000| |10000|10000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cleaner.png]]||Spray Bottle&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bear trap.png]]||Bear Trap&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|5000| | | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reactive_Teleport_Armor.png]]||Reactive Armour Shell&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|10000| |4500| | |8000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seclite.png]]||Seclite&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|2500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forensic scanner.gif]]||Forensic Scanner&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | |2000|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pepperspray.png]]||Pepper Spray&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ebola.gif]]||Energy Bola&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | |500| |500| | | |500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cuff.png]]||Zipties&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | |250| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Evidence.png]]||Evidence Bag&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png]]||Plasma + Iron Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium.png]]||Plasma + Titanium Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |2000| | | | | |2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma glass.png]]||Plasma + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reinforced plasma glass sheet1.png]]||Plasma + Metal + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium glass.png]]||Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium glass.png]]||Plasma + Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Hand Drill&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | |1500| | | |2500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jawsoflife.png]]||Jaws of Life&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|4500| | | |2500| | | |3500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv welder.gif]]||Experimental Welder&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|1000|500|1500| |2500| |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wrench.gif]]||Alien Wrench&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wirecutters.png]]||Alien Wirecutters&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor screwdriver.gif]]||Alien Screwdriver&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor crowbar.gif]]||Alien Crowbar&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor welder.png]]||Alien Welding Tool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor multitool.png]]||Alien Multitool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor scalpel.png]]||Alien Scalpel&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor hemostat.png]]||Alien Hemostat&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor retractor.png]]||Alien Retractor&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor saw.png]]||Alien Circular Saw&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor drill.png]]||Alien Drill&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor cautery.png]]||Alien Cautery&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ammo 38.png]]||Speed Loader (.38)&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|20000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beanbag slug.png]]||Rubber Shot&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blank shell.png]]||Shotgun Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Buckshot shell.png]]||Buckshot Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000|  || | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech shell.png]]||Shotgun Dart&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire shell.png]]||Incendiary Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostatis shotgun dart.gif]]||Cryostatis Shotgun Dart&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy sniper.png]]||Beam Marksman Rifle&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|10000|5000| | |4500|5000|8000|5000| |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12643</id>
		<title>Guide to toxins</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_toxins&amp;diff=12643"/>
		<updated>2022-09-04T11:12:28Z</updated>

		<summary type="html">&lt;p&gt;Neok: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP&lt;br /&gt;
|assign = Neok}}&lt;br /&gt;
&lt;br /&gt;
= Experiments =&lt;br /&gt;
&lt;br /&gt;
There are currently 9 &#039;&#039;&#039;experiments&#039;&#039;&#039; you can complete with help of the toxins lab, which can all be found by downloading the NT frontier app on your tablet or modular computer. Completing any of these experiments rewards you with research points, as well as money for the department funds. The exact amount depends on the tier and partner selected, higher tiers reward more, and some partners will reward more funding, while others will reward more points. Finally, some tech options are heavily discounted when completing certain experiments:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BZ Gas Shells&#039;&#039;&#039; Provides a 10 000 point discount on Advanced engineering&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hyper-Noblium Gas shells&#039;&#039;&#039; Provides a 10 000 point discount Quantum Electromagnetic Technology&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Reactionless Explosives&#039;&#039;&#039; Provides a 10 000 point discount on weapon development technology&lt;br /&gt;
&lt;br /&gt;
===NT Frontier ===&lt;br /&gt;
NT Frontier is an application found on the purple disk in the ordnance lab, as well as on the software hub. This applicaiton is used to publish papers, see which papers have already been published, and see which experiments are available and what their requirements are. To publish a paper, you first need a data file gathered by either the tank compressor, or tachyon-doppler array. Once you have downloaded a data file from a portable disk, you can use the &amp;quot;publish papers&amp;quot; tab to complete one of the available experiments. First fill out all the empty boxes with a relevant titel, your name, and and optionally an abstract of what you did (or just fill in random nonsense). Next select your data file, and the type and tier of experiment you want to complete, followed by which partner you wish to publish it too. Publishing a paper rewards science with research points, credits for the budget, and any related discounts. The exact reward depends on the type and tier of the experiment, and which partner was chosen.&lt;br /&gt;
&lt;br /&gt;
=== Tank Compressor ===&lt;br /&gt;
&lt;br /&gt;
The tank compressor, found in the toxins launch room, is the device used for &#039;&#039;&#039;Gas Shell&#039;&#039;&#039; type experiments, as well as compressing hot gas into a tank above what the release valve on a canister can achieve. This device has an input port for the gasses that will be compressed into the tank, a slot inside of it for the tank you wish to fill, and an output gas for retrieving any of the gasses inside of the tank at the moment it ruptures. When using the tank compressor for gas shell experiments, you will want to rapidly pump in gas to the tank to the point the tank either starts leaking, or fails dramatically and explodes. In the case of the former happening, the compressor will indicate a LEAK HAZARD and the tank will slowly drain its contents, removal of the tank will make the experiment data availalbe, but removal before it is empty will result in the contents being freed into the room. If the tank explodes, it will simply cease to exist, and the experiment data will become available in the second tab of the machine. When using the machine to compress gas for use in explosive tests, take care not to exceed 2600 kPa, or the tank will become stuck in the machine.&lt;br /&gt;
&lt;br /&gt;
=== Tachyon-Doppler Array ===&lt;br /&gt;
The Tachyon-Doppler Array records the specifics of any explosion in front of it, spitting out a wall of text as well as producing a data file for use in NT frontier. The array will give the theoretical size of an explosion, which is value used in NT Frontier. The array also notes the possible cause(s) of the explosion, which decides for which experiment the data is eligble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Implosion_compressor.gif]]Anomaly Refinery ===&lt;br /&gt;
The Anomaly refinery, found in the toxins launch room, is used to refine raw anomaly cores into their usable counterpart. To refine a core, simply put the raw core in the machine with a tank transfer valve bomb and press the implode button, the size of the required explosion starts at 4, and increases with each core of the same type you refine. This machine can also be used to simulate exploding a TTV without actually doing it, making it useful for improving your bomb mixes.&lt;br /&gt;
&lt;br /&gt;
=== Other tools of the trade===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:#eddaed&amp;quot;&lt;br /&gt;
|-style=&amp;quot;font-weight:bold; color: white; text-align:center;&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#a06da0; width:125px;&#039;     |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#a06da0;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rpd.png|48px]]&amp;lt;br&amp;gt;Rapid Pipe Dispenser&lt;br /&gt;
|Used to place and remove pipes, be careful of layers and colours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Explosivebombthatgoesboom.png|48px]]&amp;lt;br&amp;gt;Tank Transfer Valve&lt;br /&gt;
|Used to blow things up. Connect two tanks to it, and a device to set it off (timer, signaler, etc.). Mixes the contents of the tanks and does 2 ticks of reaction before returning an explosion (or dud).&lt;br /&gt;
|-&lt;br /&gt;
![[file:Holofan.gif|48px]]&amp;lt;br&amp;gt;ATMOS holofan projector&lt;br /&gt;
|holofan holo woosh woosh&lt;br /&gt;
|-&lt;br /&gt;
![[file:Canister.png|48px]]&amp;lt;br&amp;gt;Canister&lt;br /&gt;
| When new and before use, or when almost fully emptied, a label can be selected from its interface. Has an option to turn on shielding for use with high temperatures/pressures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortablePump.png|48px]]&amp;lt;br&amp;gt;Portable Pump&lt;br /&gt;
|Will pump gasses from itself and connected connectors into a tank, useful for filling tanks with gasses up to 2533 kPa. Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:PortableScrubber.gif|48px]]&amp;lt;br&amp;gt;Portable Scrubber&lt;br /&gt;
|Will remove specified gasses from the environment or attached tank, useful for emptying tanks or cleaning up gas spills.Does not do well in high temperatures.&lt;br /&gt;
|-&lt;br /&gt;
![[file:Freezer.gif|48px]]&amp;lt;br&amp;gt;Freezer/Heater&lt;br /&gt;
|Will cool/heat any gasses in the connected pipes. You will want more of these.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See also:&lt;br /&gt;
[[File:PortablePump.png|64px]] &#039;&#039;&#039;[[Atmospherics items]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Creating gasses, ordnance edition=&lt;br /&gt;
&lt;br /&gt;
=== BZ Formation ===&lt;br /&gt;
For both the BZ Gas shell experiment and for the efficient formation of hyper-noblium, you will need BZ Gas. Thankfully, the ordnance lab comes equipped with a freezer chamber suited to do just this. BZ is the product of a reaction between two mol of plasma and one mol of nitrous oxide, this reaction happens fastest at lower pressures. We will modify the freezer chamber to be fed directly by a gas mixer, fed by one plasma canister, and one nitrous oxide canister. The node with the plasma canister should be set 67%, leaving the other node at 33%, the pressure should be maximized. Next, use the unlocked air alarm on the freezer chamber wall to set the scrubber inside of the chamber to scrub BZ at extended range, and turn it on. Lastly, connect a CO2 or Plasma canister to the cooling port on the side off the freezer, and turn on the thermomachine at the lowest temperature. To start the formation, use the computer console, select the freezer chamber, and change the input to 1l/s before turning it on. The plasma/nitrous oxide mixture will now trickle in, slowly forming BZ, connect a canister or small pump to the output to collect your finished BZ. &lt;br /&gt;
&lt;br /&gt;
=== Tritium ===&lt;br /&gt;
&lt;br /&gt;
A number of experiments require tritium. Tritium is created by reacting oxygen and plasma at a ratio above 97:1 (preferably as high as possible). To do this we will use the burn chamber convienently provided to us in the ordnance mixing chamber.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial Piping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leave the input loop (black loop on the bottom left) alone, as it suits our needs for now. Modify the the red (output) loop by adding a cooler to it, you can move a cooler by screwing the panel open and then right clicking it with a wrench, left click rotates the cooler. Also add a connector and an empty, shielded canister. Next acquire a firesuit, open the outer doors blast doors to expose space, and enter the airlock. &#039;&#039;&#039;Important note: opening the chamber to space and adding this orange loop helps efficiency, but you&#039;ll take damage because of the cold, drink coffee or skip this step to prevent this. Additionally, make sure to turn off the scrubber on icebox before opening the blast doors, to prevent co2 from entering the loop from outside &#039;&#039;&#039;. Add three additional scrubbers to the red loop. Lastly, add a fourth scrubber facing to space, and connect it to a passive vent in space (Shown in orange). You may need to walk around the outside of the burn chamber to connect all the scrubbers, once this is done head back inside.&lt;br /&gt;
&lt;br /&gt;
Use the air alarm next to the burn chamber, and set &#039;&#039;&#039;all&#039;&#039;&#039; scrubbers to extended range. Set the scrubbers connected to the red line to scrub tritium, and turn them all on. Set the orange scrubber connected to space to scrub H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O and CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, and turn it on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name =&amp;quot;Scrubber Setup (Click to reveal image)&amp;quot; collapsed&amp;gt;&lt;br /&gt;
[[File:Toxins scrubbersetup1.PNG|512px|Scrubber setup]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Next, maximise the red output pump, and turn the input pipe to 500 kPA (you can experiment with this pressure to see what gives you the best yield) and turn both pumps on. Move over to the large oxygen tank, and add a plasma canister onto one of the mixers, initially set this mixer to take 5% from the side node, we will increase this number up to 40% as the burn progresses. Turn on both mixers at 4500kPa, and set the mixer not in use to take 100% from the main node. Open all the valves on the way to the burn chamber, and double check if you&#039;ve missed anything before you start the burn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs style=&amp;quot;width:60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Meta&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Toxins piping1 meta.png|512px|Piping setup on Meta]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tritium production&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that the chamber is ready, you can use the control console to turn on the injector at 200l/s. Make sure to hit the igniter button on the side of the chamber to start the reaction, then move to the console to monitor the burn. The plasma present in the chamber will quickly burn off, leaving a low concentration (below 1%) in the burn chamber. At this point, tritium will start forming and you can move back to the gas mixer to increase the amount of plasma in the mixture to 40%. You should see the pressure and amount of mol in the output canister slowly go up as the burn goes on. If you are not statisfied with the amount of tiritum produced, simply replace the plasma canister as it starts to run out.&lt;br /&gt;
&lt;br /&gt;
=== Noblium Gas shells ===&lt;br /&gt;
&lt;br /&gt;
Noblium is a gas created by mixing nitrogen and tritium at under 15 kelvin. This reaction creates a large amount of heat, which can be reduced by adding BZ (BZ will not be consumed if used in this way). Cool down one tank of nitrogen to the same temperature as your tritium (30 kelving if you followed the tritium guide), for ease of mixing. Now clear an area and construct a new loop, Connect this loop to a cooler, add one volume pump with a connector for adding BZ, add one filter that connects to a canister, and pumps the rest back into the loop, lastly add a gas mixer with two connector ports leading into the loop. You will want to configure the filter to remove hyper-noblium, and add a T2 canister to the connector. Next add your BZ canister, and very carefully add around 20-30 mol of BZ into the loop (I recommend setting the pump to 5 l/s or lower). Add your nitrogen to node one on the mixer, and your tritium to node two. Set the mix on the mixer to 66.7% nitrogen, and 33.3% tritium. You only to pump in this mixture untill you have usedaround 50-100 mol of tritium, as that will create enough noblium for the gas shell experiment and leave you with enough to complete nitrium gas shells. Once you are satisfied with the amount of hyper-noblium, cool down your canister, and then transfer all the gas into a small pump and finally into an empty tank to be used in the compressor. Pipe in some random gas to explode the tank, and publish your paper!&lt;br /&gt;
[[File:Toxins_hypnob1.png|512px|frame|Right|Hyper-Noblium loop]]&lt;br /&gt;
&lt;br /&gt;
===Reactionless Explosives===&lt;br /&gt;
Reactionless explosives depend on a difference in heat capacity of two different types of gasses in separate tanks. One tank is filled with a hot gas with a high heat capactiy, while the other is filled with a cold gas with a low heat capacity. When the contents are mixed by opening a tank transfer valve, the temperature between these gasses equalizes, but the amount of energy needed to heat up the cold gas is far smaller than the amount of energy needed to lower the temperature of the hot gas, resulting in a very high end temperature, this in turn causes a high pressure and an explosion.&lt;br /&gt;
&lt;br /&gt;
To achieve this, we can simply transfer oxygen or nitrogen into a portable pump, which we then cool and pump into a tank, making up the cold portion of our bomb. Oxygen and nitrogen work fine for this, although the highest tier of this experiment is only achievable with [[Guide_to_Atmospherics#Atmospherics_201:_Further_theory_and_Gases|Anti-Noblium]]. For the hot part of the mixture we first need a source of energy, to this end, we use a gas mixer to fill an empty canister with 70% plasma, and 30% oxygen, higher pressures will achieve higher end temperatures, but only slightly changes in explosive radius, so we will only pressurize the canister to 1000 kPa. Next, make sure to &#039;&#039;&#039;shield the burn mixture canister&#039;&#039;&#039;, before heating it to at least 474.15 kelvin with a thermomachine, and then disconnect it. This mixture in this &amp;quot;sun can&amp;quot; will slowly burn up, increasing the temperature of the canister. While waiting for the sun can to finish burning, fill another canister with approximately 5 mol of either plasma, or hyper-noblium for the best results, &#039;&#039;&#039;do not forget to shield this can either&#039;&#039;&#039;. Use your RPD to connect two connectors with a heat transfer pump, and proceed to use it to transfer the thermal energy of our sun can into our new canister. To put our hot gas into a handheld tank for our bomb, you can either directly connect it to the canister, or use the tank compressor to reach a much higher pressure, just make sure to reconstruct the tank compressor beforehand to flush its internal gas buffer.&lt;br /&gt;
&lt;br /&gt;
Now simply construct a bomb from these two tanks using a tank transfer valve, and &amp;lt;s&amp;gt;acidentally blow yourself up&amp;lt;/s&amp;gt; reap the results.&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12642</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12642"/>
		<updated>2022-09-03T21:49:40Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Tech Web */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Under construction&lt;br /&gt;
|reason = In the process of completely overhauling this, first draft.&lt;br /&gt;
}}&lt;br /&gt;
Research and development is the most important (and arguably most boring) part of the science department. [[scientist|Those tasked with]] R&amp;amp;D are responsible for unlocking different technologies to help the station run better by unlocking different tools, machinery, and weapons. They are also often tasked with completing experiments to reduce the cost of said technologies, and their proximity to the front desk makes them the first person the crew asks for upgrades, power cells, and other science gadgets.&lt;br /&gt;
&lt;br /&gt;
=The art of pressing buttons and scanning walls=&lt;br /&gt;
&lt;br /&gt;
===The R&amp;amp;D console===&lt;br /&gt;
&lt;br /&gt;
Located behind the front desk of the science department, the main research console comes pre-loaded with the NT science hub. This program (which you can download onto your PDA for convenient access), allows you to do the main part of R&amp;amp;D; spending ([[Guide_to_toxins|mostly]]) automatically generated points to unlock new nodes in the techweb, which allow for the construction of specific items, as well as unlocking further nodes. Conveniently placed next to the console are science lathe and circuit imprinter, which can print an ever [[Guide_to_Research_and_Development#Protolathe|increasing variety of stuff]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tech Web ==&lt;br /&gt;
&lt;br /&gt;
Research points are generated at a static rate by the R&amp;amp;D Network and can be spent on Technology Nodes at the console.You can see press details on a node to see which nodes it requires and unlocks, what discounts it might have, and what items it unlocks. To research a node, simply press the researhc button. This will send out a notification that the tech has been researched. It&#039;s common practise to check/ask if someone is working on discounts, before researching a node that has them.&lt;br /&gt;
&lt;br /&gt;
At the start of a round, if you don&#039;t have any other research directives you should strongly consider aiming for: &lt;br /&gt;
*Industrial Engineering&lt;br /&gt;
*Applied Bluespace Research &lt;br /&gt;
*Mining Technology and Advanced Mining Technology &lt;br /&gt;
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Industrial Engineering&#039;&#039;&#039; is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It&#039;s also a pre-requisite for ALL of the other research items suggested here, so it&#039;s probably a good idea to consider doing it first of all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mining Technology&#039;&#039;&#039; and, later, &#039;&#039;&#039;Advanced Mining Technology&#039;&#039;&#039; will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Applied Bluespace Research&#039;&#039;&#039; allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.&lt;br /&gt;
&lt;br /&gt;
The Tier 3 stock part technologies are listed above. &lt;br /&gt;
*Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above. &lt;br /&gt;
*High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500). &lt;br /&gt;
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts. &lt;br /&gt;
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500). &lt;br /&gt;
&lt;br /&gt;
Certain round circumstances may call for different research early on, talk to your fellow scientists and &#039;&#039;&#039;listen to your Research Director!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The progression is not linear and many research options require multiple pre-requisite technologies.&lt;br /&gt;
&lt;br /&gt;
== Experiments and discounts ==&lt;br /&gt;
One thing that you might immediately notice when you open the techweb is that a lot of nodes have &#039;&#039;&#039;discounts&#039;&#039;&#039; and some nodes are locked, these are unlocked by doing experiments with an Experi-Scanner. Your scanner will show you a list of available experiments and what each one entails, most of which can be divided into a few rough categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dissection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Human and Human dissection are usually done by either medical or robotics, they require you to do the Dissection surgery on a dead monkey and humanoid while the surgery table is linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are the most straight-forward, construct a wall, toilet, or table from a material, and scan it a number of times. Each object can only be scanned once, but can simply be re-constructed to be scanned again. Some of these experiments will require you to handle hazardous materials; Plasma walls will become a raging inferno if you try to weld them apart, and uranium toilets might give your butt a nasty burn and radiation sickness if you sit on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lathe Upgrades&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experments will require you to go around to each department and upgrade each lathe, and then scan them. This has the added effect of upgrading each of the department&#039;s lathes, making them more efficient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc machinery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most experiments will have you scan random machinery, this can be done by going to whatever department the machines are located in, but it is often much easier and faster to simply construct the machines yourself. Remember that you can reconstruct the same machine multiple times to finish this, instead of having to make 4 BEPIS chambers or whatnot. You can also create an undefined circuit imprinter alongside your science one to gain acces to circuit boards from other departments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are usually done by a dedicated Toxins scientist, see [[Guide_to_toxins|Guide to toxins]].&lt;br /&gt;
&lt;br /&gt;
== Deconstruction ==&lt;br /&gt;
[[File:Decon.png|64px]] Deconstruction is done through the &#039;&#039;&#039;Destructive Analyzer&#039;&#039;&#039;: &lt;br /&gt;
:# Sync the Destructive Analyzer to the research computer if it&#039;s not synced.&lt;br /&gt;
:# Insert an item into it.&lt;br /&gt;
:# Use the computer.&lt;br /&gt;
&lt;br /&gt;
This can help you get syndicate technology from syndicate items and alien technology from alien tools.&lt;br /&gt;
&lt;br /&gt;
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.&lt;br /&gt;
&lt;br /&gt;
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.&lt;br /&gt;
&lt;br /&gt;
=== Upgrading Machines ===&lt;br /&gt;
&lt;br /&gt;
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine&#039;s components will have different effects for each machine.&lt;br /&gt;
&lt;br /&gt;
Without minerals, you can achieve up to tier 2-3; to go further you&#039;ll require ores for production.&lt;br /&gt;
&lt;br /&gt;
Tier 2 parts are all unlocked with &amp;quot;Industrial Engineering,&amp;quot; which also unlocks the RPED. Others are unlocked as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background:#DDDDDD;&amp;quot; width=&amp;quot;80%&amp;quot; &lt;br /&gt;
|+Stock Parts&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 1&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 2&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 3&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 4&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot;             | Usual Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro-Manipulator&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano-Manipulator&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico-Manipulator&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves capacity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|[[File:Super_Scanning_Module.png]]||[[File:Silverdone.png]]Phasic Scanning Module&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves scanning precision.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|[[File:Adv_capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|[[File:Super_capacitor.png]]||[[File:Golddone.png]]Super Capacitor&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves power efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: Unlocked with High Efficiency Parts&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;: Unlocked with Advanced Electromagnetic Theory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;: Unlocked with Applied Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;: Unlocked with Advanced Power Manipulation&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;: Unlocked with Miniaturized Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;: Unlocked with Quantum Electromagnetic Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;: Unlocked with Bluespace Power Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts. &lt;br /&gt;
&lt;br /&gt;
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there&#039;s really no reason to ever do this unless your station for some incomprehensible reason just can&#039;t afford an RPED.&lt;br /&gt;
&lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Crowbar on the machine.&lt;br /&gt;
# Take the board and re-insert it into machine.&lt;br /&gt;
# Insert parts you want to use.&lt;br /&gt;
# Screwdriver the machine closed.&lt;br /&gt;
&lt;br /&gt;
[[File:RPED.gif]] As a much more efficient alternative, you can use &#039;&#039;&#039;RPED (Rapid Part Exchange Device)&#039;&#039;&#039;, which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that&#039;s loaded in the RPED.&lt;br /&gt;
&lt;br /&gt;
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Click on it with RPED.&lt;br /&gt;
# Screwdriver again to close the machine.&lt;br /&gt;
&lt;br /&gt;
[[File:BS RPED.gif]] The best alternative is to use the even more advanced &#039;&#039;&#039;Bluespace Rapid Part Exchange Device (BRPED)&#039;&#039;&#039;, which functions just like an RPED except that you don&#039;t need access to the machine, screwdrivers, or even adjacency! That&#039;s right: BRPED works &#039;&#039;&#039;even through camera views&#039;&#039;&#039;. Consider building a camera console in R&amp;amp;D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:&lt;br /&gt;
&lt;br /&gt;
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Click on the machine to upgrade with the Bluespace RPED. That&#039;s it! No screwdrivering or asking the AI or people to open doors into their departments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Exofab.png|64px]] Exosuit Fabricator ===&lt;br /&gt;
* [[Robotics]] starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:&lt;br /&gt;
** Sync the R&amp;amp;D Research Console.&lt;br /&gt;
** Sync the Robotics Research Console.&lt;br /&gt;
** Sync the Exosuit Fabricator.&lt;br /&gt;
* Can be used directly, without the Research Console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items available from the start:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Round-Start Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg endoskeleton.png]]||Cyborg endoskeleton&lt;br /&gt;
|Cyborg&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg torso.png]]||Cyborg torso&lt;br /&gt;
|Cyborg&lt;br /&gt;
|40000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg head.png]]||Cyborg head&lt;br /&gt;
|Cyborg&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left arm.png]]||Cyborg left arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right arm.png]]||Cyborg right arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left leg.png]]||Cyborg left leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right leg.png]]||Cyborg right leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley chassis.png]]||Ripley/Firefighter chassis&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley torso.png]]||Ripley torso&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000||7500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left arm.png]]||Ripley left arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right arm.png]]||Ripley right arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left leg.png]]||Ripley left leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right leg.png]]||Ripley right leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydraulic clamp.png]]||Hydraulic clamp&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit drill.png]]||Exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit extinguisher.png]]||Exosuit extinguisher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cable layer.png]]||Cable layer&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha analyzer.png]]||Exosuit mining scanner&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|5000||2500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg reclassification board&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg emergency reboot module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|20000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||Exosuit tracking beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|500|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Power cell&lt;br /&gt;
|Misc||700||50|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Man-Machine Interface.png]]||Man-machine interface&lt;br /&gt;
|Misc||1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Synthetic flash.gif]]||Synthetic flash&lt;br /&gt;
|Misc||750||750|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reseachable items:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Researchable Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!!Node!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png|Titanium]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Odysseus chassis&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus torso.png]]||Odysseus torso&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|12000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus head.png]]||Odysseus head&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left arm.png]]||Odysseus left arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right arm.png]]||Odysseus right arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left leg.png]]||Odysseus left leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right leg.png]]||Odysseus right leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax chassis.png]]||Gygax chassis&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax torso.png]]||Gygax torso&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000||10000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax head.png]]||Gygax head&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|10000||5000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left arm.png]]||Gygax left arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right arm.png]]||Gygax right arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left leg.png]]||Gygax left leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right leg.png]]||Gygax right leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax armor plates.png]]||Gygax armor plates&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||10000||10000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Durand chassis&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand torso.png]]||Durand torso&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000||10000|| ||10000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand head.png]]||Durand head&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000||15000|| ||2000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left arm.png]]||Durand left arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right arm.png]]||Durand right arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left leg.png]]||Durand left leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right leg.png]]||Durand right leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand armor plates.png]]||Durand armor plates&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|30000|| || || || ||25000|| ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||H.O.N.K. chassis&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. torso.png]]||H.O.N.K. torso&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000||10000|| || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. head.png]]||H.O.N.K. head&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|10000||5000|| || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left arm.png]]||H.O.N.K. left arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right arm.png]]||H.O.N.K. right arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left leg.png]]||H.O.N.K. left leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right leg.png]]||H.O.N.K. right leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Phazon chassis&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon torso.png]]||Phazon torso&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|35000||10000||20000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon head.png]]||Phazon head&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|15000||5000||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left arm.png]]||Phazon left arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right arm.png]]||Phazon right arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left leg.png]]||Phazon left leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right leg.png]]||Phazon right leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon armor.png]]||Phazon armor&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|25000|| ||20000|| || || || ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PBT &amp;quot;Pacifier&amp;quot; mounted taser.png]]||Pacifier mounted taser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|PBT &amp;quot;Pacifier&amp;quot; Mounted Taser&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra AC 2.png]]||Ultra AC 2 LMG&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|&amp;quot;Ultra AC 2&amp;quot; LMG&lt;br /&gt;
||10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sleeper.gif]]||Mounted Sleeper&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||5000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sgun.png]]||Exosuit Syringe Gun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||3000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha_medigun.png]]||Exosuit Medical Beamgun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment&lt;br /&gt;
||15000||8000||3000|| ||8000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SGL-6 grenade launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SGL-6 Grenade Launcher)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha diamond drill.png]]||Diamond-tipped exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Diamond Drill&lt;br /&gt;
|10000|| || || || || ||6500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exosuit plasma converter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Basic Plasma Research&lt;br /&gt;
|10000||1000||5000||1000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exonuclear reactor&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||1000|| ||500|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LBX AC 10 &amp;quot;Scattershot&amp;quot;.png]]||LBX AC 10 &amp;quot;Scattershot&amp;quot;&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (LBX AC 10 &amp;quot;Scattershot&amp;quot;)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FNX-99 &amp;quot;Hades&amp;quot; carbine.png]]||FNX-99 &amp;quot;Hades&amp;quot; carbine&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (FNX-99 &amp;quot;Hades&amp;quot; Carbine)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKIV Ion Heavy Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKIV Ion Heavy Cannon)&lt;br /&gt;
|20000|| || ||6000|| ||2000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKI Tesla Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKI Tesla Cannon)&lt;br /&gt;
|20000|| || ||8000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reactive armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || ||5000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reflective armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || || ||5000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRM-8 missile rack.png]]||SRM-8 missile rack&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SRM-8 Missile Rack)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wormhole generator.gif]]||Mounted wormhole generator&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Localized Wormhole Generator)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-PS &amp;quot;Immolator&amp;quot; laser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-PS &amp;quot;Immolator&amp;quot; Laser)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SOB-3 clusterbang launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (SOB-3 Clusterbang Launcher)&lt;br /&gt;
|20000|| || || ||10000||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted gravitational catapult&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Gravitational Catapult Module)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Repair droid.png]]||Exosuit repair droid&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuits&lt;br /&gt;
|10000||5000|| ||2000||1000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-LC &amp;quot;Solaris&amp;quot; laser cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-LC &amp;quot;Solaris&amp;quot; Laser Cannon)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mounted RCD.png]]||Mounted RCD&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuit Equipment&lt;br /&gt;
|30000|| ||25000||20000||20000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha plasma cutter.png]]||217-D Heavy Plasma Cutter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Plasma Research&lt;br /&gt;
|8000||1000||2000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Tesla energy relay&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||2000|| ||3000||2000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted teleporter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Teleporter Module)&lt;br /&gt;
|10000|| || || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mousetrap mortar.png]]||Mousetrap mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana mortar.png]]||Banana mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HoNkER BlAsT 5000.png]]||HoNkER BlAsT 5000&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg VTEC&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|35000||12000|| || || ||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ion Thrusters&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000||5000|| || ||6000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Rapid Disabler Cooling Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|20000||6000|| || ||2000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Diamond Drill&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|10000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ore Satchel of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000|| || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ash plating.png]]||Mining Cyborg Lavaproof Tracks&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000|| ||4000|| || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Self-Repair&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|15000||15000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Illegal equipment module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|15000||15000|| || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Clown Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000||15000|| || || || || || ||1000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Hypospray Expanded Synthesiser&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || ||8000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Piercing Hypospray&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || || ||3000||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Defibrillator&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|8000||5000|| ||4000||3000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Surgical Processor&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|5000||4000|| ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Trash Bag of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
| || || || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Advanced Mop&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|2000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Expand&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|200000|| || || || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Borgrped.png]]||Engineering Cyborg RPED&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|700||60|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||70|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||80|| ||150||150|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|800||160|| || ||120|| ||160||300|| ||100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Misc&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
|1700||1350|| || ||500|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boris.gif]]||B.O.R.I.S. AI-Cyborg Remote Control Module&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1200||1500|| || ||200|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||AI Control Beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1000||500|| ||200|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Circuit.png|64px]] Circuit Imprinter===&lt;br /&gt;
&lt;br /&gt;
* The Circuit Imprinter requires glass and occasionally gold or diamond.  Here you will find circuits for most of the station&#039;s machinery and robotics&#039; exosuits. With gold and diamonds, you can also make AI law modules.&lt;br /&gt;
* Information on how to construct machines is available at the [[Guide to advanced construction]].&lt;br /&gt;
* Circuits cost 1000 glass each, becoming cheaper with upgrades.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Circuit Imprinter Manufacturing List&lt;br /&gt;
!Board!!Type&lt;br /&gt;
!Required Tech&lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Sup&lt;br /&gt;
![[File:Golddone.png]]!![[File:Diamonddone.png]]!![[File:Bluespace Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Security Camera Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Research Monitor||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Xenobiology Console||Computer Boards&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Core||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes || || || ||&lt;br /&gt;
|{{row-bg-circuit|| |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Upload||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Upload||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Medical Records||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Operating Computer||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PanD.E.M.I.C. 2200||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Machine||Computer Boards&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Communications||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|ID Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Crew Monitoring Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleporter Console||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Security Records Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere Alert||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Robotics Control Console||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Scanner||Medical Machinery&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Limb Grower||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Organ Harvester||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Battle Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Orion Trail Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Slot Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Solar Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Prisoner Management Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mech Bay Power Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Console||Computer Boards&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Request Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bounty Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Outpost Status Display||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Server Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Messaging Monitor Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Integrity Restorer||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Library Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APC Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Public Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Cloud Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Programmer||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Program Hub||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Safeguard||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OneHuman||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |6000}}&lt;br /&gt;
|-&lt;br /&gt;
|ProtectStation||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Quarantine||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OxygenIsToxicToHumans||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|10000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Reset||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Remove Law||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Purge||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform (Core)||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |10000}}&lt;br /&gt;
|-&lt;br /&gt;
|Asimov||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|P.A.L.A.D.I.N.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|T.Y.R.A.N.T.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Corporate||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Default||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|NTNet Relay Board||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Receiver||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bus Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hub Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Relay Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Processor Unit||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Server Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Broadcaster||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Automated Announcement System||Subspace Telecomms&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Central Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Central Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|SMES Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|Circulator||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|TEG||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Console Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Compressor Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Emitter Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Freezer/Heater Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Space Heater Board||Engineering Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Station Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Hub Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Console Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Quantum Pad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|VR Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cryotube Board||Medical Machinery&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Chem Dispenser Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chem Master Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Heater Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smoke Machine||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|All-In-One Grinder||Medical Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Biogenerator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics Tray Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Destructive Analyzer Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|E.X.P.E.R.I-MENTOR Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Circuit Imprinter Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Protolathe||Research Machinery&lt;br /&gt;
|&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Control Console Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Fabricator Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Recharger Board||Research Machinery&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mechbay Recharger Board||Research Machinery&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Microwave Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Gibber Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smartfridge Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Monkey Recycler Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Dish Drive||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Deep Fryer Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Seed Extractor Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Food/Slime Processor Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Soda Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Booze Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Recycler Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine Console||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Silo||Misc. Machinery&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Pay Stand||Misc. Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Scanner Gate||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Holopad board||Misc. Machinery&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Autolathe Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Recharger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cell Charger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit||}}&lt;br /&gt;
|-&lt;br /&gt;
|Vendor Board||Misc. Machinery&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Donksoft Toy Vendor Board||Misc. Machinery&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Redemption Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mining Rewards Vendor Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| ||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Tesla Coil Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Grounding Rod Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Radiation Collector||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Plant DNA Manipulator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|SUPERPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|MRSPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Protolathe ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department. &lt;br /&gt;
&lt;br /&gt;
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Techfab ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Techfabs are circuit imprinters and departmental protolathes combined. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Protolathe Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!style=&#039;width:20%&#039; |Item&lt;br /&gt;
!style=&#039;width:15%&#039; |Required Tech &lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Supp&lt;br /&gt;
![[File:Metal.png]]&lt;br /&gt;
![[File:Glass.png]]&lt;br /&gt;
![[File:Plasmadone.png]]&lt;br /&gt;
![[File:Sheet_plastic1.png]]&lt;br /&gt;
![[File:Silverdone.png]]&lt;br /&gt;
![[File:Golddone.png]]&lt;br /&gt;
![[File:Uraniumdone.png]]&lt;br /&gt;
![[File:Diamonddone.png]]&lt;br /&gt;
![[File:Titaniumdone.png]]&lt;br /&gt;
![[File:Bluespace_Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RPED.gif]]||Rapid Part Exchange Device&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|10000|5000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icard.png]]||Intellicard AI Transportation System&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |1000| | | |200| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pai.png]]||Personal Artificial Intelligence Card&lt;br /&gt;
|Basic Robotics Research&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Plant Data Disk&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:BS_RPED.gif]]||Bluespace Rapid Part Exchange Device&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|15000|5000| | |2500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro Manipulator&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano Manipulator&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico Manipulator&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||Femto Manipulator&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | |60|30 |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|150| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Super Capacitor&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||Quadratic Capacitor&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| |100| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Scanning_Module.png ]]||Phasic Scanning Module&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | |60| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||Triphasic Scanning Module&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | | |60| |}}30&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||Ultra-High-Power Micro-Laser&lt;br /&gt;
|Advanced Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | | | |60| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||Quad-Ultra Micro-Laser&lt;br /&gt;
|Quantum Electromagnetic Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | |100|60| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||Bluespace Matter Bin&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|250| | | | | | |100| |}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_ansible.png]]||Subspace Ansible&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyperwave_filter.png]]||Hyperwave Filter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Amplifier.gif]]||Subspace Amplifier&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100|100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Treatment_Disk.gif]]||Subspace Treatment Disk&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |200| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Analyzer.png]]||Subspace Analyzer&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ansible_crystal.png]]||Ansible Crystal&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |800| | |100|100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Transmitter.png]]||Subspace Transmitter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |100| | |100| |100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Basic Power Cell&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-Capacity Power Cell&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|60| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|70| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|80| | |150|150| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.png]]||Bluespace Power Cell&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|800|160| | |300|300| |160|300|}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightreplacer0.png]]||Light Replacer&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1500|3000| | |150| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inducer.png]]||Inducer&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MMI.gif]]||Man-Machine Interface&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1700|1350| | | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Beaker.gif]]||Bluespace Beaker&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000| |3000| | | | |1000| |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostasis_Beaker.gif]]||Cryostasis Beaker&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Syringe&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |10|20| | | | || |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Bluespace Syringe&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | |1000| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Cryo Syringe&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | |1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Piercing Syringe&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | | | |1000 | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Blood Pack&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |1000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Intravenous Medicine Bag&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprayer-med-red.png]]||Medical Spray Bottle&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue_bodybag.png]]||Bluespace Body Bag&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| |200| | | | |500| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasmaman_refill.png]]||Plasmaman Jumpsuit Refill&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defib.png]]||Defibrillator&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|8000|4000| | |3000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defibmount.png]]||Defibrillator Mount&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumbing_Constructor.png]]||Plumbing Constructor&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|75000|37500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Secprojector.png]]||Security Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || ||Yes || || || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engiprojector.png]]||Engineering Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holofan.gif]]||ATMOS Holofan Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medprojector.gif]]||PENLITE Holobarrier Projector&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Welding Shield Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breathing_tube.png]]||Breathing Tube Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|250| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Toolset Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Surgical Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Medical HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Security HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |750|750| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Luminescent Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||X-Ray Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Thermals Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||Anti-Drop Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |400|400| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||CNS Rebooter Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | |500|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant PLUS&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |500|750| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Reviver Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|800|800| | | |500|1000|2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jetpack_implant.png]]||Thrusters Set Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|4000|2000| | |1000| | |1000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implanter.png]]||Implanter&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implant_case.png]]||Implant Case&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Freedom_implant.png]]||Sad Trombone Implant Case&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes|| &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Test_firing_pin.png]]||Test-range Firing Pin&lt;br /&gt;
|Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|300| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Loyalty_pin.gif]]||Mindshield Firing Pin&lt;br /&gt;
|Advanced Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | |600| |200|600| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tesla_gun.gif]]||Tesla Revolver&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|10000| | |10000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advegun.png]]||Advanced Energy Gun&lt;br /&gt;
|Radioactive Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|2000| | | | |4000| |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleshield.png]]||Telescopic Riot Shield&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000|5000| | |300| | | |200|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decloner.png]]||Decloner&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | | |5000|10000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rapidsyringegun.png]]||Rapid Syringe Gun&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_ebow.png]]||Energy Crossbow&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|1500| | |1500| |1500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tempgun.png]]||Temperature Gun&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|500| | |3000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floral_Somatoray.png]]||Floral Somatoray&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|2000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_Grenade_Casing.png]]||Large Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyro_grenade.png]]||Pyro Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| |500| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryo_grenade.png]]||Cryo Grenade&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_grenade.png]]||Advanced Release Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xraygun.png]]||X-ray Laser Gun&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000| | | | |5000|4000| |2000|}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ionrifle.png]]||Ion Carbine&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|8000| | | |6000| |2000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal_gun.gif]]||Bluespace Wormhole Projector&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|5000| | | |2000| | |2000| |}}3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Magazine (4.6×30mm)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000| | | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000|1000| | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stun_Shell.png]]||Stun Shell&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_shell.png]]||Unloaded Technological Shell&lt;br /&gt;
|Technological Shells&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|1000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppressor.png]]||Universal Suppressor&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity_gun.gif]]||One-Point Bluespace-Gravitational Manipulator&lt;br /&gt;
|One-point Bluespace-gravitational Manipulator&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|12000|12000| | |8000| |8000|3000| |3000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mining_Drill.png]]||Mining Drill&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond_Mining_Drill.png]]||Diamond Mining Drill&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma_Cutter.png]]||Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1500|500|400| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_plasma_cutter.gif]]||Advanced Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|1000|2000| | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sonic_Jackhammer.png]]||Sonic Jackhammer&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|2000| | |2000| | |6000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Damage Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || || Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Cooldown Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Range Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Mining AoE Mod&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | |2000|2000| |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Trigger Guard Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_resonator.png]]||Upgraded Resonator&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|4000|1500| | |1000| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tracking_Beacon.gif]]||Tracking Beacon&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Global_Positioning_System.gif]]||GPS Device&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holdpack.gif]]||Bag of Holding&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | | | | |3000|250|1500| |}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_satchel.gif]]||Mining Satchel of Holding&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | | | | |250|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Crystal.png]]||Artificial Bluespace Crystal&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | |1500| | | | |1500| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MedGlasses.png]]||Health Scanner HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_health_glasses.gif]]||Night Vision Health Scanner HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |350| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SecHud.png]]||Security HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_sec_glasses.gif]]||Night Vision Security HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |350|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diag_glasses.png]]||Diagnostic HUD&lt;br /&gt;
|Advanced Engineering &#039;&#039;or&#039;&#039; Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_diag_glasses.gif]]||Night Vision Diagnostic HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|600|600|300| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding_Gas_Mask.png]]||Welding Gas Mask&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding-goggles.png]]||Welding Goggles&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portaseeder.png]]||Portable Seed Extractor&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1000|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Air_horn.png]]||Air Horn&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MGlasses.png]]||Optical Meson Scanners&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_meson_glasses.gif]]||Night Vision Optical Meson Scanners&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tray_scanners.gif]]||Optical T-Ray Scanners&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engi_glasses.gif]]||Engineering Scanner Goggles&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500|100| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NightVision.png]]||Night Vision Goggles&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Science_goggles.png]]||Science Goggles&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashoe.png]]||Magnetic Boots&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|4500| | | |1500|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mop.png]]||Mop&lt;br /&gt;
|None&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|900| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_mop.png]]||Advanced Mop&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2500|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_trashbag.png]]||Trashbag of Holding&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |1500| | |1500|250| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floor_buffer.png]]||Floor Buffer Upgrade&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Signmaker.gif]]||Holographic Sign Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_welder.gif]]||Experimental Welding Tool&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|1000|500|1500| | | |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien_alloy.png]]||Alien Alloy&lt;br /&gt;
|Alien Technology&lt;br /&gt;
| ||Yes|| || || ||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |4000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bucket.png]]||Bucket&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crowbar.png]]||Crowbar&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multitool.png]]||Multitool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welder.png]]||Welding tool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|70|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Screwdriver_tool.png]]||Screwdriver&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|75| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wirecutters.png]]||Wirecutters&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|80| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wrench.png]]||Wrench&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||APC Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Airlock Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Firelock Circuitry&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Air Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Fire Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Pipe Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000|2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paint Sprayer.png]]||Airlock Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png]]||Reinforced Glass&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cultivator.png]]||Cultivator&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plant analyzer.png]]||Plant Analyzer&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|30|20|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shovel.png]]||Shovel&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spade.png]]||Spade&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hatchet.png]]||Hatchet&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|15000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drapes.png]]||Drapes&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scalpel.png]]||Scalpel&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|4000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saw.png]]||Circular Saw&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Surgical Drill&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Retractor.png]]||Retractor&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|6000|3000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hemostat.png]]||Hemostat&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cautery.png]]||Cautery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|750| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaker.png]]||Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large Beaker.png]]||Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthanalyzer.png]]||Health Analyzer&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo Tagger.png]]||Destination Tagger&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Hand Labeler&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|150|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Delivery Paper.png]]||Package Wrapping&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Id_regular.png]]||Identification Card&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Advanced Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Super Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Cluster Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|3200|800| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Micro Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||ID Card Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||Intellicard Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Printer Mini.png]]||Miniprinter&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charger APC.png]]||Area Power Connector&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_Con.png]]||Power Cell Controller&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Mini.png]]||Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Advanced Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Super Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Nano Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Micro Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 3.png]]||AI Surveillance Software Update&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|5000|5000|10000| |15000|15000| |20000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Remote.gif]]||Nanite Remote&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Scanner.gif]]||Nanite Scanner&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 0.png]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Nanite Program Disk&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Interbeaker.png]]||X-Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superinterbeaker.png]]||Metamaterial Beaker&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| |1000| | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Cloning Data Disk&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Compactdefib.png]]||Compact Defibrillator&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|16000|8000| | |6000|3000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthadv.png]]||Advanced Health Analyzer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medspray.png]]||Medical Gel&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic liver.png]]||Cybernetic Liver&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic heart.gif]]||Cybernetic Heart&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic lungs.png]]||Cybernetic Lungs&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic liver.png]]||Upgraded Cybernetic Liver&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic lungs.png]]||Upgraded Cybernetic Lungs&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo disk.png]]||Supply Drop Pod Upgrade Disk&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forcefield projector.gif]]||Forcefield Projector&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|2500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roastingstick.png]]||Advanced Roasting Stick&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |250}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Locator.png]]||Bluespace Locator&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|1000|500| | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quantum keycard.png]]||Quantum Keycard&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | |500| | | | |1000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Memorizer.png]]||Anomaly Neutralizer&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | |2000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Refill donksoft.png]]||Donksoft Toy Vendor Refill&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|25000|15000|20000| |10000|10000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cleaner.png]]||Spray Bottle&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bear trap.png]]||Bear Trap&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|5000| | | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reactive_Teleport_Armor.png]]||Reactive Armour Shell&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|10000| |4500| | |8000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seclite.png]]||Seclite&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|2500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forensic scanner.gif]]||Forensic Scanner&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | |2000|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pepperspray.png]]||Pepper Spray&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ebola.gif]]||Energy Bola&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | |500| |500| | | |500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cuff.png]]||Zipties&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | |250| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Evidence.png]]||Evidence Bag&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png]]||Plasma + Iron Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium.png]]||Plasma + Titanium Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |2000| | | | | |2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma glass.png]]||Plasma + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reinforced plasma glass sheet1.png]]||Plasma + Metal + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium glass.png]]||Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium glass.png]]||Plasma + Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Hand Drill&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | |1500| | | |2500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jawsoflife.png]]||Jaws of Life&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|4500| | | |2500| | | |3500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv welder.gif]]||Experimental Welder&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|1000|500|1500| |2500| |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wrench.gif]]||Alien Wrench&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wirecutters.png]]||Alien Wirecutters&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor screwdriver.gif]]||Alien Screwdriver&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor crowbar.gif]]||Alien Crowbar&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor welder.png]]||Alien Welding Tool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor multitool.png]]||Alien Multitool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor scalpel.png]]||Alien Scalpel&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor hemostat.png]]||Alien Hemostat&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor retractor.png]]||Alien Retractor&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor saw.png]]||Alien Circular Saw&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor drill.png]]||Alien Drill&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor cautery.png]]||Alien Cautery&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ammo 38.png]]||Speed Loader (.38)&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|20000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beanbag slug.png]]||Rubber Shot&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blank shell.png]]||Shotgun Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Buckshot shell.png]]||Buckshot Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000|  || | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech shell.png]]||Shotgun Dart&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire shell.png]]||Incendiary Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostatis shotgun dart.gif]]||Cryostatis Shotgun Dart&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy sniper.png]]||Beam Marksman Rifle&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|10000|5000| | |4500|5000|8000|5000| |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12641</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12641"/>
		<updated>2022-09-03T21:39:49Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* 64px Techfab */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Under construction&lt;br /&gt;
|reason = In the process of completely overhauling this, first draft.&lt;br /&gt;
}}&lt;br /&gt;
Research and development is the most important (and arguably most boring) part of the science department. [[scientist|Those tasked with]] R&amp;amp;D are responsible for unlocking different technologies to help the station run better by unlocking different tools, machinery, and weapons. They are also often tasked with completing experiments to reduce the cost of said technologies, and their proximity to the front desk makes them the first person the crew asks for upgrades, power cells, and other science gadgets.&lt;br /&gt;
&lt;br /&gt;
=The art of pressing buttons and scanning walls=&lt;br /&gt;
&lt;br /&gt;
===The R&amp;amp;D console===&lt;br /&gt;
&lt;br /&gt;
Located behind the front desk of the science department, the main research console comes pre-loaded with the NT science hub. This program (which you can download onto your PDA for convenient access), allows you to do the main part of R&amp;amp;D; spending ([[Guide_to_toxins|mostly]]) automatically generated points to unlock new nodes in the techweb, which allow for the construction of specific items, as well as unlocking further nodes. Conveniently placed next to the console are science lathe and circuit imprinter, which can print an ever [[Guide_to_Research_and_Development#Protolathe|increasing variety of stuff]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tech Web ==&lt;br /&gt;
&lt;br /&gt;
Research points are generated at a static rate by the R&amp;amp;D Network (albeit more research points can be generated by the E.X.P.E.R.I-MENTOR) and can be spent on Technology Nodes at the console.You can see press details on a node to see which nodes it requires and unlocks, what discounts it might have, and what items it unlocks. To research a node, simply press the researhc button. This will send out a notification that the tech has been researched. It&#039;s common practise to check/ask if someone is working on discounts, before researching a node that has them.&lt;br /&gt;
&lt;br /&gt;
At the start of a round, if you don&#039;t have any other research directives you should strongly consider aiming for: &lt;br /&gt;
*Industrial Engineering&lt;br /&gt;
*Applied Bluespace Research &lt;br /&gt;
*Mining Technology and Advanced Mining Technology &lt;br /&gt;
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Industrial Engineering&#039;&#039;&#039; is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It&#039;s also a pre-requisite for ALL of the other research items suggested here, so it&#039;s probably a good idea to consider doing it first of all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mining Technology&#039;&#039;&#039; and, later, &#039;&#039;&#039;Advanced Mining Technology&#039;&#039;&#039; will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Applied Bluespace Research&#039;&#039;&#039; allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.&lt;br /&gt;
&lt;br /&gt;
The Tier 3 stock part technologies are listed above. &lt;br /&gt;
*Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above. &lt;br /&gt;
*High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500). &lt;br /&gt;
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts. &lt;br /&gt;
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500). &lt;br /&gt;
&lt;br /&gt;
Certain round circumstances may call for different research early on, talk to your fellow scientists and &#039;&#039;&#039;listen to your Research Director!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The progression is not linear and many research options require multiple pre-requisite technologies.&lt;br /&gt;
&lt;br /&gt;
== Experiments and discounts ==&lt;br /&gt;
One thing that you might immediately notice when you open the techweb is that a lot of nodes have &#039;&#039;&#039;discounts&#039;&#039;&#039; and some nodes are locked, these are unlocked by doing experiments with an Experi-Scanner. Your scanner will show you a list of available experiments and what each one entails, most of which can be divided into a few rough categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dissection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Human and Human dissection are usually done by either medical or robotics, they require you to do the Dissection surgery on a dead monkey and humanoid while the surgery table is linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are the most straight-forward, construct a wall, toilet, or table from a material, and scan it a number of times. Each object can only be scanned once, but can simply be re-constructed to be scanned again. Some of these experiments will require you to handle hazardous materials; Plasma walls will become a raging inferno if you try to weld them apart, and uranium toilets might give your butt a nasty burn and radiation sickness if you sit on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lathe Upgrades&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experments will require you to go around to each department and upgrade each lathe, and then scan them. This has the added effect of upgrading each of the department&#039;s lathes, making them more efficient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc machinery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most experiments will have you scan random machinery, this can be done by going to whatever department the machines are located in, but it is often much easier and faster to simply construct the machines yourself. Remember that you can reconstruct the same machine multiple times to finish this, instead of having to make 4 BEPIS chambers or whatnot. You can also create an undefined circuit imprinter alongside your science one to gain acces to circuit boards from other departments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are usually done by a dedicated Toxins scientist, see [[Guide_to_toxins|Guide to toxins]].&lt;br /&gt;
&lt;br /&gt;
== Deconstruction ==&lt;br /&gt;
[[File:Decon.png|64px]] Deconstruction is done through the &#039;&#039;&#039;Destructive Analyzer&#039;&#039;&#039;: &lt;br /&gt;
:# Sync the Destructive Analyzer to the research computer if it&#039;s not synced.&lt;br /&gt;
:# Insert an item into it.&lt;br /&gt;
:# Use the computer.&lt;br /&gt;
&lt;br /&gt;
This can help you get syndicate technology from syndicate items and alien technology from alien tools.&lt;br /&gt;
&lt;br /&gt;
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.&lt;br /&gt;
&lt;br /&gt;
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.&lt;br /&gt;
&lt;br /&gt;
=== Upgrading Machines ===&lt;br /&gt;
&lt;br /&gt;
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine&#039;s components will have different effects for each machine.&lt;br /&gt;
&lt;br /&gt;
Without minerals, you can achieve up to tier 2-3; to go further you&#039;ll require ores for production.&lt;br /&gt;
&lt;br /&gt;
Tier 2 parts are all unlocked with &amp;quot;Industrial Engineering,&amp;quot; which also unlocks the RPED. Others are unlocked as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background:#DDDDDD;&amp;quot; width=&amp;quot;80%&amp;quot; &lt;br /&gt;
|+Stock Parts&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 1&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 2&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 3&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 4&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot;             | Usual Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro-Manipulator&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano-Manipulator&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico-Manipulator&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves capacity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|[[File:Super_Scanning_Module.png]]||[[File:Silverdone.png]]Phasic Scanning Module&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves scanning precision.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|[[File:Adv_capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|[[File:Super_capacitor.png]]||[[File:Golddone.png]]Super Capacitor&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves power efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: Unlocked with High Efficiency Parts&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;: Unlocked with Advanced Electromagnetic Theory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;: Unlocked with Applied Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;: Unlocked with Advanced Power Manipulation&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;: Unlocked with Miniaturized Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;: Unlocked with Quantum Electromagnetic Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;: Unlocked with Bluespace Power Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts. &lt;br /&gt;
&lt;br /&gt;
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there&#039;s really no reason to ever do this unless your station for some incomprehensible reason just can&#039;t afford an RPED.&lt;br /&gt;
&lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Crowbar on the machine.&lt;br /&gt;
# Take the board and re-insert it into machine.&lt;br /&gt;
# Insert parts you want to use.&lt;br /&gt;
# Screwdriver the machine closed.&lt;br /&gt;
&lt;br /&gt;
[[File:RPED.gif]] As a much more efficient alternative, you can use &#039;&#039;&#039;RPED (Rapid Part Exchange Device)&#039;&#039;&#039;, which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that&#039;s loaded in the RPED.&lt;br /&gt;
&lt;br /&gt;
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Click on it with RPED.&lt;br /&gt;
# Screwdriver again to close the machine.&lt;br /&gt;
&lt;br /&gt;
[[File:BS RPED.gif]] The best alternative is to use the even more advanced &#039;&#039;&#039;Bluespace Rapid Part Exchange Device (BRPED)&#039;&#039;&#039;, which functions just like an RPED except that you don&#039;t need access to the machine, screwdrivers, or even adjacency! That&#039;s right: BRPED works &#039;&#039;&#039;even through camera views&#039;&#039;&#039;. Consider building a camera console in R&amp;amp;D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:&lt;br /&gt;
&lt;br /&gt;
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Click on the machine to upgrade with the Bluespace RPED. That&#039;s it! No screwdrivering or asking the AI or people to open doors into their departments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Exofab.png|64px]] Exosuit Fabricator ===&lt;br /&gt;
* [[Robotics]] starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:&lt;br /&gt;
** Sync the R&amp;amp;D Research Console.&lt;br /&gt;
** Sync the Robotics Research Console.&lt;br /&gt;
** Sync the Exosuit Fabricator.&lt;br /&gt;
* Can be used directly, without the Research Console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items available from the start:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Round-Start Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg endoskeleton.png]]||Cyborg endoskeleton&lt;br /&gt;
|Cyborg&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg torso.png]]||Cyborg torso&lt;br /&gt;
|Cyborg&lt;br /&gt;
|40000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg head.png]]||Cyborg head&lt;br /&gt;
|Cyborg&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left arm.png]]||Cyborg left arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right arm.png]]||Cyborg right arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left leg.png]]||Cyborg left leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right leg.png]]||Cyborg right leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley chassis.png]]||Ripley/Firefighter chassis&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley torso.png]]||Ripley torso&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000||7500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left arm.png]]||Ripley left arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right arm.png]]||Ripley right arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left leg.png]]||Ripley left leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right leg.png]]||Ripley right leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydraulic clamp.png]]||Hydraulic clamp&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit drill.png]]||Exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit extinguisher.png]]||Exosuit extinguisher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cable layer.png]]||Cable layer&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha analyzer.png]]||Exosuit mining scanner&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|5000||2500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg reclassification board&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg emergency reboot module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|20000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||Exosuit tracking beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|500|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Power cell&lt;br /&gt;
|Misc||700||50|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Man-Machine Interface.png]]||Man-machine interface&lt;br /&gt;
|Misc||1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Synthetic flash.gif]]||Synthetic flash&lt;br /&gt;
|Misc||750||750|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reseachable items:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Researchable Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!!Node!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png|Titanium]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Odysseus chassis&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus torso.png]]||Odysseus torso&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|12000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus head.png]]||Odysseus head&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left arm.png]]||Odysseus left arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right arm.png]]||Odysseus right arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left leg.png]]||Odysseus left leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right leg.png]]||Odysseus right leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax chassis.png]]||Gygax chassis&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax torso.png]]||Gygax torso&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000||10000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax head.png]]||Gygax head&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|10000||5000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left arm.png]]||Gygax left arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right arm.png]]||Gygax right arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left leg.png]]||Gygax left leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right leg.png]]||Gygax right leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax armor plates.png]]||Gygax armor plates&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||10000||10000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Durand chassis&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand torso.png]]||Durand torso&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000||10000|| ||10000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand head.png]]||Durand head&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000||15000|| ||2000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left arm.png]]||Durand left arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right arm.png]]||Durand right arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left leg.png]]||Durand left leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right leg.png]]||Durand right leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand armor plates.png]]||Durand armor plates&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|30000|| || || || ||25000|| ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||H.O.N.K. chassis&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. torso.png]]||H.O.N.K. torso&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000||10000|| || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. head.png]]||H.O.N.K. head&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|10000||5000|| || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left arm.png]]||H.O.N.K. left arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right arm.png]]||H.O.N.K. right arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left leg.png]]||H.O.N.K. left leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right leg.png]]||H.O.N.K. right leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Phazon chassis&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon torso.png]]||Phazon torso&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|35000||10000||20000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon head.png]]||Phazon head&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|15000||5000||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left arm.png]]||Phazon left arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right arm.png]]||Phazon right arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left leg.png]]||Phazon left leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right leg.png]]||Phazon right leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon armor.png]]||Phazon armor&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|25000|| ||20000|| || || || ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PBT &amp;quot;Pacifier&amp;quot; mounted taser.png]]||Pacifier mounted taser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|PBT &amp;quot;Pacifier&amp;quot; Mounted Taser&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra AC 2.png]]||Ultra AC 2 LMG&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|&amp;quot;Ultra AC 2&amp;quot; LMG&lt;br /&gt;
||10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sleeper.gif]]||Mounted Sleeper&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||5000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sgun.png]]||Exosuit Syringe Gun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||3000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha_medigun.png]]||Exosuit Medical Beamgun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment&lt;br /&gt;
||15000||8000||3000|| ||8000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SGL-6 grenade launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SGL-6 Grenade Launcher)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha diamond drill.png]]||Diamond-tipped exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Diamond Drill&lt;br /&gt;
|10000|| || || || || ||6500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exosuit plasma converter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Basic Plasma Research&lt;br /&gt;
|10000||1000||5000||1000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exonuclear reactor&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||1000|| ||500|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LBX AC 10 &amp;quot;Scattershot&amp;quot;.png]]||LBX AC 10 &amp;quot;Scattershot&amp;quot;&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (LBX AC 10 &amp;quot;Scattershot&amp;quot;)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FNX-99 &amp;quot;Hades&amp;quot; carbine.png]]||FNX-99 &amp;quot;Hades&amp;quot; carbine&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (FNX-99 &amp;quot;Hades&amp;quot; Carbine)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKIV Ion Heavy Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKIV Ion Heavy Cannon)&lt;br /&gt;
|20000|| || ||6000|| ||2000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKI Tesla Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKI Tesla Cannon)&lt;br /&gt;
|20000|| || ||8000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reactive armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || ||5000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reflective armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || || ||5000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRM-8 missile rack.png]]||SRM-8 missile rack&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SRM-8 Missile Rack)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wormhole generator.gif]]||Mounted wormhole generator&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Localized Wormhole Generator)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-PS &amp;quot;Immolator&amp;quot; laser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-PS &amp;quot;Immolator&amp;quot; Laser)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SOB-3 clusterbang launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (SOB-3 Clusterbang Launcher)&lt;br /&gt;
|20000|| || || ||10000||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted gravitational catapult&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Gravitational Catapult Module)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Repair droid.png]]||Exosuit repair droid&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuits&lt;br /&gt;
|10000||5000|| ||2000||1000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-LC &amp;quot;Solaris&amp;quot; laser cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-LC &amp;quot;Solaris&amp;quot; Laser Cannon)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mounted RCD.png]]||Mounted RCD&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuit Equipment&lt;br /&gt;
|30000|| ||25000||20000||20000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha plasma cutter.png]]||217-D Heavy Plasma Cutter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Plasma Research&lt;br /&gt;
|8000||1000||2000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Tesla energy relay&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||2000|| ||3000||2000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted teleporter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Teleporter Module)&lt;br /&gt;
|10000|| || || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mousetrap mortar.png]]||Mousetrap mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana mortar.png]]||Banana mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HoNkER BlAsT 5000.png]]||HoNkER BlAsT 5000&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg VTEC&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|35000||12000|| || || ||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ion Thrusters&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000||5000|| || ||6000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Rapid Disabler Cooling Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|20000||6000|| || ||2000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Diamond Drill&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|10000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ore Satchel of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000|| || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ash plating.png]]||Mining Cyborg Lavaproof Tracks&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000|| ||4000|| || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Self-Repair&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|15000||15000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Illegal equipment module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|15000||15000|| || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Clown Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000||15000|| || || || || || ||1000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Hypospray Expanded Synthesiser&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || ||8000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Piercing Hypospray&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || || ||3000||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Defibrillator&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|8000||5000|| ||4000||3000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Surgical Processor&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|5000||4000|| ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Trash Bag of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
| || || || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Advanced Mop&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|2000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Expand&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|200000|| || || || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Borgrped.png]]||Engineering Cyborg RPED&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|700||60|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||70|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||80|| ||150||150|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|800||160|| || ||120|| ||160||300|| ||100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Misc&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
|1700||1350|| || ||500|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boris.gif]]||B.O.R.I.S. AI-Cyborg Remote Control Module&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1200||1500|| || ||200|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||AI Control Beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1000||500|| ||200|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Circuit.png|64px]] Circuit Imprinter===&lt;br /&gt;
&lt;br /&gt;
* The Circuit Imprinter requires glass and occasionally gold or diamond.  Here you will find circuits for most of the station&#039;s machinery and robotics&#039; exosuits. With gold and diamonds, you can also make AI law modules.&lt;br /&gt;
* Information on how to construct machines is available at the [[Guide to advanced construction]].&lt;br /&gt;
* Circuits cost 1000 glass each, becoming cheaper with upgrades.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Circuit Imprinter Manufacturing List&lt;br /&gt;
!Board!!Type&lt;br /&gt;
!Required Tech&lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Sup&lt;br /&gt;
![[File:Golddone.png]]!![[File:Diamonddone.png]]!![[File:Bluespace Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Security Camera Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Research Monitor||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Xenobiology Console||Computer Boards&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Core||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes || || || ||&lt;br /&gt;
|{{row-bg-circuit|| |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Upload||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Upload||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Medical Records||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Operating Computer||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PanD.E.M.I.C. 2200||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Machine||Computer Boards&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Communications||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|ID Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Crew Monitoring Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleporter Console||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Security Records Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere Alert||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Robotics Control Console||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Scanner||Medical Machinery&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Limb Grower||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Organ Harvester||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Battle Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Orion Trail Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Slot Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Solar Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Prisoner Management Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mech Bay Power Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Console||Computer Boards&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Request Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bounty Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Outpost Status Display||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Server Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Messaging Monitor Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Integrity Restorer||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Library Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APC Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Public Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Cloud Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Programmer||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Program Hub||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Safeguard||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OneHuman||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |6000}}&lt;br /&gt;
|-&lt;br /&gt;
|ProtectStation||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Quarantine||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OxygenIsToxicToHumans||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|10000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Reset||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Remove Law||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Purge||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform (Core)||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |10000}}&lt;br /&gt;
|-&lt;br /&gt;
|Asimov||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|P.A.L.A.D.I.N.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|T.Y.R.A.N.T.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Corporate||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Default||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|NTNet Relay Board||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Receiver||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bus Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hub Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Relay Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Processor Unit||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Server Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Broadcaster||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Automated Announcement System||Subspace Telecomms&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Central Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Central Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|SMES Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|Circulator||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|TEG||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Console Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Compressor Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Emitter Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Freezer/Heater Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Space Heater Board||Engineering Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Station Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Hub Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Console Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Quantum Pad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|VR Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cryotube Board||Medical Machinery&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Chem Dispenser Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chem Master Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Heater Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smoke Machine||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|All-In-One Grinder||Medical Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Biogenerator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics Tray Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Destructive Analyzer Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|E.X.P.E.R.I-MENTOR Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Circuit Imprinter Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Protolathe||Research Machinery&lt;br /&gt;
|&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Control Console Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Fabricator Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Recharger Board||Research Machinery&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mechbay Recharger Board||Research Machinery&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Microwave Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Gibber Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smartfridge Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Monkey Recycler Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Dish Drive||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Deep Fryer Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Seed Extractor Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Food/Slime Processor Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Soda Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Booze Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Recycler Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine Console||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Silo||Misc. Machinery&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Pay Stand||Misc. Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Scanner Gate||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Holopad board||Misc. Machinery&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Autolathe Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Recharger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cell Charger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit||}}&lt;br /&gt;
|-&lt;br /&gt;
|Vendor Board||Misc. Machinery&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Donksoft Toy Vendor Board||Misc. Machinery&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Redemption Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mining Rewards Vendor Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| ||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Tesla Coil Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Grounding Rod Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Radiation Collector||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Plant DNA Manipulator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|SUPERPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|MRSPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Protolathe ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department. &lt;br /&gt;
&lt;br /&gt;
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Techfab ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Techfabs are circuit imprinters and departmental protolathes combined. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Protolathe Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!style=&#039;width:20%&#039; |Item&lt;br /&gt;
!style=&#039;width:15%&#039; |Required Tech &lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Supp&lt;br /&gt;
![[File:Metal.png]]&lt;br /&gt;
![[File:Glass.png]]&lt;br /&gt;
![[File:Plasmadone.png]]&lt;br /&gt;
![[File:Sheet_plastic1.png]]&lt;br /&gt;
![[File:Silverdone.png]]&lt;br /&gt;
![[File:Golddone.png]]&lt;br /&gt;
![[File:Uraniumdone.png]]&lt;br /&gt;
![[File:Diamonddone.png]]&lt;br /&gt;
![[File:Titaniumdone.png]]&lt;br /&gt;
![[File:Bluespace_Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RPED.gif]]||Rapid Part Exchange Device&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|10000|5000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icard.png]]||Intellicard AI Transportation System&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |1000| | | |200| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pai.png]]||Personal Artificial Intelligence Card&lt;br /&gt;
|Basic Robotics Research&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Plant Data Disk&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:BS_RPED.gif]]||Bluespace Rapid Part Exchange Device&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|15000|5000| | |2500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro Manipulator&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano Manipulator&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico Manipulator&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||Femto Manipulator&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | |60|30 |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|150| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Super Capacitor&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||Quadratic Capacitor&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| |100| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Scanning_Module.png ]]||Phasic Scanning Module&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | |60| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||Triphasic Scanning Module&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | | |60| |}}30&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||Ultra-High-Power Micro-Laser&lt;br /&gt;
|Advanced Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | | | |60| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||Quad-Ultra Micro-Laser&lt;br /&gt;
|Quantum Electromagnetic Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | |100|60| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||Bluespace Matter Bin&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|250| | | | | | |100| |}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_ansible.png]]||Subspace Ansible&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyperwave_filter.png]]||Hyperwave Filter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Amplifier.gif]]||Subspace Amplifier&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100|100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Treatment_Disk.gif]]||Subspace Treatment Disk&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |200| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Analyzer.png]]||Subspace Analyzer&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ansible_crystal.png]]||Ansible Crystal&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |800| | |100|100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Transmitter.png]]||Subspace Transmitter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |100| | |100| |100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Basic Power Cell&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-Capacity Power Cell&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|60| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|70| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|80| | |150|150| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.png]]||Bluespace Power Cell&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|800|160| | |300|300| |160|300|}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightreplacer0.png]]||Light Replacer&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1500|3000| | |150| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inducer.png]]||Inducer&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MMI.gif]]||Man-Machine Interface&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1700|1350| | | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Beaker.gif]]||Bluespace Beaker&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000| |3000| | | | |1000| |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostasis_Beaker.gif]]||Cryostasis Beaker&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Syringe&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |10|20| | | | || |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Bluespace Syringe&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | |1000| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Cryo Syringe&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | |1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Piercing Syringe&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | | | |1000 | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Blood Pack&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |1000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Intravenous Medicine Bag&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprayer-med-red.png]]||Medical Spray Bottle&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue_bodybag.png]]||Bluespace Body Bag&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| |200| | | | |500| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasmaman_refill.png]]||Plasmaman Jumpsuit Refill&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defib.png]]||Defibrillator&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|8000|4000| | |3000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defibmount.png]]||Defibrillator Mount&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumbing_Constructor.png]]||Plumbing Constructor&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|75000|37500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Secprojector.png]]||Security Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || ||Yes || || || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engiprojector.png]]||Engineering Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holofan.gif]]||ATMOS Holofan Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medprojector.gif]]||PENLITE Holobarrier Projector&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Welding Shield Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breathing_tube.png]]||Breathing Tube Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|250| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Toolset Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Surgical Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Medical HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Security HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |750|750| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Luminescent Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||X-Ray Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Thermals Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||Anti-Drop Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |400|400| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||CNS Rebooter Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | |500|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant PLUS&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |500|750| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Reviver Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|800|800| | | |500|1000|2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jetpack_implant.png]]||Thrusters Set Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|4000|2000| | |1000| | |1000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implanter.png]]||Implanter&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implant_case.png]]||Implant Case&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Freedom_implant.png]]||Sad Trombone Implant Case&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes|| &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Test_firing_pin.png]]||Test-range Firing Pin&lt;br /&gt;
|Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|300| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Loyalty_pin.gif]]||Mindshield Firing Pin&lt;br /&gt;
|Advanced Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | |600| |200|600| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tesla_gun.gif]]||Tesla Revolver&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|10000| | |10000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advegun.png]]||Advanced Energy Gun&lt;br /&gt;
|Radioactive Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|2000| | | | |4000| |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleshield.png]]||Telescopic Riot Shield&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000|5000| | |300| | | |200|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decloner.png]]||Decloner&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | | |5000|10000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rapidsyringegun.png]]||Rapid Syringe Gun&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_ebow.png]]||Energy Crossbow&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|1500| | |1500| |1500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tempgun.png]]||Temperature Gun&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|500| | |3000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floral_Somatoray.png]]||Floral Somatoray&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|2000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_Grenade_Casing.png]]||Large Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyro_grenade.png]]||Pyro Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| |500| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryo_grenade.png]]||Cryo Grenade&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_grenade.png]]||Advanced Release Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xraygun.png]]||X-ray Laser Gun&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000| | | | |5000|4000| |2000|}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ionrifle.png]]||Ion Carbine&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|8000| | | |6000| |2000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal_gun.gif]]||Bluespace Wormhole Projector&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|5000| | | |2000| | |2000| |}}3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Magazine (4.6×30mm)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000| | | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000|1000| | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stun_Shell.png]]||Stun Shell&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_shell.png]]||Unloaded Technological Shell&lt;br /&gt;
|Technological Shells&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|1000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppressor.png]]||Universal Suppressor&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity_gun.gif]]||One-Point Bluespace-Gravitational Manipulator&lt;br /&gt;
|One-point Bluespace-gravitational Manipulator&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|12000|12000| | |8000| |8000|3000| |3000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mining_Drill.png]]||Mining Drill&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond_Mining_Drill.png]]||Diamond Mining Drill&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma_Cutter.png]]||Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1500|500|400| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_plasma_cutter.gif]]||Advanced Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|1000|2000| | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sonic_Jackhammer.png]]||Sonic Jackhammer&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|2000| | |2000| | |6000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Damage Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || || Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Cooldown Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Range Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Mining AoE Mod&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | |2000|2000| |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Trigger Guard Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_resonator.png]]||Upgraded Resonator&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|4000|1500| | |1000| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tracking_Beacon.gif]]||Tracking Beacon&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Global_Positioning_System.gif]]||GPS Device&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holdpack.gif]]||Bag of Holding&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | | | | |3000|250|1500| |}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_satchel.gif]]||Mining Satchel of Holding&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | | | | |250|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Crystal.png]]||Artificial Bluespace Crystal&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | |1500| | | | |1500| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MedGlasses.png]]||Health Scanner HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_health_glasses.gif]]||Night Vision Health Scanner HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |350| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SecHud.png]]||Security HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_sec_glasses.gif]]||Night Vision Security HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |350|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diag_glasses.png]]||Diagnostic HUD&lt;br /&gt;
|Advanced Engineering &#039;&#039;or&#039;&#039; Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_diag_glasses.gif]]||Night Vision Diagnostic HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|600|600|300| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding_Gas_Mask.png]]||Welding Gas Mask&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding-goggles.png]]||Welding Goggles&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portaseeder.png]]||Portable Seed Extractor&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1000|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Air_horn.png]]||Air Horn&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MGlasses.png]]||Optical Meson Scanners&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_meson_glasses.gif]]||Night Vision Optical Meson Scanners&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tray_scanners.gif]]||Optical T-Ray Scanners&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engi_glasses.gif]]||Engineering Scanner Goggles&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500|100| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NightVision.png]]||Night Vision Goggles&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Science_goggles.png]]||Science Goggles&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashoe.png]]||Magnetic Boots&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|4500| | | |1500|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mop.png]]||Mop&lt;br /&gt;
|None&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|900| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_mop.png]]||Advanced Mop&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2500|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_trashbag.png]]||Trashbag of Holding&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |1500| | |1500|250| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floor_buffer.png]]||Floor Buffer Upgrade&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Signmaker.gif]]||Holographic Sign Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_welder.gif]]||Experimental Welding Tool&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|1000|500|1500| | | |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien_alloy.png]]||Alien Alloy&lt;br /&gt;
|Alien Technology&lt;br /&gt;
| ||Yes|| || || ||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |4000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bucket.png]]||Bucket&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crowbar.png]]||Crowbar&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multitool.png]]||Multitool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welder.png]]||Welding tool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|70|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Screwdriver_tool.png]]||Screwdriver&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|75| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wirecutters.png]]||Wirecutters&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|80| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wrench.png]]||Wrench&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||APC Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Airlock Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Firelock Circuitry&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Air Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Fire Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Pipe Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000|2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paint Sprayer.png]]||Airlock Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png]]||Reinforced Glass&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cultivator.png]]||Cultivator&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plant analyzer.png]]||Plant Analyzer&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|30|20|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shovel.png]]||Shovel&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spade.png]]||Spade&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hatchet.png]]||Hatchet&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|15000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drapes.png]]||Drapes&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scalpel.png]]||Scalpel&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|4000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saw.png]]||Circular Saw&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Surgical Drill&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Retractor.png]]||Retractor&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|6000|3000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hemostat.png]]||Hemostat&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cautery.png]]||Cautery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|750| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaker.png]]||Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large Beaker.png]]||Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthanalyzer.png]]||Health Analyzer&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo Tagger.png]]||Destination Tagger&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Hand Labeler&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|150|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Delivery Paper.png]]||Package Wrapping&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Id_regular.png]]||Identification Card&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Advanced Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Super Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Cluster Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|3200|800| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Micro Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||ID Card Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||Intellicard Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Printer Mini.png]]||Miniprinter&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charger APC.png]]||Area Power Connector&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_Con.png]]||Power Cell Controller&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Mini.png]]||Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Advanced Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Super Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Nano Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Micro Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 3.png]]||AI Surveillance Software Update&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|5000|5000|10000| |15000|15000| |20000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Remote.gif]]||Nanite Remote&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Scanner.gif]]||Nanite Scanner&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 0.png]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Nanite Program Disk&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Interbeaker.png]]||X-Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superinterbeaker.png]]||Metamaterial Beaker&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| |1000| | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Cloning Data Disk&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Compactdefib.png]]||Compact Defibrillator&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|16000|8000| | |6000|3000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthadv.png]]||Advanced Health Analyzer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medspray.png]]||Medical Gel&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic liver.png]]||Cybernetic Liver&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic heart.gif]]||Cybernetic Heart&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic lungs.png]]||Cybernetic Lungs&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic liver.png]]||Upgraded Cybernetic Liver&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic lungs.png]]||Upgraded Cybernetic Lungs&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo disk.png]]||Supply Drop Pod Upgrade Disk&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forcefield projector.gif]]||Forcefield Projector&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|2500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roastingstick.png]]||Advanced Roasting Stick&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |250}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Locator.png]]||Bluespace Locator&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|1000|500| | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quantum keycard.png]]||Quantum Keycard&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | |500| | | | |1000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Memorizer.png]]||Anomaly Neutralizer&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | |2000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Refill donksoft.png]]||Donksoft Toy Vendor Refill&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|25000|15000|20000| |10000|10000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cleaner.png]]||Spray Bottle&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bear trap.png]]||Bear Trap&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|5000| | | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reactive_Teleport_Armor.png]]||Reactive Armour Shell&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|10000| |4500| | |8000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seclite.png]]||Seclite&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|2500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forensic scanner.gif]]||Forensic Scanner&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | |2000|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pepperspray.png]]||Pepper Spray&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ebola.gif]]||Energy Bola&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | |500| |500| | | |500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cuff.png]]||Zipties&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | |250| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Evidence.png]]||Evidence Bag&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png]]||Plasma + Iron Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium.png]]||Plasma + Titanium Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |2000| | | | | |2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma glass.png]]||Plasma + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reinforced plasma glass sheet1.png]]||Plasma + Metal + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium glass.png]]||Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium glass.png]]||Plasma + Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Hand Drill&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | |1500| | | |2500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jawsoflife.png]]||Jaws of Life&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|4500| | | |2500| | | |3500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv welder.gif]]||Experimental Welder&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|1000|500|1500| |2500| |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wrench.gif]]||Alien Wrench&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wirecutters.png]]||Alien Wirecutters&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor screwdriver.gif]]||Alien Screwdriver&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor crowbar.gif]]||Alien Crowbar&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor welder.png]]||Alien Welding Tool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor multitool.png]]||Alien Multitool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor scalpel.png]]||Alien Scalpel&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor hemostat.png]]||Alien Hemostat&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor retractor.png]]||Alien Retractor&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor saw.png]]||Alien Circular Saw&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor drill.png]]||Alien Drill&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor cautery.png]]||Alien Cautery&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ammo 38.png]]||Speed Loader (.38)&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|20000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beanbag slug.png]]||Rubber Shot&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blank shell.png]]||Shotgun Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Buckshot shell.png]]||Buckshot Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000|  || | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech shell.png]]||Shotgun Dart&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire shell.png]]||Incendiary Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostatis shotgun dart.gif]]||Cryostatis Shotgun Dart&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy sniper.png]]||Beam Marksman Rifle&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|10000|5000| | |4500|5000|8000|5000| |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12640</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12640"/>
		<updated>2022-09-03T21:39:29Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* 64px Exosuit Fabricator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Under construction&lt;br /&gt;
|reason = In the process of completely overhauling this, first draft.&lt;br /&gt;
}}&lt;br /&gt;
Research and development is the most important (and arguably most boring) part of the science department. [[scientist|Those tasked with]] R&amp;amp;D are responsible for unlocking different technologies to help the station run better by unlocking different tools, machinery, and weapons. They are also often tasked with completing experiments to reduce the cost of said technologies, and their proximity to the front desk makes them the first person the crew asks for upgrades, power cells, and other science gadgets.&lt;br /&gt;
&lt;br /&gt;
=The art of pressing buttons and scanning walls=&lt;br /&gt;
&lt;br /&gt;
===The R&amp;amp;D console===&lt;br /&gt;
&lt;br /&gt;
Located behind the front desk of the science department, the main research console comes pre-loaded with the NT science hub. This program (which you can download onto your PDA for convenient access), allows you to do the main part of R&amp;amp;D; spending ([[Guide_to_toxins|mostly]]) automatically generated points to unlock new nodes in the techweb, which allow for the construction of specific items, as well as unlocking further nodes. Conveniently placed next to the console are science lathe and circuit imprinter, which can print an ever [[Guide_to_Research_and_Development#Protolathe|increasing variety of stuff]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tech Web ==&lt;br /&gt;
&lt;br /&gt;
Research points are generated at a static rate by the R&amp;amp;D Network (albeit more research points can be generated by the E.X.P.E.R.I-MENTOR) and can be spent on Technology Nodes at the console.You can see press details on a node to see which nodes it requires and unlocks, what discounts it might have, and what items it unlocks. To research a node, simply press the researhc button. This will send out a notification that the tech has been researched. It&#039;s common practise to check/ask if someone is working on discounts, before researching a node that has them.&lt;br /&gt;
&lt;br /&gt;
At the start of a round, if you don&#039;t have any other research directives you should strongly consider aiming for: &lt;br /&gt;
*Industrial Engineering&lt;br /&gt;
*Applied Bluespace Research &lt;br /&gt;
*Mining Technology and Advanced Mining Technology &lt;br /&gt;
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Industrial Engineering&#039;&#039;&#039; is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It&#039;s also a pre-requisite for ALL of the other research items suggested here, so it&#039;s probably a good idea to consider doing it first of all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mining Technology&#039;&#039;&#039; and, later, &#039;&#039;&#039;Advanced Mining Technology&#039;&#039;&#039; will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Applied Bluespace Research&#039;&#039;&#039; allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.&lt;br /&gt;
&lt;br /&gt;
The Tier 3 stock part technologies are listed above. &lt;br /&gt;
*Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above. &lt;br /&gt;
*High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500). &lt;br /&gt;
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts. &lt;br /&gt;
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500). &lt;br /&gt;
&lt;br /&gt;
Certain round circumstances may call for different research early on, talk to your fellow scientists and &#039;&#039;&#039;listen to your Research Director!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The progression is not linear and many research options require multiple pre-requisite technologies.&lt;br /&gt;
&lt;br /&gt;
== Experiments and discounts ==&lt;br /&gt;
One thing that you might immediately notice when you open the techweb is that a lot of nodes have &#039;&#039;&#039;discounts&#039;&#039;&#039; and some nodes are locked, these are unlocked by doing experiments with an Experi-Scanner. Your scanner will show you a list of available experiments and what each one entails, most of which can be divided into a few rough categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dissection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Human and Human dissection are usually done by either medical or robotics, they require you to do the Dissection surgery on a dead monkey and humanoid while the surgery table is linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are the most straight-forward, construct a wall, toilet, or table from a material, and scan it a number of times. Each object can only be scanned once, but can simply be re-constructed to be scanned again. Some of these experiments will require you to handle hazardous materials; Plasma walls will become a raging inferno if you try to weld them apart, and uranium toilets might give your butt a nasty burn and radiation sickness if you sit on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lathe Upgrades&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experments will require you to go around to each department and upgrade each lathe, and then scan them. This has the added effect of upgrading each of the department&#039;s lathes, making them more efficient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc machinery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most experiments will have you scan random machinery, this can be done by going to whatever department the machines are located in, but it is often much easier and faster to simply construct the machines yourself. Remember that you can reconstruct the same machine multiple times to finish this, instead of having to make 4 BEPIS chambers or whatnot. You can also create an undefined circuit imprinter alongside your science one to gain acces to circuit boards from other departments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are usually done by a dedicated Toxins scientist, see [[Guide_to_toxins|Guide to toxins]].&lt;br /&gt;
&lt;br /&gt;
== Deconstruction ==&lt;br /&gt;
[[File:Decon.png|64px]] Deconstruction is done through the &#039;&#039;&#039;Destructive Analyzer&#039;&#039;&#039;: &lt;br /&gt;
:# Sync the Destructive Analyzer to the research computer if it&#039;s not synced.&lt;br /&gt;
:# Insert an item into it.&lt;br /&gt;
:# Use the computer.&lt;br /&gt;
&lt;br /&gt;
This can help you get syndicate technology from syndicate items and alien technology from alien tools.&lt;br /&gt;
&lt;br /&gt;
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.&lt;br /&gt;
&lt;br /&gt;
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.&lt;br /&gt;
&lt;br /&gt;
=== Upgrading Machines ===&lt;br /&gt;
&lt;br /&gt;
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine&#039;s components will have different effects for each machine.&lt;br /&gt;
&lt;br /&gt;
Without minerals, you can achieve up to tier 2-3; to go further you&#039;ll require ores for production.&lt;br /&gt;
&lt;br /&gt;
Tier 2 parts are all unlocked with &amp;quot;Industrial Engineering,&amp;quot; which also unlocks the RPED. Others are unlocked as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background:#DDDDDD;&amp;quot; width=&amp;quot;80%&amp;quot; &lt;br /&gt;
|+Stock Parts&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 1&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 2&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 3&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 4&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot;             | Usual Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro-Manipulator&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano-Manipulator&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico-Manipulator&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves capacity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|[[File:Super_Scanning_Module.png]]||[[File:Silverdone.png]]Phasic Scanning Module&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves scanning precision.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|[[File:Adv_capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|[[File:Super_capacitor.png]]||[[File:Golddone.png]]Super Capacitor&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves power efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: Unlocked with High Efficiency Parts&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;: Unlocked with Advanced Electromagnetic Theory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;: Unlocked with Applied Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;: Unlocked with Advanced Power Manipulation&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;: Unlocked with Miniaturized Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;: Unlocked with Quantum Electromagnetic Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;: Unlocked with Bluespace Power Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts. &lt;br /&gt;
&lt;br /&gt;
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there&#039;s really no reason to ever do this unless your station for some incomprehensible reason just can&#039;t afford an RPED.&lt;br /&gt;
&lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Crowbar on the machine.&lt;br /&gt;
# Take the board and re-insert it into machine.&lt;br /&gt;
# Insert parts you want to use.&lt;br /&gt;
# Screwdriver the machine closed.&lt;br /&gt;
&lt;br /&gt;
[[File:RPED.gif]] As a much more efficient alternative, you can use &#039;&#039;&#039;RPED (Rapid Part Exchange Device)&#039;&#039;&#039;, which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that&#039;s loaded in the RPED.&lt;br /&gt;
&lt;br /&gt;
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Click on it with RPED.&lt;br /&gt;
# Screwdriver again to close the machine.&lt;br /&gt;
&lt;br /&gt;
[[File:BS RPED.gif]] The best alternative is to use the even more advanced &#039;&#039;&#039;Bluespace Rapid Part Exchange Device (BRPED)&#039;&#039;&#039;, which functions just like an RPED except that you don&#039;t need access to the machine, screwdrivers, or even adjacency! That&#039;s right: BRPED works &#039;&#039;&#039;even through camera views&#039;&#039;&#039;. Consider building a camera console in R&amp;amp;D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:&lt;br /&gt;
&lt;br /&gt;
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Click on the machine to upgrade with the Bluespace RPED. That&#039;s it! No screwdrivering or asking the AI or people to open doors into their departments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Exofab.png|64px]] Exosuit Fabricator ===&lt;br /&gt;
* [[Robotics]] starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:&lt;br /&gt;
** Sync the R&amp;amp;D Research Console.&lt;br /&gt;
** Sync the Robotics Research Console.&lt;br /&gt;
** Sync the Exosuit Fabricator.&lt;br /&gt;
* Can be used directly, without the Research Console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items available from the start:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Round-Start Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg endoskeleton.png]]||Cyborg endoskeleton&lt;br /&gt;
|Cyborg&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg torso.png]]||Cyborg torso&lt;br /&gt;
|Cyborg&lt;br /&gt;
|40000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg head.png]]||Cyborg head&lt;br /&gt;
|Cyborg&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left arm.png]]||Cyborg left arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right arm.png]]||Cyborg right arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left leg.png]]||Cyborg left leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right leg.png]]||Cyborg right leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley chassis.png]]||Ripley/Firefighter chassis&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley torso.png]]||Ripley torso&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000||7500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left arm.png]]||Ripley left arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right arm.png]]||Ripley right arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left leg.png]]||Ripley left leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right leg.png]]||Ripley right leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydraulic clamp.png]]||Hydraulic clamp&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit drill.png]]||Exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit extinguisher.png]]||Exosuit extinguisher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cable layer.png]]||Cable layer&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha analyzer.png]]||Exosuit mining scanner&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|5000||2500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg reclassification board&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg emergency reboot module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|20000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||Exosuit tracking beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|500|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Power cell&lt;br /&gt;
|Misc||700||50|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Man-Machine Interface.png]]||Man-machine interface&lt;br /&gt;
|Misc||1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Synthetic flash.gif]]||Synthetic flash&lt;br /&gt;
|Misc||750||750|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reseachable items:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Researchable Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!!Node!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png|Titanium]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Odysseus chassis&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus torso.png]]||Odysseus torso&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|12000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus head.png]]||Odysseus head&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left arm.png]]||Odysseus left arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right arm.png]]||Odysseus right arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left leg.png]]||Odysseus left leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right leg.png]]||Odysseus right leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax chassis.png]]||Gygax chassis&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax torso.png]]||Gygax torso&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000||10000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax head.png]]||Gygax head&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|10000||5000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left arm.png]]||Gygax left arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right arm.png]]||Gygax right arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left leg.png]]||Gygax left leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right leg.png]]||Gygax right leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax armor plates.png]]||Gygax armor plates&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||10000||10000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Durand chassis&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand torso.png]]||Durand torso&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000||10000|| ||10000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand head.png]]||Durand head&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000||15000|| ||2000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left arm.png]]||Durand left arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right arm.png]]||Durand right arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left leg.png]]||Durand left leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right leg.png]]||Durand right leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand armor plates.png]]||Durand armor plates&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|30000|| || || || ||25000|| ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||H.O.N.K. chassis&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. torso.png]]||H.O.N.K. torso&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000||10000|| || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. head.png]]||H.O.N.K. head&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|10000||5000|| || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left arm.png]]||H.O.N.K. left arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right arm.png]]||H.O.N.K. right arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left leg.png]]||H.O.N.K. left leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right leg.png]]||H.O.N.K. right leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Phazon chassis&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon torso.png]]||Phazon torso&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|35000||10000||20000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon head.png]]||Phazon head&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|15000||5000||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left arm.png]]||Phazon left arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right arm.png]]||Phazon right arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left leg.png]]||Phazon left leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right leg.png]]||Phazon right leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon armor.png]]||Phazon armor&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|25000|| ||20000|| || || || ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PBT &amp;quot;Pacifier&amp;quot; mounted taser.png]]||Pacifier mounted taser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|PBT &amp;quot;Pacifier&amp;quot; Mounted Taser&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra AC 2.png]]||Ultra AC 2 LMG&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|&amp;quot;Ultra AC 2&amp;quot; LMG&lt;br /&gt;
||10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sleeper.gif]]||Mounted Sleeper&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||5000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sgun.png]]||Exosuit Syringe Gun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||3000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha_medigun.png]]||Exosuit Medical Beamgun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment&lt;br /&gt;
||15000||8000||3000|| ||8000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SGL-6 grenade launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SGL-6 Grenade Launcher)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha diamond drill.png]]||Diamond-tipped exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Diamond Drill&lt;br /&gt;
|10000|| || || || || ||6500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exosuit plasma converter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Basic Plasma Research&lt;br /&gt;
|10000||1000||5000||1000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exonuclear reactor&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||1000|| ||500|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LBX AC 10 &amp;quot;Scattershot&amp;quot;.png]]||LBX AC 10 &amp;quot;Scattershot&amp;quot;&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (LBX AC 10 &amp;quot;Scattershot&amp;quot;)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FNX-99 &amp;quot;Hades&amp;quot; carbine.png]]||FNX-99 &amp;quot;Hades&amp;quot; carbine&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (FNX-99 &amp;quot;Hades&amp;quot; Carbine)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKIV Ion Heavy Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKIV Ion Heavy Cannon)&lt;br /&gt;
|20000|| || ||6000|| ||2000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKI Tesla Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKI Tesla Cannon)&lt;br /&gt;
|20000|| || ||8000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reactive armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || ||5000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reflective armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || || ||5000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRM-8 missile rack.png]]||SRM-8 missile rack&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SRM-8 Missile Rack)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wormhole generator.gif]]||Mounted wormhole generator&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Localized Wormhole Generator)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-PS &amp;quot;Immolator&amp;quot; laser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-PS &amp;quot;Immolator&amp;quot; Laser)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SOB-3 clusterbang launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (SOB-3 Clusterbang Launcher)&lt;br /&gt;
|20000|| || || ||10000||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted gravitational catapult&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Gravitational Catapult Module)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Repair droid.png]]||Exosuit repair droid&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuits&lt;br /&gt;
|10000||5000|| ||2000||1000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-LC &amp;quot;Solaris&amp;quot; laser cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-LC &amp;quot;Solaris&amp;quot; Laser Cannon)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mounted RCD.png]]||Mounted RCD&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuit Equipment&lt;br /&gt;
|30000|| ||25000||20000||20000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha plasma cutter.png]]||217-D Heavy Plasma Cutter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Plasma Research&lt;br /&gt;
|8000||1000||2000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Tesla energy relay&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||2000|| ||3000||2000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted teleporter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Teleporter Module)&lt;br /&gt;
|10000|| || || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mousetrap mortar.png]]||Mousetrap mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana mortar.png]]||Banana mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HoNkER BlAsT 5000.png]]||HoNkER BlAsT 5000&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg VTEC&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|35000||12000|| || || ||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ion Thrusters&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000||5000|| || ||6000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Rapid Disabler Cooling Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|20000||6000|| || ||2000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Diamond Drill&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|10000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ore Satchel of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000|| || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ash plating.png]]||Mining Cyborg Lavaproof Tracks&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000|| ||4000|| || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Self-Repair&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|15000||15000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Illegal equipment module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|15000||15000|| || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Clown Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000||15000|| || || || || || ||1000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Hypospray Expanded Synthesiser&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || ||8000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Piercing Hypospray&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || || ||3000||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Defibrillator&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|8000||5000|| ||4000||3000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Surgical Processor&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|5000||4000|| ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Trash Bag of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
| || || || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Advanced Mop&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|2000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Expand&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|200000|| || || || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Borgrped.png]]||Engineering Cyborg RPED&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|700||60|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||70|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||80|| ||150||150|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|800||160|| || ||120|| ||160||300|| ||100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Misc&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
|1700||1350|| || ||500|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boris.gif]]||B.O.R.I.S. AI-Cyborg Remote Control Module&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1200||1500|| || ||200|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||AI Control Beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1000||500|| ||200|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Circuit.png|64px]] Circuit Imprinter===&lt;br /&gt;
&lt;br /&gt;
* The Circuit Imprinter requires glass and occasionally gold or diamond.  Here you will find circuits for most of the station&#039;s machinery and robotics&#039; exosuits. With gold and diamonds, you can also make AI law modules.&lt;br /&gt;
* Information on how to construct machines is available at the [[Guide to advanced construction]].&lt;br /&gt;
* Circuits cost 1000 glass each, becoming cheaper with upgrades.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Circuit Imprinter Manufacturing List&lt;br /&gt;
!Board!!Type&lt;br /&gt;
!Required Tech&lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Sup&lt;br /&gt;
![[File:Golddone.png]]!![[File:Diamonddone.png]]!![[File:Bluespace Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Security Camera Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Research Monitor||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Xenobiology Console||Computer Boards&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Core||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes || || || ||&lt;br /&gt;
|{{row-bg-circuit|| |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Upload||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Upload||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Medical Records||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Operating Computer||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PanD.E.M.I.C. 2200||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Machine||Computer Boards&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Communications||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|ID Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Crew Monitoring Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleporter Console||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Security Records Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere Alert||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Robotics Control Console||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Scanner||Medical Machinery&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Limb Grower||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Organ Harvester||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Battle Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Orion Trail Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Slot Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Solar Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Prisoner Management Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mech Bay Power Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Console||Computer Boards&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Request Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bounty Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Outpost Status Display||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Server Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Messaging Monitor Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Integrity Restorer||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Library Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APC Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Public Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Cloud Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Programmer||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Program Hub||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Safeguard||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OneHuman||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |6000}}&lt;br /&gt;
|-&lt;br /&gt;
|ProtectStation||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Quarantine||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OxygenIsToxicToHumans||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|10000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Reset||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Remove Law||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Purge||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform (Core)||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |10000}}&lt;br /&gt;
|-&lt;br /&gt;
|Asimov||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|P.A.L.A.D.I.N.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|T.Y.R.A.N.T.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Corporate||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Default||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|NTNet Relay Board||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Receiver||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bus Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hub Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Relay Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Processor Unit||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Server Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Broadcaster||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Automated Announcement System||Subspace Telecomms&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Central Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Central Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|SMES Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|Circulator||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|TEG||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Console Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Compressor Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Emitter Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Freezer/Heater Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Space Heater Board||Engineering Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Station Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Hub Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Console Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Quantum Pad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|VR Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cryotube Board||Medical Machinery&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Chem Dispenser Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chem Master Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Heater Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smoke Machine||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|All-In-One Grinder||Medical Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Biogenerator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics Tray Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Destructive Analyzer Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|E.X.P.E.R.I-MENTOR Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Circuit Imprinter Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Protolathe||Research Machinery&lt;br /&gt;
|&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Control Console Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Fabricator Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Recharger Board||Research Machinery&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mechbay Recharger Board||Research Machinery&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Microwave Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Gibber Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smartfridge Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Monkey Recycler Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Dish Drive||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Deep Fryer Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Seed Extractor Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Food/Slime Processor Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Soda Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Booze Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Recycler Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine Console||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Silo||Misc. Machinery&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Pay Stand||Misc. Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Scanner Gate||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Holopad board||Misc. Machinery&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Autolathe Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Recharger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cell Charger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit||}}&lt;br /&gt;
|-&lt;br /&gt;
|Vendor Board||Misc. Machinery&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Donksoft Toy Vendor Board||Misc. Machinery&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Redemption Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mining Rewards Vendor Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| ||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Tesla Coil Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Grounding Rod Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Radiation Collector||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Plant DNA Manipulator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|SUPERPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|MRSPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Protolathe ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department. &lt;br /&gt;
&lt;br /&gt;
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Techfab ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Techfabs are circuit imprinters and departmental protolathes combined. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Protolathe Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!style=&#039;width:20%&#039; |Item&lt;br /&gt;
!style=&#039;width:15%&#039; |Required Tech &lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Supp&lt;br /&gt;
![[File:Metal.png]]&lt;br /&gt;
![[File:Glass.png]]&lt;br /&gt;
![[File:Plasmadone.png]]&lt;br /&gt;
![[File:Sheet_plastic1.png]]&lt;br /&gt;
![[File:Silverdone.png]]&lt;br /&gt;
![[File:Golddone.png]]&lt;br /&gt;
![[File:Uraniumdone.png]]&lt;br /&gt;
![[File:Diamonddone.png]]&lt;br /&gt;
![[File:Titaniumdone.png]]&lt;br /&gt;
![[File:Bluespace_Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RPED.gif]]||Rapid Part Exchange Device&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|10000|5000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icard.png]]||Intellicard AI Transportation System&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |1000| | | |200| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pai.png]]||Personal Artificial Intelligence Card&lt;br /&gt;
|Basic Robotics Research&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Plant Data Disk&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:BS_RPED.gif]]||Bluespace Rapid Part Exchange Device&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|15000|5000| | |2500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro Manipulator&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano Manipulator&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico Manipulator&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||Femto Manipulator&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | |60|30 |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|150| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Super Capacitor&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||Quadratic Capacitor&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| |100| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Scanning_Module.png ]]||Phasic Scanning Module&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | |60| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||Triphasic Scanning Module&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | | |60| |}}30&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||Ultra-High-Power Micro-Laser&lt;br /&gt;
|Advanced Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | | | |60| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||Quad-Ultra Micro-Laser&lt;br /&gt;
|Quantum Electromagnetic Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | |100|60| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||Bluespace Matter Bin&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|250| | | | | | |100| |}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_ansible.png]]||Subspace Ansible&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyperwave_filter.png]]||Hyperwave Filter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Amplifier.gif]]||Subspace Amplifier&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100|100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Treatment_Disk.gif]]||Subspace Treatment Disk&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |200| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Analyzer.png]]||Subspace Analyzer&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ansible_crystal.png]]||Ansible Crystal&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |800| | |100|100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Transmitter.png]]||Subspace Transmitter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |100| | |100| |100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Basic Power Cell&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-Capacity Power Cell&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|60| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|70| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|80| | |150|150| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.png]]||Bluespace Power Cell&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|800|160| | |300|300| |160|300|}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightreplacer0.png]]||Light Replacer&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1500|3000| | |150| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inducer.png]]||Inducer&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MMI.gif]]||Man-Machine Interface&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1700|1350| | | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Beaker.gif]]||Bluespace Beaker&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000| |3000| | | | |1000| |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostasis_Beaker.gif]]||Cryostasis Beaker&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Syringe&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |10|20| | | | || |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Bluespace Syringe&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | |1000| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Cryo Syringe&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | |1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Piercing Syringe&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | | | |1000 | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Blood Pack&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |1000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Intravenous Medicine Bag&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprayer-med-red.png]]||Medical Spray Bottle&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue_bodybag.png]]||Bluespace Body Bag&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| |200| | | | |500| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasmaman_refill.png]]||Plasmaman Jumpsuit Refill&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defib.png]]||Defibrillator&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|8000|4000| | |3000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defibmount.png]]||Defibrillator Mount&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumbing_Constructor.png]]||Plumbing Constructor&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|75000|37500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Secprojector.png]]||Security Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || ||Yes || || || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engiprojector.png]]||Engineering Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holofan.gif]]||ATMOS Holofan Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medprojector.gif]]||PENLITE Holobarrier Projector&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Welding Shield Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breathing_tube.png]]||Breathing Tube Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|250| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Toolset Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Surgical Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Medical HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Security HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |750|750| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Luminescent Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||X-Ray Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Thermals Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||Anti-Drop Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |400|400| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||CNS Rebooter Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | |500|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant PLUS&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |500|750| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Reviver Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|800|800| | | |500|1000|2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jetpack_implant.png]]||Thrusters Set Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|4000|2000| | |1000| | |1000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implanter.png]]||Implanter&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implant_case.png]]||Implant Case&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Freedom_implant.png]]||Sad Trombone Implant Case&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes|| &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Test_firing_pin.png]]||Test-range Firing Pin&lt;br /&gt;
|Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|300| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Loyalty_pin.gif]]||Mindshield Firing Pin&lt;br /&gt;
|Advanced Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | |600| |200|600| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tesla_gun.gif]]||Tesla Revolver&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|10000| | |10000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advegun.png]]||Advanced Energy Gun&lt;br /&gt;
|Radioactive Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|2000| | | | |4000| |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleshield.png]]||Telescopic Riot Shield&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000|5000| | |300| | | |200|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decloner.png]]||Decloner&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | | |5000|10000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rapidsyringegun.png]]||Rapid Syringe Gun&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_ebow.png]]||Energy Crossbow&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|1500| | |1500| |1500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tempgun.png]]||Temperature Gun&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|500| | |3000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floral_Somatoray.png]]||Floral Somatoray&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|2000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_Grenade_Casing.png]]||Large Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyro_grenade.png]]||Pyro Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| |500| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryo_grenade.png]]||Cryo Grenade&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_grenade.png]]||Advanced Release Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xraygun.png]]||X-ray Laser Gun&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000| | | | |5000|4000| |2000|}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ionrifle.png]]||Ion Carbine&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|8000| | | |6000| |2000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal_gun.gif]]||Bluespace Wormhole Projector&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|5000| | | |2000| | |2000| |}}3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Magazine (4.6×30mm)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000| | | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000|1000| | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stun_Shell.png]]||Stun Shell&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_shell.png]]||Unloaded Technological Shell&lt;br /&gt;
|Technological Shells&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|1000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppressor.png]]||Universal Suppressor&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity_gun.gif]]||One-Point Bluespace-Gravitational Manipulator&lt;br /&gt;
|One-point Bluespace-gravitational Manipulator&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|12000|12000| | |8000| |8000|3000| |3000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mining_Drill.png]]||Mining Drill&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond_Mining_Drill.png]]||Diamond Mining Drill&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma_Cutter.png]]||Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1500|500|400| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_plasma_cutter.gif]]||Advanced Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|1000|2000| | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sonic_Jackhammer.png]]||Sonic Jackhammer&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|2000| | |2000| | |6000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Damage Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || || Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Cooldown Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Range Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Mining AoE Mod&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | |2000|2000| |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Trigger Guard Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_resonator.png]]||Upgraded Resonator&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|4000|1500| | |1000| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tracking_Beacon.gif]]||Tracking Beacon&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Global_Positioning_System.gif]]||GPS Device&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holdpack.gif]]||Bag of Holding&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | | | | |3000|250|1500| |}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_satchel.gif]]||Mining Satchel of Holding&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | | | | |250|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Crystal.png]]||Artificial Bluespace Crystal&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | |1500| | | | |1500| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MedGlasses.png]]||Health Scanner HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_health_glasses.gif]]||Night Vision Health Scanner HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |350| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SecHud.png]]||Security HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_sec_glasses.gif]]||Night Vision Security HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |350|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diag_glasses.png]]||Diagnostic HUD&lt;br /&gt;
|Advanced Engineering &#039;&#039;or&#039;&#039; Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_diag_glasses.gif]]||Night Vision Diagnostic HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|600|600|300| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding_Gas_Mask.png]]||Welding Gas Mask&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding-goggles.png]]||Welding Goggles&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portaseeder.png]]||Portable Seed Extractor&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1000|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Air_horn.png]]||Air Horn&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MGlasses.png]]||Optical Meson Scanners&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_meson_glasses.gif]]||Night Vision Optical Meson Scanners&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tray_scanners.gif]]||Optical T-Ray Scanners&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engi_glasses.gif]]||Engineering Scanner Goggles&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500|100| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NightVision.png]]||Night Vision Goggles&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Science_goggles.png]]||Science Goggles&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashoe.png]]||Magnetic Boots&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|4500| | | |1500|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mop.png]]||Mop&lt;br /&gt;
|None&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|900| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_mop.png]]||Advanced Mop&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2500|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_trashbag.png]]||Trashbag of Holding&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |1500| | |1500|250| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floor_buffer.png]]||Floor Buffer Upgrade&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Signmaker.gif]]||Holographic Sign Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_welder.gif]]||Experimental Welding Tool&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|1000|500|1500| | | |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien_alloy.png]]||Alien Alloy&lt;br /&gt;
|Alien Technology&lt;br /&gt;
| ||Yes|| || || ||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |4000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bucket.png]]||Bucket&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crowbar.png]]||Crowbar&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multitool.png]]||Multitool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welder.png]]||Welding tool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|70|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Screwdriver_tool.png]]||Screwdriver&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|75| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wirecutters.png]]||Wirecutters&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|80| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wrench.png]]||Wrench&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||APC Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Airlock Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Firelock Circuitry&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Air Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Fire Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Pipe Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000|2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paint Sprayer.png]]||Airlock Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png]]||Reinforced Glass&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cultivator.png]]||Cultivator&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plant analyzer.png]]||Plant Analyzer&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|30|20|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shovel.png]]||Shovel&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spade.png]]||Spade&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hatchet.png]]||Hatchet&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|15000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drapes.png]]||Drapes&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scalpel.png]]||Scalpel&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|4000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saw.png]]||Circular Saw&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Surgical Drill&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Retractor.png]]||Retractor&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|6000|3000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hemostat.png]]||Hemostat&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cautery.png]]||Cautery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|750| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaker.png]]||Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large Beaker.png]]||Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthanalyzer.png]]||Health Analyzer&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo Tagger.png]]||Destination Tagger&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Hand Labeler&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|150|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Delivery Paper.png]]||Package Wrapping&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Id_regular.png]]||Identification Card&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Advanced Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Super Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Cluster Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|3200|800| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Micro Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||ID Card Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||Intellicard Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Printer Mini.png]]||Miniprinter&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charger APC.png]]||Area Power Connector&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_Con.png]]||Power Cell Controller&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Mini.png]]||Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Advanced Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Super Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Nano Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Micro Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 3.png]]||AI Surveillance Software Update&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|5000|5000|10000| |15000|15000| |20000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Remote.gif]]||Nanite Remote&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Scanner.gif]]||Nanite Scanner&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 0.png]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Nanite Program Disk&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Interbeaker.png]]||X-Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superinterbeaker.png]]||Metamaterial Beaker&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| |1000| | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Cloning Data Disk&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Compactdefib.png]]||Compact Defibrillator&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|16000|8000| | |6000|3000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthadv.png]]||Advanced Health Analyzer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medspray.png]]||Medical Gel&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic liver.png]]||Cybernetic Liver&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic heart.gif]]||Cybernetic Heart&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic lungs.png]]||Cybernetic Lungs&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic liver.png]]||Upgraded Cybernetic Liver&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic lungs.png]]||Upgraded Cybernetic Lungs&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo disk.png]]||Supply Drop Pod Upgrade Disk&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forcefield projector.gif]]||Forcefield Projector&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|2500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roastingstick.png]]||Advanced Roasting Stick&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |250}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Locator.png]]||Bluespace Locator&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|1000|500| | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quantum keycard.png]]||Quantum Keycard&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | |500| | | | |1000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Memorizer.png]]||Anomaly Neutralizer&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | |2000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Refill donksoft.png]]||Donksoft Toy Vendor Refill&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|25000|15000|20000| |10000|10000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cleaner.png]]||Spray Bottle&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bear trap.png]]||Bear Trap&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|5000| | | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reactive_Teleport_Armor.png]]||Reactive Armour Shell&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|10000| |4500| | |8000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seclite.png]]||Seclite&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|2500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forensic scanner.gif]]||Forensic Scanner&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | |2000|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pepperspray.png]]||Pepper Spray&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ebola.gif]]||Energy Bola&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | |500| |500| | | |500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cuff.png]]||Zipties&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | |250| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Evidence.png]]||Evidence Bag&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png]]||Plasma + Iron Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium.png]]||Plasma + Titanium Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |2000| | | | | |2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma glass.png]]||Plasma + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reinforced plasma glass sheet1.png]]||Plasma + Metal + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium glass.png]]||Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium glass.png]]||Plasma + Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Hand Drill&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | |1500| | | |2500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jawsoflife.png]]||Jaws of Life&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|4500| | | |2500| | | |3500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv welder.gif]]||Experimental Welder&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|1000|500|1500| |2500| |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wrench.gif]]||Alien Wrench&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wirecutters.png]]||Alien Wirecutters&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor screwdriver.gif]]||Alien Screwdriver&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor crowbar.gif]]||Alien Crowbar&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor welder.png]]||Alien Welding Tool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor multitool.png]]||Alien Multitool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor scalpel.png]]||Alien Scalpel&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor hemostat.png]]||Alien Hemostat&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor retractor.png]]||Alien Retractor&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor saw.png]]||Alien Circular Saw&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor drill.png]]||Alien Drill&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor cautery.png]]||Alien Cautery&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ammo 38.png]]||Speed Loader (.38)&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|20000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beanbag slug.png]]||Rubber Shot&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blank shell.png]]||Shotgun Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Buckshot shell.png]]||Buckshot Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000|  || | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech shell.png]]||Shotgun Dart&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire shell.png]]||Incendiary Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostatis shotgun dart.gif]]||Cryostatis Shotgun Dart&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy sniper.png]]||Beam Marksman Rifle&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|10000|5000| | |4500|5000|8000|5000| |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12639</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12639"/>
		<updated>2022-09-03T21:39:07Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* 64px Circuit Imprinter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Under construction&lt;br /&gt;
|reason = In the process of completely overhauling this, first draft.&lt;br /&gt;
}}&lt;br /&gt;
Research and development is the most important (and arguably most boring) part of the science department. [[scientist|Those tasked with]] R&amp;amp;D are responsible for unlocking different technologies to help the station run better by unlocking different tools, machinery, and weapons. They are also often tasked with completing experiments to reduce the cost of said technologies, and their proximity to the front desk makes them the first person the crew asks for upgrades, power cells, and other science gadgets.&lt;br /&gt;
&lt;br /&gt;
=The art of pressing buttons and scanning walls=&lt;br /&gt;
&lt;br /&gt;
===The R&amp;amp;D console===&lt;br /&gt;
&lt;br /&gt;
Located behind the front desk of the science department, the main research console comes pre-loaded with the NT science hub. This program (which you can download onto your PDA for convenient access), allows you to do the main part of R&amp;amp;D; spending ([[Guide_to_toxins|mostly]]) automatically generated points to unlock new nodes in the techweb, which allow for the construction of specific items, as well as unlocking further nodes. Conveniently placed next to the console are science lathe and circuit imprinter, which can print an ever [[Guide_to_Research_and_Development#Protolathe|increasing variety of stuff]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tech Web ==&lt;br /&gt;
&lt;br /&gt;
Research points are generated at a static rate by the R&amp;amp;D Network (albeit more research points can be generated by the E.X.P.E.R.I-MENTOR) and can be spent on Technology Nodes at the console.You can see press details on a node to see which nodes it requires and unlocks, what discounts it might have, and what items it unlocks. To research a node, simply press the researhc button. This will send out a notification that the tech has been researched. It&#039;s common practise to check/ask if someone is working on discounts, before researching a node that has them.&lt;br /&gt;
&lt;br /&gt;
At the start of a round, if you don&#039;t have any other research directives you should strongly consider aiming for: &lt;br /&gt;
*Industrial Engineering&lt;br /&gt;
*Applied Bluespace Research &lt;br /&gt;
*Mining Technology and Advanced Mining Technology &lt;br /&gt;
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Industrial Engineering&#039;&#039;&#039; is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It&#039;s also a pre-requisite for ALL of the other research items suggested here, so it&#039;s probably a good idea to consider doing it first of all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mining Technology&#039;&#039;&#039; and, later, &#039;&#039;&#039;Advanced Mining Technology&#039;&#039;&#039; will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Applied Bluespace Research&#039;&#039;&#039; allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.&lt;br /&gt;
&lt;br /&gt;
The Tier 3 stock part technologies are listed above. &lt;br /&gt;
*Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above. &lt;br /&gt;
*High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500). &lt;br /&gt;
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts. &lt;br /&gt;
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500). &lt;br /&gt;
&lt;br /&gt;
Certain round circumstances may call for different research early on, talk to your fellow scientists and &#039;&#039;&#039;listen to your Research Director!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The progression is not linear and many research options require multiple pre-requisite technologies.&lt;br /&gt;
&lt;br /&gt;
== Experiments and discounts ==&lt;br /&gt;
One thing that you might immediately notice when you open the techweb is that a lot of nodes have &#039;&#039;&#039;discounts&#039;&#039;&#039; and some nodes are locked, these are unlocked by doing experiments with an Experi-Scanner. Your scanner will show you a list of available experiments and what each one entails, most of which can be divided into a few rough categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dissection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Human and Human dissection are usually done by either medical or robotics, they require you to do the Dissection surgery on a dead monkey and humanoid while the surgery table is linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are the most straight-forward, construct a wall, toilet, or table from a material, and scan it a number of times. Each object can only be scanned once, but can simply be re-constructed to be scanned again. Some of these experiments will require you to handle hazardous materials; Plasma walls will become a raging inferno if you try to weld them apart, and uranium toilets might give your butt a nasty burn and radiation sickness if you sit on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lathe Upgrades&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experments will require you to go around to each department and upgrade each lathe, and then scan them. This has the added effect of upgrading each of the department&#039;s lathes, making them more efficient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc machinery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most experiments will have you scan random machinery, this can be done by going to whatever department the machines are located in, but it is often much easier and faster to simply construct the machines yourself. Remember that you can reconstruct the same machine multiple times to finish this, instead of having to make 4 BEPIS chambers or whatnot. You can also create an undefined circuit imprinter alongside your science one to gain acces to circuit boards from other departments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are usually done by a dedicated Toxins scientist, see [[Guide_to_toxins|Guide to toxins]].&lt;br /&gt;
&lt;br /&gt;
== Deconstruction ==&lt;br /&gt;
[[File:Decon.png|64px]] Deconstruction is done through the &#039;&#039;&#039;Destructive Analyzer&#039;&#039;&#039;: &lt;br /&gt;
:# Sync the Destructive Analyzer to the research computer if it&#039;s not synced.&lt;br /&gt;
:# Insert an item into it.&lt;br /&gt;
:# Use the computer.&lt;br /&gt;
&lt;br /&gt;
This can help you get syndicate technology from syndicate items and alien technology from alien tools.&lt;br /&gt;
&lt;br /&gt;
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.&lt;br /&gt;
&lt;br /&gt;
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.&lt;br /&gt;
&lt;br /&gt;
=== Upgrading Machines ===&lt;br /&gt;
&lt;br /&gt;
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine&#039;s components will have different effects for each machine.&lt;br /&gt;
&lt;br /&gt;
Without minerals, you can achieve up to tier 2-3; to go further you&#039;ll require ores for production.&lt;br /&gt;
&lt;br /&gt;
Tier 2 parts are all unlocked with &amp;quot;Industrial Engineering,&amp;quot; which also unlocks the RPED. Others are unlocked as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background:#DDDDDD;&amp;quot; width=&amp;quot;80%&amp;quot; &lt;br /&gt;
|+Stock Parts&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 1&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 2&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 3&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 4&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot;             | Usual Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro-Manipulator&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano-Manipulator&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico-Manipulator&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves capacity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|[[File:Super_Scanning_Module.png]]||[[File:Silverdone.png]]Phasic Scanning Module&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves scanning precision.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|[[File:Adv_capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|[[File:Super_capacitor.png]]||[[File:Golddone.png]]Super Capacitor&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves power efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: Unlocked with High Efficiency Parts&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;: Unlocked with Advanced Electromagnetic Theory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;: Unlocked with Applied Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;: Unlocked with Advanced Power Manipulation&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;: Unlocked with Miniaturized Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;: Unlocked with Quantum Electromagnetic Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;: Unlocked with Bluespace Power Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts. &lt;br /&gt;
&lt;br /&gt;
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there&#039;s really no reason to ever do this unless your station for some incomprehensible reason just can&#039;t afford an RPED.&lt;br /&gt;
&lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Crowbar on the machine.&lt;br /&gt;
# Take the board and re-insert it into machine.&lt;br /&gt;
# Insert parts you want to use.&lt;br /&gt;
# Screwdriver the machine closed.&lt;br /&gt;
&lt;br /&gt;
[[File:RPED.gif]] As a much more efficient alternative, you can use &#039;&#039;&#039;RPED (Rapid Part Exchange Device)&#039;&#039;&#039;, which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that&#039;s loaded in the RPED.&lt;br /&gt;
&lt;br /&gt;
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Click on it with RPED.&lt;br /&gt;
# Screwdriver again to close the machine.&lt;br /&gt;
&lt;br /&gt;
[[File:BS RPED.gif]] The best alternative is to use the even more advanced &#039;&#039;&#039;Bluespace Rapid Part Exchange Device (BRPED)&#039;&#039;&#039;, which functions just like an RPED except that you don&#039;t need access to the machine, screwdrivers, or even adjacency! That&#039;s right: BRPED works &#039;&#039;&#039;even through camera views&#039;&#039;&#039;. Consider building a camera console in R&amp;amp;D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:&lt;br /&gt;
&lt;br /&gt;
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Click on the machine to upgrade with the Bluespace RPED. That&#039;s it! No screwdrivering or asking the AI or people to open doors into their departments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Exofab.png|64px]] Exosuit Fabricator ===&lt;br /&gt;
* [[Robotics]] starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:&lt;br /&gt;
** Sync the R&amp;amp;D Research Console.&lt;br /&gt;
** Sync the Robotics Research Console.&lt;br /&gt;
** Sync the Exosuit Fabricator.&lt;br /&gt;
* Can be used directly, without the Research Console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items available from the start:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Round-Start Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg endoskeleton.png]]||Cyborg endoskeleton&lt;br /&gt;
|Cyborg&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg torso.png]]||Cyborg torso&lt;br /&gt;
|Cyborg&lt;br /&gt;
|40000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg head.png]]||Cyborg head&lt;br /&gt;
|Cyborg&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left arm.png]]||Cyborg left arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right arm.png]]||Cyborg right arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left leg.png]]||Cyborg left leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right leg.png]]||Cyborg right leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley chassis.png]]||Ripley/Firefighter chassis&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley torso.png]]||Ripley torso&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000||7500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left arm.png]]||Ripley left arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right arm.png]]||Ripley right arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left leg.png]]||Ripley left leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right leg.png]]||Ripley right leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydraulic clamp.png]]||Hydraulic clamp&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit drill.png]]||Exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit extinguisher.png]]||Exosuit extinguisher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cable layer.png]]||Cable layer&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha analyzer.png]]||Exosuit mining scanner&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|5000||2500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg reclassification board&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg emergency reboot module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|20000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||Exosuit tracking beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|500|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Power cell&lt;br /&gt;
|Misc||700||50|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Man-Machine Interface.png]]||Man-machine interface&lt;br /&gt;
|Misc||1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Synthetic flash.gif]]||Synthetic flash&lt;br /&gt;
|Misc||750||750|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reseachable items:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Researchable Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!!Node!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png|Titanium]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Odysseus chassis&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus torso.png]]||Odysseus torso&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|12000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus head.png]]||Odysseus head&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left arm.png]]||Odysseus left arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right arm.png]]||Odysseus right arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left leg.png]]||Odysseus left leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right leg.png]]||Odysseus right leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax chassis.png]]||Gygax chassis&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax torso.png]]||Gygax torso&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000||10000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax head.png]]||Gygax head&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|10000||5000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left arm.png]]||Gygax left arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right arm.png]]||Gygax right arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left leg.png]]||Gygax left leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right leg.png]]||Gygax right leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax armor plates.png]]||Gygax armor plates&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||10000||10000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Durand chassis&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand torso.png]]||Durand torso&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000||10000|| ||10000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand head.png]]||Durand head&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000||15000|| ||2000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left arm.png]]||Durand left arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right arm.png]]||Durand right arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left leg.png]]||Durand left leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right leg.png]]||Durand right leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand armor plates.png]]||Durand armor plates&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|30000|| || || || ||25000|| ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||H.O.N.K. chassis&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. torso.png]]||H.O.N.K. torso&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000||10000|| || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. head.png]]||H.O.N.K. head&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|10000||5000|| || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left arm.png]]||H.O.N.K. left arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right arm.png]]||H.O.N.K. right arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left leg.png]]||H.O.N.K. left leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right leg.png]]||H.O.N.K. right leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Phazon chassis&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon torso.png]]||Phazon torso&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|35000||10000||20000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon head.png]]||Phazon head&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|15000||5000||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left arm.png]]||Phazon left arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right arm.png]]||Phazon right arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left leg.png]]||Phazon left leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right leg.png]]||Phazon right leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon armor.png]]||Phazon armor&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|25000|| ||20000|| || || || ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PBT &amp;quot;Pacifier&amp;quot; mounted taser.png]]||Pacifier mounted taser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|PBT &amp;quot;Pacifier&amp;quot; Mounted Taser&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra AC 2.png]]||Ultra AC 2 LMG&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|&amp;quot;Ultra AC 2&amp;quot; LMG&lt;br /&gt;
||10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sleeper.gif]]||Mounted Sleeper&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||5000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sgun.png]]||Exosuit Syringe Gun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||3000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha_medigun.png]]||Exosuit Medical Beamgun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment&lt;br /&gt;
||15000||8000||3000|| ||8000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SGL-6 grenade launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SGL-6 Grenade Launcher)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha diamond drill.png]]||Diamond-tipped exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Diamond Drill&lt;br /&gt;
|10000|| || || || || ||6500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exosuit plasma converter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Basic Plasma Research&lt;br /&gt;
|10000||1000||5000||1000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exonuclear reactor&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||1000|| ||500|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LBX AC 10 &amp;quot;Scattershot&amp;quot;.png]]||LBX AC 10 &amp;quot;Scattershot&amp;quot;&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (LBX AC 10 &amp;quot;Scattershot&amp;quot;)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FNX-99 &amp;quot;Hades&amp;quot; carbine.png]]||FNX-99 &amp;quot;Hades&amp;quot; carbine&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (FNX-99 &amp;quot;Hades&amp;quot; Carbine)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKIV Ion Heavy Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKIV Ion Heavy Cannon)&lt;br /&gt;
|20000|| || ||6000|| ||2000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKI Tesla Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKI Tesla Cannon)&lt;br /&gt;
|20000|| || ||8000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reactive armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || ||5000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reflective armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || || ||5000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRM-8 missile rack.png]]||SRM-8 missile rack&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SRM-8 Missile Rack)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wormhole generator.gif]]||Mounted wormhole generator&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Localized Wormhole Generator)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-PS &amp;quot;Immolator&amp;quot; laser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-PS &amp;quot;Immolator&amp;quot; Laser)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SOB-3 clusterbang launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (SOB-3 Clusterbang Launcher)&lt;br /&gt;
|20000|| || || ||10000||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted gravitational catapult&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Gravitational Catapult Module)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Repair droid.png]]||Exosuit repair droid&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuits&lt;br /&gt;
|10000||5000|| ||2000||1000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-LC &amp;quot;Solaris&amp;quot; laser cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-LC &amp;quot;Solaris&amp;quot; Laser Cannon)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mounted RCD.png]]||Mounted RCD&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuit Equipment&lt;br /&gt;
|30000|| ||25000||20000||20000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha plasma cutter.png]]||217-D Heavy Plasma Cutter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Plasma Research&lt;br /&gt;
|8000||1000||2000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Tesla energy relay&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||2000|| ||3000||2000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted teleporter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Teleporter Module)&lt;br /&gt;
|10000|| || || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mousetrap mortar.png]]||Mousetrap mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana mortar.png]]||Banana mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HoNkER BlAsT 5000.png]]||HoNkER BlAsT 5000&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg VTEC&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|35000||12000|| || || ||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ion Thrusters&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000||5000|| || ||6000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Rapid Disabler Cooling Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|20000||6000|| || ||2000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Diamond Drill&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|10000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ore Satchel of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000|| || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ash plating.png]]||Mining Cyborg Lavaproof Tracks&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000|| ||4000|| || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Self-Repair&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|15000||15000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Illegal equipment module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|15000||15000|| || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Clown Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000||15000|| || || || || || ||1000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Hypospray Expanded Synthesiser&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || ||8000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Piercing Hypospray&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || || ||3000||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Defibrillator&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|8000||5000|| ||4000||3000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Surgical Processor&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|5000||4000|| ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Trash Bag of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
| || || || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Advanced Mop&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|2000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Expand&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|200000|| || || || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Borgrped.png]]||Engineering Cyborg RPED&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|700||60|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||70|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||80|| ||150||150|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|800||160|| || ||120|| ||160||300|| ||100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Misc&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
|1700||1350|| || ||500|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boris.gif]]||B.O.R.I.S. AI-Cyborg Remote Control Module&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1200||1500|| || ||200|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||AI Control Beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1000||500|| ||200|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Circuit.png|64px]] Circuit Imprinter===&lt;br /&gt;
&lt;br /&gt;
* The Circuit Imprinter requires glass and occasionally gold or diamond.  Here you will find circuits for most of the station&#039;s machinery and robotics&#039; exosuits. With gold and diamonds, you can also make AI law modules.&lt;br /&gt;
* Information on how to construct machines is available at the [[Guide to advanced construction]].&lt;br /&gt;
* Circuits cost 1000 glass each, becoming cheaper with upgrades.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Circuit Imprinter Manufacturing List&lt;br /&gt;
!Board!!Type&lt;br /&gt;
!Required Tech&lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Sup&lt;br /&gt;
![[File:Golddone.png]]!![[File:Diamonddone.png]]!![[File:Bluespace Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Security Camera Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Research Monitor||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Xenobiology Console||Computer Boards&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Core||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes || || || ||&lt;br /&gt;
|{{row-bg-circuit|| |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Upload||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Upload||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Medical Records||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Operating Computer||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PanD.E.M.I.C. 2200||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Machine||Computer Boards&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Communications||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|ID Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Crew Monitoring Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleporter Console||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Security Records Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere Alert||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Robotics Control Console||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Scanner||Medical Machinery&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Limb Grower||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Organ Harvester||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Battle Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Orion Trail Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Slot Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Solar Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Prisoner Management Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mech Bay Power Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Console||Computer Boards&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Request Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bounty Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Outpost Status Display||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Server Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Messaging Monitor Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Integrity Restorer||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Library Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APC Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Public Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Cloud Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Programmer||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Program Hub||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Safeguard||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OneHuman||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |6000}}&lt;br /&gt;
|-&lt;br /&gt;
|ProtectStation||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Quarantine||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OxygenIsToxicToHumans||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|10000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Reset||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Remove Law||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Purge||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform (Core)||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |10000}}&lt;br /&gt;
|-&lt;br /&gt;
|Asimov||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|P.A.L.A.D.I.N.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|T.Y.R.A.N.T.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Corporate||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Default||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|NTNet Relay Board||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Receiver||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bus Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hub Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Relay Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Processor Unit||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Server Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Broadcaster||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Automated Announcement System||Subspace Telecomms&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Central Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Central Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|SMES Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|Circulator||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|TEG||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Console Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Compressor Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Emitter Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Freezer/Heater Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Space Heater Board||Engineering Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Station Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Hub Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Console Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Quantum Pad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|VR Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cryotube Board||Medical Machinery&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Chem Dispenser Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chem Master Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Heater Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smoke Machine||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|All-In-One Grinder||Medical Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Biogenerator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics Tray Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Destructive Analyzer Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|E.X.P.E.R.I-MENTOR Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Circuit Imprinter Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Protolathe||Research Machinery&lt;br /&gt;
|&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Control Console Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Fabricator Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Recharger Board||Research Machinery&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mechbay Recharger Board||Research Machinery&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Microwave Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Gibber Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smartfridge Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Monkey Recycler Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Dish Drive||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Deep Fryer Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Seed Extractor Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Food/Slime Processor Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Soda Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Booze Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Recycler Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine Console||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Silo||Misc. Machinery&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Pay Stand||Misc. Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Scanner Gate||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Holopad board||Misc. Machinery&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Autolathe Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Recharger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cell Charger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit||}}&lt;br /&gt;
|-&lt;br /&gt;
|Vendor Board||Misc. Machinery&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Donksoft Toy Vendor Board||Misc. Machinery&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Redemption Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mining Rewards Vendor Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| ||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Tesla Coil Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Grounding Rod Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Radiation Collector||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Plant DNA Manipulator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|SUPERPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|MRSPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Protolathe ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department. &lt;br /&gt;
&lt;br /&gt;
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Techfab ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Techfabs are circuit imprinters and departmental protolathes combined. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Protolathe Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!style=&#039;width:20%&#039; |Item&lt;br /&gt;
!style=&#039;width:15%&#039; |Required Tech &lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Supp&lt;br /&gt;
![[File:Metal.png]]&lt;br /&gt;
![[File:Glass.png]]&lt;br /&gt;
![[File:Plasmadone.png]]&lt;br /&gt;
![[File:Sheet_plastic1.png]]&lt;br /&gt;
![[File:Silverdone.png]]&lt;br /&gt;
![[File:Golddone.png]]&lt;br /&gt;
![[File:Uraniumdone.png]]&lt;br /&gt;
![[File:Diamonddone.png]]&lt;br /&gt;
![[File:Titaniumdone.png]]&lt;br /&gt;
![[File:Bluespace_Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RPED.gif]]||Rapid Part Exchange Device&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|10000|5000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icard.png]]||Intellicard AI Transportation System&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |1000| | | |200| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pai.png]]||Personal Artificial Intelligence Card&lt;br /&gt;
|Basic Robotics Research&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Plant Data Disk&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:BS_RPED.gif]]||Bluespace Rapid Part Exchange Device&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|15000|5000| | |2500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro Manipulator&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano Manipulator&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico Manipulator&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||Femto Manipulator&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | |60|30 |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|150| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Super Capacitor&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||Quadratic Capacitor&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| |100| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Scanning_Module.png ]]||Phasic Scanning Module&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | |60| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||Triphasic Scanning Module&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | | |60| |}}30&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||Ultra-High-Power Micro-Laser&lt;br /&gt;
|Advanced Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | | | |60| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||Quad-Ultra Micro-Laser&lt;br /&gt;
|Quantum Electromagnetic Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | |100|60| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||Bluespace Matter Bin&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|250| | | | | | |100| |}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_ansible.png]]||Subspace Ansible&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyperwave_filter.png]]||Hyperwave Filter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Amplifier.gif]]||Subspace Amplifier&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100|100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Treatment_Disk.gif]]||Subspace Treatment Disk&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |200| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Analyzer.png]]||Subspace Analyzer&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ansible_crystal.png]]||Ansible Crystal&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |800| | |100|100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Transmitter.png]]||Subspace Transmitter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |100| | |100| |100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Basic Power Cell&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-Capacity Power Cell&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|60| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|70| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|80| | |150|150| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.png]]||Bluespace Power Cell&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|800|160| | |300|300| |160|300|}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightreplacer0.png]]||Light Replacer&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1500|3000| | |150| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inducer.png]]||Inducer&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MMI.gif]]||Man-Machine Interface&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1700|1350| | | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Beaker.gif]]||Bluespace Beaker&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000| |3000| | | | |1000| |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostasis_Beaker.gif]]||Cryostasis Beaker&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Syringe&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |10|20| | | | || |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Bluespace Syringe&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | |1000| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Cryo Syringe&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | |1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Piercing Syringe&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | | | |1000 | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Blood Pack&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |1000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Intravenous Medicine Bag&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprayer-med-red.png]]||Medical Spray Bottle&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue_bodybag.png]]||Bluespace Body Bag&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| |200| | | | |500| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasmaman_refill.png]]||Plasmaman Jumpsuit Refill&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defib.png]]||Defibrillator&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|8000|4000| | |3000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defibmount.png]]||Defibrillator Mount&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumbing_Constructor.png]]||Plumbing Constructor&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|75000|37500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Secprojector.png]]||Security Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || ||Yes || || || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engiprojector.png]]||Engineering Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holofan.gif]]||ATMOS Holofan Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medprojector.gif]]||PENLITE Holobarrier Projector&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Welding Shield Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breathing_tube.png]]||Breathing Tube Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|250| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Toolset Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Surgical Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Medical HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Security HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |750|750| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Luminescent Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||X-Ray Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Thermals Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||Anti-Drop Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |400|400| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||CNS Rebooter Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | |500|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant PLUS&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |500|750| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Reviver Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|800|800| | | |500|1000|2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jetpack_implant.png]]||Thrusters Set Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|4000|2000| | |1000| | |1000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implanter.png]]||Implanter&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implant_case.png]]||Implant Case&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Freedom_implant.png]]||Sad Trombone Implant Case&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes|| &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Test_firing_pin.png]]||Test-range Firing Pin&lt;br /&gt;
|Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|300| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Loyalty_pin.gif]]||Mindshield Firing Pin&lt;br /&gt;
|Advanced Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | |600| |200|600| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tesla_gun.gif]]||Tesla Revolver&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|10000| | |10000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advegun.png]]||Advanced Energy Gun&lt;br /&gt;
|Radioactive Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|2000| | | | |4000| |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleshield.png]]||Telescopic Riot Shield&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000|5000| | |300| | | |200|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decloner.png]]||Decloner&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | | |5000|10000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rapidsyringegun.png]]||Rapid Syringe Gun&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_ebow.png]]||Energy Crossbow&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|1500| | |1500| |1500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tempgun.png]]||Temperature Gun&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|500| | |3000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floral_Somatoray.png]]||Floral Somatoray&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|2000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_Grenade_Casing.png]]||Large Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyro_grenade.png]]||Pyro Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| |500| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryo_grenade.png]]||Cryo Grenade&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_grenade.png]]||Advanced Release Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xraygun.png]]||X-ray Laser Gun&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000| | | | |5000|4000| |2000|}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ionrifle.png]]||Ion Carbine&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|8000| | | |6000| |2000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal_gun.gif]]||Bluespace Wormhole Projector&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|5000| | | |2000| | |2000| |}}3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Magazine (4.6×30mm)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000| | | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000|1000| | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stun_Shell.png]]||Stun Shell&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_shell.png]]||Unloaded Technological Shell&lt;br /&gt;
|Technological Shells&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|1000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppressor.png]]||Universal Suppressor&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity_gun.gif]]||One-Point Bluespace-Gravitational Manipulator&lt;br /&gt;
|One-point Bluespace-gravitational Manipulator&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|12000|12000| | |8000| |8000|3000| |3000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mining_Drill.png]]||Mining Drill&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond_Mining_Drill.png]]||Diamond Mining Drill&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma_Cutter.png]]||Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1500|500|400| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_plasma_cutter.gif]]||Advanced Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|1000|2000| | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sonic_Jackhammer.png]]||Sonic Jackhammer&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|2000| | |2000| | |6000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Damage Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || || Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Cooldown Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Range Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Mining AoE Mod&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | |2000|2000| |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Trigger Guard Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_resonator.png]]||Upgraded Resonator&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|4000|1500| | |1000| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tracking_Beacon.gif]]||Tracking Beacon&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Global_Positioning_System.gif]]||GPS Device&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holdpack.gif]]||Bag of Holding&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | | | | |3000|250|1500| |}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_satchel.gif]]||Mining Satchel of Holding&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | | | | |250|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Crystal.png]]||Artificial Bluespace Crystal&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | |1500| | | | |1500| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MedGlasses.png]]||Health Scanner HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_health_glasses.gif]]||Night Vision Health Scanner HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |350| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SecHud.png]]||Security HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_sec_glasses.gif]]||Night Vision Security HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |350|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diag_glasses.png]]||Diagnostic HUD&lt;br /&gt;
|Advanced Engineering &#039;&#039;or&#039;&#039; Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_diag_glasses.gif]]||Night Vision Diagnostic HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|600|600|300| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding_Gas_Mask.png]]||Welding Gas Mask&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding-goggles.png]]||Welding Goggles&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portaseeder.png]]||Portable Seed Extractor&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1000|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Air_horn.png]]||Air Horn&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MGlasses.png]]||Optical Meson Scanners&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_meson_glasses.gif]]||Night Vision Optical Meson Scanners&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tray_scanners.gif]]||Optical T-Ray Scanners&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engi_glasses.gif]]||Engineering Scanner Goggles&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500|100| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NightVision.png]]||Night Vision Goggles&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Science_goggles.png]]||Science Goggles&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashoe.png]]||Magnetic Boots&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|4500| | | |1500|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mop.png]]||Mop&lt;br /&gt;
|None&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|900| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_mop.png]]||Advanced Mop&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2500|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_trashbag.png]]||Trashbag of Holding&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |1500| | |1500|250| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floor_buffer.png]]||Floor Buffer Upgrade&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Signmaker.gif]]||Holographic Sign Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_welder.gif]]||Experimental Welding Tool&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|1000|500|1500| | | |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien_alloy.png]]||Alien Alloy&lt;br /&gt;
|Alien Technology&lt;br /&gt;
| ||Yes|| || || ||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |4000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bucket.png]]||Bucket&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crowbar.png]]||Crowbar&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multitool.png]]||Multitool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welder.png]]||Welding tool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|70|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Screwdriver_tool.png]]||Screwdriver&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|75| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wirecutters.png]]||Wirecutters&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|80| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wrench.png]]||Wrench&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||APC Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Airlock Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Firelock Circuitry&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Air Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Fire Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Pipe Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000|2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paint Sprayer.png]]||Airlock Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png]]||Reinforced Glass&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cultivator.png]]||Cultivator&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plant analyzer.png]]||Plant Analyzer&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|30|20|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shovel.png]]||Shovel&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spade.png]]||Spade&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hatchet.png]]||Hatchet&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|15000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drapes.png]]||Drapes&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scalpel.png]]||Scalpel&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|4000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saw.png]]||Circular Saw&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Surgical Drill&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Retractor.png]]||Retractor&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|6000|3000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hemostat.png]]||Hemostat&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cautery.png]]||Cautery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|750| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaker.png]]||Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large Beaker.png]]||Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthanalyzer.png]]||Health Analyzer&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo Tagger.png]]||Destination Tagger&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Hand Labeler&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|150|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Delivery Paper.png]]||Package Wrapping&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Id_regular.png]]||Identification Card&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Advanced Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Super Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Cluster Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|3200|800| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Micro Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||ID Card Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||Intellicard Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Printer Mini.png]]||Miniprinter&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charger APC.png]]||Area Power Connector&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_Con.png]]||Power Cell Controller&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Mini.png]]||Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Advanced Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Super Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Nano Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Micro Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 3.png]]||AI Surveillance Software Update&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|5000|5000|10000| |15000|15000| |20000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Remote.gif]]||Nanite Remote&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Scanner.gif]]||Nanite Scanner&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 0.png]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Nanite Program Disk&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Interbeaker.png]]||X-Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superinterbeaker.png]]||Metamaterial Beaker&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| |1000| | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Cloning Data Disk&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Compactdefib.png]]||Compact Defibrillator&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|16000|8000| | |6000|3000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthadv.png]]||Advanced Health Analyzer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medspray.png]]||Medical Gel&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic liver.png]]||Cybernetic Liver&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic heart.gif]]||Cybernetic Heart&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic lungs.png]]||Cybernetic Lungs&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic liver.png]]||Upgraded Cybernetic Liver&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic lungs.png]]||Upgraded Cybernetic Lungs&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo disk.png]]||Supply Drop Pod Upgrade Disk&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forcefield projector.gif]]||Forcefield Projector&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|2500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roastingstick.png]]||Advanced Roasting Stick&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |250}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Locator.png]]||Bluespace Locator&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|1000|500| | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quantum keycard.png]]||Quantum Keycard&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | |500| | | | |1000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Memorizer.png]]||Anomaly Neutralizer&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | |2000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Refill donksoft.png]]||Donksoft Toy Vendor Refill&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|25000|15000|20000| |10000|10000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cleaner.png]]||Spray Bottle&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bear trap.png]]||Bear Trap&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|5000| | | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reactive_Teleport_Armor.png]]||Reactive Armour Shell&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|10000| |4500| | |8000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seclite.png]]||Seclite&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|2500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forensic scanner.gif]]||Forensic Scanner&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | |2000|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pepperspray.png]]||Pepper Spray&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ebola.gif]]||Energy Bola&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | |500| |500| | | |500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cuff.png]]||Zipties&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | |250| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Evidence.png]]||Evidence Bag&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png]]||Plasma + Iron Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium.png]]||Plasma + Titanium Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |2000| | | | | |2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma glass.png]]||Plasma + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reinforced plasma glass sheet1.png]]||Plasma + Metal + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium glass.png]]||Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium glass.png]]||Plasma + Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Hand Drill&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | |1500| | | |2500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jawsoflife.png]]||Jaws of Life&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|4500| | | |2500| | | |3500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv welder.gif]]||Experimental Welder&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|1000|500|1500| |2500| |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wrench.gif]]||Alien Wrench&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wirecutters.png]]||Alien Wirecutters&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor screwdriver.gif]]||Alien Screwdriver&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor crowbar.gif]]||Alien Crowbar&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor welder.png]]||Alien Welding Tool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor multitool.png]]||Alien Multitool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor scalpel.png]]||Alien Scalpel&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor hemostat.png]]||Alien Hemostat&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor retractor.png]]||Alien Retractor&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor saw.png]]||Alien Circular Saw&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor drill.png]]||Alien Drill&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor cautery.png]]||Alien Cautery&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ammo 38.png]]||Speed Loader (.38)&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|20000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beanbag slug.png]]||Rubber Shot&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blank shell.png]]||Shotgun Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Buckshot shell.png]]||Buckshot Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000|  || | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech shell.png]]||Shotgun Dart&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire shell.png]]||Incendiary Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostatis shotgun dart.gif]]||Cryostatis Shotgun Dart&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy sniper.png]]||Beam Marksman Rifle&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|10000|5000| | |4500|5000|8000|5000| |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12638</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12638"/>
		<updated>2022-09-03T21:38:52Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Upgrading Machines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Under construction&lt;br /&gt;
|reason = In the process of completely overhauling this, first draft.&lt;br /&gt;
}}&lt;br /&gt;
Research and development is the most important (and arguably most boring) part of the science department. [[scientist|Those tasked with]] R&amp;amp;D are responsible for unlocking different technologies to help the station run better by unlocking different tools, machinery, and weapons. They are also often tasked with completing experiments to reduce the cost of said technologies, and their proximity to the front desk makes them the first person the crew asks for upgrades, power cells, and other science gadgets.&lt;br /&gt;
&lt;br /&gt;
=The art of pressing buttons and scanning walls=&lt;br /&gt;
&lt;br /&gt;
===The R&amp;amp;D console===&lt;br /&gt;
&lt;br /&gt;
Located behind the front desk of the science department, the main research console comes pre-loaded with the NT science hub. This program (which you can download onto your PDA for convenient access), allows you to do the main part of R&amp;amp;D; spending ([[Guide_to_toxins|mostly]]) automatically generated points to unlock new nodes in the techweb, which allow for the construction of specific items, as well as unlocking further nodes. Conveniently placed next to the console are science lathe and circuit imprinter, which can print an ever [[Guide_to_Research_and_Development#Protolathe|increasing variety of stuff]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tech Web ==&lt;br /&gt;
&lt;br /&gt;
Research points are generated at a static rate by the R&amp;amp;D Network (albeit more research points can be generated by the E.X.P.E.R.I-MENTOR) and can be spent on Technology Nodes at the console.You can see press details on a node to see which nodes it requires and unlocks, what discounts it might have, and what items it unlocks. To research a node, simply press the researhc button. This will send out a notification that the tech has been researched. It&#039;s common practise to check/ask if someone is working on discounts, before researching a node that has them.&lt;br /&gt;
&lt;br /&gt;
At the start of a round, if you don&#039;t have any other research directives you should strongly consider aiming for: &lt;br /&gt;
*Industrial Engineering&lt;br /&gt;
*Applied Bluespace Research &lt;br /&gt;
*Mining Technology and Advanced Mining Technology &lt;br /&gt;
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Industrial Engineering&#039;&#039;&#039; is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It&#039;s also a pre-requisite for ALL of the other research items suggested here, so it&#039;s probably a good idea to consider doing it first of all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mining Technology&#039;&#039;&#039; and, later, &#039;&#039;&#039;Advanced Mining Technology&#039;&#039;&#039; will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Applied Bluespace Research&#039;&#039;&#039; allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.&lt;br /&gt;
&lt;br /&gt;
The Tier 3 stock part technologies are listed above. &lt;br /&gt;
*Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above. &lt;br /&gt;
*High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500). &lt;br /&gt;
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts. &lt;br /&gt;
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500). &lt;br /&gt;
&lt;br /&gt;
Certain round circumstances may call for different research early on, talk to your fellow scientists and &#039;&#039;&#039;listen to your Research Director!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The progression is not linear and many research options require multiple pre-requisite technologies.&lt;br /&gt;
&lt;br /&gt;
== Experiments and discounts ==&lt;br /&gt;
One thing that you might immediately notice when you open the techweb is that a lot of nodes have &#039;&#039;&#039;discounts&#039;&#039;&#039; and some nodes are locked, these are unlocked by doing experiments with an Experi-Scanner. Your scanner will show you a list of available experiments and what each one entails, most of which can be divided into a few rough categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dissection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Human and Human dissection are usually done by either medical or robotics, they require you to do the Dissection surgery on a dead monkey and humanoid while the surgery table is linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are the most straight-forward, construct a wall, toilet, or table from a material, and scan it a number of times. Each object can only be scanned once, but can simply be re-constructed to be scanned again. Some of these experiments will require you to handle hazardous materials; Plasma walls will become a raging inferno if you try to weld them apart, and uranium toilets might give your butt a nasty burn and radiation sickness if you sit on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lathe Upgrades&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experments will require you to go around to each department and upgrade each lathe, and then scan them. This has the added effect of upgrading each of the department&#039;s lathes, making them more efficient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc machinery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most experiments will have you scan random machinery, this can be done by going to whatever department the machines are located in, but it is often much easier and faster to simply construct the machines yourself. Remember that you can reconstruct the same machine multiple times to finish this, instead of having to make 4 BEPIS chambers or whatnot. You can also create an undefined circuit imprinter alongside your science one to gain acces to circuit boards from other departments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are usually done by a dedicated Toxins scientist, see [[Guide_to_toxins|Guide to toxins]].&lt;br /&gt;
&lt;br /&gt;
== Deconstruction ==&lt;br /&gt;
[[File:Decon.png|64px]] Deconstruction is done through the &#039;&#039;&#039;Destructive Analyzer&#039;&#039;&#039;: &lt;br /&gt;
:# Sync the Destructive Analyzer to the research computer if it&#039;s not synced.&lt;br /&gt;
:# Insert an item into it.&lt;br /&gt;
:# Use the computer.&lt;br /&gt;
&lt;br /&gt;
This can help you get syndicate technology from syndicate items and alien technology from alien tools.&lt;br /&gt;
&lt;br /&gt;
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.&lt;br /&gt;
&lt;br /&gt;
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.&lt;br /&gt;
&lt;br /&gt;
=== Upgrading Machines ===&lt;br /&gt;
&lt;br /&gt;
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine&#039;s components will have different effects for each machine.&lt;br /&gt;
&lt;br /&gt;
Without minerals, you can achieve up to tier 2-3; to go further you&#039;ll require ores for production.&lt;br /&gt;
&lt;br /&gt;
Tier 2 parts are all unlocked with &amp;quot;Industrial Engineering,&amp;quot; which also unlocks the RPED. Others are unlocked as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background:#DDDDDD;&amp;quot; width=&amp;quot;80%&amp;quot; &lt;br /&gt;
|+Stock Parts&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 1&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 2&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 3&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 4&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot;             | Usual Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro-Manipulator&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano-Manipulator&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico-Manipulator&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves capacity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|[[File:Super_Scanning_Module.png]]||[[File:Silverdone.png]]Phasic Scanning Module&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves scanning precision.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|[[File:Adv_capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|[[File:Super_capacitor.png]]||[[File:Golddone.png]]Super Capacitor&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves power efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: Unlocked with High Efficiency Parts&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;: Unlocked with Advanced Electromagnetic Theory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;: Unlocked with Applied Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;: Unlocked with Advanced Power Manipulation&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;: Unlocked with Miniaturized Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;: Unlocked with Quantum Electromagnetic Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;: Unlocked with Bluespace Power Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts. &lt;br /&gt;
&lt;br /&gt;
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there&#039;s really no reason to ever do this unless your station for some incomprehensible reason just can&#039;t afford an RPED.&lt;br /&gt;
&lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Crowbar on the machine.&lt;br /&gt;
# Take the board and re-insert it into machine.&lt;br /&gt;
# Insert parts you want to use.&lt;br /&gt;
# Screwdriver the machine closed.&lt;br /&gt;
&lt;br /&gt;
[[File:RPED.gif]] As a much more efficient alternative, you can use &#039;&#039;&#039;RPED (Rapid Part Exchange Device)&#039;&#039;&#039;, which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that&#039;s loaded in the RPED.&lt;br /&gt;
&lt;br /&gt;
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Click on it with RPED.&lt;br /&gt;
# Screwdriver again to close the machine.&lt;br /&gt;
&lt;br /&gt;
[[File:BS RPED.gif]] The best alternative is to use the even more advanced &#039;&#039;&#039;Bluespace Rapid Part Exchange Device (BRPED)&#039;&#039;&#039;, which functions just like an RPED except that you don&#039;t need access to the machine, screwdrivers, or even adjacency! That&#039;s right: BRPED works &#039;&#039;&#039;even through camera views&#039;&#039;&#039;. Consider building a camera console in R&amp;amp;D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:&lt;br /&gt;
&lt;br /&gt;
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Click on the machine to upgrade with the Bluespace RPED. That&#039;s it! No screwdrivering or asking the AI or people to open doors into their departments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Exofab.png|64px]] Exosuit Fabricator ===&lt;br /&gt;
* [[Robotics]] starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:&lt;br /&gt;
** Sync the R&amp;amp;D Research Console.&lt;br /&gt;
** Sync the Robotics Research Console.&lt;br /&gt;
** Sync the Exosuit Fabricator.&lt;br /&gt;
* Can be used directly, without the Research Console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items available from the start:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Round-Start Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg endoskeleton.png]]||Cyborg endoskeleton&lt;br /&gt;
|Cyborg&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg torso.png]]||Cyborg torso&lt;br /&gt;
|Cyborg&lt;br /&gt;
|40000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg head.png]]||Cyborg head&lt;br /&gt;
|Cyborg&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left arm.png]]||Cyborg left arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right arm.png]]||Cyborg right arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left leg.png]]||Cyborg left leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right leg.png]]||Cyborg right leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley chassis.png]]||Ripley/Firefighter chassis&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley torso.png]]||Ripley torso&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000||7500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left arm.png]]||Ripley left arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right arm.png]]||Ripley right arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left leg.png]]||Ripley left leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right leg.png]]||Ripley right leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydraulic clamp.png]]||Hydraulic clamp&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit drill.png]]||Exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit extinguisher.png]]||Exosuit extinguisher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cable layer.png]]||Cable layer&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha analyzer.png]]||Exosuit mining scanner&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|5000||2500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg reclassification board&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg emergency reboot module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|20000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||Exosuit tracking beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|500|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Power cell&lt;br /&gt;
|Misc||700||50|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Man-Machine Interface.png]]||Man-machine interface&lt;br /&gt;
|Misc||1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Synthetic flash.gif]]||Synthetic flash&lt;br /&gt;
|Misc||750||750|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reseachable items:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Researchable Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!!Node!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png|Titanium]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Odysseus chassis&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus torso.png]]||Odysseus torso&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|12000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus head.png]]||Odysseus head&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left arm.png]]||Odysseus left arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right arm.png]]||Odysseus right arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left leg.png]]||Odysseus left leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right leg.png]]||Odysseus right leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax chassis.png]]||Gygax chassis&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax torso.png]]||Gygax torso&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000||10000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax head.png]]||Gygax head&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|10000||5000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left arm.png]]||Gygax left arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right arm.png]]||Gygax right arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left leg.png]]||Gygax left leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right leg.png]]||Gygax right leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax armor plates.png]]||Gygax armor plates&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||10000||10000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Durand chassis&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand torso.png]]||Durand torso&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000||10000|| ||10000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand head.png]]||Durand head&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000||15000|| ||2000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left arm.png]]||Durand left arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right arm.png]]||Durand right arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left leg.png]]||Durand left leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right leg.png]]||Durand right leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand armor plates.png]]||Durand armor plates&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|30000|| || || || ||25000|| ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||H.O.N.K. chassis&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. torso.png]]||H.O.N.K. torso&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000||10000|| || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. head.png]]||H.O.N.K. head&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|10000||5000|| || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left arm.png]]||H.O.N.K. left arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right arm.png]]||H.O.N.K. right arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left leg.png]]||H.O.N.K. left leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right leg.png]]||H.O.N.K. right leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Phazon chassis&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon torso.png]]||Phazon torso&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|35000||10000||20000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon head.png]]||Phazon head&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|15000||5000||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left arm.png]]||Phazon left arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right arm.png]]||Phazon right arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left leg.png]]||Phazon left leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right leg.png]]||Phazon right leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon armor.png]]||Phazon armor&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|25000|| ||20000|| || || || ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PBT &amp;quot;Pacifier&amp;quot; mounted taser.png]]||Pacifier mounted taser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|PBT &amp;quot;Pacifier&amp;quot; Mounted Taser&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra AC 2.png]]||Ultra AC 2 LMG&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|&amp;quot;Ultra AC 2&amp;quot; LMG&lt;br /&gt;
||10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sleeper.gif]]||Mounted Sleeper&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||5000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sgun.png]]||Exosuit Syringe Gun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||3000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha_medigun.png]]||Exosuit Medical Beamgun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment&lt;br /&gt;
||15000||8000||3000|| ||8000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SGL-6 grenade launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SGL-6 Grenade Launcher)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha diamond drill.png]]||Diamond-tipped exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Diamond Drill&lt;br /&gt;
|10000|| || || || || ||6500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exosuit plasma converter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Basic Plasma Research&lt;br /&gt;
|10000||1000||5000||1000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exonuclear reactor&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||1000|| ||500|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LBX AC 10 &amp;quot;Scattershot&amp;quot;.png]]||LBX AC 10 &amp;quot;Scattershot&amp;quot;&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (LBX AC 10 &amp;quot;Scattershot&amp;quot;)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FNX-99 &amp;quot;Hades&amp;quot; carbine.png]]||FNX-99 &amp;quot;Hades&amp;quot; carbine&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (FNX-99 &amp;quot;Hades&amp;quot; Carbine)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKIV Ion Heavy Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKIV Ion Heavy Cannon)&lt;br /&gt;
|20000|| || ||6000|| ||2000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKI Tesla Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKI Tesla Cannon)&lt;br /&gt;
|20000|| || ||8000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reactive armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || ||5000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reflective armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || || ||5000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRM-8 missile rack.png]]||SRM-8 missile rack&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SRM-8 Missile Rack)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wormhole generator.gif]]||Mounted wormhole generator&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Localized Wormhole Generator)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-PS &amp;quot;Immolator&amp;quot; laser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-PS &amp;quot;Immolator&amp;quot; Laser)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SOB-3 clusterbang launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (SOB-3 Clusterbang Launcher)&lt;br /&gt;
|20000|| || || ||10000||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted gravitational catapult&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Gravitational Catapult Module)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Repair droid.png]]||Exosuit repair droid&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuits&lt;br /&gt;
|10000||5000|| ||2000||1000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-LC &amp;quot;Solaris&amp;quot; laser cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-LC &amp;quot;Solaris&amp;quot; Laser Cannon)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mounted RCD.png]]||Mounted RCD&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuit Equipment&lt;br /&gt;
|30000|| ||25000||20000||20000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha plasma cutter.png]]||217-D Heavy Plasma Cutter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Plasma Research&lt;br /&gt;
|8000||1000||2000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Tesla energy relay&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||2000|| ||3000||2000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted teleporter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Teleporter Module)&lt;br /&gt;
|10000|| || || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mousetrap mortar.png]]||Mousetrap mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana mortar.png]]||Banana mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HoNkER BlAsT 5000.png]]||HoNkER BlAsT 5000&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg VTEC&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|35000||12000|| || || ||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ion Thrusters&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000||5000|| || ||6000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Rapid Disabler Cooling Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|20000||6000|| || ||2000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Diamond Drill&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|10000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ore Satchel of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000|| || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ash plating.png]]||Mining Cyborg Lavaproof Tracks&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000|| ||4000|| || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Self-Repair&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|15000||15000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Illegal equipment module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|15000||15000|| || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Clown Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000||15000|| || || || || || ||1000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Hypospray Expanded Synthesiser&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || ||8000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Piercing Hypospray&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || || ||3000||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Defibrillator&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|8000||5000|| ||4000||3000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Surgical Processor&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|5000||4000|| ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Trash Bag of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
| || || || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Advanced Mop&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|2000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Expand&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|200000|| || || || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Borgrped.png]]||Engineering Cyborg RPED&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|700||60|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||70|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||80|| ||150||150|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|800||160|| || ||120|| ||160||300|| ||100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Misc&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
|1700||1350|| || ||500|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boris.gif]]||B.O.R.I.S. AI-Cyborg Remote Control Module&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1200||1500|| || ||200|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||AI Control Beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1000||500|| ||200|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Circuit.png|64px]] Circuit Imprinter===&lt;br /&gt;
&lt;br /&gt;
* The Circuit Imprinter requires glass and occasionally gold or diamond.  Here you will find circuits for most of the station&#039;s machinery and robotics&#039; exosuits. With gold and diamonds, you can also make AI law modules.&lt;br /&gt;
* Information on how to construct machines is available at the [[Guide to advanced construction]].&lt;br /&gt;
* Circuits cost 1000 glass each, becoming cheaper with upgrades.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Circuit Imprinter Manufacturing List&lt;br /&gt;
!Board!!Type&lt;br /&gt;
!Required Tech&lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Sup&lt;br /&gt;
![[File:Golddone.png]]!![[File:Diamonddone.png]]!![[File:Bluespace Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Security Camera Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Research Monitor||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Xenobiology Console||Computer Boards&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Core||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes || || || ||&lt;br /&gt;
|{{row-bg-circuit|| |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Upload||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Upload||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Medical Records||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Operating Computer||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PanD.E.M.I.C. 2200||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Machine||Computer Boards&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Communications||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|ID Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Crew Monitoring Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleporter Console||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Security Records Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere Alert||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Robotics Control Console||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Scanner||Medical Machinery&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Limb Grower||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Organ Harvester||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Battle Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Orion Trail Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Slot Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Solar Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Prisoner Management Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mech Bay Power Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Console||Computer Boards&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Request Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bounty Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Outpost Status Display||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Server Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Messaging Monitor Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Integrity Restorer||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Library Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APC Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Public Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Cloud Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Programmer||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Program Hub||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Safeguard||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OneHuman||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |6000}}&lt;br /&gt;
|-&lt;br /&gt;
|ProtectStation||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Quarantine||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OxygenIsToxicToHumans||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|10000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Reset||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Remove Law||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Purge||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform (Core)||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |10000}}&lt;br /&gt;
|-&lt;br /&gt;
|Asimov||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|P.A.L.A.D.I.N.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|T.Y.R.A.N.T.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Corporate||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Default||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|NTNet Relay Board||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Receiver||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bus Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hub Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Relay Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Processor Unit||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Server Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Broadcaster||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Automated Announcement System||Subspace Telecomms&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Central Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Central Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|SMES Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|Circulator||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|TEG||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Console Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Compressor Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Emitter Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Freezer/Heater Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Space Heater Board||Engineering Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Station Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Hub Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Console Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Quantum Pad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|VR Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cryotube Board||Medical Machinery&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Chem Dispenser Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chem Master Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Heater Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smoke Machine||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|All-In-One Grinder||Medical Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Biogenerator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics Tray Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Destructive Analyzer Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|E.X.P.E.R.I-MENTOR Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Circuit Imprinter Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Protolathe||Research Machinery&lt;br /&gt;
|&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Control Console Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Fabricator Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Recharger Board||Research Machinery&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mechbay Recharger Board||Research Machinery&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Microwave Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Gibber Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smartfridge Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Monkey Recycler Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Dish Drive||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Deep Fryer Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Seed Extractor Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Food/Slime Processor Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Soda Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Booze Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Recycler Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine Console||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Silo||Misc. Machinery&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Pay Stand||Misc. Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Scanner Gate||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Holopad board||Misc. Machinery&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Autolathe Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Recharger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cell Charger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit||}}&lt;br /&gt;
|-&lt;br /&gt;
|Vendor Board||Misc. Machinery&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Donksoft Toy Vendor Board||Misc. Machinery&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Redemption Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mining Rewards Vendor Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| ||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Tesla Coil Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Grounding Rod Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Radiation Collector||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Plant DNA Manipulator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|SUPERPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|MRSPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Protolathe ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department. &lt;br /&gt;
&lt;br /&gt;
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Techfab ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Techfabs are circuit imprinters and departmental protolathes combined. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Protolathe Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!style=&#039;width:20%&#039; |Item&lt;br /&gt;
!style=&#039;width:15%&#039; |Required Tech &lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Supp&lt;br /&gt;
![[File:Metal.png]]&lt;br /&gt;
![[File:Glass.png]]&lt;br /&gt;
![[File:Plasmadone.png]]&lt;br /&gt;
![[File:Sheet_plastic1.png]]&lt;br /&gt;
![[File:Silverdone.png]]&lt;br /&gt;
![[File:Golddone.png]]&lt;br /&gt;
![[File:Uraniumdone.png]]&lt;br /&gt;
![[File:Diamonddone.png]]&lt;br /&gt;
![[File:Titaniumdone.png]]&lt;br /&gt;
![[File:Bluespace_Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RPED.gif]]||Rapid Part Exchange Device&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|10000|5000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icard.png]]||Intellicard AI Transportation System&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |1000| | | |200| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pai.png]]||Personal Artificial Intelligence Card&lt;br /&gt;
|Basic Robotics Research&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Plant Data Disk&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:BS_RPED.gif]]||Bluespace Rapid Part Exchange Device&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|15000|5000| | |2500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro Manipulator&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano Manipulator&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico Manipulator&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||Femto Manipulator&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | |60|30 |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|150| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Super Capacitor&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||Quadratic Capacitor&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| |100| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Scanning_Module.png ]]||Phasic Scanning Module&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | |60| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||Triphasic Scanning Module&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | | |60| |}}30&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||Ultra-High-Power Micro-Laser&lt;br /&gt;
|Advanced Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | | | |60| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||Quad-Ultra Micro-Laser&lt;br /&gt;
|Quantum Electromagnetic Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | |100|60| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||Bluespace Matter Bin&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|250| | | | | | |100| |}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_ansible.png]]||Subspace Ansible&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyperwave_filter.png]]||Hyperwave Filter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Amplifier.gif]]||Subspace Amplifier&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100|100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Treatment_Disk.gif]]||Subspace Treatment Disk&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |200| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Analyzer.png]]||Subspace Analyzer&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ansible_crystal.png]]||Ansible Crystal&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |800| | |100|100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Transmitter.png]]||Subspace Transmitter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |100| | |100| |100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Basic Power Cell&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-Capacity Power Cell&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|60| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|70| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|80| | |150|150| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.png]]||Bluespace Power Cell&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|800|160| | |300|300| |160|300|}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightreplacer0.png]]||Light Replacer&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1500|3000| | |150| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inducer.png]]||Inducer&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MMI.gif]]||Man-Machine Interface&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1700|1350| | | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Beaker.gif]]||Bluespace Beaker&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000| |3000| | | | |1000| |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostasis_Beaker.gif]]||Cryostasis Beaker&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Syringe&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |10|20| | | | || |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Bluespace Syringe&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | |1000| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Cryo Syringe&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | |1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Piercing Syringe&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | | | |1000 | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Blood Pack&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |1000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Intravenous Medicine Bag&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprayer-med-red.png]]||Medical Spray Bottle&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue_bodybag.png]]||Bluespace Body Bag&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| |200| | | | |500| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasmaman_refill.png]]||Plasmaman Jumpsuit Refill&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defib.png]]||Defibrillator&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|8000|4000| | |3000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defibmount.png]]||Defibrillator Mount&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumbing_Constructor.png]]||Plumbing Constructor&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|75000|37500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Secprojector.png]]||Security Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || ||Yes || || || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engiprojector.png]]||Engineering Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holofan.gif]]||ATMOS Holofan Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medprojector.gif]]||PENLITE Holobarrier Projector&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Welding Shield Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breathing_tube.png]]||Breathing Tube Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|250| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Toolset Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Surgical Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Medical HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Security HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |750|750| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Luminescent Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||X-Ray Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Thermals Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||Anti-Drop Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |400|400| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||CNS Rebooter Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | |500|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant PLUS&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |500|750| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Reviver Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|800|800| | | |500|1000|2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jetpack_implant.png]]||Thrusters Set Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|4000|2000| | |1000| | |1000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implanter.png]]||Implanter&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implant_case.png]]||Implant Case&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Freedom_implant.png]]||Sad Trombone Implant Case&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes|| &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Test_firing_pin.png]]||Test-range Firing Pin&lt;br /&gt;
|Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|300| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Loyalty_pin.gif]]||Mindshield Firing Pin&lt;br /&gt;
|Advanced Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | |600| |200|600| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tesla_gun.gif]]||Tesla Revolver&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|10000| | |10000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advegun.png]]||Advanced Energy Gun&lt;br /&gt;
|Radioactive Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|2000| | | | |4000| |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleshield.png]]||Telescopic Riot Shield&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000|5000| | |300| | | |200|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decloner.png]]||Decloner&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | | |5000|10000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rapidsyringegun.png]]||Rapid Syringe Gun&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_ebow.png]]||Energy Crossbow&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|1500| | |1500| |1500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tempgun.png]]||Temperature Gun&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|500| | |3000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floral_Somatoray.png]]||Floral Somatoray&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|2000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_Grenade_Casing.png]]||Large Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyro_grenade.png]]||Pyro Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| |500| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryo_grenade.png]]||Cryo Grenade&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_grenade.png]]||Advanced Release Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xraygun.png]]||X-ray Laser Gun&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000| | | | |5000|4000| |2000|}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ionrifle.png]]||Ion Carbine&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|8000| | | |6000| |2000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal_gun.gif]]||Bluespace Wormhole Projector&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|5000| | | |2000| | |2000| |}}3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Magazine (4.6×30mm)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000| | | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000|1000| | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stun_Shell.png]]||Stun Shell&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_shell.png]]||Unloaded Technological Shell&lt;br /&gt;
|Technological Shells&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|1000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppressor.png]]||Universal Suppressor&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity_gun.gif]]||One-Point Bluespace-Gravitational Manipulator&lt;br /&gt;
|One-point Bluespace-gravitational Manipulator&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|12000|12000| | |8000| |8000|3000| |3000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mining_Drill.png]]||Mining Drill&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond_Mining_Drill.png]]||Diamond Mining Drill&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma_Cutter.png]]||Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1500|500|400| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_plasma_cutter.gif]]||Advanced Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|1000|2000| | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sonic_Jackhammer.png]]||Sonic Jackhammer&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|2000| | |2000| | |6000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Damage Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || || Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Cooldown Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Range Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Mining AoE Mod&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | |2000|2000| |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Trigger Guard Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_resonator.png]]||Upgraded Resonator&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|4000|1500| | |1000| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tracking_Beacon.gif]]||Tracking Beacon&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Global_Positioning_System.gif]]||GPS Device&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holdpack.gif]]||Bag of Holding&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | | | | |3000|250|1500| |}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_satchel.gif]]||Mining Satchel of Holding&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | | | | |250|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Crystal.png]]||Artificial Bluespace Crystal&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | |1500| | | | |1500| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MedGlasses.png]]||Health Scanner HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_health_glasses.gif]]||Night Vision Health Scanner HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |350| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SecHud.png]]||Security HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_sec_glasses.gif]]||Night Vision Security HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |350|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diag_glasses.png]]||Diagnostic HUD&lt;br /&gt;
|Advanced Engineering &#039;&#039;or&#039;&#039; Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_diag_glasses.gif]]||Night Vision Diagnostic HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|600|600|300| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding_Gas_Mask.png]]||Welding Gas Mask&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding-goggles.png]]||Welding Goggles&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portaseeder.png]]||Portable Seed Extractor&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1000|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Air_horn.png]]||Air Horn&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MGlasses.png]]||Optical Meson Scanners&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_meson_glasses.gif]]||Night Vision Optical Meson Scanners&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tray_scanners.gif]]||Optical T-Ray Scanners&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engi_glasses.gif]]||Engineering Scanner Goggles&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500|100| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NightVision.png]]||Night Vision Goggles&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Science_goggles.png]]||Science Goggles&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashoe.png]]||Magnetic Boots&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|4500| | | |1500|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mop.png]]||Mop&lt;br /&gt;
|None&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|900| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_mop.png]]||Advanced Mop&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2500|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_trashbag.png]]||Trashbag of Holding&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |1500| | |1500|250| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floor_buffer.png]]||Floor Buffer Upgrade&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Signmaker.gif]]||Holographic Sign Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_welder.gif]]||Experimental Welding Tool&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|1000|500|1500| | | |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien_alloy.png]]||Alien Alloy&lt;br /&gt;
|Alien Technology&lt;br /&gt;
| ||Yes|| || || ||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |4000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bucket.png]]||Bucket&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crowbar.png]]||Crowbar&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multitool.png]]||Multitool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welder.png]]||Welding tool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|70|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Screwdriver_tool.png]]||Screwdriver&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|75| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wirecutters.png]]||Wirecutters&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|80| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wrench.png]]||Wrench&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||APC Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Airlock Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Firelock Circuitry&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Air Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Fire Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Pipe Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000|2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paint Sprayer.png]]||Airlock Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png]]||Reinforced Glass&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cultivator.png]]||Cultivator&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plant analyzer.png]]||Plant Analyzer&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|30|20|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shovel.png]]||Shovel&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spade.png]]||Spade&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hatchet.png]]||Hatchet&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|15000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drapes.png]]||Drapes&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scalpel.png]]||Scalpel&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|4000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saw.png]]||Circular Saw&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Surgical Drill&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Retractor.png]]||Retractor&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|6000|3000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hemostat.png]]||Hemostat&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cautery.png]]||Cautery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|750| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaker.png]]||Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large Beaker.png]]||Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthanalyzer.png]]||Health Analyzer&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo Tagger.png]]||Destination Tagger&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Hand Labeler&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|150|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Delivery Paper.png]]||Package Wrapping&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Id_regular.png]]||Identification Card&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Advanced Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Super Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Cluster Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|3200|800| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Micro Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||ID Card Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||Intellicard Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Printer Mini.png]]||Miniprinter&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charger APC.png]]||Area Power Connector&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_Con.png]]||Power Cell Controller&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Mini.png]]||Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Advanced Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Super Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Nano Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Micro Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 3.png]]||AI Surveillance Software Update&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|5000|5000|10000| |15000|15000| |20000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Remote.gif]]||Nanite Remote&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Scanner.gif]]||Nanite Scanner&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 0.png]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Nanite Program Disk&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Interbeaker.png]]||X-Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superinterbeaker.png]]||Metamaterial Beaker&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| |1000| | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Cloning Data Disk&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Compactdefib.png]]||Compact Defibrillator&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|16000|8000| | |6000|3000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthadv.png]]||Advanced Health Analyzer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medspray.png]]||Medical Gel&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic liver.png]]||Cybernetic Liver&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic heart.gif]]||Cybernetic Heart&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic lungs.png]]||Cybernetic Lungs&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic liver.png]]||Upgraded Cybernetic Liver&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic lungs.png]]||Upgraded Cybernetic Lungs&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo disk.png]]||Supply Drop Pod Upgrade Disk&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forcefield projector.gif]]||Forcefield Projector&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|2500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roastingstick.png]]||Advanced Roasting Stick&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |250}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Locator.png]]||Bluespace Locator&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|1000|500| | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quantum keycard.png]]||Quantum Keycard&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | |500| | | | |1000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Memorizer.png]]||Anomaly Neutralizer&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | |2000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Refill donksoft.png]]||Donksoft Toy Vendor Refill&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|25000|15000|20000| |10000|10000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cleaner.png]]||Spray Bottle&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bear trap.png]]||Bear Trap&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|5000| | | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reactive_Teleport_Armor.png]]||Reactive Armour Shell&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|10000| |4500| | |8000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seclite.png]]||Seclite&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|2500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forensic scanner.gif]]||Forensic Scanner&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | |2000|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pepperspray.png]]||Pepper Spray&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ebola.gif]]||Energy Bola&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | |500| |500| | | |500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cuff.png]]||Zipties&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | |250| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Evidence.png]]||Evidence Bag&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png]]||Plasma + Iron Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium.png]]||Plasma + Titanium Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |2000| | | | | |2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma glass.png]]||Plasma + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reinforced plasma glass sheet1.png]]||Plasma + Metal + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium glass.png]]||Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium glass.png]]||Plasma + Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Hand Drill&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | |1500| | | |2500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jawsoflife.png]]||Jaws of Life&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|4500| | | |2500| | | |3500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv welder.gif]]||Experimental Welder&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|1000|500|1500| |2500| |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wrench.gif]]||Alien Wrench&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wirecutters.png]]||Alien Wirecutters&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor screwdriver.gif]]||Alien Screwdriver&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor crowbar.gif]]||Alien Crowbar&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor welder.png]]||Alien Welding Tool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor multitool.png]]||Alien Multitool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor scalpel.png]]||Alien Scalpel&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor hemostat.png]]||Alien Hemostat&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor retractor.png]]||Alien Retractor&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor saw.png]]||Alien Circular Saw&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor drill.png]]||Alien Drill&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor cautery.png]]||Alien Cautery&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ammo 38.png]]||Speed Loader (.38)&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|20000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beanbag slug.png]]||Rubber Shot&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blank shell.png]]||Shotgun Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Buckshot shell.png]]||Buckshot Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000|  || | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech shell.png]]||Shotgun Dart&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire shell.png]]||Incendiary Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostatis shotgun dart.gif]]||Cryostatis Shotgun Dart&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy sniper.png]]||Beam Marksman Rifle&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|10000|5000| | |4500|5000|8000|5000| |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12637</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12637"/>
		<updated>2022-09-03T21:15:59Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* 64px Techfab */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Under construction&lt;br /&gt;
|reason = In the process of completely overhauling this, first draft.&lt;br /&gt;
}}&lt;br /&gt;
Research and development is the most important (and arguably most boring) part of the science department. [[scientist|Those tasked with]] R&amp;amp;D are responsible for unlocking different technologies to help the station run better by unlocking different tools, machinery, and weapons. They are also often tasked with completing experiments to reduce the cost of said technologies, and their proximity to the front desk makes them the first person the crew asks for upgrades, power cells, and other science gadgets.&lt;br /&gt;
&lt;br /&gt;
=The art of pressing buttons and scanning walls=&lt;br /&gt;
&lt;br /&gt;
===The R&amp;amp;D console===&lt;br /&gt;
&lt;br /&gt;
Located behind the front desk of the science department, the main research console comes pre-loaded with the NT science hub. This program (which you can download onto your PDA for convenient access), allows you to do the main part of R&amp;amp;D; spending ([[Guide_to_toxins|mostly]]) automatically generated points to unlock new nodes in the techweb, which allow for the construction of specific items, as well as unlocking further nodes. Conveniently placed next to the console are science lathe and circuit imprinter, which can print an ever [[Guide_to_Research_and_Development#Protolathe|increasing variety of stuff]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tech Web ==&lt;br /&gt;
&lt;br /&gt;
Research points are generated at a static rate by the R&amp;amp;D Network (albeit more research points can be generated by the E.X.P.E.R.I-MENTOR) and can be spent on Technology Nodes at the console.You can see press details on a node to see which nodes it requires and unlocks, what discounts it might have, and what items it unlocks. To research a node, simply press the researhc button. This will send out a notification that the tech has been researched. It&#039;s common practise to check/ask if someone is working on discounts, before researching a node that has them.&lt;br /&gt;
&lt;br /&gt;
At the start of a round, if you don&#039;t have any other research directives you should strongly consider aiming for: &lt;br /&gt;
*Industrial Engineering&lt;br /&gt;
*Applied Bluespace Research &lt;br /&gt;
*Mining Technology and Advanced Mining Technology &lt;br /&gt;
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Industrial Engineering&#039;&#039;&#039; is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It&#039;s also a pre-requisite for ALL of the other research items suggested here, so it&#039;s probably a good idea to consider doing it first of all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mining Technology&#039;&#039;&#039; and, later, &#039;&#039;&#039;Advanced Mining Technology&#039;&#039;&#039; will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Applied Bluespace Research&#039;&#039;&#039; allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.&lt;br /&gt;
&lt;br /&gt;
The Tier 3 stock part technologies are listed above. &lt;br /&gt;
*Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above. &lt;br /&gt;
*High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500). &lt;br /&gt;
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts. &lt;br /&gt;
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500). &lt;br /&gt;
&lt;br /&gt;
Certain round circumstances may call for different research early on, talk to your fellow scientists and &#039;&#039;&#039;listen to your Research Director!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The progression is not linear and many research options require multiple pre-requisite technologies.&lt;br /&gt;
&lt;br /&gt;
== Experiments and discounts ==&lt;br /&gt;
One thing that you might immediately notice when you open the techweb is that a lot of nodes have &#039;&#039;&#039;discounts&#039;&#039;&#039; and some nodes are locked, these are unlocked by doing experiments with an Experi-Scanner. Your scanner will show you a list of available experiments and what each one entails, most of which can be divided into a few rough categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dissection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Human and Human dissection are usually done by either medical or robotics, they require you to do the Dissection surgery on a dead monkey and humanoid while the surgery table is linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are the most straight-forward, construct a wall, toilet, or table from a material, and scan it a number of times. Each object can only be scanned once, but can simply be re-constructed to be scanned again. Some of these experiments will require you to handle hazardous materials; Plasma walls will become a raging inferno if you try to weld them apart, and uranium toilets might give your butt a nasty burn and radiation sickness if you sit on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lathe Upgrades&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experments will require you to go around to each department and upgrade each lathe, and then scan them. This has the added effect of upgrading each of the department&#039;s lathes, making them more efficient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc machinery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most experiments will have you scan random machinery, this can be done by going to whatever department the machines are located in, but it is often much easier and faster to simply construct the machines yourself. Remember that you can reconstruct the same machine multiple times to finish this, instead of having to make 4 BEPIS chambers or whatnot. You can also create an undefined circuit imprinter alongside your science one to gain acces to circuit boards from other departments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are usually done by a dedicated Toxins scientist, see [[Guide_to_toxins|Guide to toxins]].&lt;br /&gt;
&lt;br /&gt;
== Deconstruction ==&lt;br /&gt;
[[File:Decon.png|64px]] Deconstruction is done through the &#039;&#039;&#039;Destructive Analyzer&#039;&#039;&#039;: &lt;br /&gt;
:# Sync the Destructive Analyzer to the research computer if it&#039;s not synced.&lt;br /&gt;
:# Insert an item into it.&lt;br /&gt;
:# Use the computer.&lt;br /&gt;
&lt;br /&gt;
This can help you get syndicate technology from syndicate items and alien technology from alien tools.&lt;br /&gt;
&lt;br /&gt;
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.&lt;br /&gt;
&lt;br /&gt;
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.&lt;br /&gt;
&lt;br /&gt;
=== Upgrading Machines ===&lt;br /&gt;
&lt;br /&gt;
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine&#039;s components will have different effects for each machine.&lt;br /&gt;
&lt;br /&gt;
Without minerals, you can achieve up to tier 2-3; to go further you&#039;ll require ores for production.&lt;br /&gt;
&lt;br /&gt;
Tier 2 parts are all unlocked with &amp;quot;Industrial Engineering,&amp;quot; which also unlocks the RPED. Others are unlocked as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background:#DDDDDD;&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|+Stock Parts&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 1&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 2&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 3&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 4&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot;             | Usual Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro-Manipulator&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano-Manipulator&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico-Manipulator&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves capacity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|[[File:Super_Scanning_Module.png]]||[[File:Silverdone.png]]Phasic Scanning Module&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves scanning precision.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|[[File:Adv_capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|[[File:Super_capacitor.png]]||[[File:Golddone.png]]Super Capacitor&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves power efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: Unlocked with High Efficiency Parts&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;: Unlocked with Advanced Electromagnetic Theory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;: Unlocked with Applied Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;: Unlocked with Advanced Power Manipulation&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;: Unlocked with Miniaturized Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;: Unlocked with Quantum Electromagnetic Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;: Unlocked with Bluespace Power Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts. &lt;br /&gt;
&lt;br /&gt;
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there&#039;s really no reason to ever do this unless your station for some incomprehensible reason just can&#039;t afford an RPED.&lt;br /&gt;
&lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Crowbar on the machine.&lt;br /&gt;
# Take the board and re-insert it into machine.&lt;br /&gt;
# Insert parts you want to use.&lt;br /&gt;
# Screwdriver the machine closed.&lt;br /&gt;
&lt;br /&gt;
[[File:RPED.gif]] As a much more efficient alternative, you can use &#039;&#039;&#039;RPED (Rapid Part Exchange Device)&#039;&#039;&#039;, which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that&#039;s loaded in the RPED.&lt;br /&gt;
&lt;br /&gt;
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Click on it with RPED.&lt;br /&gt;
# Screwdriver again to close the machine.&lt;br /&gt;
&lt;br /&gt;
[[File:BS RPED.gif]] The best alternative is to use the even more advanced &#039;&#039;&#039;Bluespace Rapid Part Exchange Device (BRPED)&#039;&#039;&#039;, which functions just like an RPED except that you don&#039;t need access to the machine, screwdrivers, or even adjacency! That&#039;s right: BRPED works &#039;&#039;&#039;even through camera views&#039;&#039;&#039;. Consider building a camera console in R&amp;amp;D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:&lt;br /&gt;
&lt;br /&gt;
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Click on the machine to upgrade with the Bluespace RPED. That&#039;s it! No screwdrivering or asking the AI or people to open doors into their departments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Exofab.png|64px]] Exosuit Fabricator ===&lt;br /&gt;
* [[Robotics]] starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:&lt;br /&gt;
** Sync the R&amp;amp;D Research Console.&lt;br /&gt;
** Sync the Robotics Research Console.&lt;br /&gt;
** Sync the Exosuit Fabricator.&lt;br /&gt;
* Can be used directly, without the Research Console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items available from the start:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Round-Start Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg endoskeleton.png]]||Cyborg endoskeleton&lt;br /&gt;
|Cyborg&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg torso.png]]||Cyborg torso&lt;br /&gt;
|Cyborg&lt;br /&gt;
|40000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg head.png]]||Cyborg head&lt;br /&gt;
|Cyborg&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left arm.png]]||Cyborg left arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right arm.png]]||Cyborg right arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left leg.png]]||Cyborg left leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right leg.png]]||Cyborg right leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley chassis.png]]||Ripley/Firefighter chassis&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley torso.png]]||Ripley torso&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000||7500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left arm.png]]||Ripley left arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right arm.png]]||Ripley right arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left leg.png]]||Ripley left leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right leg.png]]||Ripley right leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydraulic clamp.png]]||Hydraulic clamp&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit drill.png]]||Exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit extinguisher.png]]||Exosuit extinguisher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cable layer.png]]||Cable layer&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha analyzer.png]]||Exosuit mining scanner&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|5000||2500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg reclassification board&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg emergency reboot module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|20000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||Exosuit tracking beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|500|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Power cell&lt;br /&gt;
|Misc||700||50|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Man-Machine Interface.png]]||Man-machine interface&lt;br /&gt;
|Misc||1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Synthetic flash.gif]]||Synthetic flash&lt;br /&gt;
|Misc||750||750|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reseachable items:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Researchable Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!!Node!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png|Titanium]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Odysseus chassis&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus torso.png]]||Odysseus torso&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|12000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus head.png]]||Odysseus head&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left arm.png]]||Odysseus left arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right arm.png]]||Odysseus right arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left leg.png]]||Odysseus left leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right leg.png]]||Odysseus right leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax chassis.png]]||Gygax chassis&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax torso.png]]||Gygax torso&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000||10000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax head.png]]||Gygax head&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|10000||5000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left arm.png]]||Gygax left arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right arm.png]]||Gygax right arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left leg.png]]||Gygax left leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right leg.png]]||Gygax right leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax armor plates.png]]||Gygax armor plates&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||10000||10000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Durand chassis&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand torso.png]]||Durand torso&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000||10000|| ||10000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand head.png]]||Durand head&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000||15000|| ||2000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left arm.png]]||Durand left arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right arm.png]]||Durand right arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left leg.png]]||Durand left leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right leg.png]]||Durand right leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand armor plates.png]]||Durand armor plates&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|30000|| || || || ||25000|| ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||H.O.N.K. chassis&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. torso.png]]||H.O.N.K. torso&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000||10000|| || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. head.png]]||H.O.N.K. head&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|10000||5000|| || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left arm.png]]||H.O.N.K. left arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right arm.png]]||H.O.N.K. right arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left leg.png]]||H.O.N.K. left leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right leg.png]]||H.O.N.K. right leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Phazon chassis&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon torso.png]]||Phazon torso&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|35000||10000||20000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon head.png]]||Phazon head&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|15000||5000||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left arm.png]]||Phazon left arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right arm.png]]||Phazon right arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left leg.png]]||Phazon left leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right leg.png]]||Phazon right leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon armor.png]]||Phazon armor&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|25000|| ||20000|| || || || ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PBT &amp;quot;Pacifier&amp;quot; mounted taser.png]]||Pacifier mounted taser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|PBT &amp;quot;Pacifier&amp;quot; Mounted Taser&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra AC 2.png]]||Ultra AC 2 LMG&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|&amp;quot;Ultra AC 2&amp;quot; LMG&lt;br /&gt;
||10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sleeper.gif]]||Mounted Sleeper&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||5000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sgun.png]]||Exosuit Syringe Gun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||3000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha_medigun.png]]||Exosuit Medical Beamgun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment&lt;br /&gt;
||15000||8000||3000|| ||8000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SGL-6 grenade launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SGL-6 Grenade Launcher)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha diamond drill.png]]||Diamond-tipped exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Diamond Drill&lt;br /&gt;
|10000|| || || || || ||6500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exosuit plasma converter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Basic Plasma Research&lt;br /&gt;
|10000||1000||5000||1000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exonuclear reactor&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||1000|| ||500|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LBX AC 10 &amp;quot;Scattershot&amp;quot;.png]]||LBX AC 10 &amp;quot;Scattershot&amp;quot;&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (LBX AC 10 &amp;quot;Scattershot&amp;quot;)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FNX-99 &amp;quot;Hades&amp;quot; carbine.png]]||FNX-99 &amp;quot;Hades&amp;quot; carbine&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (FNX-99 &amp;quot;Hades&amp;quot; Carbine)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKIV Ion Heavy Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKIV Ion Heavy Cannon)&lt;br /&gt;
|20000|| || ||6000|| ||2000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKI Tesla Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKI Tesla Cannon)&lt;br /&gt;
|20000|| || ||8000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reactive armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || ||5000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reflective armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || || ||5000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRM-8 missile rack.png]]||SRM-8 missile rack&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SRM-8 Missile Rack)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wormhole generator.gif]]||Mounted wormhole generator&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Localized Wormhole Generator)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-PS &amp;quot;Immolator&amp;quot; laser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-PS &amp;quot;Immolator&amp;quot; Laser)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SOB-3 clusterbang launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (SOB-3 Clusterbang Launcher)&lt;br /&gt;
|20000|| || || ||10000||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted gravitational catapult&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Gravitational Catapult Module)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Repair droid.png]]||Exosuit repair droid&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuits&lt;br /&gt;
|10000||5000|| ||2000||1000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-LC &amp;quot;Solaris&amp;quot; laser cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-LC &amp;quot;Solaris&amp;quot; Laser Cannon)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mounted RCD.png]]||Mounted RCD&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuit Equipment&lt;br /&gt;
|30000|| ||25000||20000||20000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha plasma cutter.png]]||217-D Heavy Plasma Cutter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Plasma Research&lt;br /&gt;
|8000||1000||2000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Tesla energy relay&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||2000|| ||3000||2000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted teleporter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Teleporter Module)&lt;br /&gt;
|10000|| || || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mousetrap mortar.png]]||Mousetrap mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana mortar.png]]||Banana mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HoNkER BlAsT 5000.png]]||HoNkER BlAsT 5000&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg VTEC&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|35000||12000|| || || ||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ion Thrusters&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000||5000|| || ||6000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Rapid Disabler Cooling Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|20000||6000|| || ||2000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Diamond Drill&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|10000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ore Satchel of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000|| || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ash plating.png]]||Mining Cyborg Lavaproof Tracks&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000|| ||4000|| || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Self-Repair&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|15000||15000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Illegal equipment module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|15000||15000|| || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Clown Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000||15000|| || || || || || ||1000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Hypospray Expanded Synthesiser&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || ||8000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Piercing Hypospray&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || || ||3000||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Defibrillator&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|8000||5000|| ||4000||3000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Surgical Processor&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|5000||4000|| ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Trash Bag of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
| || || || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Advanced Mop&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|2000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Expand&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|200000|| || || || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Borgrped.png]]||Engineering Cyborg RPED&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|700||60|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||70|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||80|| ||150||150|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|800||160|| || ||120|| ||160||300|| ||100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Misc&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
|1700||1350|| || ||500|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boris.gif]]||B.O.R.I.S. AI-Cyborg Remote Control Module&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1200||1500|| || ||200|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||AI Control Beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1000||500|| ||200|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Circuit.png|64px]] Circuit Imprinter===&lt;br /&gt;
&lt;br /&gt;
* The Circuit Imprinter requires glass and occasionally gold or diamond.  Here you will find circuits for most of the station&#039;s machinery and robotics&#039; exosuits. With gold and diamonds, you can also make AI law modules.&lt;br /&gt;
* Information on how to construct machines is available at the [[Guide to advanced construction]].&lt;br /&gt;
* Circuits cost 1000 glass each, becoming cheaper with upgrades.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Circuit Imprinter Manufacturing List&lt;br /&gt;
!Board!!Type&lt;br /&gt;
!Required Tech&lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Sup&lt;br /&gt;
![[File:Golddone.png]]!![[File:Diamonddone.png]]!![[File:Bluespace Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Security Camera Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Research Monitor||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Xenobiology Console||Computer Boards&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Core||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes || || || ||&lt;br /&gt;
|{{row-bg-circuit|| |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Upload||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Upload||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Medical Records||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Operating Computer||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PanD.E.M.I.C. 2200||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Machine||Computer Boards&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Communications||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|ID Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Crew Monitoring Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleporter Console||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Security Records Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere Alert||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Robotics Control Console||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Scanner||Medical Machinery&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Limb Grower||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Organ Harvester||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Battle Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Orion Trail Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Slot Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Solar Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Prisoner Management Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mech Bay Power Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Console||Computer Boards&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Request Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bounty Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Outpost Status Display||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Server Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Messaging Monitor Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Integrity Restorer||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Library Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APC Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Public Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Cloud Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Programmer||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Program Hub||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Safeguard||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OneHuman||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |6000}}&lt;br /&gt;
|-&lt;br /&gt;
|ProtectStation||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Quarantine||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OxygenIsToxicToHumans||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|10000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Reset||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Remove Law||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Purge||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform (Core)||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |10000}}&lt;br /&gt;
|-&lt;br /&gt;
|Asimov||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|P.A.L.A.D.I.N.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|T.Y.R.A.N.T.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Corporate||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Default||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|NTNet Relay Board||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Receiver||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bus Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hub Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Relay Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Processor Unit||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Server Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Broadcaster||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Automated Announcement System||Subspace Telecomms&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Central Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Central Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|SMES Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|Circulator||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|TEG||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Console Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Compressor Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Emitter Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Freezer/Heater Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Space Heater Board||Engineering Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Station Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Hub Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Console Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Quantum Pad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|VR Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cryotube Board||Medical Machinery&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Chem Dispenser Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chem Master Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Heater Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smoke Machine||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|All-In-One Grinder||Medical Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Biogenerator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics Tray Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Destructive Analyzer Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|E.X.P.E.R.I-MENTOR Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Circuit Imprinter Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Protolathe||Research Machinery&lt;br /&gt;
|&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Control Console Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Fabricator Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Recharger Board||Research Machinery&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mechbay Recharger Board||Research Machinery&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Microwave Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Gibber Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smartfridge Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Monkey Recycler Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Dish Drive||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Deep Fryer Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Seed Extractor Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Food/Slime Processor Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Soda Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Booze Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Recycler Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine Console||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Silo||Misc. Machinery&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Pay Stand||Misc. Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Scanner Gate||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Holopad board||Misc. Machinery&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Autolathe Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Recharger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cell Charger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit||}}&lt;br /&gt;
|-&lt;br /&gt;
|Vendor Board||Misc. Machinery&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Donksoft Toy Vendor Board||Misc. Machinery&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Redemption Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mining Rewards Vendor Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| ||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Tesla Coil Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Grounding Rod Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Radiation Collector||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Plant DNA Manipulator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|SUPERPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|MRSPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Protolathe ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department. &lt;br /&gt;
&lt;br /&gt;
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Techfab ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Techfabs are circuit imprinters and departmental protolathes combined. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Protolathe Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!style=&#039;width:20%&#039; |Item&lt;br /&gt;
!style=&#039;width:15%&#039; |Required Tech &lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Supp&lt;br /&gt;
![[File:Metal.png]]&lt;br /&gt;
![[File:Glass.png]]&lt;br /&gt;
![[File:Plasmadone.png]]&lt;br /&gt;
![[File:Sheet_plastic1.png]]&lt;br /&gt;
![[File:Silverdone.png]]&lt;br /&gt;
![[File:Golddone.png]]&lt;br /&gt;
![[File:Uraniumdone.png]]&lt;br /&gt;
![[File:Diamonddone.png]]&lt;br /&gt;
![[File:Titaniumdone.png]]&lt;br /&gt;
![[File:Bluespace_Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RPED.gif]]||Rapid Part Exchange Device&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|10000|5000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icard.png]]||Intellicard AI Transportation System&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |1000| | | |200| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pai.png]]||Personal Artificial Intelligence Card&lt;br /&gt;
|Basic Robotics Research&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Plant Data Disk&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:BS_RPED.gif]]||Bluespace Rapid Part Exchange Device&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|15000|5000| | |2500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro Manipulator&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano Manipulator&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico Manipulator&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||Femto Manipulator&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | |60|30 |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|150| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Super Capacitor&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||Quadratic Capacitor&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| |100| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Scanning_Module.png ]]||Phasic Scanning Module&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | |60| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||Triphasic Scanning Module&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | | |60| |}}30&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||Ultra-High-Power Micro-Laser&lt;br /&gt;
|Advanced Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | | | |60| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||Quad-Ultra Micro-Laser&lt;br /&gt;
|Quantum Electromagnetic Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | |100|60| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||Bluespace Matter Bin&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|250| | | | | | |100| |}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_ansible.png]]||Subspace Ansible&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyperwave_filter.png]]||Hyperwave Filter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Amplifier.gif]]||Subspace Amplifier&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100|100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Treatment_Disk.gif]]||Subspace Treatment Disk&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |200| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Analyzer.png]]||Subspace Analyzer&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ansible_crystal.png]]||Ansible Crystal&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |800| | |100|100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Transmitter.png]]||Subspace Transmitter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |100| | |100| |100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Basic Power Cell&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-Capacity Power Cell&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|60| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|70| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|80| | |150|150| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.png]]||Bluespace Power Cell&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|800|160| | |300|300| |160|300|}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightreplacer0.png]]||Light Replacer&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1500|3000| | |150| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inducer.png]]||Inducer&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MMI.gif]]||Man-Machine Interface&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1700|1350| | | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Beaker.gif]]||Bluespace Beaker&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000| |3000| | | | |1000| |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostasis_Beaker.gif]]||Cryostasis Beaker&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Syringe&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |10|20| | | | || |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Bluespace Syringe&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | |1000| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Cryo Syringe&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | |1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Piercing Syringe&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | | | |1000 | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Blood Pack&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |1000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Intravenous Medicine Bag&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprayer-med-red.png]]||Medical Spray Bottle&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue_bodybag.png]]||Bluespace Body Bag&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| |200| | | | |500| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasmaman_refill.png]]||Plasmaman Jumpsuit Refill&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defib.png]]||Defibrillator&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|8000|4000| | |3000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defibmount.png]]||Defibrillator Mount&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumbing_Constructor.png]]||Plumbing Constructor&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|75000|37500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Secprojector.png]]||Security Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || ||Yes || || || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engiprojector.png]]||Engineering Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holofan.gif]]||ATMOS Holofan Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medprojector.gif]]||PENLITE Holobarrier Projector&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Welding Shield Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breathing_tube.png]]||Breathing Tube Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|250| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Toolset Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Surgical Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Medical HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Security HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |750|750| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Luminescent Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||X-Ray Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Thermals Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||Anti-Drop Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |400|400| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||CNS Rebooter Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | |500|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant PLUS&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |500|750| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Reviver Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|800|800| | | |500|1000|2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jetpack_implant.png]]||Thrusters Set Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|4000|2000| | |1000| | |1000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implanter.png]]||Implanter&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implant_case.png]]||Implant Case&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Freedom_implant.png]]||Sad Trombone Implant Case&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes|| &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Test_firing_pin.png]]||Test-range Firing Pin&lt;br /&gt;
|Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|300| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Loyalty_pin.gif]]||Mindshield Firing Pin&lt;br /&gt;
|Advanced Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | |600| |200|600| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tesla_gun.gif]]||Tesla Revolver&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|10000| | |10000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advegun.png]]||Advanced Energy Gun&lt;br /&gt;
|Radioactive Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|2000| | | | |4000| |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleshield.png]]||Telescopic Riot Shield&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000|5000| | |300| | | |200|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decloner.png]]||Decloner&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | | |5000|10000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rapidsyringegun.png]]||Rapid Syringe Gun&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_ebow.png]]||Energy Crossbow&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|1500| | |1500| |1500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tempgun.png]]||Temperature Gun&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|500| | |3000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floral_Somatoray.png]]||Floral Somatoray&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|2000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_Grenade_Casing.png]]||Large Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyro_grenade.png]]||Pyro Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| |500| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryo_grenade.png]]||Cryo Grenade&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_grenade.png]]||Advanced Release Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xraygun.png]]||X-ray Laser Gun&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000| | | | |5000|4000| |2000|}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ionrifle.png]]||Ion Carbine&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|8000| | | |6000| |2000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal_gun.gif]]||Bluespace Wormhole Projector&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|5000| | | |2000| | |2000| |}}3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Magazine (4.6×30mm)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000| | | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000|1000| | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stun_Shell.png]]||Stun Shell&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_shell.png]]||Unloaded Technological Shell&lt;br /&gt;
|Technological Shells&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|1000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppressor.png]]||Universal Suppressor&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity_gun.gif]]||One-Point Bluespace-Gravitational Manipulator&lt;br /&gt;
|One-point Bluespace-gravitational Manipulator&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|12000|12000| | |8000| |8000|3000| |3000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mining_Drill.png]]||Mining Drill&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond_Mining_Drill.png]]||Diamond Mining Drill&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma_Cutter.png]]||Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1500|500|400| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_plasma_cutter.gif]]||Advanced Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|1000|2000| | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sonic_Jackhammer.png]]||Sonic Jackhammer&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|2000| | |2000| | |6000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Damage Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || || Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Cooldown Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Range Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Mining AoE Mod&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | |2000|2000| |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Trigger Guard Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_resonator.png]]||Upgraded Resonator&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|4000|1500| | |1000| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tracking_Beacon.gif]]||Tracking Beacon&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Global_Positioning_System.gif]]||GPS Device&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holdpack.gif]]||Bag of Holding&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | | | | |3000|250|1500| |}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_satchel.gif]]||Mining Satchel of Holding&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | | | | |250|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Crystal.png]]||Artificial Bluespace Crystal&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | |1500| | | | |1500| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MedGlasses.png]]||Health Scanner HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_health_glasses.gif]]||Night Vision Health Scanner HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |350| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SecHud.png]]||Security HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_sec_glasses.gif]]||Night Vision Security HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |350|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diag_glasses.png]]||Diagnostic HUD&lt;br /&gt;
|Advanced Engineering &#039;&#039;or&#039;&#039; Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_diag_glasses.gif]]||Night Vision Diagnostic HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|600|600|300| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding_Gas_Mask.png]]||Welding Gas Mask&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding-goggles.png]]||Welding Goggles&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portaseeder.png]]||Portable Seed Extractor&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1000|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Air_horn.png]]||Air Horn&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MGlasses.png]]||Optical Meson Scanners&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_meson_glasses.gif]]||Night Vision Optical Meson Scanners&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tray_scanners.gif]]||Optical T-Ray Scanners&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engi_glasses.gif]]||Engineering Scanner Goggles&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500|100| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NightVision.png]]||Night Vision Goggles&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Science_goggles.png]]||Science Goggles&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashoe.png]]||Magnetic Boots&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|4500| | | |1500|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mop.png]]||Mop&lt;br /&gt;
|None&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|900| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_mop.png]]||Advanced Mop&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2500|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_trashbag.png]]||Trashbag of Holding&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |1500| | |1500|250| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floor_buffer.png]]||Floor Buffer Upgrade&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Signmaker.gif]]||Holographic Sign Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_welder.gif]]||Experimental Welding Tool&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|1000|500|1500| | | |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien_alloy.png]]||Alien Alloy&lt;br /&gt;
|Alien Technology&lt;br /&gt;
| ||Yes|| || || ||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |4000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bucket.png]]||Bucket&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crowbar.png]]||Crowbar&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multitool.png]]||Multitool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welder.png]]||Welding tool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|70|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Screwdriver_tool.png]]||Screwdriver&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|75| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wirecutters.png]]||Wirecutters&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|80| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wrench.png]]||Wrench&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||APC Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Airlock Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Firelock Circuitry&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Air Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Fire Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Pipe Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000|2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paint Sprayer.png]]||Airlock Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png]]||Reinforced Glass&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cultivator.png]]||Cultivator&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plant analyzer.png]]||Plant Analyzer&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|30|20|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shovel.png]]||Shovel&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spade.png]]||Spade&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hatchet.png]]||Hatchet&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|15000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drapes.png]]||Drapes&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scalpel.png]]||Scalpel&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|4000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saw.png]]||Circular Saw&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Surgical Drill&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Retractor.png]]||Retractor&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|6000|3000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hemostat.png]]||Hemostat&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cautery.png]]||Cautery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|750| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaker.png]]||Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large Beaker.png]]||Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthanalyzer.png]]||Health Analyzer&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo Tagger.png]]||Destination Tagger&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Hand Labeler&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|150|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Delivery Paper.png]]||Package Wrapping&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Id_regular.png]]||Identification Card&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Advanced Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Super Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Cluster Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|3200|800| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Micro Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||ID Card Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||Intellicard Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Printer Mini.png]]||Miniprinter&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charger APC.png]]||Area Power Connector&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_Con.png]]||Power Cell Controller&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Mini.png]]||Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Advanced Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Super Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Nano Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Micro Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 3.png]]||AI Surveillance Software Update&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|5000|5000|10000| |15000|15000| |20000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Remote.gif]]||Nanite Remote&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Scanner.gif]]||Nanite Scanner&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 0.png]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Nanite Program Disk&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Interbeaker.png]]||X-Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superinterbeaker.png]]||Metamaterial Beaker&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| |1000| | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Cloning Data Disk&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Compactdefib.png]]||Compact Defibrillator&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|16000|8000| | |6000|3000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthadv.png]]||Advanced Health Analyzer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medspray.png]]||Medical Gel&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic liver.png]]||Cybernetic Liver&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic heart.gif]]||Cybernetic Heart&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic lungs.png]]||Cybernetic Lungs&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic liver.png]]||Upgraded Cybernetic Liver&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic lungs.png]]||Upgraded Cybernetic Lungs&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo disk.png]]||Supply Drop Pod Upgrade Disk&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forcefield projector.gif]]||Forcefield Projector&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|2500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roastingstick.png]]||Advanced Roasting Stick&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |250}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Locator.png]]||Bluespace Locator&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|1000|500| | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quantum keycard.png]]||Quantum Keycard&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | |500| | | | |1000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Memorizer.png]]||Anomaly Neutralizer&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | |2000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Refill donksoft.png]]||Donksoft Toy Vendor Refill&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|25000|15000|20000| |10000|10000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cleaner.png]]||Spray Bottle&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bear trap.png]]||Bear Trap&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|5000| | | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reactive_Teleport_Armor.png]]||Reactive Armour Shell&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|10000| |4500| | |8000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seclite.png]]||Seclite&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|2500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forensic scanner.gif]]||Forensic Scanner&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | |2000|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pepperspray.png]]||Pepper Spray&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ebola.gif]]||Energy Bola&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | |500| |500| | | |500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cuff.png]]||Zipties&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | |250| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Evidence.png]]||Evidence Bag&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png]]||Plasma + Iron Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium.png]]||Plasma + Titanium Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |2000| | | | | |2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma glass.png]]||Plasma + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reinforced plasma glass sheet1.png]]||Plasma + Metal + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium glass.png]]||Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium glass.png]]||Plasma + Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Hand Drill&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | |1500| | | |2500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jawsoflife.png]]||Jaws of Life&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|4500| | | |2500| | | |3500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv welder.gif]]||Experimental Welder&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|1000|500|1500| |2500| |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wrench.gif]]||Alien Wrench&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wirecutters.png]]||Alien Wirecutters&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor screwdriver.gif]]||Alien Screwdriver&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor crowbar.gif]]||Alien Crowbar&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor welder.png]]||Alien Welding Tool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor multitool.png]]||Alien Multitool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor scalpel.png]]||Alien Scalpel&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor hemostat.png]]||Alien Hemostat&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor retractor.png]]||Alien Retractor&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor saw.png]]||Alien Circular Saw&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor drill.png]]||Alien Drill&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor cautery.png]]||Alien Cautery&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ammo 38.png]]||Speed Loader (.38)&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|20000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beanbag slug.png]]||Rubber Shot&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blank shell.png]]||Shotgun Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Buckshot shell.png]]||Buckshot Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000|  || | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech shell.png]]||Shotgun Dart&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire shell.png]]||Incendiary Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostatis shotgun dart.gif]]||Cryostatis Shotgun Dart&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy sniper.png]]||Beam Marksman Rifle&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|10000|5000| | |4500|5000|8000|5000| |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12636</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12636"/>
		<updated>2022-09-03T21:14:40Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* 64px Techfab */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Under construction&lt;br /&gt;
|reason = In the process of completely overhauling this, first draft.&lt;br /&gt;
}}&lt;br /&gt;
Research and development is the most important (and arguably most boring) part of the science department. [[scientist|Those tasked with]] R&amp;amp;D are responsible for unlocking different technologies to help the station run better by unlocking different tools, machinery, and weapons. They are also often tasked with completing experiments to reduce the cost of said technologies, and their proximity to the front desk makes them the first person the crew asks for upgrades, power cells, and other science gadgets.&lt;br /&gt;
&lt;br /&gt;
=The art of pressing buttons and scanning walls=&lt;br /&gt;
&lt;br /&gt;
===The R&amp;amp;D console===&lt;br /&gt;
&lt;br /&gt;
Located behind the front desk of the science department, the main research console comes pre-loaded with the NT science hub. This program (which you can download onto your PDA for convenient access), allows you to do the main part of R&amp;amp;D; spending ([[Guide_to_toxins|mostly]]) automatically generated points to unlock new nodes in the techweb, which allow for the construction of specific items, as well as unlocking further nodes. Conveniently placed next to the console are science lathe and circuit imprinter, which can print an ever [[Guide_to_Research_and_Development#Protolathe|increasing variety of stuff]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tech Web ==&lt;br /&gt;
&lt;br /&gt;
Research points are generated at a static rate by the R&amp;amp;D Network (albeit more research points can be generated by the E.X.P.E.R.I-MENTOR) and can be spent on Technology Nodes at the console.You can see press details on a node to see which nodes it requires and unlocks, what discounts it might have, and what items it unlocks. To research a node, simply press the researhc button. This will send out a notification that the tech has been researched. It&#039;s common practise to check/ask if someone is working on discounts, before researching a node that has them.&lt;br /&gt;
&lt;br /&gt;
At the start of a round, if you don&#039;t have any other research directives you should strongly consider aiming for: &lt;br /&gt;
*Industrial Engineering&lt;br /&gt;
*Applied Bluespace Research &lt;br /&gt;
*Mining Technology and Advanced Mining Technology &lt;br /&gt;
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Industrial Engineering&#039;&#039;&#039; is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It&#039;s also a pre-requisite for ALL of the other research items suggested here, so it&#039;s probably a good idea to consider doing it first of all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mining Technology&#039;&#039;&#039; and, later, &#039;&#039;&#039;Advanced Mining Technology&#039;&#039;&#039; will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Applied Bluespace Research&#039;&#039;&#039; allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.&lt;br /&gt;
&lt;br /&gt;
The Tier 3 stock part technologies are listed above. &lt;br /&gt;
*Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above. &lt;br /&gt;
*High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500). &lt;br /&gt;
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts. &lt;br /&gt;
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500). &lt;br /&gt;
&lt;br /&gt;
Certain round circumstances may call for different research early on, talk to your fellow scientists and &#039;&#039;&#039;listen to your Research Director!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The progression is not linear and many research options require multiple pre-requisite technologies.&lt;br /&gt;
&lt;br /&gt;
== Experiments and discounts ==&lt;br /&gt;
One thing that you might immediately notice when you open the techweb is that a lot of nodes have &#039;&#039;&#039;discounts&#039;&#039;&#039; and some nodes are locked, these are unlocked by doing experiments with an Experi-Scanner. Your scanner will show you a list of available experiments and what each one entails, most of which can be divided into a few rough categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dissection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Human and Human dissection are usually done by either medical or robotics, they require you to do the Dissection surgery on a dead monkey and humanoid while the surgery table is linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are the most straight-forward, construct a wall, toilet, or table from a material, and scan it a number of times. Each object can only be scanned once, but can simply be re-constructed to be scanned again. Some of these experiments will require you to handle hazardous materials; Plasma walls will become a raging inferno if you try to weld them apart, and uranium toilets might give your butt a nasty burn and radiation sickness if you sit on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lathe Upgrades&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experments will require you to go around to each department and upgrade each lathe, and then scan them. This has the added effect of upgrading each of the department&#039;s lathes, making them more efficient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc machinery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most experiments will have you scan random machinery, this can be done by going to whatever department the machines are located in, but it is often much easier and faster to simply construct the machines yourself. Remember that you can reconstruct the same machine multiple times to finish this, instead of having to make 4 BEPIS chambers or whatnot. You can also create an undefined circuit imprinter alongside your science one to gain acces to circuit boards from other departments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are usually done by a dedicated Toxins scientist, see [[Guide_to_toxins|Guide to toxins]].&lt;br /&gt;
&lt;br /&gt;
== Deconstruction ==&lt;br /&gt;
[[File:Decon.png|64px]] Deconstruction is done through the &#039;&#039;&#039;Destructive Analyzer&#039;&#039;&#039;: &lt;br /&gt;
:# Sync the Destructive Analyzer to the research computer if it&#039;s not synced.&lt;br /&gt;
:# Insert an item into it.&lt;br /&gt;
:# Use the computer.&lt;br /&gt;
&lt;br /&gt;
This can help you get syndicate technology from syndicate items and alien technology from alien tools.&lt;br /&gt;
&lt;br /&gt;
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.&lt;br /&gt;
&lt;br /&gt;
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.&lt;br /&gt;
&lt;br /&gt;
=== Upgrading Machines ===&lt;br /&gt;
&lt;br /&gt;
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine&#039;s components will have different effects for each machine.&lt;br /&gt;
&lt;br /&gt;
Without minerals, you can achieve up to tier 2-3; to go further you&#039;ll require ores for production.&lt;br /&gt;
&lt;br /&gt;
Tier 2 parts are all unlocked with &amp;quot;Industrial Engineering,&amp;quot; which also unlocks the RPED. Others are unlocked as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background:#DDDDDD;&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|+Stock Parts&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 1&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 2&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 3&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 4&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot;             | Usual Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro-Manipulator&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano-Manipulator&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico-Manipulator&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves capacity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|[[File:Super_Scanning_Module.png]]||[[File:Silverdone.png]]Phasic Scanning Module&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves scanning precision.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|[[File:Adv_capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|[[File:Super_capacitor.png]]||[[File:Golddone.png]]Super Capacitor&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves power efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: Unlocked with High Efficiency Parts&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;: Unlocked with Advanced Electromagnetic Theory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;: Unlocked with Applied Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;: Unlocked with Advanced Power Manipulation&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;: Unlocked with Miniaturized Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;: Unlocked with Quantum Electromagnetic Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;: Unlocked with Bluespace Power Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts. &lt;br /&gt;
&lt;br /&gt;
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there&#039;s really no reason to ever do this unless your station for some incomprehensible reason just can&#039;t afford an RPED.&lt;br /&gt;
&lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Crowbar on the machine.&lt;br /&gt;
# Take the board and re-insert it into machine.&lt;br /&gt;
# Insert parts you want to use.&lt;br /&gt;
# Screwdriver the machine closed.&lt;br /&gt;
&lt;br /&gt;
[[File:RPED.gif]] As a much more efficient alternative, you can use &#039;&#039;&#039;RPED (Rapid Part Exchange Device)&#039;&#039;&#039;, which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that&#039;s loaded in the RPED.&lt;br /&gt;
&lt;br /&gt;
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Click on it with RPED.&lt;br /&gt;
# Screwdriver again to close the machine.&lt;br /&gt;
&lt;br /&gt;
[[File:BS RPED.gif]] The best alternative is to use the even more advanced &#039;&#039;&#039;Bluespace Rapid Part Exchange Device (BRPED)&#039;&#039;&#039;, which functions just like an RPED except that you don&#039;t need access to the machine, screwdrivers, or even adjacency! That&#039;s right: BRPED works &#039;&#039;&#039;even through camera views&#039;&#039;&#039;. Consider building a camera console in R&amp;amp;D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:&lt;br /&gt;
&lt;br /&gt;
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Click on the machine to upgrade with the Bluespace RPED. That&#039;s it! No screwdrivering or asking the AI or people to open doors into their departments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Exofab.png|64px]] Exosuit Fabricator ===&lt;br /&gt;
* [[Robotics]] starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:&lt;br /&gt;
** Sync the R&amp;amp;D Research Console.&lt;br /&gt;
** Sync the Robotics Research Console.&lt;br /&gt;
** Sync the Exosuit Fabricator.&lt;br /&gt;
* Can be used directly, without the Research Console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items available from the start:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Round-Start Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg endoskeleton.png]]||Cyborg endoskeleton&lt;br /&gt;
|Cyborg&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg torso.png]]||Cyborg torso&lt;br /&gt;
|Cyborg&lt;br /&gt;
|40000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg head.png]]||Cyborg head&lt;br /&gt;
|Cyborg&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left arm.png]]||Cyborg left arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right arm.png]]||Cyborg right arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left leg.png]]||Cyborg left leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right leg.png]]||Cyborg right leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley chassis.png]]||Ripley/Firefighter chassis&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley torso.png]]||Ripley torso&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000||7500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left arm.png]]||Ripley left arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right arm.png]]||Ripley right arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left leg.png]]||Ripley left leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right leg.png]]||Ripley right leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydraulic clamp.png]]||Hydraulic clamp&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit drill.png]]||Exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit extinguisher.png]]||Exosuit extinguisher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cable layer.png]]||Cable layer&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha analyzer.png]]||Exosuit mining scanner&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|5000||2500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg reclassification board&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg emergency reboot module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|20000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||Exosuit tracking beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|500|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Power cell&lt;br /&gt;
|Misc||700||50|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Man-Machine Interface.png]]||Man-machine interface&lt;br /&gt;
|Misc||1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Synthetic flash.gif]]||Synthetic flash&lt;br /&gt;
|Misc||750||750|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reseachable items:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Researchable Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!!Node!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png|Titanium]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Odysseus chassis&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus torso.png]]||Odysseus torso&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|12000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus head.png]]||Odysseus head&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left arm.png]]||Odysseus left arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right arm.png]]||Odysseus right arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left leg.png]]||Odysseus left leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right leg.png]]||Odysseus right leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax chassis.png]]||Gygax chassis&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax torso.png]]||Gygax torso&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000||10000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax head.png]]||Gygax head&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|10000||5000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left arm.png]]||Gygax left arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right arm.png]]||Gygax right arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left leg.png]]||Gygax left leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right leg.png]]||Gygax right leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax armor plates.png]]||Gygax armor plates&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||10000||10000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Durand chassis&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand torso.png]]||Durand torso&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000||10000|| ||10000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand head.png]]||Durand head&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000||15000|| ||2000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left arm.png]]||Durand left arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right arm.png]]||Durand right arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left leg.png]]||Durand left leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right leg.png]]||Durand right leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand armor plates.png]]||Durand armor plates&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|30000|| || || || ||25000|| ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||H.O.N.K. chassis&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. torso.png]]||H.O.N.K. torso&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000||10000|| || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. head.png]]||H.O.N.K. head&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|10000||5000|| || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left arm.png]]||H.O.N.K. left arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right arm.png]]||H.O.N.K. right arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left leg.png]]||H.O.N.K. left leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right leg.png]]||H.O.N.K. right leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Phazon chassis&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon torso.png]]||Phazon torso&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|35000||10000||20000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon head.png]]||Phazon head&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|15000||5000||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left arm.png]]||Phazon left arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right arm.png]]||Phazon right arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left leg.png]]||Phazon left leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right leg.png]]||Phazon right leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon armor.png]]||Phazon armor&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|25000|| ||20000|| || || || ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PBT &amp;quot;Pacifier&amp;quot; mounted taser.png]]||Pacifier mounted taser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|PBT &amp;quot;Pacifier&amp;quot; Mounted Taser&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra AC 2.png]]||Ultra AC 2 LMG&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|&amp;quot;Ultra AC 2&amp;quot; LMG&lt;br /&gt;
||10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sleeper.gif]]||Mounted Sleeper&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||5000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sgun.png]]||Exosuit Syringe Gun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||3000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha_medigun.png]]||Exosuit Medical Beamgun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment&lt;br /&gt;
||15000||8000||3000|| ||8000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SGL-6 grenade launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SGL-6 Grenade Launcher)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha diamond drill.png]]||Diamond-tipped exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Diamond Drill&lt;br /&gt;
|10000|| || || || || ||6500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exosuit plasma converter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Basic Plasma Research&lt;br /&gt;
|10000||1000||5000||1000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exonuclear reactor&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||1000|| ||500|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LBX AC 10 &amp;quot;Scattershot&amp;quot;.png]]||LBX AC 10 &amp;quot;Scattershot&amp;quot;&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (LBX AC 10 &amp;quot;Scattershot&amp;quot;)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FNX-99 &amp;quot;Hades&amp;quot; carbine.png]]||FNX-99 &amp;quot;Hades&amp;quot; carbine&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (FNX-99 &amp;quot;Hades&amp;quot; Carbine)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKIV Ion Heavy Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKIV Ion Heavy Cannon)&lt;br /&gt;
|20000|| || ||6000|| ||2000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKI Tesla Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKI Tesla Cannon)&lt;br /&gt;
|20000|| || ||8000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reactive armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || ||5000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reflective armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || || ||5000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRM-8 missile rack.png]]||SRM-8 missile rack&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SRM-8 Missile Rack)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wormhole generator.gif]]||Mounted wormhole generator&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Localized Wormhole Generator)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-PS &amp;quot;Immolator&amp;quot; laser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-PS &amp;quot;Immolator&amp;quot; Laser)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SOB-3 clusterbang launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (SOB-3 Clusterbang Launcher)&lt;br /&gt;
|20000|| || || ||10000||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted gravitational catapult&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Gravitational Catapult Module)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Repair droid.png]]||Exosuit repair droid&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuits&lt;br /&gt;
|10000||5000|| ||2000||1000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-LC &amp;quot;Solaris&amp;quot; laser cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-LC &amp;quot;Solaris&amp;quot; Laser Cannon)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mounted RCD.png]]||Mounted RCD&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuit Equipment&lt;br /&gt;
|30000|| ||25000||20000||20000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha plasma cutter.png]]||217-D Heavy Plasma Cutter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Plasma Research&lt;br /&gt;
|8000||1000||2000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Tesla energy relay&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||2000|| ||3000||2000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted teleporter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Teleporter Module)&lt;br /&gt;
|10000|| || || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mousetrap mortar.png]]||Mousetrap mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana mortar.png]]||Banana mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HoNkER BlAsT 5000.png]]||HoNkER BlAsT 5000&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg VTEC&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|35000||12000|| || || ||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ion Thrusters&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000||5000|| || ||6000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Rapid Disabler Cooling Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|20000||6000|| || ||2000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Diamond Drill&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|10000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ore Satchel of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000|| || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ash plating.png]]||Mining Cyborg Lavaproof Tracks&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000|| ||4000|| || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Self-Repair&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|15000||15000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Illegal equipment module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|15000||15000|| || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Clown Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000||15000|| || || || || || ||1000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Hypospray Expanded Synthesiser&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || ||8000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Piercing Hypospray&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || || ||3000||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Defibrillator&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|8000||5000|| ||4000||3000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Surgical Processor&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|5000||4000|| ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Trash Bag of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
| || || || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Advanced Mop&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|2000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Expand&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|200000|| || || || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Borgrped.png]]||Engineering Cyborg RPED&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|700||60|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||70|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||80|| ||150||150|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|800||160|| || ||120|| ||160||300|| ||100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Misc&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
|1700||1350|| || ||500|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boris.gif]]||B.O.R.I.S. AI-Cyborg Remote Control Module&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1200||1500|| || ||200|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||AI Control Beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1000||500|| ||200|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Circuit.png|64px]] Circuit Imprinter===&lt;br /&gt;
&lt;br /&gt;
* The Circuit Imprinter requires glass and occasionally gold or diamond.  Here you will find circuits for most of the station&#039;s machinery and robotics&#039; exosuits. With gold and diamonds, you can also make AI law modules.&lt;br /&gt;
* Information on how to construct machines is available at the [[Guide to advanced construction]].&lt;br /&gt;
* Circuits cost 1000 glass each, becoming cheaper with upgrades.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Circuit Imprinter Manufacturing List&lt;br /&gt;
!Board!!Type&lt;br /&gt;
!Required Tech&lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Sup&lt;br /&gt;
![[File:Golddone.png]]!![[File:Diamonddone.png]]!![[File:Bluespace Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Security Camera Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Research Monitor||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Xenobiology Console||Computer Boards&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Core||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes || || || ||&lt;br /&gt;
|{{row-bg-circuit|| |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Upload||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Upload||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Medical Records||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Operating Computer||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PanD.E.M.I.C. 2200||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Machine||Computer Boards&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Communications||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|ID Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Crew Monitoring Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleporter Console||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Security Records Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere Alert||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Robotics Control Console||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Scanner||Medical Machinery&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Limb Grower||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Organ Harvester||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Battle Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Orion Trail Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Slot Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Solar Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Prisoner Management Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mech Bay Power Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Console||Computer Boards&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Request Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bounty Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Outpost Status Display||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Server Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Messaging Monitor Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Integrity Restorer||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Library Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APC Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Public Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Cloud Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Programmer||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Program Hub||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Safeguard||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OneHuman||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |6000}}&lt;br /&gt;
|-&lt;br /&gt;
|ProtectStation||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Quarantine||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OxygenIsToxicToHumans||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|10000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Reset||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Remove Law||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Purge||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform (Core)||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |10000}}&lt;br /&gt;
|-&lt;br /&gt;
|Asimov||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|P.A.L.A.D.I.N.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|T.Y.R.A.N.T.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Corporate||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Default||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|NTNet Relay Board||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Receiver||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bus Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hub Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Relay Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Processor Unit||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Server Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Broadcaster||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Automated Announcement System||Subspace Telecomms&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Central Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Central Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|SMES Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|Circulator||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|TEG||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Console Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Compressor Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Emitter Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Freezer/Heater Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Space Heater Board||Engineering Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Station Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Hub Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Console Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Quantum Pad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|VR Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cryotube Board||Medical Machinery&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Chem Dispenser Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chem Master Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Heater Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smoke Machine||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|All-In-One Grinder||Medical Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Biogenerator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics Tray Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Destructive Analyzer Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|E.X.P.E.R.I-MENTOR Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Circuit Imprinter Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Protolathe||Research Machinery&lt;br /&gt;
|&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Control Console Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Fabricator Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Recharger Board||Research Machinery&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mechbay Recharger Board||Research Machinery&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Microwave Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Gibber Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smartfridge Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Monkey Recycler Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Dish Drive||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Deep Fryer Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Seed Extractor Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Food/Slime Processor Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Soda Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Booze Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Recycler Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine Console||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Silo||Misc. Machinery&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Pay Stand||Misc. Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Scanner Gate||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Holopad board||Misc. Machinery&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Autolathe Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Recharger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cell Charger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit||}}&lt;br /&gt;
|-&lt;br /&gt;
|Vendor Board||Misc. Machinery&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Donksoft Toy Vendor Board||Misc. Machinery&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Redemption Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mining Rewards Vendor Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| ||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Tesla Coil Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Grounding Rod Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Radiation Collector||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Plant DNA Manipulator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|SUPERPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|MRSPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Protolathe ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department. &lt;br /&gt;
&lt;br /&gt;
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Techfab ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Techfabs are circuit imprinters and departmental protolathes combined. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Protolathe Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!style=&#039;width:20%&#039; |Item&lt;br /&gt;
!style=&#039;width:15%&#039; |Required Tech &lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Supp&lt;br /&gt;
![[File:Metal.png]]&lt;br /&gt;
![[File:Glass.png]]&lt;br /&gt;
![[File:Plasmadone.png]]&lt;br /&gt;
![[File:Sheet_plastic1.png]]&lt;br /&gt;
![[File:Silverdone.png]]&lt;br /&gt;
![[File:Golddone.png]]&lt;br /&gt;
![[File:Uraniumdone.png]]&lt;br /&gt;
![[File:Diamonddone.png]]&lt;br /&gt;
![[File:Titaniumdone.png]]&lt;br /&gt;
![[File:Bluespace_Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RPED.gif]]||Rapid Part Exchange Device&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|10000|5000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icard.png]]||Intellicard AI Transportation System&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |1000| | | |200| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pai.png]]||Personal Artificial Intelligence Card&lt;br /&gt;
|Basic Robotics Research&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Plant Data Disk&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:BS_RPED.gif]]||Bluespace Rapid Part Exchange Device&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|15000|5000| | |2500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro Manipulator&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano Manipulator&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico Manipulator&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||Femto Manipulator&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | |60|30 |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|150| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Super Capacitor&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||Quadratic Capacitor&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| |100| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.gif]]||Basic Scanning Module&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.gif]]||Advanced Scanning Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.gif]]||Phasic Scanning Module&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | |60| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||Triphasic Scanning Module&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | | |60| |}}30&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||Ultra-High-Power Micro-Laser&lt;br /&gt;
|Advanced Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | | | |60| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||Quad-Ultra Micro-Laser&lt;br /&gt;
|Quantum Electromagnetic Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | |100|60| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||Bluespace Matter Bin&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|250| | | | | | |100| |}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_ansible.png]]||Subspace Ansible&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyperwave_filter.png]]||Hyperwave Filter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Amplifier.gif]]||Subspace Amplifier&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100|100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Treatment_Disk.gif]]||Subspace Treatment Disk&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |200| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Analyzer.png]]||Subspace Analyzer&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ansible_crystal.png]]||Ansible Crystal&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |800| | |100|100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Transmitter.png]]||Subspace Transmitter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |100| | |100| |100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Basic Power Cell&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-Capacity Power Cell&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|60| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|70| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|80| | |150|150| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.png]]||Bluespace Power Cell&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|800|160| | |300|300| |160|300|}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightreplacer0.png]]||Light Replacer&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1500|3000| | |150| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inducer.png]]||Inducer&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MMI.gif]]||Man-Machine Interface&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1700|1350| | | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Beaker.gif]]||Bluespace Beaker&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000| |3000| | | | |1000| |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostasis_Beaker.gif]]||Cryostasis Beaker&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Syringe&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |10|20| | | | || |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Bluespace Syringe&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | |1000| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Cryo Syringe&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | |1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Piercing Syringe&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | | | |1000 | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Blood Pack&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |1000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Intravenous Medicine Bag&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprayer-med-red.png]]||Medical Spray Bottle&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue_bodybag.png]]||Bluespace Body Bag&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| |200| | | | |500| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasmaman_refill.png]]||Plasmaman Jumpsuit Refill&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defib.png]]||Defibrillator&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|8000|4000| | |3000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defibmount.png]]||Defibrillator Mount&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumbing_Constructor.png]]||Plumbing Constructor&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|75000|37500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Secprojector.png]]||Security Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || ||Yes || || || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engiprojector.png]]||Engineering Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holofan.gif]]||ATMOS Holofan Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medprojector.gif]]||PENLITE Holobarrier Projector&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Welding Shield Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breathing_tube.png]]||Breathing Tube Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|250| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Toolset Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Surgical Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Medical HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Security HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |750|750| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Luminescent Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||X-Ray Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Thermals Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||Anti-Drop Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |400|400| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||CNS Rebooter Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | |500|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant PLUS&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |500|750| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Reviver Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|800|800| | | |500|1000|2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jetpack_implant.png]]||Thrusters Set Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|4000|2000| | |1000| | |1000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implanter.png]]||Implanter&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implant_case.png]]||Implant Case&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Freedom_implant.png]]||Sad Trombone Implant Case&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes|| &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Test_firing_pin.png]]||Test-range Firing Pin&lt;br /&gt;
|Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|300| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Loyalty_pin.gif]]||Mindshield Firing Pin&lt;br /&gt;
|Advanced Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | |600| |200|600| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tesla_gun.gif]]||Tesla Revolver&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|10000| | |10000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advegun.png]]||Advanced Energy Gun&lt;br /&gt;
|Radioactive Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|2000| | | | |4000| |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleshield.png]]||Telescopic Riot Shield&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000|5000| | |300| | | |200|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decloner.png]]||Decloner&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | | |5000|10000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rapidsyringegun.png]]||Rapid Syringe Gun&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_ebow.png]]||Energy Crossbow&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|1500| | |1500| |1500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tempgun.png]]||Temperature Gun&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|500| | |3000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floral_Somatoray.png]]||Floral Somatoray&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|2000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_Grenade_Casing.png]]||Large Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyro_grenade.png]]||Pyro Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| |500| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryo_grenade.png]]||Cryo Grenade&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_grenade.png]]||Advanced Release Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xraygun.png]]||X-ray Laser Gun&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000| | | | |5000|4000| |2000|}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ionrifle.png]]||Ion Carbine&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|8000| | | |6000| |2000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal_gun.gif]]||Bluespace Wormhole Projector&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|5000| | | |2000| | |2000| |}}3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Magazine (4.6×30mm)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000| | | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000|1000| | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stun_Shell.png]]||Stun Shell&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_shell.png]]||Unloaded Technological Shell&lt;br /&gt;
|Technological Shells&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|1000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppressor.png]]||Universal Suppressor&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity_gun.gif]]||One-Point Bluespace-Gravitational Manipulator&lt;br /&gt;
|One-point Bluespace-gravitational Manipulator&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|12000|12000| | |8000| |8000|3000| |3000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mining_Drill.png]]||Mining Drill&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond_Mining_Drill.png]]||Diamond Mining Drill&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma_Cutter.png]]||Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1500|500|400| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_plasma_cutter.gif]]||Advanced Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|1000|2000| | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sonic_Jackhammer.png]]||Sonic Jackhammer&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|2000| | |2000| | |6000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Damage Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || || Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Cooldown Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Range Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Mining AoE Mod&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | |2000|2000| |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Trigger Guard Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_resonator.png]]||Upgraded Resonator&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|4000|1500| | |1000| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tracking_Beacon.gif]]||Tracking Beacon&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Global_Positioning_System.gif]]||GPS Device&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holdpack.gif]]||Bag of Holding&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | | | | |3000|250|1500| |}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_satchel.gif]]||Mining Satchel of Holding&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | | | | |250|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Crystal.png]]||Artificial Bluespace Crystal&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | |1500| | | | |1500| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MedGlasses.png]]||Health Scanner HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_health_glasses.gif]]||Night Vision Health Scanner HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |350| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SecHud.png]]||Security HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_sec_glasses.gif]]||Night Vision Security HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |350|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diag_glasses.png]]||Diagnostic HUD&lt;br /&gt;
|Advanced Engineering &#039;&#039;or&#039;&#039; Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_diag_glasses.gif]]||Night Vision Diagnostic HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|600|600|300| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding_Gas_Mask.png]]||Welding Gas Mask&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding-goggles.png]]||Welding Goggles&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portaseeder.png]]||Portable Seed Extractor&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1000|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Air_horn.png]]||Air Horn&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MGlasses.png]]||Optical Meson Scanners&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_meson_glasses.gif]]||Night Vision Optical Meson Scanners&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tray_scanners.gif]]||Optical T-Ray Scanners&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engi_glasses.gif]]||Engineering Scanner Goggles&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500|100| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NightVision.png]]||Night Vision Goggles&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Science_goggles.png]]||Science Goggles&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashoe.png]]||Magnetic Boots&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|4500| | | |1500|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mop.png]]||Mop&lt;br /&gt;
|None&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|900| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_mop.png]]||Advanced Mop&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2500|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_trashbag.png]]||Trashbag of Holding&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |1500| | |1500|250| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floor_buffer.png]]||Floor Buffer Upgrade&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Signmaker.gif]]||Holographic Sign Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_welder.gif]]||Experimental Welding Tool&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|1000|500|1500| | | |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien_alloy.png]]||Alien Alloy&lt;br /&gt;
|Alien Technology&lt;br /&gt;
| ||Yes|| || || ||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |4000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bucket.png]]||Bucket&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crowbar.png]]||Crowbar&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multitool.png]]||Multitool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welder.png]]||Welding tool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|70|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Screwdriver_tool.png]]||Screwdriver&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|75| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wirecutters.png]]||Wirecutters&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|80| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wrench.png]]||Wrench&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||APC Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Airlock Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Firelock Circuitry&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Air Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Fire Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Pipe Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000|2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paint Sprayer.png]]||Airlock Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png]]||Reinforced Glass&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cultivator.png]]||Cultivator&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plant analyzer.png]]||Plant Analyzer&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|30|20|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shovel.png]]||Shovel&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spade.png]]||Spade&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hatchet.png]]||Hatchet&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|15000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drapes.png]]||Drapes&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scalpel.png]]||Scalpel&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|4000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saw.png]]||Circular Saw&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Surgical Drill&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Retractor.png]]||Retractor&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|6000|3000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hemostat.png]]||Hemostat&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cautery.png]]||Cautery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|750| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaker.png]]||Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large Beaker.png]]||Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthanalyzer.png]]||Health Analyzer&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo Tagger.png]]||Destination Tagger&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Hand Labeler&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|150|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Delivery Paper.png]]||Package Wrapping&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Id_regular.png]]||Identification Card&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Advanced Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Super Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Cluster Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|3200|800| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Micro Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||ID Card Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||Intellicard Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Printer Mini.png]]||Miniprinter&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charger APC.png]]||Area Power Connector&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_Con.png]]||Power Cell Controller&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Mini.png]]||Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Advanced Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Super Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Nano Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Micro Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 3.png]]||AI Surveillance Software Update&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|5000|5000|10000| |15000|15000| |20000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Remote.gif]]||Nanite Remote&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Scanner.gif]]||Nanite Scanner&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 0.png]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Nanite Program Disk&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Interbeaker.png]]||X-Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superinterbeaker.png]]||Metamaterial Beaker&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| |1000| | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Cloning Data Disk&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Compactdefib.png]]||Compact Defibrillator&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|16000|8000| | |6000|3000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthadv.png]]||Advanced Health Analyzer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medspray.png]]||Medical Gel&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic liver.png]]||Cybernetic Liver&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic heart.gif]]||Cybernetic Heart&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic lungs.png]]||Cybernetic Lungs&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic liver.png]]||Upgraded Cybernetic Liver&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic lungs.png]]||Upgraded Cybernetic Lungs&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo disk.png]]||Supply Drop Pod Upgrade Disk&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forcefield projector.gif]]||Forcefield Projector&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|2500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roastingstick.png]]||Advanced Roasting Stick&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |250}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Locator.png]]||Bluespace Locator&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|1000|500| | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quantum keycard.png]]||Quantum Keycard&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | |500| | | | |1000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Memorizer.png]]||Anomaly Neutralizer&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | |2000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Refill donksoft.png]]||Donksoft Toy Vendor Refill&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|25000|15000|20000| |10000|10000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cleaner.png]]||Spray Bottle&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bear trap.png]]||Bear Trap&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|5000| | | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reactive_Teleport_Armor.png]]||Reactive Armour Shell&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|10000| |4500| | |8000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seclite.png]]||Seclite&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|2500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forensic scanner.gif]]||Forensic Scanner&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | |2000|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pepperspray.png]]||Pepper Spray&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ebola.gif]]||Energy Bola&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | |500| |500| | | |500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cuff.png]]||Zipties&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | |250| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Evidence.png]]||Evidence Bag&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png]]||Plasma + Iron Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium.png]]||Plasma + Titanium Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |2000| | | | | |2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma glass.png]]||Plasma + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reinforced plasma glass sheet1.png]]||Plasma + Metal + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium glass.png]]||Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium glass.png]]||Plasma + Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Hand Drill&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | |1500| | | |2500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jawsoflife.png]]||Jaws of Life&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|4500| | | |2500| | | |3500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv welder.gif]]||Experimental Welder&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|1000|500|1500| |2500| |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wrench.gif]]||Alien Wrench&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wirecutters.png]]||Alien Wirecutters&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor screwdriver.gif]]||Alien Screwdriver&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor crowbar.gif]]||Alien Crowbar&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor welder.png]]||Alien Welding Tool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor multitool.png]]||Alien Multitool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor scalpel.png]]||Alien Scalpel&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor hemostat.png]]||Alien Hemostat&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor retractor.png]]||Alien Retractor&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor saw.png]]||Alien Circular Saw&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor drill.png]]||Alien Drill&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor cautery.png]]||Alien Cautery&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ammo 38.png]]||Speed Loader (.38)&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|20000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beanbag slug.png]]||Rubber Shot&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blank shell.png]]||Shotgun Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Buckshot shell.png]]||Buckshot Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000|  || | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech shell.png]]||Shotgun Dart&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire shell.png]]||Incendiary Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostatis shotgun dart.gif]]||Cryostatis Shotgun Dart&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy sniper.png]]||Beam Marksman Rifle&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|10000|5000| | |4500|5000|8000|5000| |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=File:Bluespace_Power_Cell.png&amp;diff=12635</id>
		<title>File:Bluespace Power Cell.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=File:Bluespace_Power_Cell.png&amp;diff=12635"/>
		<updated>2022-09-03T21:14:00Z</updated>

		<summary type="html">&lt;p&gt;Neok: replacement for  Bluespace_Power_Cell.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
replacement for  Bluespace_Power_Cell.gif&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=File:Cellbs-export.png&amp;diff=12634</id>
		<title>File:Cellbs-export.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=File:Cellbs-export.png&amp;diff=12634"/>
		<updated>2022-09-03T21:13:16Z</updated>

		<summary type="html">&lt;p&gt;Neok: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Slated for Removal|reason = wrong name whooops}}&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Engineering_items&amp;diff=12633</id>
		<title>Engineering items</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Engineering_items&amp;diff=12633"/>
		<updated>2022-09-03T21:12:34Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needsrevision&lt;br /&gt;
|reason = This page needs to be checked for the following: Template Read-ability, Possible outdated Icons and Missing items (if they&#039;re not there add them)&lt;br /&gt;
|priority = Medium&lt;br /&gt;
}}&lt;br /&gt;
=Items=&lt;br /&gt;
{{anchor|Cable Coil}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ddddff&lt;br /&gt;
 |bgcolor2 = #ccccee&lt;br /&gt;
 |name = Cable Coil&lt;br /&gt;
 |image = CableCoils.png&lt;br /&gt;
 |foundin = Nearly everywhere&lt;br /&gt;
 |usedfor = Laying electrical wires, building things that use electricity&lt;br /&gt;
 |strategy = Wire is a resource, and can be used in many constructions and to lay down power lines. Make sure all APCs are connected to the main lines with wires, or you&#039;ll have black outs.&lt;br /&gt;
 |description = Comes in many fun colors. Can be laid down on the plating to distribute electrical power. Automatically connects to other wires on cardinal tiles. Read the [[Guide_to_construction#Power_Wires|guide to wiring]] to see how. Make sure you don&#039;t touch wired wires on the ground without insulated gloves.&lt;br /&gt;
&lt;br /&gt;
By using wires in hand, you can turn them into [[File:Cablecuffs.png|link=Makeshift_weapons#Cablecuffs]], which are [[Makeshift_weapons#Cablecuffs|ghetto restraints]] used to tie someone down. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Power Cell}}&lt;br /&gt;
{{anchor|High-Capacity Power Cell}}&lt;br /&gt;
{{anchor|Super-Capacity Power Cell}}&lt;br /&gt;
{{anchor|Hyper-Capacity Power Cell}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ddddff&lt;br /&gt;
 |bgcolor2 = #ccccee&lt;br /&gt;
 |name = Power Cell&lt;br /&gt;
 |image = Powercell.png&lt;br /&gt;
 |foundin = [[Cargo_Loading_Area|Cargo]], [[Engineering]], [[EVA]], [[Tech Storage]], [[Primary Tool Storage]], [[Research_Division#Research_Lab|R&amp;amp;D]], [[Robotics_and_Mech_Bay|Robotics]], inside [[APC]]s, inside [[Space Heater]]s&lt;br /&gt;
 |usedfor = Building things that use electricity&lt;br /&gt;
 |strategy = Used to power APCs, cyborgs and various electrical equipment. &lt;br /&gt;
 |description = Can be recharged in a [[File:Cellcharger.png|link=Cell Charger]] [[Cell Charger]].&amp;lt;br&amp;gt;Comes in five varieties:&lt;br /&gt;
* [[File:Powercell.png]] Standard (1 kW)&lt;br /&gt;
* [[File:Power_cell.png]] High-Capacity (10 kW)&lt;br /&gt;
* [[File:Supercell.png]] Super-Capacity (20 kW)&lt;br /&gt;
* [[File:Hypercell.png]] Hyper-Capacity (30 kW)&lt;br /&gt;
* [[File:Bluespace_Power_Cell.png]] Bluespace (40kW)&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Tools=&lt;br /&gt;
{{anchor|RCD}}&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Rapid Construction Device (RCD)&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |image = Rcd_0.png&lt;br /&gt;
 |foundin = EVA, Engi-Vend&lt;br /&gt;
 |usedfor = Making and destroying walls, doors, and floors.&lt;br /&gt;
 |strategy = You can repair hull breaches and rebuild walls very quickly. Extremely useful when the [[Clockwork Cult]] strikes.&lt;br /&gt;
 |description = An experimental device which can build, or deconstruct areas rapidly. This is held in the [[EVA]] for emergencies (and is the [[Chief Engineer]]&#039;s responsibility). However they can be made in hacked autolathes as well.&lt;br /&gt;
&lt;br /&gt;
Use this tool in hand to open a radial menu, where you can choose mode and change many settings, such as airlock access, airlock type and window type. Then click on an area or object with it to utilize the set settings. &lt;br /&gt;
*Build Floors (2 Ammo)&lt;br /&gt;
*Build a Wall (16 Ammo)&lt;br /&gt;
*Build a wall on top of a girder (8 Ammo)&lt;br /&gt;
*Build a Grille (4 Ammo)&lt;br /&gt;
*Build a Window (8 Ammo)&lt;br /&gt;
*Build a Reinforced Window (12 Ammo)&lt;br /&gt;
*Build an airlock (16 Ammo)&lt;br /&gt;
*Deconstruct a girder(13 Ammo)&lt;br /&gt;
*Deconstruct a wall(26 Ammo) (Can&#039;t deconstruct reinforced walls, unless it&#039;s a cyborg or mech RCD)&lt;br /&gt;
*Deconstruct a floor tile into space(33 Ammo)&lt;br /&gt;
*Deconstruct a grille(4 Ammo)&lt;br /&gt;
*Deconstruct a window(8 Ammo)&lt;br /&gt;
*Deconstruct an airlock(32 Ammo)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Can be loaded with Compressed Matter Cartridges and regular metal and glass sheets. One Cartridge holds 40 units, with 160 being the maximum. Be forewarned that changing RCD mode can cause it to emit sparks, which can cause fires in plasma-rich environiments.&lt;br /&gt;
It also can robust the shit out people. Or AIs, if needed.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Can be upgraded&#039;&#039;&#039; with an &#039;&#039;RCD advanced design disk&#039;&#039;, which can be printed from the engineering protolathe after research. This lets the RCD create:&lt;br /&gt;
**Wired/wrenched [[Guide_to_advanced_construction#Machine_Construction_Steps|machine frames]] [[File:Wired_Frame.png]]&lt;br /&gt;
**Computer frames&lt;br /&gt;
**Simple circuits, which contain the designs for firelock, air alarm, fire alarm, apc circuits and basic power cells. These work the same as the [[Cyborg#Engineering|engineering cyborg&#039;s]] Electroadaptive Pseudocircuit. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Can also be upgraded&#039;&#039;&#039; with an &#039;&#039;Advanced RCD silo link upgrade&#039;&#039;, which can be printed from the engineering protolathe after research. With this upgrade, the RCD can be used on an [[Guide_to_advanced_construction#Ore_Silo|Ore Silo]] to permanently link it. Afterwards, the RCD will pull materials directly from that silo, and will no longer need to be reloaded manually. &lt;br /&gt;
&lt;br /&gt;
 }}&lt;br /&gt;
{{anchor|ARCD}}&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Advanced Rapid Construction Device (ARCD)&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |image = Arcd.png&lt;br /&gt;
 |foundin = Admin Magicks&lt;br /&gt;
 |usedfor = Making and destroying walls, doors, and floors, from a distance&lt;br /&gt;
 |strategy = Repairing damage to the station, without putting yourself in harms way. Alternatively, weaponized against the clock cult.&lt;br /&gt;
 |description = The ARCD is a RCD, except it can construct and deconstruct items from a distance. Unfortunately, short of serious admin fuckery, it cannot be obtained through normal play. Most often used for making [[Clockwork Cult|Ratvar]] cry a river.&lt;br /&gt;
 }}&lt;br /&gt;
{{anchor|RPD}}&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Rapid Piping Device (RPD)&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |image = Rpd.png&lt;br /&gt;
 |foundin = Supermatter Chamber, Atmospherics&lt;br /&gt;
 |usedfor = Dispensing pipes&lt;br /&gt;
 |strategy = Use the RPD to dispense pipes to make atmospherics/the SM more efficient&lt;br /&gt;
 |description = The replacement of the old pipe dispenser, it can manufacture (but not deconstruct) several different pipes. Does not consume ammo. Most often used for spamming a shit ton of volume pumps.&lt;br /&gt;
&lt;br /&gt;
It can dispense:&lt;br /&gt;
* Pipes&lt;br /&gt;
* Manifolds&lt;br /&gt;
* Manual Valves&lt;br /&gt;
* Digital Valves&lt;br /&gt;
* 4-Way Manifolds&lt;br /&gt;
* Layer Manifolds&lt;br /&gt;
* Connectors&lt;br /&gt;
* Unary Vents&lt;br /&gt;
* Gas Pumps&lt;br /&gt;
* Passive Gates&lt;br /&gt;
* Volume Pumps&lt;br /&gt;
* Scrubbers&lt;br /&gt;
* Injectors&lt;br /&gt;
* Meters&lt;br /&gt;
* Gas Filters&lt;br /&gt;
* Gas Mixers&lt;br /&gt;
* Heat Exchange Pipes&lt;br /&gt;
* Heat Exchange Manifolds&lt;br /&gt;
* Heat Exchange 4-Way Manifolds&lt;br /&gt;
* Heat Exchange Junctions&lt;br /&gt;
* Unary Heat Exchange Pipes&lt;br /&gt;
* Disposal Pipe&lt;br /&gt;
* Disposal Junction&lt;br /&gt;
* Disposal Y-Junction&lt;br /&gt;
* Disposal Sort Junction&lt;br /&gt;
* Disposal Trunk&lt;br /&gt;
* Disposal Bin &lt;br /&gt;
* Disposal Outlet&lt;br /&gt;
* Disposal Chute&lt;br /&gt;
* Transit Straight Tube&lt;br /&gt;
* Transit Straight Tube With Crossing&lt;br /&gt;
* Transit Curved Tube&lt;br /&gt;
* Transit Diagonal Tube&lt;br /&gt;
* Transit Diagonal Tube With Crossing&lt;br /&gt;
* Transit Junction&lt;br /&gt;
* Through Tube Station&lt;br /&gt;
* Terminus Tube Station&lt;br /&gt;
* Transit Tube Pod&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alt-click the RPD to toggle autowrenching on and off.&#039;&#039;&#039;&lt;br /&gt;
 }}&lt;br /&gt;
{{anchor|RLD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Rapid Light Dispenser (RLD)&lt;br /&gt;
 |image = Rld.png&lt;br /&gt;
 |foundin = Admemez&lt;br /&gt;
 |usedfor = Lighting up an area&lt;br /&gt;
 |strategy = A device used to rapidly provide lighting sources to an area. Reload with metal, plasteel, glass or compressed matter cartridges&lt;br /&gt;
 |description = The RLD has 3 different modes:&lt;br /&gt;
* Permanent Light Collection: The RLD can attach lights to the floor or to the wall. These lights will burn forever as long as the APC in the room is powered.&lt;br /&gt;
* Light Launcher: The RLD launches glowsticks at a distance&lt;br /&gt;
* Deconstruct: Tears apart wall/floor lights&lt;br /&gt;
 }}&lt;br /&gt;
{{anchor|Crowbar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Crowbar&lt;br /&gt;
 |image = Crowbar.png&lt;br /&gt;
 |foundin = Nearly everywhere&lt;br /&gt;
 |usedfor = Opening airlocks, breaking things.&lt;br /&gt;
 |strategy = If the power goes out on the station, you will need a crowbar to open doors. Otherwise it&#039;s just for breaking things.&lt;br /&gt;
 |description = The crowbar can pry open things or pry closed things and is used in deconstructing objects like computers and airlocks. It will open powered down doors and fire doors. You can use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut. Comes in two flavors, gunmetal grey and robust red.&lt;br /&gt;
 }}&lt;br /&gt;
{{anchor|Screwdriver}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Screwdriver&lt;br /&gt;
 |image = Screwdriver tool.png&lt;br /&gt;
 |foundin = [[Auxiliary Tool Storage]], [[Engineering]], [[EVA]], [[Primary Tool Storage]], [[Research_Division#Research_Lab|R&amp;amp;D]], [[Robotics_and_Mech_Bay|Robotics]]&lt;br /&gt;
 |usedfor = Construction and deconstruction&lt;br /&gt;
 |strategy = Almost every machine requires a screwdriver to build it or take it apart. &lt;br /&gt;
 |description = A simple, but often needed tool. Everything from APCs to windows to computers can be unscrewed. Grilles can be unscrewed and pulled away instead of broken. A screwdriver to the eyes is a dangerous weapon.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Wirecutters}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Wirecutters&lt;br /&gt;
 |image = Wirecutters.png&lt;br /&gt;
 |foundin = [[Auxiliary Tool Storage]], [[Engineering]], [[EVA]], [[Tech Storage]], [[Primary Tool Storage]], [[Research_Division#Research_Lab|R&amp;amp;D]], [[Robotics_and_Mech_Bay|Robotics]]&lt;br /&gt;
 |usedfor = Removing wires&lt;br /&gt;
 |strategy = One quick snip and you can remove wires from any machine, security camera, or from the floor. Make sure to wear gloves.&lt;br /&gt;
 |description = More or less an undo tool with wires. Can be used to disable cameras, and needed to take apart most machines. Can also be used to deconstruct grilles instantly.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Wrench}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Wrench&lt;br /&gt;
 |image = Wrench.png&lt;br /&gt;
 |foundin = Nearly everywhere&lt;br /&gt;
 |usedfor = Deconstruction, attaching bolts&lt;br /&gt;
 |strategy = Wrenches are usually used to take things apart, like wall girders, or tables. Only the emitters and computers use them in construction stages. They either fasten bolts, or take apart bolts.&lt;br /&gt;
 |description = This tool is used more to take the station apart than to put it together. Most departments need one to secure some machine or another.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Welding Tool}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Welding Tool&lt;br /&gt;
 |image = Welder.png&lt;br /&gt;
 |foundin = [[Auxiliary Tool Storage]], [[Engineering]], [[EVA]], [[Primary Tool Storage]], [[Research_Division#Research_Lab|R&amp;amp;D]], [[Robotics_and_Mech_Bay|Robotics]]&lt;br /&gt;
 |usedfor = Sealing airlocks, construction and deconstruction. Fighting aliens.&lt;br /&gt;
 |strategy = You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel.&lt;br /&gt;
 |description = A must have for engineers. Most modifications you make to the station will require this tool. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. Don&#039;t refuel it when lit unless you want an explosion. Be sure to use eye protection unless you like slowly going blind.&lt;br /&gt;
&lt;br /&gt;
You can get an &#039;&#039;&#039;industrial version&#039;&#039;&#039; with double fuel capacity from the welding lockers from Engineering, ordering one from [[Quartermaster|Cargo]] or from a hacked vending machine. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Industrial Welding Tool}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Industrial Welding Tool&lt;br /&gt;
 |image = Induswelder.png&lt;br /&gt;
 |foundin = Engi-Vend, Engineering, Cargo&lt;br /&gt;
 |usedfor = Welding stuff, even better&lt;br /&gt;
 |strategy = You can weld objects together, you can unweld objects together&lt;br /&gt;
 |description = It&#039;s a welding tool, but it has double fuel capacity. Most rounds, you don&#039;t have to refuel it at all.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Multitool}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Multitool&lt;br /&gt;
 |image = Multitool.png&lt;br /&gt;
 |foundin = [[Cargo_Loading_Area|Cargo]], [[Engineering]], [[EVA]], [[Maintenance]], [[Tech Storage]], [[Primary Tool Storage]], [[Robotics_and_Mech_Bay|Robotics]]&lt;br /&gt;
 |usedfor = [[Hacking]]&lt;br /&gt;
 |strategy = Multitools are used to pulse wires while hacking anything. Having one gives you more control over the device you are hacking.&lt;br /&gt;
 |description = Used for hacking Airlocks, APCs, autolathes, mulebots, vending machines, and nearly anything else with a panel. See the [[guide to hacking]] for more information.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Analyzer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Analyzer&lt;br /&gt;
 |image = Analyzer.png&lt;br /&gt;
 |foundin = Toolboxes&lt;br /&gt;
 |usedfor = Scanning the air&lt;br /&gt;
 |strategy = If you ever needed a complex readout about your current atmosphere, this is the tool for you.&lt;br /&gt;
 |description = Can be used to scan the atmosphere, and shows you what&#039;s inside a [[Canister]] or a pipe. The analyzer can also be added to an unscrewed [[Security Camera]] to upgrade it to an X-ray camera, and will prove invaluable in the case of a [[random events|anomaly]].&lt;br /&gt;
&lt;br /&gt;
Otherwise, made practically worthless by the [[PDA]] Air Scanner.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|T-Ray Scanner}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = T-ray Scanner&lt;br /&gt;
 |image = t-ray.gif&lt;br /&gt;
 |foundin = [[Auxiliary Tool Storage]], [[Engineering]], [[EVA]], [[Primary Tool Storage]], [[Research_Division#Research_Lab|R&amp;amp;D]], [[Robotics_and_Mech_Bay|Robotics]]&lt;br /&gt;
 |usedfor = Seeing under floor tiles&lt;br /&gt;
 |strategy = If you are actually doing repair work, a T-ray scanner in your pocket will let you plan out wires and pipes. &lt;br /&gt;
 |description = Click on it on your hand to activate. When activated it will reveal wires and pipes under the flooring, as well as [[Monkey#Neutral|Critters]] and [[Xenos|Creatures]] inside pipes, as well as make  cloaked people flicker. You can put it in your belt, or leave them lying all over the place.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Rapid Pipe Cleaner Layer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Rapid Pipe Cleaner Layer&lt;br /&gt;
 |image = Rcl.png&lt;br /&gt;
 |foundin = [[Engineering]], [[Chief Engineer&#039;s Office]]&lt;br /&gt;
 |usedfor = Laying cosmetic pipe cleaners&lt;br /&gt;
 |strategy = Wield it with both your hands, walk slowly&lt;br /&gt;
 |description = The Rapid Pipe Cleaner Layer can hold 90 pieces of Pipe Cleaner. When wielded with a single hand, it can lay pipe cleaner manually. However, when it is wielded with both hands, it lays pipe cleaners under you as you walk. Used for [[Wire_art|wire art]]. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Airlock Painter}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FF9D00&lt;br /&gt;
|bgcolor2 = #FF9D00&lt;br /&gt;
|name = Airlock Painter&lt;br /&gt;
|image = Airlock_Painter.png&lt;br /&gt;
|foundin = [[Engineering]]&lt;br /&gt;
|usedfor = Painting airlocks&lt;br /&gt;
|strategy = Put a toner in it and use it on an airlock and select how you want it to look&lt;br /&gt;
|description = An advanced autopainter preprogrammed with several paintjobs for airlocks. Use it on an airlock during or after construction to change the paintjob.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Emergency Welding Tool}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Emergency Welding Tool&lt;br /&gt;
 |image = Emergency welding tool.png&lt;br /&gt;
 |foundin = Emergency toolboxes through the station&lt;br /&gt;
 |usedfor = Same as a [[Welding Tool|regular welding tool]]&lt;br /&gt;
 |strategy = Welding stuff&lt;br /&gt;
 |description = Functions identically to a normal welding tool, but only has 10 units of fuel.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Inducer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Inducer&lt;br /&gt;
 |image = [[File:Inducer.png|64px]][[File:Inducersci.png|64px]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = [[Chief Engineer&#039;s Office]], Engineering Protolathe, Science Protolathe&lt;br /&gt;
 |usedfor = Recharging machines&lt;br /&gt;
 |strategy = Use inducers to recharge essential machines (cloning, RnD, ORM) [[Syndicate Items#Power Sink|when the power goes out.]]&lt;br /&gt;
 |description = You can click on a machine or an APC with an inducer to recharge it. Recharge the inducer itself by replacing the power cell within it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Jaws of Life}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Jaws of Life&lt;br /&gt;
 |image = [[File:Jawsoflife.png|64px]][[File:Jawspry.png|64px]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = Chief Engineer&#039;s Toolbelt, Engineering Protolathe, Science Protolathe&lt;br /&gt;
 |usedfor = Prying open doors, cutting wires, popping out floor tiles&lt;br /&gt;
 |strategy = It&#039;s a crowbar and a pair of wirecutters combined into a single tool&lt;br /&gt;
 |description = While in cutting mode, you can cut wires and hack machines. While in prying mode, you can pop out floor tiles, and instantly open unpowered/fire doors. Similarly to the Fire Axe, you can pry open powered doors with a bit of effort.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Hand Drill}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Hand Drill&lt;br /&gt;
 |image = [[File:DrillTool.png|64px]][[File:Drillbolt.png|64px]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = Chief Engineer&#039;s Toolbelt, Engineering Protolathe&lt;br /&gt;
 |usedfor = Exposing wires, securing objects&lt;br /&gt;
 |strategy = It&#039;s a screwdriver and a wrench combined into a single tool&lt;br /&gt;
 |description = With the screw driver bit, you can expose wires to hack stuff. With the bolt driver bit, you can secure canisters and wrench down loose objects faster.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Experimental Welding Tool}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Experimental Welding Tool&lt;br /&gt;
 |image = Exwelder.png&lt;br /&gt;
 |foundin = Chief Engineer&#039;s Toolbelt, Engineering Protolathe&lt;br /&gt;
 |usedfor = Welding stuff&lt;br /&gt;
 |strategy = It&#039;s a better welding tool&lt;br /&gt;
 |description = This welding tool contains more fuel, welds objects quicker, and recharges fuel on its own, without any intervention.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Geiger Counter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FF9D00&lt;br /&gt;
 |bgcolor2 = #FF9D00&lt;br /&gt;
 |name = Geiger Counter&lt;br /&gt;
 |image = Geiger_on_1_0.png&lt;br /&gt;
 |foundin = Radiation Locker&lt;br /&gt;
 |usedfor = Detecting Radiation.&lt;br /&gt;
 |strategy = Use it on people or objects to see whats causing all the radiation poisoning. &lt;br /&gt;
 |description = The Geiger Counter is used to detect radiation and potentially [[Emag#Geiger_Counter|cause radiation poisoning]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Engineering Gear=&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=[[Hard Hat]]&lt;br /&gt;
|bgcolor1 = #FFEECE&lt;br /&gt;
|bgcolor2 = #EDD6AD&lt;br /&gt;
 |image = HardHat.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=[[Welding Helmet]]&lt;br /&gt;
|bgcolor1 = #FFEECE&lt;br /&gt;
|bgcolor2 = #EDD6AD&lt;br /&gt;
 |image = WeldingHelmet.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=[[Meson_Goggles#Eyewear|Optical Meson Scanner]]&lt;br /&gt;
|bgcolor1 = #FFEECE&lt;br /&gt;
|bgcolor2 = #EDD6AD&lt;br /&gt;
 |image = MGlasses.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=[[Engineering Scanner Goggles]]&lt;br /&gt;
|bgcolor1 = #FFEECE&lt;br /&gt;
|bgcolor2 = #EDD6AD&lt;br /&gt;
 |image = EngiScanners.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=[[Hazard Vest]]&lt;br /&gt;
|bgcolor1 = #FFEECE&lt;br /&gt;
|bgcolor2 = #EDD6AD&lt;br /&gt;
 |image = Hazard.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=[[Insulated Gloves]]&lt;br /&gt;
|bgcolor1 = #FFEECE&lt;br /&gt;
|bgcolor2 = #EDD6AD&lt;br /&gt;
 |image = IGloves.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=[[Tool Belt]]&lt;br /&gt;
|bgcolor1 = #FFEECE&lt;br /&gt;
|bgcolor2 = #EDD6AD&lt;br /&gt;
 |image = utilitybelt.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=[[Hardsuit Helmet]]&lt;br /&gt;
|bgcolor1 = #FFEECE&lt;br /&gt;
|bgcolor2 = #EDD6AD&lt;br /&gt;
 |image = RigHelmet.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=[[Hardsuit]]&lt;br /&gt;
|bgcolor1 = #FFEECE&lt;br /&gt;
|bgcolor2 = #EDD6AD&lt;br /&gt;
 |image = RIG.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Engi-Vend&lt;br /&gt;
 |image = Engivend.png&lt;br /&gt;
 |foundin = [[Engineering]]&lt;br /&gt;
 |usedfor = Supplying yourself with electronics and engineering equipment&lt;br /&gt;
 |strategy = Get a loaded RCD from here.&lt;br /&gt;
 |description = &#039;&#039;&#039;[[Vending machines#Engi-Vend|Spare tool vending]]&#039;&#039;&#039;.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|SMES Cell}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = SMES&amp;lt;br&amp;gt;&#039;&#039;Superconducting Magnetic Energy Storage&#039;&#039;&lt;br /&gt;
 |image = SMES_Charging.gif&lt;br /&gt;
 |foundin = [[Engineering]], [[Solars]], [[AI Chamber]], [[Mining Station]], [[Telecommunications]]&lt;br /&gt;
 |usedfor = Storing and distributing power&lt;br /&gt;
 |strategy = Set an input (must be lower value than the input from wire, otherwise nothing goes in!), set on output (preferably smaller than the input so something will actually be stored in the cell), and watch the station flourish!&lt;br /&gt;
 |description =  Huge cell/battery for power distributing purposes. Maximum capacity 5 megawatts.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Remember:&#039;&#039;&#039; Wire connected to the floor terminal = power input. Wire under the SMES = power output.&amp;lt;br&amp;gt;&lt;br /&gt;
Left lights represent how much of the SMES is loaded.&amp;lt;br&amp;gt;&lt;br /&gt;
The top right light shows the input power status. If it&#039;s off = none, red = on but receiving no power, blinking yellow = receiving power and loading.&amp;lt;br&amp;gt;&lt;br /&gt;
The middle right light shows the output power status. If it&#039;s off = not outputting power, green = outputting power.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide_to_advanced_construction#SMES|Guide to building a SMES.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|APC}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = APC&amp;lt;br&amp;gt;&#039;&#039;Area Power Controller&#039;&#039;&lt;br /&gt;
 |image = ModernAPC.png&lt;br /&gt;
 |foundin = Every room with power&lt;br /&gt;
 |usedfor = Controlling the power for a sector on the station.&lt;br /&gt;
 |strategy = Have &#039;&#039;power equipment&#039;&#039; access, swipe your ID on it to unlock it and choose your action.&lt;br /&gt;
 |description =Actions available on the APC:&lt;br /&gt;
* &#039;&#039;Main Breaker: On/Off&#039;&#039; - Toggles power to the room&lt;br /&gt;
* &#039;&#039;Equipment: Auto/On/Off&#039;&#039; - Toggles power to computers, doors, and other electronic equipment.&lt;br /&gt;
* &#039;&#039;Lighting: Auto/On/Off&#039;&#039; - Toggles power to lighting in the area.&lt;br /&gt;
* &#039;&#039;Environmental: Auto/On/Off&#039;&#039; - Toggles power to the ventilation in the area, as well as the [[Air Alarm]].&lt;br /&gt;
* &#039;&#039;Cover Lock: Engaged/Disengaged&#039;&#039; - Provides a cover to protect the battery.&lt;br /&gt;
&lt;br /&gt;
Remember, &#039;Auto&#039; power settings slowly cuts off each breaker when power runs low in this order:&amp;lt;br&amp;gt;&amp;lt;30 % = Equipment off,  &amp;lt;15% = Lighting and Environment off.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Replacing the APC&#039;s Battery:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#[[File:Id_regular.png|link=Identification_Card]] Swipe ID with &#039;&#039;power equipment&#039;&#039; access to unlock the interface.&lt;br /&gt;
#Open the panel and disengage the cover lock.&lt;br /&gt;
#[[File:Crowbar.png|link=#Crowbar]] Use a crowbar on the APC to open the cover.&lt;br /&gt;
#[[File:Hud-hands.gif]] Take the battery out with a free hand.&lt;br /&gt;
#[[File:Power_cell.png|link=#Power_Cell]] place in the new battery.&lt;br /&gt;
#[[File:Crowbar.png|link=#Crowbar]] Close the cover again with your crowbar.&lt;br /&gt;
# Re-engage the cover lock.&lt;br /&gt;
#[[File:Id_regular.png|link=Identification_Card]] Swipe ID to secure the interface.&lt;br /&gt;
&lt;br /&gt;
[[File:APC_emagged.gif|64px]]If an APC looks like this (blue with blinking red lights), it&#039;s either emagged or the [[AI]] is [[Guide to malfunction|malfunctioning]]. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide_to_construction#APC|Guide to building an APC.]]&lt;br /&gt;
&lt;br /&gt;
[[Hacking#APC|Guide to hacking an APC.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cell Charger}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Cell Charger&lt;br /&gt;
 |image = cellcharger.png&lt;br /&gt;
 |foundin = [[Cargo_Loading_Area|Cargo]], [[Engineering]], [[Primary Tool Storage]], [[Research_Division#Research_Lab|R&amp;amp;D]], [[Robotics_and_Mech_Bay|Robotics]]&lt;br /&gt;
 |usedfor = Recharging power cells&lt;br /&gt;
 |strategy = Place power cells into these to charge them up&lt;br /&gt;
 |description = These will drain power directly from the room&#039;s [[File:ModernAPC.png|link=APC]] [[APC]] unit to recharge [[File:Powercell.png|link=Power Cell]] [[Power Cell]]s. Beware with high capacity cells, as they will drain the room&#039;s [[APC]] completely. Can be secured and unsecured using a [[wrench]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|PACMAN Generator}}&lt;br /&gt;
{{anchor|P.A.C.M.A.N.-Type Portable Generator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = P.A.C.M.A.N.-Type Portable Generator&lt;br /&gt;
 |image = Pacman.png&lt;br /&gt;
 |foundin = [[Engineering|Engineering Power Storage]]&lt;br /&gt;
 |usedfor = Portable backup generator&lt;br /&gt;
 |strategy = Mostly used to jump start the [[Engine]]&lt;br /&gt;
 |description = Needs [[Plasma|solid plasma]] as fuel and be secured on an exposed powered wire to generate power. Can be secured and unsecured using a [[wrench]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide_to_advanced_construction#P.A.C.M.A.N.-type_Portable_Generator|Guide to building a P.A.C.M.A.N.-Type Portable Generator.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|SUPERPACMAN Generator}}&lt;br /&gt;
{{anchor|S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator&lt;br /&gt;
 |image = Superpacman.png&lt;br /&gt;
 |foundin = [[Research_Division#Research_Lab|R&amp;amp;D]]&lt;br /&gt;
 |usedfor = Portable backup generator&lt;br /&gt;
 |strategy = If you really need to use that uranium for power.&lt;br /&gt;
 |description = Needs uranium as fuel and be secured on an exposed powered wire to generate power. Can be secured and unsecured using a [[wrench]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide_to_advanced_construction#S.U.P.E.R.P.A.C.M.A.N.-type_portable_Generator|Guide to building a S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|MRSPACMAN Generator}}&lt;br /&gt;
{{anchor|M.R.S.P.A.C.M.A.N.-Type Portable Generator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = M.R.S.P.A.C.M.A.N.-Type Portable Generator&lt;br /&gt;
 |image = Mrspacman.png&lt;br /&gt;
 |foundin = [[Research_Division#Research_Lab|R&amp;amp;D]]&lt;br /&gt;
 |usedfor = Portable backup generator&lt;br /&gt;
 |strategy = Because diamonds are not manly.&lt;br /&gt;
 |description = Needs diamonds as fuel and be secured on an exposed powered wire to generate power. Can be secured and unsecured using a [[wrench]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide_to_advanced_construction#M.R.S.P.A.C.M.A.N.-type_portable_Generator|Guide to building a M.R.S.P.A.C.M.A.N.-Type Portable Generator.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Emitter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Emitter&lt;br /&gt;
 |image = Emitter_On.gif&lt;br /&gt;
 |foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]]&lt;br /&gt;
 |usedfor = To power up the shields containing the Singularity&lt;br /&gt;
 |strategy = Ensure it has a powered wire under it, wrench and weld it in place and turn it on. Lock with ID if needed&lt;br /&gt;
 |description = A heavy duty industrial laser. Shoots non-stop when turned on. There are four at the engine, powering up the [[Field Generator]]s with laser shots.&amp;lt;br&amp;gt;&lt;br /&gt;
Emitter are also useful as a weapon, if your target stand still long enough for you to set it up. (Hint: [[Blob]]s don&#039;t move.)&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Field Generator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Field Generator&lt;br /&gt;
 |image = Field_Generator.gif&lt;br /&gt;
 |foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]]&lt;br /&gt;
 |usedfor = Containing the singularity or other dangerous things&lt;br /&gt;
 |strategy = Point an [[Emitter]] at it and turn them both on&lt;br /&gt;
 |description = A large thermal battery that projects a high amount of energy when powered.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Gravitational Singularity Generator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Gravitational Singularity Generator&lt;br /&gt;
 |image = Gravitational_Singularity_Generator.png&lt;br /&gt;
 |foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]]&lt;br /&gt;
 |usedfor = Creating a [[Singularity]]&lt;br /&gt;
 |strategy = Place in front of a [[Particle Accelerator]]&lt;br /&gt;
 |description = An odd device which produces a Gravitational Singularity when set up.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Tesla Generator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Tesla Generator&lt;br /&gt;
 |image = [[File:Tesla gen.gif|64px]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]]&lt;br /&gt;
 |usedfor = Creating a [[Tesla]]&lt;br /&gt;
 |strategy = Place in front of a [[Particle Accelerator]]&lt;br /&gt;
 |description = An odd device which produces a Tesla when set up.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Particle Accelerator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Particle Accelerator&lt;br /&gt;
 |image = [[File:NewPA.png]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = [[Engine]], parts can be ordered from [[Cargo]]&lt;br /&gt;
 |usedfor = Creating and maintaining a  [[Singularity]]&lt;br /&gt;
 |strategy = Set a [[Gravitational Singularity Generator]] in front of it and turn it on&lt;br /&gt;
 |description = [[Singularity_Engine#How_To_Set_Up_The_Singularity|Guide to Setting Up the Particle Accelerator]]&lt;br /&gt;
&lt;br /&gt;
[[Hacking#Particle_Accelerator|Guide to hacking the Particle Accelerator.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Radiation Collector}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Radiation Collector&lt;br /&gt;
 |image = Radiation Collector.gif&lt;br /&gt;
 |foundin = [[Engine]], more can be ordered from [[Cargo]] or [[Guide_to_advanced_construction#Radiation Collector|constructed]]. &lt;br /&gt;
 |usedfor = Creating energy from radiation.&lt;br /&gt;
 |strategy = &lt;br /&gt;
 |description = Will generate energy when loaded with a [[File:Plasma_tank.png|link=Plasma Tank]] [[Plasma Tank]] (filled with [[Plasma|Plasma Gas]]), if anchored and activated near an active [[Singularity]] or [[Supermatter]]. &amp;lt;br&amp;gt;Converts the Plasma into Tritium. Can alternatively be used to generate [[Guide_to_Research_and_Development|research points]] instead of power. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;To change configuration to research mode, fill the tank with [[Guide_to_Atmospherics#Tritium|Tritium]] and [[Guide_to_Atmospherics#Oxygen|Oxygen]] instead of [[Plasma|Plasma]]. Then use a multitool on the Radiation Collector.&amp;lt;br&amp;gt; Examine it to see current configuration. A generic supermatter setup can produce a total of 10 points per minute for each Radiation Collector generating points. &amp;lt;br&amp;gt;In this research mode, the tank must also be refilled every 5 minutes or so. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Anti-Breach Shielding Projector}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Anti-Breach Shielding Projector&lt;br /&gt;
 |image = Anti-Breach_Shielding_Projector.png&lt;br /&gt;
 |foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]]&lt;br /&gt;
 |usedfor = Used to seal minor hull breaches&lt;br /&gt;
 |strategy = Wrench it in place near a hull breach and turn it on&lt;br /&gt;
 |description = An energy shield used to contain hull breaches. All &#039;&#039;space&#039;&#039; tiles within a 2 square radius will be blocked off with a shield.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Shield Generator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Shield Generator&lt;br /&gt;
 |image = Emergency_Energy_Shields.png&lt;br /&gt;
 |foundin = [[Teleporter]], [[Xenobiology]], more can be ordered from [[Cargo]]&lt;br /&gt;
 |usedfor = To seal in/out aliens and such&lt;br /&gt;
 |strategy = Wrench it in place&lt;br /&gt;
 |description = Creates a barrier between two Shield Generators.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Gravity Generator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Gravity Generator&lt;br /&gt;
 |image = [[File:Gravity_Generator.png]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = [[Gravity Generator Room]]&lt;br /&gt;
 |usedfor = Creating gravity to the station&lt;br /&gt;
 |strategy = If broken, fix it with a screwdriver, welding tool, 10 units of plasteel and then a wrench.&lt;br /&gt;
 |description = Provides sweet sweet gravity when enabled. Provides sweet sweet anger when not. When powered, and toggled on, it will charge until 100%, which will then enable the gravity. If it isn&#039;t powered, via the APC on the environment channel, or it is toggled off then it will discharge until it hits 0%; which will then disable the gravity. While charging/discharging, the generator will emit a lot of [[radiation]] so make sure you wear a radiation suit.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Turbine}}{{anchor|Gas Turbine Generator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Gas Turbine Generator and Compressor&lt;br /&gt;
 |image = [[File:Compressor.gif]]&amp;lt;br&amp;gt;[[File:Turbine.gif]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = [[MetaStation]]&lt;br /&gt;
 |usedfor = Creating power through a contained small fire&lt;br /&gt;
 |strategy = Make inferno fire to compressor-side, turn Gas Turbine Generator on, open the turbine-end to space so fire moves through the machine to generate power. Higher airflow and temperature makes more power.&lt;br /&gt;
 |description = [[Machine_construction#Gas_Turbine_Generator|See here how to construct a Gas Turbine Generator.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|TEG}}{{anchor|Thermo-Electric Generator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Thermo-Electric Generator&lt;br /&gt;
 |image = [[File:Thermo-Electric_Generator.png]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = [[MiniStation]]&lt;br /&gt;
 |usedfor = Creating power through a contained huge inferno&lt;br /&gt;
 |strategy = See below.&lt;br /&gt;
 |description = [[Thermo-Electric Generator|See here how to set it up.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=File:Cellbs-export.png&amp;diff=12632</id>
		<title>File:Cellbs-export.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=File:Cellbs-export.png&amp;diff=12632"/>
		<updated>2022-09-03T21:12:04Z</updated>

		<summary type="html">&lt;p&gt;Neok: replacement for old Bluespace Power Cell.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
replacement for old Bluespace Power Cell.gif&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=File:Hypercell.png&amp;diff=12631</id>
		<title>File:Hypercell.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=File:Hypercell.png&amp;diff=12631"/>
		<updated>2022-09-03T21:10:28Z</updated>

		<summary type="html">&lt;p&gt;Neok: Neok uploaded a new version of File:Hypercell.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=File:Supercell.png&amp;diff=12630</id>
		<title>File:Supercell.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=File:Supercell.png&amp;diff=12630"/>
		<updated>2022-09-03T21:10:16Z</updated>

		<summary type="html">&lt;p&gt;Neok: Neok uploaded a new version of File:Supercell.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=File:Powercell.png&amp;diff=12629</id>
		<title>File:Powercell.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=File:Powercell.png&amp;diff=12629"/>
		<updated>2022-09-03T21:09:59Z</updated>

		<summary type="html">&lt;p&gt;Neok: Neok uploaded a new version of File:Powercell.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Powercell&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=File:Power_cell.png&amp;diff=12628</id>
		<title>File:Power cell.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=File:Power_cell.png&amp;diff=12628"/>
		<updated>2022-09-03T21:09:40Z</updated>

		<summary type="html">&lt;p&gt;Neok: Neok uploaded a new version of File:Power cell.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Research_items&amp;diff=12627</id>
		<title>Research items</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Research_items&amp;diff=12627"/>
		<updated>2022-09-03T21:03:44Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Stock Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needsrevision&lt;br /&gt;
|reason = This page needs to be checked for the following: Template Read-ability, Possible outdated Icons and Missing items (if they&#039;re not there add them)&lt;br /&gt;
|priority = Medium&lt;br /&gt;
}}&lt;br /&gt;
=Stock Parts=&lt;br /&gt;
{{anchor|Capacitor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Capacitor&lt;br /&gt;
 |image = Capacitor.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A basic capacitor used in the construction of a variety of devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Capacitor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Advanced Capacitor&lt;br /&gt;
 |image = Adv_capacitor.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = An advanced capacitor used in the construction of a variety of devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Super Capacitor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Super Capacitor&lt;br /&gt;
 |image = Super_capacitor.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A super-high capacity capacitor used in the construction of a variety of devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Quadratic Capacitor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Quadratic Capacitor&lt;br /&gt;
 |image = Quadratic_Capacitor.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = An extremely high capacity capacitor used in the construction of a variety of devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Scanning Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Scanning Module&lt;br /&gt;
 |image = Scanning_Module.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A compact scanning module used in the construction of certain devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Scanning Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Advanced Scanning Module&lt;br /&gt;
 |image = Adv_scan_module.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A compact, high resolution scanning module used in the construction of certain devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Phasic Scanning Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Phasic Scanning  Module&lt;br /&gt;
 |image = Super_Scanning_Module.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A compact, high resolution phasic scanning module used in the construction of certain devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Triphasic Scanning Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Triphasic Scanning  Module&lt;br /&gt;
 |image = Triphasic_Scanning_Module.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A compact, high resolution triphasic scanning module used in the construction of certain devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Micro Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Micro Manipulator&lt;br /&gt;
 |image = Micro_Manipulator.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny manipulator used in the construction of certain devices. &amp;lt;br&amp;gt;A better manipulator inside of a machine increases its speed.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Nano Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Nano Manipulator&lt;br /&gt;
 |image = Nano_Manipulator.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, advanced manipulator used in the construction of certain devices.&amp;lt;br&amp;gt;A better manipulator inside of a machine increases its speed.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Pico Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Pico Manipulator&lt;br /&gt;
 |image = Pico_Manipulator.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, very precise manipulator used in the construction of certain devices.&amp;lt;br&amp;gt;A better manipulator inside of a machine increases its speed.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Femto Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Femto Manipulator&lt;br /&gt;
 |image = Femto_Manipulator.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, extremely precise manipulator used in the construction of certain devices.&amp;lt;br&amp;gt;A better manipulator inside of a machine increases its speed.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Micro-Laser}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Micro-Laser&lt;br /&gt;
 |image = Micro-laser.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny laser used in certain devices. &amp;lt;br&amp;gt;A better laser inside a machine increases its efficiency.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|High-Power Micro-Laser}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = High-Power Micro-Laser&lt;br /&gt;
 |image = High-Power_Micro-Laser.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, high power laser used in certain devices. &amp;lt;br&amp;gt;A better laser inside a machine increases its efficiency.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Ultra-High-Power Micro-Laser}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Ultra-High-Power Micro-Laser&lt;br /&gt;
 |image = Ultra-High-Power_Micro-Laser.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, ultra-high-power laser used in certain devices. &amp;lt;br&amp;gt;A better laser inside a machine increases its efficiency.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Quad-Ultra Micro-Laser}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Quad-Ultra Micro-Laser&lt;br /&gt;
 |image = Quad_Ultra_Micro_Laser.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, quad-ultra-high-power laser used in certain devices. &amp;lt;br&amp;gt;A better laser inside a machine increases its efficiency.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Matter Bin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Matter Bin&lt;br /&gt;
 |image = Matter_bin.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A container for holding compressed matter used for production. &amp;lt;br&amp;gt;A better matter bin in a machine increases its material storage space.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Matter Bin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Advanced Matter Bin&lt;br /&gt;
 |image = Advanced_Matter_Bin.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A large container for holding compressed matter used for production. &amp;lt;br&amp;gt;A better matter bin in a machine increases its material storage space.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Super Matter Bin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Super Matter Bin&lt;br /&gt;
 |image = Super_Matter_Bin.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A very large container for holding compressed matter used for production. &amp;lt;br&amp;gt;A better matter bin in a machine increases its material storage space.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Matter Bin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Bluespace Matter Bin&lt;br /&gt;
 |image = Bluespace_Matter_Bin.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A bluespace container for holding compressed matter used for production. &amp;lt;br&amp;gt;A better matter bin in a machine increases its material storage space.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Treatment Disk}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Treatment Disk&lt;br /&gt;
 |image = Subspace_Treatment_Disk.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A compact micro-machine capable of stretching out hyper-compressed radio waves.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Ansible}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Ansible&lt;br /&gt;
 |image = Subspace_ansible.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A compact module capable of sensing extradimensional activity.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Hyperwave Filter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Hyperwave Filter&lt;br /&gt;
 |image = Hyperwave_filter.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A tiny device capable of filtering and converting super-intense radio waves.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Amplifier}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Amplifier&lt;br /&gt;
 |image = Subspace_Amplifier.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A compact micro-machine capable of amplifying weak subspace transmissions.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Wavelength Analyzer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Wavelength Analyzer&lt;br /&gt;
 |image = Subspace_Analyzer.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A sophisticated analyzer capable of analyzing cryptic subspace wavelengths.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Ansible Crystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Ansible Crystal&lt;br /&gt;
 |image = Ansible_crystal.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A crystal made from pure glass used to transmit laser databursts to subspace.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Transmitter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Transmitter&lt;br /&gt;
 |image = Subspace_Transmitter.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A large piece of equipment used to open a window into the subspace dimension.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Alien Alloy}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Alien Alloy&lt;br /&gt;
 |image = Alien_alloy.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = Building advanced-looking walls.&lt;br /&gt;
 |strategy = Use it to make floor tiles or walls.&lt;br /&gt;
 |description = This is the same material abductor ships are made of. Pimp out science with these!&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Mining Designs=&lt;br /&gt;
{{anchor|Upgraded Resonator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Upgraded Resonator&lt;br /&gt;
 |image = Adv_resonator.png&lt;br /&gt;
 |foundin = Mining Vendor&lt;br /&gt;
 |usedfor = Mining&lt;br /&gt;
 |strategy = Use it to mine.&lt;br /&gt;
 |description = Like a normal resonator, it will create fields that will blow up after a bit, destroying rock under it; this version can hold 5 fields at a time instead of 3.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Sonic Jackhammer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Sonic Jackhammer&lt;br /&gt;
 |image = Sonic_Jackhammer.png&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining, B&amp;amp;E&lt;br /&gt;
 |strategy = Use it to mine, or to break into any secure area.&lt;br /&gt;
 |description = Cracks rocks with sonic blasts. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Mining Drill}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Mining Drill&lt;br /&gt;
 |image = Mining_Drill.png&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining&lt;br /&gt;
 |strategy = Use it to mine or dig sand.&lt;br /&gt;
 |description = My drill is.. My soul!&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Diamond Mining Drill}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Diamond Mining Drill&lt;br /&gt;
 |image = Diamond_Mining_Drill.png&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining&lt;br /&gt;
 |strategy = Use it to mine or dig sand.&lt;br /&gt;
 |description = Your drill is the drill that will pierce the Heavens!&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Plasma Cutter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Plasma Cutter&lt;br /&gt;
 |image = Plasma_Cutter.png&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining, unwelding walls.&lt;br /&gt;
 |strategy = Use it to mine. Also works in place of a welder for cutting open walls, and doesn&#039;t require eye protection!&lt;br /&gt;
 |description = A rock cutter that uses bursts of hot plasma. You could use it to cut limbs off of xenos! Or, you know, mine stuff. Charge it with plasma, either in ore or in smelted form. Worth noting is that like the Kinetic Accelerator, the plasma cutter deals brute damage, which means that it is still effective for fighting Ash Drakes and other various [[Megafauna]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Plasma Cutter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Advanced Plasma Cutter&lt;br /&gt;
 |image = Adv_plasma_cutter.gif&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining, monster slaying unwelding walls.&lt;br /&gt;
 |strategy = Use it to mine really fast. Also works in place of a welder for cutting open walls, and doesn&#039;t require eye protection!&lt;br /&gt;
 |description = Basically, the plasma cutter, but with longer range, higher damage, bigger charge and a better look! Charge it with plasma, either in ore or in smelted form. Worth noting is that like the Kinetic Accelerator, the plasma cutter deals brute damage, which means that it is still effective for fighting Ash Drakes and other various [[Megafauna]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkits}}&lt;br /&gt;
{{anchor|Modkit_Range}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Range Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will increase its range by 1.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkit_Damage}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Damage Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will increase its damage by 10.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkit_Cooldown}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Cooldown Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will reduce its cooldown by 0.25 seconds.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkit_Aoe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Mining AoE Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will make the explosion dig in a 3x3 area around the target. It won&#039;t do any AoE damage to mobs.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkit_Trigger}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Trigger Guard Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will allow races that can&#039;t normally use guns to use it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Medical Designs=&lt;br /&gt;
{{anchor|Man-Machine Interface}}&lt;br /&gt;
{{anchor|MMI}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Man-Machine Interface&lt;br /&gt;
 |image = Man-Machine_Interface.png&lt;br /&gt;
 |foundin = Medical and RnD Protolathes, ExoFab, [[Robotics Lab]]&lt;br /&gt;
 |usedfor = Creating [[cyborg]]s or talking with the [[Brain|bodyless]]&lt;br /&gt;
 |strategy = [[Guide to robotics]]&lt;br /&gt;
 |description = This device is used to give cyborgs life. The roboticist starts with a few empty ones, and its low research requirements mean more can easily be built in the protolathe. As a brain in an MMI has no limbs, it is, of course, not capable of interacting with anything; but at least it can talk. They can also talk over the common radio channel. &amp;lt;br&amp;gt;Man-Machine Interface with a brain in it: [[File:MMI.png|px50]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Positronic Brain}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Positronic Brain&lt;br /&gt;
 |image = Posibrain.gif&lt;br /&gt;
 |foundin = Medical and RnD Protolathes, ExoFab&lt;br /&gt;
 |usedfor = Creating a brain for cyborgs, mechs and AIs.&lt;br /&gt;
 |strategy = Wait for it to activate, then put it wherever you would put an MMI.&lt;br /&gt;
 |description = This artificial brain can be possessed by the dead, making it an alternative to getting someone&#039;s brain to operate cyborg shells, mechs or AI cores.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Health Analyzer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Health Analyzer&lt;br /&gt;
 |image = Healthanalyzer.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Determining the patient&#039;s damage.&lt;br /&gt;
 |strategy = Use it on your patient and see readings.&lt;br /&gt;
 |description = Whip this out and use it on someone to see a summary of their condition. You can switch between health and reagent scanner modes.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Health Analyzer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Advanced Health Analyzer&lt;br /&gt;
 |image = Healthadv.png&lt;br /&gt;
 |foundin = Medical Protolathe, CMO&#039;s locker&lt;br /&gt;
 |usedfor = Determining the patient&#039;s damage.&lt;br /&gt;
 |strategy = Use it on your patient and see readings.&lt;br /&gt;
 |description = This baby detects more types of damage and gives better readings, for example on viruses.&lt;br /&gt;
 }}&lt;br /&gt;
{{anchor|Mass Spectrometer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Mass Spectrometer&lt;br /&gt;
 |image = MS.png&lt;br /&gt;
 |foundin = No longer exists in game.&lt;br /&gt;
 |usedfor = Analyzing reagents in blood samples.&lt;br /&gt;
 |strategy = Put a syringe of blood in it.&lt;br /&gt;
 |description = This device will read blood samples and inform you of which reagents are contained inside. Usually outclassed by the health analyzer, since it can scan reagents without requiring lengthy injections.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Mass Spectrometer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Advanced Mass Spectrometer&lt;br /&gt;
 |image = Advanced_Mass_Spectrometer.png&lt;br /&gt;
 |foundin = No longer exists in game.&lt;br /&gt;
 |usedfor = Analyzing reagents in blood samples.&lt;br /&gt;
 |strategy = Put a syringe of blood in it.&lt;br /&gt;
 |description = This device will read blood samples and inform you of which reagents are contained inside, plus their amount. Usually outclassed by the health analyzer, since it can scan reagents without requiring lengthy injections.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Beaker}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bluespace Beaker&lt;br /&gt;
 |image = Bluespace_Beaker.gif&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Containing reagents&lt;br /&gt;
 |strategy = Use it to contain large quantities of reagents; useful for grenades.&lt;br /&gt;
 |description = A bluespace-enhanced beaker which can store 300u of any reagent.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cryostasis Beaker}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Cryostasis Beaker&lt;br /&gt;
 |image = Cryostasis_Beaker.gif&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Preventing reagents from reacting when in contact with eachother.&lt;br /&gt;
 |strategy = Useful for preventing unwanted reactions when working with dangerous chemicals.&lt;br /&gt;
 |description = A cryostasis beaker that allows for chemical storage without causing reactions. Can hold up to 50 units.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Syringe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bluespace Syringe&lt;br /&gt;
 |image = Syringe.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Injecting large quantities of chemicals.&lt;br /&gt;
 |strategy = Put it on a syringe gun.&lt;br /&gt;
 |description = A bluespace-enhanced syringe that can hold 60u of chemicals, and injects 20u at a time.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cryo Syringe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Cryo Syringe&lt;br /&gt;
 |image = Syringe.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Injecting reactive chemical mixes.&lt;br /&gt;
 |strategy = Put it on a syringe gun.&lt;br /&gt;
 |description = A modified syringe, whose contents will not react until injected. Holds 20u of chemicals.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Piercing Syringe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Piercing Syringe&lt;br /&gt;
 |image = Syringe.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Syringe guns.&lt;br /&gt;
 |strategy = Put it on a syringe gun, shoot it at armored victims.&lt;br /&gt;
 |description = A diamond-tipped syringe that will pierce through anything that would stop a normal syringe when shot by a syringe guns. It only holds 10 units.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Bodybag}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bluespace Bodybag&lt;br /&gt;
 |image = Blue_bodybag.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Holding bodies.&lt;br /&gt;
 |strategy = Load tons of &amp;lt;s&amp;gt;victims&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;bombs&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;other bodybags&amp;lt;/s&amp;gt; corpses in it to carry them in your backpack.&lt;br /&gt;
 |description = Works like a normal bodybag, but can hold up to 15 bodies instead of the usual 2. It can also be folded while containing something, allowing the user to pocket several mobs.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;To fold it, click-drag the bodybag onto your sprite.&#039;&#039;&#039; &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Plasmaman Jumpsuit Refill}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Plasmaman Jumpsuit Refill&lt;br /&gt;
 |image = Plasmaman_refill.png&lt;br /&gt;
 |foundin = All Protolathes&lt;br /&gt;
 |usedfor = Refilling plasmaman jumpsuits.&lt;br /&gt;
 |strategy = Use it on a plasmaman jumpsuit.&lt;br /&gt;
 |description = Refills the plasmaman jumpsuit&#039;s autoextinguisher.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
==Implants==&lt;br /&gt;
&lt;br /&gt;
In general: All head implants have a chance to stun the user if hit by EMP - arm implants will simply retract.&lt;br /&gt;
&lt;br /&gt;
{{anchor|Welding Shield Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Welding Shield Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Protecting eyes from welders and flashes.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will protect the user from flashes (including the flash part of flashbangs) and prevents welding blindness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Breathing Tube Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Breathing Tube Implant&lt;br /&gt;
 |image = Breathing_tube.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Allowing use of internals.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;mouth.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will allow the user to use gas tanks for internals, even if he is not wearing a mask. If exposed to EMP, it has a chance to suffocate the user.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Toolset Arm Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Toolset Arm Implant&lt;br /&gt;
 |image = Toolset_arm_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Having tools always at hand.&lt;br /&gt;
 |strategy = Implant it via surgery, on an &#039;&#039;&#039;arm.&#039;&#039;&#039; Use a screwdriver on it to change its arm slot between left and right.&lt;br /&gt;
 |description = This implant will allow the user to extend and retract any tool from its hand. When emagged it also adds a knife to the available tools.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Surgical Arm Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Surgical Arm Implant&lt;br /&gt;
 |image = Toolset_arm_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Having surgical tools always at hand.&lt;br /&gt;
 |strategy = Implant it via surgery, on an &#039;&#039;&#039;arm.&#039;&#039;&#039; Use a screwdriver on it to change its arm slot between left and right.&lt;br /&gt;
 |description = This implant will allow the user to extend and retract any surgical tool from their arm.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Medical HUD Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Medical HUD Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Having the Medical HUD.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will show healthbars above living creatures, informing the user of their health status.&amp;lt;br&amp;gt; Click [[HUD|here]] for an overview of what the symbols mean.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Security HUD Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Security HUD Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Having the Security HUD.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will show job icons, arrest status and mindshield/tracking implant status above crewmembers. It also allows you to set the arrest status of crewmembers you examine. &amp;lt;br&amp;gt;Click [[HUD|here]] for an overview of what the symbols mean.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|X-Ray Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = X-Ray Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Seeing over walls.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will give the user full x-ray vision, ignoring line of sight restrictions. It will also give night vision.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Thermals Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Thermals Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Seeing living beings over walls.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will give the user thermal vision, showing living beings even when not in line of sight. It will also give night vision, but increases vulnerability to bright lights.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Luminescent Eyes}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Luminescent Eyes&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Being the glowy eyed special snowflake you always dreamed of.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant lets your eyes emit a cone of bright light. You can even change the color!&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Anti-Drop Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Anti-Drop Implant&lt;br /&gt;
 |image = Brain_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Not dropping items.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;head.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will allow the user to tighten their grip on command, basically making any item they&#039;re holding in their active hand unremovable by any means but amputation. It can be deactivated at will. If the user is hit by EMP, it has a chance to toss the held item.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|CNS Rebooter Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = CNS Rebooter Implant&lt;br /&gt;
 |image = Brain_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Limiting stuns.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;head.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will reboot the Central Nervous System of the user in case of stuns, reducing the duration of stuns to a maximum of four seconds. If hit by EMP, the user will get stunned longer.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Nutriment Pump Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Nutriment Pump Implant&lt;br /&gt;
 |image = Chest_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Preventing starvation, replacing stomach.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;chest.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will give enough nutrition to the user to prevent falling below the &amp;quot;starving&amp;quot; level. If hit by EMP, poisons the user.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Nutriment Pump Implant PLUS}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Nutriment Pump Implant PLUS&lt;br /&gt;
 |image = Chest_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Staying well fed, replacing stomach.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;chest.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will give enough nutrition to the user to prevent falling below the &amp;quot;hungry&amp;quot; level. If hit by EMP, poisons the user.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Reviver Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Reviver Implant&lt;br /&gt;
 |image = Chest_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Staying alive.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;chest.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will heal you whenever you fall into critical health status; it will go on cooldown after each revival. If hit by EMP, has the chance to cause a heart attack.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Thrusters Set Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Thrusters Set Implant&lt;br /&gt;
 |image = Jetpack_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Moving in zero gravity.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;chest.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will work like a normal jetpack, but it will take air from the environiment if there is any, and cannot stabilize.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Implanter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Implanter&lt;br /&gt;
 |image = Implanter.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Injecting implants.&lt;br /&gt;
 |strategy = Use it on an implant case, then on the person you want to implant.&lt;br /&gt;
 |description = This can load any implant that is stored on an implant case, such as mindshield implants, tracking implants, traitor implants, and so on.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Implant Case}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Implant Case&lt;br /&gt;
 |image = Implant_case.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Storing implants.&lt;br /&gt;
 |strategy = Put an implant in it.&lt;br /&gt;
 |description = This case can store injectable implants from loaded implanters. It can also be used during surgery to extract implants (for example mindshields).&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Sad Trombone Implant Case}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Sad Trombone Implant Case&lt;br /&gt;
 |image = Adrenal_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Clowning around.&lt;br /&gt;
 |strategy = Implant it with an implanter, wait until you die, be commiserated by a trombone.&lt;br /&gt;
 |description = This implant makes the sad trombone sound when the user dies. Clowns start with this.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Electronics=&lt;br /&gt;
{{anchor|Component Design Disk}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Component Design Disk&lt;br /&gt;
 |image = Disk.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = [[Guide_to_Research_and_Development|Research]]&lt;br /&gt;
 |strategy = Save designs on this disk for use with an unsynced protolathe or autolathe. Obsolete since the introduction of techwebs.&lt;br /&gt;
 |description = A disk for storing device design data for construction in lathes. Obsolete since the introduction of techwebs.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Technology Disk}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Technology Disk&lt;br /&gt;
 |image = Disk.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = [[Guide_to_Research_and_Development|Research]]&lt;br /&gt;
 |strategy = Store research levels on the disk for safe keeping or to set up a new research server.&lt;br /&gt;
 |description = A disk for storing technology data for further research. Obsolete since the introduction of techwebs.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Plant Data Disk}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plant Data Disk&lt;br /&gt;
 |image = Disk.gif&lt;br /&gt;
 |foundin = Service Protolathe, [[Guide_to_hydroponics|Botany]]&lt;br /&gt;
 |usedfor = [[Guide_to_hydroponics|Botany]].&lt;br /&gt;
 |strategy = Store plant traits on it with the Plant DNA Manipulator.&lt;br /&gt;
 |description = A disk for storing plant data, that can be applied to othe plants.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|IntelliCard AI Transportation System}}&lt;br /&gt;
{{anchor|IntelliCard}}{{anchor|InteliCard}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = IntelliCard&lt;br /&gt;
 |image = Icard.png&lt;br /&gt;
 |foundin = RnD Protolathe, [[Bridge]], [[Tech Storage]], [[Research Director&#039;s Office]]&lt;br /&gt;
 |usedfor = &amp;lt;s&amp;gt;Stealing&amp;lt;/s&amp;gt; Restoring or transporting the [[AI]]&lt;br /&gt;
 |strategy = Use it on the [[AI]]&#039;s core to download it onto the IntelliCard.&lt;br /&gt;
 |description = Also known as an &#039;&#039;&#039;IntelliCard AI Transportation System&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
[[High-risk_items#A_Functional_AI|A functional AI]] is a possible [[Traitor]] objective.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Personal AI Device}}&lt;br /&gt;
{{anchor|pAI}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Personal AI Device&lt;br /&gt;
 |image = Pai.png&lt;br /&gt;
 |foundin = All Protolathes, [[Dormitory]], [[Research Director&#039;s Office]], [[Derelict Shuttle]]&lt;br /&gt;
 |usedfor = Downloading your new [[Personal_AI|best friend]]!&lt;br /&gt;
 |strategy = Use it in your hand to open the interface, load personalities and wait for a pAI personality to become available.&lt;br /&gt;
 |description = This is a personal AI device. You can download a personal AI from an online pAI server, if someone has decided to play one. pAI&#039;s are chosen from dead players. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Bluespace Designs=&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bag of Holding}}{{anchor|BoH}}{{anchor|boh bomb}}{{anchor|boh bombing}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bag of Holding&lt;br /&gt;
 |image = Holdpack.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Holding items usually too large to fit in backpacks, such as backpacks.&lt;br /&gt;
 |strategy = This item holds bulkier items, including normal backpacks. &amp;lt;br&amp;gt;&#039;&#039;&#039;WARNING:&#039;&#039;&#039; The fabric of Bluespace is fragile. Attempting to put a Bag of Holding inside another Bag of Holding will create &amp;lt;s&amp;gt;a big tear in the fabric of reality, sending people in its area of effect to a dangerous pocket dimension&amp;lt;/s&amp;gt;  a strong [[Singularity#More_on_the_Singulo|singularity]], likely killing and destroying everything nearby. The singularity disappears after 5 seconds. This is called &amp;quot;BoH-bombing&amp;quot;, and was reworked again July 2019 to the described effect. &lt;br /&gt;
 |description = A backpack that opens into a localized pocket of bluespace. &amp;lt;br&amp;gt;It should be noted that using any form of teleportation while wearing one will cause you to be teleported randomly and unsafely instead.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Mining Satchel of Holding}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Mining Satchel of Holding&lt;br /&gt;
 |image = Bluespace_satchel.gif&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Holding large quantities of raw ore.&lt;br /&gt;
 |strategy = Use it to bypass the need for ore boxes.&lt;br /&gt;
 |description = Works like a normal mining satchel, but it has no ore limit.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Tracking Beacon}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Tracking Beacon&lt;br /&gt;
 |image = Tracking_Beacon.gif&lt;br /&gt;
 |foundin = RnD/Engineering/Cargo/Security Protolathe, key locations around the station&lt;br /&gt;
 |usedfor = Teleportation&lt;br /&gt;
 |strategy = Place it somewhere and use the [[Teleporter|teleporter hub]] to teleport to it.&lt;br /&gt;
 |description = A beacon used by the [[Teleporter]]. They can be moved around, meaning you can change the location of where the teleporter goes! This can have several sneaky applications.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Global Positioning System}}&lt;br /&gt;
{{anchor|GPS}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Global Positioning System&lt;br /&gt;
 |image = Global Positioning System.gif&lt;br /&gt;
 |foundin = RnD/Engineering/Cargo Protolathe, Mining, various storage areas&lt;br /&gt;
 |usedfor = Finding out where in space you are.&lt;br /&gt;
 |strategy = Keep one on you when exploring space. &lt;br /&gt;
 |description = Transmits the universal coordinates to other GPS devices.&amp;lt;br&amp;gt;&lt;br /&gt;
The name incorrectly suggests that it tracks position on a planet, when in reality, it does not.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Crystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bluespace Crystal&lt;br /&gt;
 |image = Bluespace_Crystal.png&lt;br /&gt;
 |foundin = [[Lavaland]], RnD Protolathe, [[Xenobiology]], Teleporter machinery&lt;br /&gt;
 |usedfor = Research, upgrading the [[Telepad]]&lt;br /&gt;
 |strategy = [[Guide to telescience]]&lt;br /&gt;
 |description = A bluespace crystal with mystical properties. When crushed in your hand it will teleport you a short distance. When thrown at someone it will make them teleport as well. Can be placed into the [[Telepad Control Console]] to upgrade the power of the [[Telepad]]. You can create bluespace crystals through [[Guide_to_xenobiology#Bluespace Slime|Bluespace Slime]]s, or you can create synthetic ones through research. They are also found on [[Lavaland]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Quantum Spin Inverter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Quantum Spin Inverter&lt;br /&gt;
 |image = Quantum_Spin_Inverter.png&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Swapping locations&lt;br /&gt;
 |strategy = Hide its connected twin in a safe spot for a quick getaway. &lt;br /&gt;
 |description = The Quantum Spin Inverter can form a link with another QSI by using it on it. When linked [[File:Quantum_Spin_Inverter_linked.gif]], it can be used inhand to swap location with the linked device after 2.5 seconds. Swapping will teleport the device&#039;s holder and/or container as well if it isn&#039;t anchored.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{{anchor|Welding Gas Mask}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Welding Gas Mask&lt;br /&gt;
 |image = Welding_Gas_Mask.png&lt;br /&gt;
 |foundin = RnD/Engineering Protolathe&lt;br /&gt;
 |usedfor = Shielding your eyes from bright lights while still functioning as a gas mask&lt;br /&gt;
 |strategy = Wearing it allows you to use internals and a welding mask without having to change your hat. You can drink and eat with this on, without interrupting internals.&lt;br /&gt;
 |description = A gas mask with built in welding goggles and face shield. Looks like a skull, clearly designed by a nerd.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Health Scanner HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Health Scanner HUD&lt;br /&gt;
 |image = MedGlasses.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Seeing the health status of creatures.&lt;br /&gt;
 |strategy = Wearing it shows you healthbars for any living being in sight.&lt;br /&gt;
 |description = These glasses show a summary reading of the health status of surrounding living beings. It will also show if they are infected with viruses or parasites.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Security HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Security HUD&lt;br /&gt;
 |image = SecHud.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Seeing the job of crewmembers.&lt;br /&gt;
 |strategy = Wearing it shows you job icons, wanted status and eventual implants of crewmembers in sight.&lt;br /&gt;
 |description = These glasses link to crewmembers id cards and show their job, will check security records to see if they are wanted, and will show if they have a mindshield implant.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Diagnostic HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diagnostic HUD&lt;br /&gt;
 |image = Diag_glasses.png&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Seeing the status of silicons.&lt;br /&gt;
 |strategy = Wearing it shows you the health and power of silicons in sight.&lt;br /&gt;
 |description = These glasses can give a detailed reading of integrity and power of nearby robotic entities.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Meson Scanners}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Optical Meson Scanners&lt;br /&gt;
 |image = MGlasses.png&lt;br /&gt;
 |foundin = Cargo/Engineering Protolathe, [[Mining]], [[Engineering]]&lt;br /&gt;
 |usedfor = Seeing wall layouts.&lt;br /&gt;
 |strategy = Use these to check for breaches or secret rooms.&lt;br /&gt;
 |description = Wearing these will let you see walls and floors outside of your line of sight.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Science Goggles}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Science Goggles&lt;br /&gt;
 |image = Science_goggles.png&lt;br /&gt;
 |foundin = RnD Protolathe, [[Chemistry]]&lt;br /&gt;
 |usedfor = Analyzing items and machines, checking chemicals at a glance.&lt;br /&gt;
 |strategy = Use these when you want to know how valuable an item is when analyzed, or when doing chemistry.&lt;br /&gt;
 |description = These glasses will show you the research values of items by examining them; they will also show which parts are inside of machinery, and will give a detailed readout of chems inside containers.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Optical T-Ray Scanners}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Optical T-Ray Scanners&lt;br /&gt;
 |image = Tray_scanners.gif&lt;br /&gt;
 |foundin = Engineering Protolathe, Engineering&lt;br /&gt;
 |usedfor = Looking at wiring and piping under tiles.&lt;br /&gt;
 |strategy = Use them when you want to see how the station is wired without deflooring everything.&lt;br /&gt;
 |description = These glasses will pulse T-Rays, showing you what&#039;s under floor tiles.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Engineering Scanner Goggles}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Engineering Scanner Goggles&lt;br /&gt;
 |image = Engi_glasses.gif&lt;br /&gt;
 |foundin = Engineering Protolathe, [[Engineering]]&lt;br /&gt;
 |usedfor = Anything mesons and T-Rays can do&lt;br /&gt;
 |strategy = Use them when repairing station damage.&lt;br /&gt;
 |description = These goggles have both a meson and T-Ray function; use the active button on your HUD to switch modes.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Night Vision Health Scanner HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Night Vision Health Scanner HUD&lt;br /&gt;
 |image = NV_health_glasses.gif&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Seeing the health status of creatures, in the darkness.&lt;br /&gt;
 |strategy = Wearing it shows you healthbars for any living being in sight, and will see in the dark.&lt;br /&gt;
 |description = These glasses show a summary reading of the health status of surrounding living beings. It will also show if they are infected with viruses or parasites. It can also see through darkness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Night Vision Security HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name =Night Vision Security HUD&lt;br /&gt;
 |image = NV_sec_glasses.gif&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Seeing the job of crewmembers, in the darkness.&lt;br /&gt;
 |strategy = Wearing it shows you job icons, wanted status and eventual implants of crewmembers in sight, and will see in the dark.&lt;br /&gt;
 |description = These glasses link to crewmembers id cards and show their job, will check security records to see if they are wanted, and will show if they have a mindshield implant. It can also see through darkness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Night Vision Diagnostic HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Night Vision Diagnostic HUD&lt;br /&gt;
 |image = NV_diag_glasses.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Seeing the status of silicons, in the darkness.&lt;br /&gt;
 |strategy = Wearing it shows you the health and power of silicons in sight, and will see in the dark.&lt;br /&gt;
 |description = These glasses can give a detailed reading of integrity and power of nearby robotic entities. It can also see through darkness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Night Vision Meson Scanners}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Night Vision Optical Meson Scanners&lt;br /&gt;
 |image = NV_meson_glasses.gif&lt;br /&gt;
 |foundin = Cargo/Engineering Protolathe&lt;br /&gt;
 |usedfor = Seeing wall layouts, in the darkness.&lt;br /&gt;
 |strategy = Use these to check for breaches or secret rooms. Also useful for miners.&lt;br /&gt;
 |description = Wearing these will let you see walls and floors outside of your line of sight. Also lets you see through darkness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Portable Seed Extractor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Portable Seed Extractor&lt;br /&gt;
 |image = Portaseeder.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = [[Guide_to_hydroponics|Botany]].&lt;br /&gt;
 |strategy = Store plants in it, activate it to convert them into seeds.&lt;br /&gt;
 |description = This is a portable but less efficient version of the stationary seed extractor. Creates one seed per plant.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Magnetic Boots}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Magnetic Boots&lt;br /&gt;
 |image = Mashoe.png&lt;br /&gt;
 |foundin = Engineering Protolathe, [[EVA|EVA Storage]]&lt;br /&gt;
 |usedfor = Moving in no gravity or strong wind.&lt;br /&gt;
 |strategy = Activate them when on low gravity.&lt;br /&gt;
 |description = These heavy boots will let you walk when others must float; they will slow you down if you activate them while gravity is still on, but they&#039;ll prevent slipping and space wind.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Mop}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Advanced Mop&lt;br /&gt;
 |image = Adv_mop.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = Cleaning.&lt;br /&gt;
 |strategy = Wet it them use it on dirty floor.&lt;br /&gt;
 |description = An upgraded version of the janitor&#039;s mop, it is faster and holds more water. Can be activated in-hand to generate its own water for free.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Trashbag of Holding}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Trashbag of Holding&lt;br /&gt;
 |image = Bluespace_trashbag.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = Storing trash or small items.&lt;br /&gt;
 |strategy = Put trash in it, or use it as a more versatile toolbelt.&lt;br /&gt;
 |description = An upgraded version of the janitor&#039;s trashbag, holds much more trash.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Floor Buffer Upgrade}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Floor Buffer Upgrade&lt;br /&gt;
 |image = Floor_buffer.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = Upgrading the janicart.&lt;br /&gt;
 |strategy = Use it on the janitor&#039;s pimpin&#039; ride.&lt;br /&gt;
 |description = When applied to the janitor&#039;s cart, it will instantly clean any floor it passes over, much like janiborgs.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Holographic Sign Projector}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Holographic Sign Projector&lt;br /&gt;
 |image = Signmaker.gif&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = Signaling wet floors.&lt;br /&gt;
 |strategy = Use it near wet floors to warn people.&lt;br /&gt;
 |description = When used on the ground it will project a holographic &amp;quot;walk&amp;quot; sign, warning people of wet floors.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Experimental Welding Tool}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Experimental Welding Tool&lt;br /&gt;
 |image = Adv_welder.gif&lt;br /&gt;
 |foundin = RnD/Engineering Protolathe&lt;br /&gt;
 |usedfor = Welding.&lt;br /&gt;
 |strategy = Use it in place of a normal welder.&lt;br /&gt;
 |description = This prototype welder regenerates fuel over time, and welds extremely quickly compared to normal ones. It is also less harmful to the eyes.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{anchor|Test Range Firing Pin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Test Range Firing Pin&lt;br /&gt;
 |image = Test_firing_pin.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Testing guns.&lt;br /&gt;
 |strategy = Use it on guns you want to try out in the testing range, or [[Emag|emag]] it to make it work like a normal pin.&lt;br /&gt;
 |description = A region-locked pin that will only fire the gun if you&#039;re in the test range.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Mindshield Firing Pin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Mindshield Firing Pin&lt;br /&gt;
 |image = Loyalty_pin.gif&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Shooting guns without fear of them being used against you.&lt;br /&gt;
 |strategy = Use it on guns for security. Stops [[Revaluation|rev]]s, [[traitor]]s, [[cultist]]s, and anyone without a mindshield implant from firing them.&lt;br /&gt;
 |description = A special pin that will check for a mindshield implant before firing.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Large Grenade Casing}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Large Grenade Casing&lt;br /&gt;
 |image = Large_Grenade_Casing.png&lt;br /&gt;
 |foundin = Medical/Security Protolathe&lt;br /&gt;
 |usedfor = [[Grenade]] construction&lt;br /&gt;
 |strategy = Insert a [[Guide_to_xenobiology#Silver Slime|Silver Slime Core]] and some [[Plasma]] and you have a instant party grenade!&lt;br /&gt;
 |description = Makes it possible to use [[Slime Core]]s and [[Medical_items#Bluespace_Beaker|Bluespace Beakers]] in grenades. Also spreads chemicals slightly farther than normal grenades.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Release Grenade}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Advanced Release Grenade&lt;br /&gt;
 |image = Adv_grenade.png&lt;br /&gt;
 |foundin = Medical/Security Protolathe&lt;br /&gt;
 |usedfor = [[Grenade]] construction&lt;br /&gt;
 |strategy = Use it to lube a hallway for a long, long time.&lt;br /&gt;
 |description = This grenade, instead of mixing two whole beakers, mixes them a few units at a time, basically having a multi-use grenade. It will keep going until it is out of reagents. To configure the amount mixed each time, use a multitool on a completed grenade.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Pyro Grenade}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Pyro Grenade&lt;br /&gt;
 |image = Pyro_grenade.png&lt;br /&gt;
 |foundin = Medical/Security Protolathe&lt;br /&gt;
 |usedfor = [[Grenade]] construction&lt;br /&gt;
 |strategy = Use it with stabilized explosive mixes.&lt;br /&gt;
 |description = This grenade works like a normal one, but will add 500 degrees to the chemicals&#039; temperature.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cryo Grenade}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Cryo Grenade&lt;br /&gt;
 |image = Brokenbottle.png&lt;br /&gt;
 |foundin = Medical/Security Protolathe&lt;br /&gt;
 |usedfor = [[Grenade]] construction&lt;br /&gt;
 |strategy = Use it with water smoke?&lt;br /&gt;
 |description = This grenade works like a normal one, but will cool chemicals by 100°K on reaction. Rarely ever seen.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Floral Somatoray}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Floral Somatoray&lt;br /&gt;
 |image = Floral_Somatoray.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = [[Guide_to_hydroponics|Botany]]&lt;br /&gt;
 |strategy = Mutate plant genes or yield rate easily.&lt;br /&gt;
 |description = Yield mode increases the yield of plants and seed packages hit by it. Also feeds Podpeople!&amp;lt;br&amp;gt; Mutation mode causes minor stat changes (no species mutation) and horribly mutates Podpeople. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Energy Gun}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = [[Advanced Energy Gun]]&lt;br /&gt;
 |image = Advegun.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Use it as a self-charging taser/disabler/laser.&lt;br /&gt;
 |description = This gun can switch to taser, disabler and laser shots, and will charge by itself over time. Cannot be manually charged, though. Has a chance to irradiate the area if hit with EMP.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Tesla Revolver}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Tesla Revolver&lt;br /&gt;
 |image = Tesla_gun.gif&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Use it to shock your enemies.&lt;br /&gt;
 |description = This gun shoots a small energy ball that will shock nearby entities. This can be used to mess with [[Nanites]] or interrupt a heart attack. Insulated gloves and hardsuits will prevent shocks.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Rapid Syringe Gun}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Rapid Syringe Gun&lt;br /&gt;
 |image = Rapidsyringegun.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Load it with syringes, shoot at victims.&lt;br /&gt;
 |description = This is an upgraded version of the [[Syringe Gun]]; it holds 6 syringes that can be shot without reloading.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Temperature Gun}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Temperature Gun&lt;br /&gt;
 |image = Tempgun.png&lt;br /&gt;
 |foundin = Security Protolathe, Armory&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Detaining traitors with energy swords/shields, slime containment.&lt;br /&gt;
 |description = This gun can heat up or cool down targets, although it won&#039;t reach really dangerous levels unless you cool down someone in a hardsuit.&amp;lt;br&amp;gt; This weapon is deceptively strong since the projectiles aren&#039;t blocked by eswords/eshields and can slow people down to a crawl.&amp;lt;br&amp;gt; Slimes die to it in two to three hits.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Decloner}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Decloner&lt;br /&gt;
 |image = Decloner.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Use it on targets that might heal from normal wounds.&lt;br /&gt;
 |description = This gun deals cellular damage instead of brute or burn; this type of damage is really hard to heal from and usually requires cryogenic treatment.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Energy Crossbow}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Energy Crossbow&lt;br /&gt;
 |image = Large_ebow.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Use it to stun and poison people.&lt;br /&gt;
 |description = This crossbow is a larger version of the one [[Traitor|traitors]] use. Works in the same way, needing to reload after each shot.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Ion Carbine}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Ion Carbine&lt;br /&gt;
 |image = ioncarbine.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat against silicons and mechs.&lt;br /&gt;
 |strategy = Use it to deal high damage to robotic entities.&lt;br /&gt;
 |description = This carbine is a smaller version of security&#039;s Ion Rifle; it will cause a 3x3 ion blast on hit. Perfect for dealing with cyborgs, mechs, and closed lockers.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Wormhole Projector}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Bluespace Wormhole Projector&lt;br /&gt;
 |image = Portal_gun.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Teleporting around, B&amp;amp;E.&lt;br /&gt;
 |strategy = Use it to get into normally secure places by shooting through windows.&lt;br /&gt;
 |description = This gun creates two linked portals when shooting walls; walking into or clicking on a portal will lead you to the other one.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|One-point Bluespace-Gravitational Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = One-point Bluespace-Gravitational Manipulator&lt;br /&gt;
 |image = Gravity_gun.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Knocking things around.&lt;br /&gt;
 |strategy = Use it to create confusion, or to knock people into space.&lt;br /&gt;
 |description = This gun has three modes: pull, push or chaos. Push will push things away from the langing point, pull will do the opposite, and chaos will pull and push things randomly.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|X-Ray Gun}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = X-Ray Laser Gun&lt;br /&gt;
 |image = Xraygun.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Shooting beyond walls.&lt;br /&gt;
 |strategy = Use it to kill things from beyond walls.&lt;br /&gt;
 |description = This advanced gun will pierce walls, but will stop at the first target it hits. Also deals heavy radiation damage.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Beam Marksman Rifle}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Beam Marksman Rifle&lt;br /&gt;
 |image = beamrifle.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Killing people dead from far away.&lt;br /&gt;
 |strategy = For long-range killing when collateral damage is no concern.&lt;br /&gt;
 |description = This large rifle comes with a built-in zoom and charges up devastating shots that deal 60 burn damage.&amp;lt;br&amp;gt; Everyone in a radius around the impact will be knocked down and set on fire as well. The beam passes through windows and damages structures.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Stun Shell}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Stun Shell&lt;br /&gt;
 |image = Stun_Shell.png&lt;br /&gt;
 |foundin = Admin game panel only&lt;br /&gt;
 |usedfor = Stunning with a shotgun.&lt;br /&gt;
 |strategy = Load it in a shotgun.&lt;br /&gt;
 |description = This shell works like a taser shot, stunning the first target hit for a few seconds.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cryostasis Shotgun Dart}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Cryostasis Shotgun Dart&lt;br /&gt;
 |image = Brokenbottle.png&lt;br /&gt;
 |foundin = Security/Medical Protolathe&lt;br /&gt;
 |usedfor = Blowing people up.&lt;br /&gt;
 |strategy = Load it with multiple reactive chemicals.&lt;br /&gt;
 |description = This shell can be loaded with reagents and prevents them from reacting - until the dart hits a target.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Unloaded Technological Shell}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Unloaded Technological Shell&lt;br /&gt;
 |image = Tech_shell.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Making advanced shotgun ammo.&lt;br /&gt;
 |strategy = Craft advanced ammo with it.&lt;br /&gt;
 |description = This shell is the base crafting material for some advanced shotgun shells, craftable with crafting menu:&lt;br /&gt;
*&#039;&#039;&#039;Meteorshot Shell:&#039;&#039;&#039; A single powerful projectile that deals heavy damage, stuns, and knocks around normally immovable objects like airlocks. Also requires 2 micro manipulators and an RCD cartridge.&lt;br /&gt;
*&#039;&#039;&#039;Pulse Slug:&#039;&#039;&#039; Works like one of the deathsquad&#039;s pulse rifle shots. Heavy damage, knocks down walls. Also requires 2 advanced capacitors and 1 ultra-high-power micro-laser.&lt;br /&gt;
*&#039;&#039;&#039;Dragonsbreath Shell:&#039;&#039;&#039; Fires 4 incendiary pellets, which leave a trail of fire behind them. Also requires 5 [[Guide_to_chemistry#Phosphorus|phosphorus]].&lt;br /&gt;
*&#039;&#039;&#039;FRAG-12 Slug:&#039;&#039;&#039; An explosive shell that knocks down targets and causes an explosion where it hits. Also requires 5 [[Guide_to_chemistry#Glycerol|glycerol]], 5 [[Guide_to_chemistry#Sulphuric_Acid|sulphuric acid]] and 5 [[Guide_to_chemistry#Fluorosulfuric_Acid|fluorosulfuric acid]].&lt;br /&gt;
*&#039;&#039;&#039;Ion Scatter Shell:&#039;&#039;&#039; Shoots a spread of 4 ion bolts, each of which ions a 3x3 area. Also requires 1 ultra-high-power micro-laser and 1 ansible crystal.&lt;br /&gt;
*&#039;&#039;&#039;Scatter Laser Shell:&#039;&#039;&#039; Fires a spread of six laser beams that hit for up to 90 damage total. Also requires 1 advanced capacitor and 1 high-power micro-laser.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Machinery=&lt;br /&gt;
&lt;br /&gt;
{{anchor|Slime Management Console}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Slime Management Console&lt;br /&gt;
 |image = Slime_console.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Managing slimes.&lt;br /&gt;
 |strategy = [[Guide to xenobiology]]&lt;br /&gt;
 |description = The main tool for xenobiology. Can pick up up to five slimes at a time and drop them anywhere in xenobiology. Can dispense monkeys when loaded with monkey cubes, and recycle dead monkeys. Renaming an area &amp;quot;Xenobiology Lab&amp;quot; will allow the console to work in that area.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Slime Processor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Slime Processor&lt;br /&gt;
 |image = Processor.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Creating [[Slime Extract]] from dead baby [[Slime]]s.&lt;br /&gt;
 |strategy = [[Guide to xenobiology]]&lt;br /&gt;
 |description = Grinds up slimes for their cores! Upgrading this will greatly help xenobiology.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Monkey Recycling Machine}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Monkey Recycling Machine&lt;br /&gt;
 |image = Gibber.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Recycling of dead [[Monkey]]s, will produce a [[Monkey Cube]] when full&lt;br /&gt;
 |strategy = [[Guide to xenobiology]]&lt;br /&gt;
 |description = &amp;lt;s&amp;gt;Recycles monkeys through horrible means. More efficient than the slime console, but it takes longer to load it.&amp;lt;/s&amp;gt; Now linked to console, therefore the they share efficiency, cant magic up more monkeys than was put in now though.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Teleporter Station}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Teleporter Station &amp;lt;br&amp;gt;[[File:Teleporter_Hub.gif]] [[File:Teleporter_Station.gif]] [[File:Teleporter_Control_Console.gif]]&lt;br /&gt;
 |image = Teleporter_Hub.gif&lt;br /&gt;
 |foundin = [[Teleporter|Teleporter room]], [[AI_Mini-Satellite|AI satellite]], constructable&lt;br /&gt;
 |usedfor = Teleporting stuff and setting target for [[High-risk_items#Hand_Teleporter|hand teleporter]]&lt;br /&gt;
 |strategy = Set target tracking beacon with console, calibrate to reduce risk of ill effects, click teleporter station to engage&lt;br /&gt;
 |description = A set of two machines and a [[Computers#Teleporter_Control_Console|Teleporter Control Console]] to control them. Build a [[Guide_to_advanced_construction#Teleporter_Hub|Teleporter Hub]], [[Computers#Teleporter_Control_Console|Teleporter Control Console]] and [[Guide_to_advanced_construction#Teleporter_Station|Teleporter Station]] next to each other with the &amp;quot;teleporter station&amp;quot; in the middle. These three can then be linked together by opening the panel of the Teleporter Station [[File:Teleporter_Station.gif]] with a screwdriver, and then clicking it once with wirecutters, and then closing the panel. Has two selectable regimes: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Teleporter&#039;&#039;&#039;, which lets you set a target tracking beacon. Click the teleporter station to engage. Then walk or throw things into the Teleporter Hub to teleport to the target location. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gate&#039;&#039;&#039;, which lets you target another connected teleporter station set. To connect: Screwdriver a teleporter station to open panel. Use a multitool on it to save it to buffer. Close the panel. Go to the teleporter station you want to connect it to. Use the multitool on it without opening its panel. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Quantum Pad}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Quantum Pad&lt;br /&gt;
 |image = Qpad.png&lt;br /&gt;
 |foundin = Must be built.&lt;br /&gt;
 |usedfor = Creating two-way teleporters&lt;br /&gt;
 |strategy = See [[Machines#Quantum_Pad|Quantum Pad]]&lt;br /&gt;
 |description = Can be linked to other Quantum Pads with either screwdriver and multitool or by saving a target Quantum Pad to a Quantum Keycard and then using that keycard on a pad you wish to teleport from. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Protolathe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Protolathe&lt;br /&gt;
 |image = Autolathe.png&lt;br /&gt;
 |foundin = [[R&amp;amp;D Lab]]&lt;br /&gt;
 |usedfor = Manufacturing items from materials.&lt;br /&gt;
 |strategy = Load it with materials and pick the item you want to make.&lt;br /&gt;
 |description = Similar to an Autolathe, you load raw materials such as [[glass]] and [[metal]] sheets into it to create things. The protolathe is operated via the R&amp;amp;D console.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide_to_Research_and_Development#Protolathe|Manufacturing list can be found here.]]&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction#Protolathe|Guide to building a Protolathe.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Circuit Imprinter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Circuit Imprinter&lt;br /&gt;
 |image = Circuit.png&lt;br /&gt;
 |foundin = [[R&amp;amp;D Lab]]&lt;br /&gt;
 |usedfor = Manufacturing circuit boards.&lt;br /&gt;
 |strategy = Fill it with [[Sulphuric Acid]] and select the circuit board you want to print.&lt;br /&gt;
 |description = Prints out all kinds of different circuit boards, depending on your research levels. Uses of these boards include building mechs, building machines or computers, and changing the AI&#039;s laws.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide_to_Research_and_Development#Circuit_Imprinter|Manufacturing list can be found here.]]&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction#Circuit_Imprinter|Guide to building a Circuit Imprinter.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Exosuit Fabricator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Exosuit Fabricator&lt;br /&gt;
 |image = Exofab.png&lt;br /&gt;
 |foundin = [[Robotics]]&lt;br /&gt;
 |usedfor = Manufacturing parts for use in robotics.&lt;br /&gt;
 |strategy = Load it with materials and pick the items you want to make. Use the &amp;quot;add to queue&amp;quot; function to build multiple things in a row.&lt;br /&gt;
 |description = Creates cyborg or mech parts from materials. Can be synchronized with the [[Guide_to_Research_and_Development|R&amp;amp;D research levels]] for new cyborg/mech components. They cannot be hacked and require robotics access to operate.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgraded with better components, the Exosuit Fabricator will construct parts more quickly and efficiently.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide_to_Research_and_Development#Exosuit_Fabricator|Manufacturing list can be found here.]]&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction#Exosuit_Fabricator|Guide to building an Exosuit Fabricator.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
{{anchor|Slime Core}}&lt;br /&gt;
{{anchor|Slime Extract}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Slime Extract&lt;br /&gt;
 |image = Slimecore.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Special applications when mixed with certain reagents&lt;br /&gt;
 |strategy = Use a [[Syringe]] to inject [[Plasma]], blood or water into it.&lt;br /&gt;
 |description = Also known as a &#039;&#039;&#039;Slime Core&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
Each kind of [[Slime]] has different effect that can be found [[Guide_to_xenobiology#Formulas|here]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[High-risk_items#Unused_Slime_Extract|Unused Slime Extract]] is a possible [[Traitor]] objective.&amp;lt;br&amp;gt;They can also be used in large [[Grenade]]s for interesting effects.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Slime Scanner}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Slime Scanner&lt;br /&gt;
 |image = Advanced_Mass_Spectrometer.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Analyzing slimes&lt;br /&gt;
 |strategy = Use it on a living slime.&lt;br /&gt;
 |description = This scanner shows you a slime&#039;s characteristics: current mass and mass needed to grow/split, electric charge, health, potential mutations and mutation chance.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Monkey Cube}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Monkey Cube&lt;br /&gt;
 |image = Monkey_Cube.png&lt;br /&gt;
 |foundin = [[Xenobiology]], Monkey Cube Box&lt;br /&gt;
 |usedfor = Making [[Monkey]]s!&lt;br /&gt;
 |strategy = Splash water on it using a [[Beaker]] or a [[Fire Extinguisher]], or load it in a Slime Management Console.&lt;br /&gt;
 |description = A Monkey Cube Box can hold up to 8 Monkey Cubes.&amp;lt;br&amp;gt;&lt;br /&gt;
Monkey Cube Box: [[File:Monkey_Cube_Box.png|px50]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Tank Transfer Valve}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Tank Transfer Valve&lt;br /&gt;
 |image = Tank_Transfer_Valve.png&lt;br /&gt;
 |foundin = [[Toxins Lab]]&lt;br /&gt;
 |usedfor = Making bombs&lt;br /&gt;
 |strategy = [[Guide to toxins]]&lt;br /&gt;
 |description = Should not be confused with manual valves, even though they look (almost) totally the same.&amp;lt;br&amp;gt; This is the central part of a Toxins bomb: to use it, load it with two gas tanks and a trigger (which can be, for example, a signaller or a voice analyzer). When the trigger is activated, the two gas tanks will mix, usually creating a large explosion if loaded with the right mix. To remove gas tanks or the trigger from it, use it in your hand; it&#039;s important to do it when you want to disarm it.&lt;br /&gt;
&lt;br /&gt;
Additional Tank Transfer Valves can be ordered from [https://tgstation13.org/wiki/Supply_crates Cargo].&lt;br /&gt;
&lt;br /&gt;
A finished bomb: [[File:Explosivebombthatgoesboom.png|px50]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Research_items&amp;diff=12626</id>
		<title>Research items</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Research_items&amp;diff=12626"/>
		<updated>2022-09-03T21:03:00Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Stock Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needsrevision&lt;br /&gt;
|reason = This page needs to be checked for the following: Template Read-ability, Possible outdated Icons and Missing items (if they&#039;re not there add them)&lt;br /&gt;
|priority = Medium&lt;br /&gt;
}}&lt;br /&gt;
=Stock Parts=&lt;br /&gt;
{{anchor|Capacitor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Capacitor&lt;br /&gt;
 |image = Capacitor.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A basic capacitor used in the construction of a variety of devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Capacitor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Advanced Capacitor&lt;br /&gt;
 |image = Adv_capacitor.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = An advanced capacitor used in the construction of a variety of devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Super Capacitor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Super Capacitor&lt;br /&gt;
 |image = Super_capacitor.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A super-high capacity capacitor used in the construction of a variety of devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Quadratic Capacitor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Quadratic Capacitor&lt;br /&gt;
 |image = Quadratic_Capacitor.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = An extremely high capacity capacitor used in the construction of a variety of devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Scanning Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Scanning Module&lt;br /&gt;
 |image = Scanning_Module.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A compact scanning module used in the construction of certain devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Scanning Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Advanced Scanning Module&lt;br /&gt;
 |image = Adv_scan_module.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A compact, high resolution scanning module used in the construction of certain devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Phasic Scanning Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Phasic Scanning  Module&lt;br /&gt;
 |image = Super_scan_module.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A compact, high resolution phasic scanning module used in the construction of certain devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Triphasic Scanning Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Triphasic Scanning  Module&lt;br /&gt;
 |image = Triphasic_Scanning_Module.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A compact, high resolution triphasic scanning module used in the construction of certain devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Micro Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Micro Manipulator&lt;br /&gt;
 |image = Micro_Manipulator.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny manipulator used in the construction of certain devices. &amp;lt;br&amp;gt;A better manipulator inside of a machine increases its speed.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Nano Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Nano Manipulator&lt;br /&gt;
 |image = Nano_Manipulator.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, advanced manipulator used in the construction of certain devices.&amp;lt;br&amp;gt;A better manipulator inside of a machine increases its speed.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Pico Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Pico Manipulator&lt;br /&gt;
 |image = Pico_Manipulator.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, very precise manipulator used in the construction of certain devices.&amp;lt;br&amp;gt;A better manipulator inside of a machine increases its speed.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Femto Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Femto Manipulator&lt;br /&gt;
 |image = Femto_Manipulator.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, extremely precise manipulator used in the construction of certain devices.&amp;lt;br&amp;gt;A better manipulator inside of a machine increases its speed.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Micro-Laser}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Micro-Laser&lt;br /&gt;
 |image = Micro-laser.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny laser used in certain devices. &amp;lt;br&amp;gt;A better laser inside a machine increases its efficiency.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|High-Power Micro-Laser}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = High-Power Micro-Laser&lt;br /&gt;
 |image = High-Power_Micro-Laser.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, high power laser used in certain devices. &amp;lt;br&amp;gt;A better laser inside a machine increases its efficiency.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Ultra-High-Power Micro-Laser}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Ultra-High-Power Micro-Laser&lt;br /&gt;
 |image = Ultra-High-Power_Micro-Laser.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, ultra-high-power laser used in certain devices. &amp;lt;br&amp;gt;A better laser inside a machine increases its efficiency.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Quad-Ultra Micro-Laser}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Quad-Ultra Micro-Laser&lt;br /&gt;
 |image = Quad_Ultra_Micro_Laser.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, quad-ultra-high-power laser used in certain devices. &amp;lt;br&amp;gt;A better laser inside a machine increases its efficiency.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Matter Bin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Matter Bin&lt;br /&gt;
 |image = Matter_bin.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A container for holding compressed matter used for production. &amp;lt;br&amp;gt;A better matter bin in a machine increases its material storage space.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Matter Bin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Advanced Matter Bin&lt;br /&gt;
 |image = Advanced_Matter_Bin.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A large container for holding compressed matter used for production. &amp;lt;br&amp;gt;A better matter bin in a machine increases its material storage space.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Super Matter Bin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Super Matter Bin&lt;br /&gt;
 |image = Super_Matter_Bin.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A very large container for holding compressed matter used for production. &amp;lt;br&amp;gt;A better matter bin in a machine increases its material storage space.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Matter Bin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Bluespace Matter Bin&lt;br /&gt;
 |image = Bluespace_Matter_Bin.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A bluespace container for holding compressed matter used for production. &amp;lt;br&amp;gt;A better matter bin in a machine increases its material storage space.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Treatment Disk}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Treatment Disk&lt;br /&gt;
 |image = Subspace_Treatment_Disk.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A compact micro-machine capable of stretching out hyper-compressed radio waves.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Ansible}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Ansible&lt;br /&gt;
 |image = Subspace_ansible.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A compact module capable of sensing extradimensional activity.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Hyperwave Filter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Hyperwave Filter&lt;br /&gt;
 |image = Hyperwave_filter.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A tiny device capable of filtering and converting super-intense radio waves.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Amplifier}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Amplifier&lt;br /&gt;
 |image = Subspace_Amplifier.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A compact micro-machine capable of amplifying weak subspace transmissions.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Wavelength Analyzer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Wavelength Analyzer&lt;br /&gt;
 |image = Subspace_Analyzer.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A sophisticated analyzer capable of analyzing cryptic subspace wavelengths.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Ansible Crystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Ansible Crystal&lt;br /&gt;
 |image = Ansible_crystal.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A crystal made from pure glass used to transmit laser databursts to subspace.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Transmitter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Transmitter&lt;br /&gt;
 |image = Subspace_Transmitter.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A large piece of equipment used to open a window into the subspace dimension.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Alien Alloy}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Alien Alloy&lt;br /&gt;
 |image = Alien_alloy.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = Building advanced-looking walls.&lt;br /&gt;
 |strategy = Use it to make floor tiles or walls.&lt;br /&gt;
 |description = This is the same material abductor ships are made of. Pimp out science with these!&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Mining Designs=&lt;br /&gt;
{{anchor|Upgraded Resonator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Upgraded Resonator&lt;br /&gt;
 |image = Adv_resonator.png&lt;br /&gt;
 |foundin = Mining Vendor&lt;br /&gt;
 |usedfor = Mining&lt;br /&gt;
 |strategy = Use it to mine.&lt;br /&gt;
 |description = Like a normal resonator, it will create fields that will blow up after a bit, destroying rock under it; this version can hold 5 fields at a time instead of 3.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Sonic Jackhammer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Sonic Jackhammer&lt;br /&gt;
 |image = Sonic_Jackhammer.png&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining, B&amp;amp;E&lt;br /&gt;
 |strategy = Use it to mine, or to break into any secure area.&lt;br /&gt;
 |description = Cracks rocks with sonic blasts. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Mining Drill}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Mining Drill&lt;br /&gt;
 |image = Mining_Drill.png&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining&lt;br /&gt;
 |strategy = Use it to mine or dig sand.&lt;br /&gt;
 |description = My drill is.. My soul!&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Diamond Mining Drill}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Diamond Mining Drill&lt;br /&gt;
 |image = Diamond_Mining_Drill.png&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining&lt;br /&gt;
 |strategy = Use it to mine or dig sand.&lt;br /&gt;
 |description = Your drill is the drill that will pierce the Heavens!&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Plasma Cutter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Plasma Cutter&lt;br /&gt;
 |image = Plasma_Cutter.png&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining, unwelding walls.&lt;br /&gt;
 |strategy = Use it to mine. Also works in place of a welder for cutting open walls, and doesn&#039;t require eye protection!&lt;br /&gt;
 |description = A rock cutter that uses bursts of hot plasma. You could use it to cut limbs off of xenos! Or, you know, mine stuff. Charge it with plasma, either in ore or in smelted form. Worth noting is that like the Kinetic Accelerator, the plasma cutter deals brute damage, which means that it is still effective for fighting Ash Drakes and other various [[Megafauna]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Plasma Cutter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Advanced Plasma Cutter&lt;br /&gt;
 |image = Adv_plasma_cutter.gif&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining, monster slaying unwelding walls.&lt;br /&gt;
 |strategy = Use it to mine really fast. Also works in place of a welder for cutting open walls, and doesn&#039;t require eye protection!&lt;br /&gt;
 |description = Basically, the plasma cutter, but with longer range, higher damage, bigger charge and a better look! Charge it with plasma, either in ore or in smelted form. Worth noting is that like the Kinetic Accelerator, the plasma cutter deals brute damage, which means that it is still effective for fighting Ash Drakes and other various [[Megafauna]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkits}}&lt;br /&gt;
{{anchor|Modkit_Range}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Range Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will increase its range by 1.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkit_Damage}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Damage Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will increase its damage by 10.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkit_Cooldown}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Cooldown Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will reduce its cooldown by 0.25 seconds.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkit_Aoe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Mining AoE Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will make the explosion dig in a 3x3 area around the target. It won&#039;t do any AoE damage to mobs.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkit_Trigger}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Trigger Guard Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will allow races that can&#039;t normally use guns to use it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Medical Designs=&lt;br /&gt;
{{anchor|Man-Machine Interface}}&lt;br /&gt;
{{anchor|MMI}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Man-Machine Interface&lt;br /&gt;
 |image = Man-Machine_Interface.png&lt;br /&gt;
 |foundin = Medical and RnD Protolathes, ExoFab, [[Robotics Lab]]&lt;br /&gt;
 |usedfor = Creating [[cyborg]]s or talking with the [[Brain|bodyless]]&lt;br /&gt;
 |strategy = [[Guide to robotics]]&lt;br /&gt;
 |description = This device is used to give cyborgs life. The roboticist starts with a few empty ones, and its low research requirements mean more can easily be built in the protolathe. As a brain in an MMI has no limbs, it is, of course, not capable of interacting with anything; but at least it can talk. They can also talk over the common radio channel. &amp;lt;br&amp;gt;Man-Machine Interface with a brain in it: [[File:MMI.png|px50]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Positronic Brain}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Positronic Brain&lt;br /&gt;
 |image = Posibrain.gif&lt;br /&gt;
 |foundin = Medical and RnD Protolathes, ExoFab&lt;br /&gt;
 |usedfor = Creating a brain for cyborgs, mechs and AIs.&lt;br /&gt;
 |strategy = Wait for it to activate, then put it wherever you would put an MMI.&lt;br /&gt;
 |description = This artificial brain can be possessed by the dead, making it an alternative to getting someone&#039;s brain to operate cyborg shells, mechs or AI cores.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Health Analyzer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Health Analyzer&lt;br /&gt;
 |image = Healthanalyzer.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Determining the patient&#039;s damage.&lt;br /&gt;
 |strategy = Use it on your patient and see readings.&lt;br /&gt;
 |description = Whip this out and use it on someone to see a summary of their condition. You can switch between health and reagent scanner modes.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Health Analyzer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Advanced Health Analyzer&lt;br /&gt;
 |image = Healthadv.png&lt;br /&gt;
 |foundin = Medical Protolathe, CMO&#039;s locker&lt;br /&gt;
 |usedfor = Determining the patient&#039;s damage.&lt;br /&gt;
 |strategy = Use it on your patient and see readings.&lt;br /&gt;
 |description = This baby detects more types of damage and gives better readings, for example on viruses.&lt;br /&gt;
 }}&lt;br /&gt;
{{anchor|Mass Spectrometer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Mass Spectrometer&lt;br /&gt;
 |image = MS.png&lt;br /&gt;
 |foundin = No longer exists in game.&lt;br /&gt;
 |usedfor = Analyzing reagents in blood samples.&lt;br /&gt;
 |strategy = Put a syringe of blood in it.&lt;br /&gt;
 |description = This device will read blood samples and inform you of which reagents are contained inside. Usually outclassed by the health analyzer, since it can scan reagents without requiring lengthy injections.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Mass Spectrometer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Advanced Mass Spectrometer&lt;br /&gt;
 |image = Advanced_Mass_Spectrometer.png&lt;br /&gt;
 |foundin = No longer exists in game.&lt;br /&gt;
 |usedfor = Analyzing reagents in blood samples.&lt;br /&gt;
 |strategy = Put a syringe of blood in it.&lt;br /&gt;
 |description = This device will read blood samples and inform you of which reagents are contained inside, plus their amount. Usually outclassed by the health analyzer, since it can scan reagents without requiring lengthy injections.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Beaker}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bluespace Beaker&lt;br /&gt;
 |image = Bluespace_Beaker.gif&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Containing reagents&lt;br /&gt;
 |strategy = Use it to contain large quantities of reagents; useful for grenades.&lt;br /&gt;
 |description = A bluespace-enhanced beaker which can store 300u of any reagent.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cryostasis Beaker}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Cryostasis Beaker&lt;br /&gt;
 |image = Cryostasis_Beaker.gif&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Preventing reagents from reacting when in contact with eachother.&lt;br /&gt;
 |strategy = Useful for preventing unwanted reactions when working with dangerous chemicals.&lt;br /&gt;
 |description = A cryostasis beaker that allows for chemical storage without causing reactions. Can hold up to 50 units.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Syringe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bluespace Syringe&lt;br /&gt;
 |image = Syringe.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Injecting large quantities of chemicals.&lt;br /&gt;
 |strategy = Put it on a syringe gun.&lt;br /&gt;
 |description = A bluespace-enhanced syringe that can hold 60u of chemicals, and injects 20u at a time.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cryo Syringe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Cryo Syringe&lt;br /&gt;
 |image = Syringe.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Injecting reactive chemical mixes.&lt;br /&gt;
 |strategy = Put it on a syringe gun.&lt;br /&gt;
 |description = A modified syringe, whose contents will not react until injected. Holds 20u of chemicals.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Piercing Syringe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Piercing Syringe&lt;br /&gt;
 |image = Syringe.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Syringe guns.&lt;br /&gt;
 |strategy = Put it on a syringe gun, shoot it at armored victims.&lt;br /&gt;
 |description = A diamond-tipped syringe that will pierce through anything that would stop a normal syringe when shot by a syringe guns. It only holds 10 units.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Bodybag}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bluespace Bodybag&lt;br /&gt;
 |image = Blue_bodybag.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Holding bodies.&lt;br /&gt;
 |strategy = Load tons of &amp;lt;s&amp;gt;victims&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;bombs&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;other bodybags&amp;lt;/s&amp;gt; corpses in it to carry them in your backpack.&lt;br /&gt;
 |description = Works like a normal bodybag, but can hold up to 15 bodies instead of the usual 2. It can also be folded while containing something, allowing the user to pocket several mobs.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;To fold it, click-drag the bodybag onto your sprite.&#039;&#039;&#039; &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Plasmaman Jumpsuit Refill}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Plasmaman Jumpsuit Refill&lt;br /&gt;
 |image = Plasmaman_refill.png&lt;br /&gt;
 |foundin = All Protolathes&lt;br /&gt;
 |usedfor = Refilling plasmaman jumpsuits.&lt;br /&gt;
 |strategy = Use it on a plasmaman jumpsuit.&lt;br /&gt;
 |description = Refills the plasmaman jumpsuit&#039;s autoextinguisher.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
==Implants==&lt;br /&gt;
&lt;br /&gt;
In general: All head implants have a chance to stun the user if hit by EMP - arm implants will simply retract.&lt;br /&gt;
&lt;br /&gt;
{{anchor|Welding Shield Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Welding Shield Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Protecting eyes from welders and flashes.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will protect the user from flashes (including the flash part of flashbangs) and prevents welding blindness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Breathing Tube Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Breathing Tube Implant&lt;br /&gt;
 |image = Breathing_tube.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Allowing use of internals.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;mouth.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will allow the user to use gas tanks for internals, even if he is not wearing a mask. If exposed to EMP, it has a chance to suffocate the user.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Toolset Arm Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Toolset Arm Implant&lt;br /&gt;
 |image = Toolset_arm_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Having tools always at hand.&lt;br /&gt;
 |strategy = Implant it via surgery, on an &#039;&#039;&#039;arm.&#039;&#039;&#039; Use a screwdriver on it to change its arm slot between left and right.&lt;br /&gt;
 |description = This implant will allow the user to extend and retract any tool from its hand. When emagged it also adds a knife to the available tools.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Surgical Arm Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Surgical Arm Implant&lt;br /&gt;
 |image = Toolset_arm_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Having surgical tools always at hand.&lt;br /&gt;
 |strategy = Implant it via surgery, on an &#039;&#039;&#039;arm.&#039;&#039;&#039; Use a screwdriver on it to change its arm slot between left and right.&lt;br /&gt;
 |description = This implant will allow the user to extend and retract any surgical tool from their arm.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Medical HUD Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Medical HUD Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Having the Medical HUD.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will show healthbars above living creatures, informing the user of their health status.&amp;lt;br&amp;gt; Click [[HUD|here]] for an overview of what the symbols mean.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Security HUD Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Security HUD Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Having the Security HUD.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will show job icons, arrest status and mindshield/tracking implant status above crewmembers. It also allows you to set the arrest status of crewmembers you examine. &amp;lt;br&amp;gt;Click [[HUD|here]] for an overview of what the symbols mean.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|X-Ray Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = X-Ray Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Seeing over walls.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will give the user full x-ray vision, ignoring line of sight restrictions. It will also give night vision.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Thermals Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Thermals Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Seeing living beings over walls.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will give the user thermal vision, showing living beings even when not in line of sight. It will also give night vision, but increases vulnerability to bright lights.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Luminescent Eyes}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Luminescent Eyes&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Being the glowy eyed special snowflake you always dreamed of.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant lets your eyes emit a cone of bright light. You can even change the color!&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Anti-Drop Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Anti-Drop Implant&lt;br /&gt;
 |image = Brain_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Not dropping items.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;head.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will allow the user to tighten their grip on command, basically making any item they&#039;re holding in their active hand unremovable by any means but amputation. It can be deactivated at will. If the user is hit by EMP, it has a chance to toss the held item.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|CNS Rebooter Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = CNS Rebooter Implant&lt;br /&gt;
 |image = Brain_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Limiting stuns.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;head.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will reboot the Central Nervous System of the user in case of stuns, reducing the duration of stuns to a maximum of four seconds. If hit by EMP, the user will get stunned longer.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Nutriment Pump Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Nutriment Pump Implant&lt;br /&gt;
 |image = Chest_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Preventing starvation, replacing stomach.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;chest.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will give enough nutrition to the user to prevent falling below the &amp;quot;starving&amp;quot; level. If hit by EMP, poisons the user.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Nutriment Pump Implant PLUS}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Nutriment Pump Implant PLUS&lt;br /&gt;
 |image = Chest_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Staying well fed, replacing stomach.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;chest.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will give enough nutrition to the user to prevent falling below the &amp;quot;hungry&amp;quot; level. If hit by EMP, poisons the user.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Reviver Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Reviver Implant&lt;br /&gt;
 |image = Chest_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Staying alive.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;chest.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will heal you whenever you fall into critical health status; it will go on cooldown after each revival. If hit by EMP, has the chance to cause a heart attack.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Thrusters Set Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Thrusters Set Implant&lt;br /&gt;
 |image = Jetpack_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Moving in zero gravity.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;chest.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will work like a normal jetpack, but it will take air from the environiment if there is any, and cannot stabilize.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Implanter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Implanter&lt;br /&gt;
 |image = Implanter.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Injecting implants.&lt;br /&gt;
 |strategy = Use it on an implant case, then on the person you want to implant.&lt;br /&gt;
 |description = This can load any implant that is stored on an implant case, such as mindshield implants, tracking implants, traitor implants, and so on.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Implant Case}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Implant Case&lt;br /&gt;
 |image = Implant_case.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Storing implants.&lt;br /&gt;
 |strategy = Put an implant in it.&lt;br /&gt;
 |description = This case can store injectable implants from loaded implanters. It can also be used during surgery to extract implants (for example mindshields).&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Sad Trombone Implant Case}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Sad Trombone Implant Case&lt;br /&gt;
 |image = Adrenal_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Clowning around.&lt;br /&gt;
 |strategy = Implant it with an implanter, wait until you die, be commiserated by a trombone.&lt;br /&gt;
 |description = This implant makes the sad trombone sound when the user dies. Clowns start with this.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Electronics=&lt;br /&gt;
{{anchor|Component Design Disk}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Component Design Disk&lt;br /&gt;
 |image = Disk.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = [[Guide_to_Research_and_Development|Research]]&lt;br /&gt;
 |strategy = Save designs on this disk for use with an unsynced protolathe or autolathe. Obsolete since the introduction of techwebs.&lt;br /&gt;
 |description = A disk for storing device design data for construction in lathes. Obsolete since the introduction of techwebs.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Technology Disk}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Technology Disk&lt;br /&gt;
 |image = Disk.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = [[Guide_to_Research_and_Development|Research]]&lt;br /&gt;
 |strategy = Store research levels on the disk for safe keeping or to set up a new research server.&lt;br /&gt;
 |description = A disk for storing technology data for further research. Obsolete since the introduction of techwebs.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Plant Data Disk}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plant Data Disk&lt;br /&gt;
 |image = Disk.gif&lt;br /&gt;
 |foundin = Service Protolathe, [[Guide_to_hydroponics|Botany]]&lt;br /&gt;
 |usedfor = [[Guide_to_hydroponics|Botany]].&lt;br /&gt;
 |strategy = Store plant traits on it with the Plant DNA Manipulator.&lt;br /&gt;
 |description = A disk for storing plant data, that can be applied to othe plants.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|IntelliCard AI Transportation System}}&lt;br /&gt;
{{anchor|IntelliCard}}{{anchor|InteliCard}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = IntelliCard&lt;br /&gt;
 |image = Icard.png&lt;br /&gt;
 |foundin = RnD Protolathe, [[Bridge]], [[Tech Storage]], [[Research Director&#039;s Office]]&lt;br /&gt;
 |usedfor = &amp;lt;s&amp;gt;Stealing&amp;lt;/s&amp;gt; Restoring or transporting the [[AI]]&lt;br /&gt;
 |strategy = Use it on the [[AI]]&#039;s core to download it onto the IntelliCard.&lt;br /&gt;
 |description = Also known as an &#039;&#039;&#039;IntelliCard AI Transportation System&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
[[High-risk_items#A_Functional_AI|A functional AI]] is a possible [[Traitor]] objective.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Personal AI Device}}&lt;br /&gt;
{{anchor|pAI}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Personal AI Device&lt;br /&gt;
 |image = Pai.png&lt;br /&gt;
 |foundin = All Protolathes, [[Dormitory]], [[Research Director&#039;s Office]], [[Derelict Shuttle]]&lt;br /&gt;
 |usedfor = Downloading your new [[Personal_AI|best friend]]!&lt;br /&gt;
 |strategy = Use it in your hand to open the interface, load personalities and wait for a pAI personality to become available.&lt;br /&gt;
 |description = This is a personal AI device. You can download a personal AI from an online pAI server, if someone has decided to play one. pAI&#039;s are chosen from dead players. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Bluespace Designs=&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bag of Holding}}{{anchor|BoH}}{{anchor|boh bomb}}{{anchor|boh bombing}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bag of Holding&lt;br /&gt;
 |image = Holdpack.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Holding items usually too large to fit in backpacks, such as backpacks.&lt;br /&gt;
 |strategy = This item holds bulkier items, including normal backpacks. &amp;lt;br&amp;gt;&#039;&#039;&#039;WARNING:&#039;&#039;&#039; The fabric of Bluespace is fragile. Attempting to put a Bag of Holding inside another Bag of Holding will create &amp;lt;s&amp;gt;a big tear in the fabric of reality, sending people in its area of effect to a dangerous pocket dimension&amp;lt;/s&amp;gt;  a strong [[Singularity#More_on_the_Singulo|singularity]], likely killing and destroying everything nearby. The singularity disappears after 5 seconds. This is called &amp;quot;BoH-bombing&amp;quot;, and was reworked again July 2019 to the described effect. &lt;br /&gt;
 |description = A backpack that opens into a localized pocket of bluespace. &amp;lt;br&amp;gt;It should be noted that using any form of teleportation while wearing one will cause you to be teleported randomly and unsafely instead.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Mining Satchel of Holding}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Mining Satchel of Holding&lt;br /&gt;
 |image = Bluespace_satchel.gif&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Holding large quantities of raw ore.&lt;br /&gt;
 |strategy = Use it to bypass the need for ore boxes.&lt;br /&gt;
 |description = Works like a normal mining satchel, but it has no ore limit.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Tracking Beacon}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Tracking Beacon&lt;br /&gt;
 |image = Tracking_Beacon.gif&lt;br /&gt;
 |foundin = RnD/Engineering/Cargo/Security Protolathe, key locations around the station&lt;br /&gt;
 |usedfor = Teleportation&lt;br /&gt;
 |strategy = Place it somewhere and use the [[Teleporter|teleporter hub]] to teleport to it.&lt;br /&gt;
 |description = A beacon used by the [[Teleporter]]. They can be moved around, meaning you can change the location of where the teleporter goes! This can have several sneaky applications.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Global Positioning System}}&lt;br /&gt;
{{anchor|GPS}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Global Positioning System&lt;br /&gt;
 |image = Global Positioning System.gif&lt;br /&gt;
 |foundin = RnD/Engineering/Cargo Protolathe, Mining, various storage areas&lt;br /&gt;
 |usedfor = Finding out where in space you are.&lt;br /&gt;
 |strategy = Keep one on you when exploring space. &lt;br /&gt;
 |description = Transmits the universal coordinates to other GPS devices.&amp;lt;br&amp;gt;&lt;br /&gt;
The name incorrectly suggests that it tracks position on a planet, when in reality, it does not.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Crystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bluespace Crystal&lt;br /&gt;
 |image = Bluespace_Crystal.png&lt;br /&gt;
 |foundin = [[Lavaland]], RnD Protolathe, [[Xenobiology]], Teleporter machinery&lt;br /&gt;
 |usedfor = Research, upgrading the [[Telepad]]&lt;br /&gt;
 |strategy = [[Guide to telescience]]&lt;br /&gt;
 |description = A bluespace crystal with mystical properties. When crushed in your hand it will teleport you a short distance. When thrown at someone it will make them teleport as well. Can be placed into the [[Telepad Control Console]] to upgrade the power of the [[Telepad]]. You can create bluespace crystals through [[Guide_to_xenobiology#Bluespace Slime|Bluespace Slime]]s, or you can create synthetic ones through research. They are also found on [[Lavaland]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Quantum Spin Inverter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Quantum Spin Inverter&lt;br /&gt;
 |image = Quantum_Spin_Inverter.png&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Swapping locations&lt;br /&gt;
 |strategy = Hide its connected twin in a safe spot for a quick getaway. &lt;br /&gt;
 |description = The Quantum Spin Inverter can form a link with another QSI by using it on it. When linked [[File:Quantum_Spin_Inverter_linked.gif]], it can be used inhand to swap location with the linked device after 2.5 seconds. Swapping will teleport the device&#039;s holder and/or container as well if it isn&#039;t anchored.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{{anchor|Welding Gas Mask}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Welding Gas Mask&lt;br /&gt;
 |image = Welding_Gas_Mask.png&lt;br /&gt;
 |foundin = RnD/Engineering Protolathe&lt;br /&gt;
 |usedfor = Shielding your eyes from bright lights while still functioning as a gas mask&lt;br /&gt;
 |strategy = Wearing it allows you to use internals and a welding mask without having to change your hat. You can drink and eat with this on, without interrupting internals.&lt;br /&gt;
 |description = A gas mask with built in welding goggles and face shield. Looks like a skull, clearly designed by a nerd.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Health Scanner HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Health Scanner HUD&lt;br /&gt;
 |image = MedGlasses.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Seeing the health status of creatures.&lt;br /&gt;
 |strategy = Wearing it shows you healthbars for any living being in sight.&lt;br /&gt;
 |description = These glasses show a summary reading of the health status of surrounding living beings. It will also show if they are infected with viruses or parasites.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Security HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Security HUD&lt;br /&gt;
 |image = SecHud.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Seeing the job of crewmembers.&lt;br /&gt;
 |strategy = Wearing it shows you job icons, wanted status and eventual implants of crewmembers in sight.&lt;br /&gt;
 |description = These glasses link to crewmembers id cards and show their job, will check security records to see if they are wanted, and will show if they have a mindshield implant.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Diagnostic HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diagnostic HUD&lt;br /&gt;
 |image = Diag_glasses.png&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Seeing the status of silicons.&lt;br /&gt;
 |strategy = Wearing it shows you the health and power of silicons in sight.&lt;br /&gt;
 |description = These glasses can give a detailed reading of integrity and power of nearby robotic entities.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Meson Scanners}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Optical Meson Scanners&lt;br /&gt;
 |image = MGlasses.png&lt;br /&gt;
 |foundin = Cargo/Engineering Protolathe, [[Mining]], [[Engineering]]&lt;br /&gt;
 |usedfor = Seeing wall layouts.&lt;br /&gt;
 |strategy = Use these to check for breaches or secret rooms.&lt;br /&gt;
 |description = Wearing these will let you see walls and floors outside of your line of sight.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Science Goggles}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Science Goggles&lt;br /&gt;
 |image = Science_goggles.png&lt;br /&gt;
 |foundin = RnD Protolathe, [[Chemistry]]&lt;br /&gt;
 |usedfor = Analyzing items and machines, checking chemicals at a glance.&lt;br /&gt;
 |strategy = Use these when you want to know how valuable an item is when analyzed, or when doing chemistry.&lt;br /&gt;
 |description = These glasses will show you the research values of items by examining them; they will also show which parts are inside of machinery, and will give a detailed readout of chems inside containers.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Optical T-Ray Scanners}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Optical T-Ray Scanners&lt;br /&gt;
 |image = Tray_scanners.gif&lt;br /&gt;
 |foundin = Engineering Protolathe, Engineering&lt;br /&gt;
 |usedfor = Looking at wiring and piping under tiles.&lt;br /&gt;
 |strategy = Use them when you want to see how the station is wired without deflooring everything.&lt;br /&gt;
 |description = These glasses will pulse T-Rays, showing you what&#039;s under floor tiles.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Engineering Scanner Goggles}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Engineering Scanner Goggles&lt;br /&gt;
 |image = Engi_glasses.gif&lt;br /&gt;
 |foundin = Engineering Protolathe, [[Engineering]]&lt;br /&gt;
 |usedfor = Anything mesons and T-Rays can do&lt;br /&gt;
 |strategy = Use them when repairing station damage.&lt;br /&gt;
 |description = These goggles have both a meson and T-Ray function; use the active button on your HUD to switch modes.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Night Vision Health Scanner HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Night Vision Health Scanner HUD&lt;br /&gt;
 |image = NV_health_glasses.gif&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Seeing the health status of creatures, in the darkness.&lt;br /&gt;
 |strategy = Wearing it shows you healthbars for any living being in sight, and will see in the dark.&lt;br /&gt;
 |description = These glasses show a summary reading of the health status of surrounding living beings. It will also show if they are infected with viruses or parasites. It can also see through darkness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Night Vision Security HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name =Night Vision Security HUD&lt;br /&gt;
 |image = NV_sec_glasses.gif&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Seeing the job of crewmembers, in the darkness.&lt;br /&gt;
 |strategy = Wearing it shows you job icons, wanted status and eventual implants of crewmembers in sight, and will see in the dark.&lt;br /&gt;
 |description = These glasses link to crewmembers id cards and show their job, will check security records to see if they are wanted, and will show if they have a mindshield implant. It can also see through darkness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Night Vision Diagnostic HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Night Vision Diagnostic HUD&lt;br /&gt;
 |image = NV_diag_glasses.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Seeing the status of silicons, in the darkness.&lt;br /&gt;
 |strategy = Wearing it shows you the health and power of silicons in sight, and will see in the dark.&lt;br /&gt;
 |description = These glasses can give a detailed reading of integrity and power of nearby robotic entities. It can also see through darkness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Night Vision Meson Scanners}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Night Vision Optical Meson Scanners&lt;br /&gt;
 |image = NV_meson_glasses.gif&lt;br /&gt;
 |foundin = Cargo/Engineering Protolathe&lt;br /&gt;
 |usedfor = Seeing wall layouts, in the darkness.&lt;br /&gt;
 |strategy = Use these to check for breaches or secret rooms. Also useful for miners.&lt;br /&gt;
 |description = Wearing these will let you see walls and floors outside of your line of sight. Also lets you see through darkness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Portable Seed Extractor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Portable Seed Extractor&lt;br /&gt;
 |image = Portaseeder.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = [[Guide_to_hydroponics|Botany]].&lt;br /&gt;
 |strategy = Store plants in it, activate it to convert them into seeds.&lt;br /&gt;
 |description = This is a portable but less efficient version of the stationary seed extractor. Creates one seed per plant.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Magnetic Boots}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Magnetic Boots&lt;br /&gt;
 |image = Mashoe.png&lt;br /&gt;
 |foundin = Engineering Protolathe, [[EVA|EVA Storage]]&lt;br /&gt;
 |usedfor = Moving in no gravity or strong wind.&lt;br /&gt;
 |strategy = Activate them when on low gravity.&lt;br /&gt;
 |description = These heavy boots will let you walk when others must float; they will slow you down if you activate them while gravity is still on, but they&#039;ll prevent slipping and space wind.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Mop}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Advanced Mop&lt;br /&gt;
 |image = Adv_mop.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = Cleaning.&lt;br /&gt;
 |strategy = Wet it them use it on dirty floor.&lt;br /&gt;
 |description = An upgraded version of the janitor&#039;s mop, it is faster and holds more water. Can be activated in-hand to generate its own water for free.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Trashbag of Holding}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Trashbag of Holding&lt;br /&gt;
 |image = Bluespace_trashbag.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = Storing trash or small items.&lt;br /&gt;
 |strategy = Put trash in it, or use it as a more versatile toolbelt.&lt;br /&gt;
 |description = An upgraded version of the janitor&#039;s trashbag, holds much more trash.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Floor Buffer Upgrade}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Floor Buffer Upgrade&lt;br /&gt;
 |image = Floor_buffer.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = Upgrading the janicart.&lt;br /&gt;
 |strategy = Use it on the janitor&#039;s pimpin&#039; ride.&lt;br /&gt;
 |description = When applied to the janitor&#039;s cart, it will instantly clean any floor it passes over, much like janiborgs.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Holographic Sign Projector}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Holographic Sign Projector&lt;br /&gt;
 |image = Signmaker.gif&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = Signaling wet floors.&lt;br /&gt;
 |strategy = Use it near wet floors to warn people.&lt;br /&gt;
 |description = When used on the ground it will project a holographic &amp;quot;walk&amp;quot; sign, warning people of wet floors.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Experimental Welding Tool}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Experimental Welding Tool&lt;br /&gt;
 |image = Adv_welder.gif&lt;br /&gt;
 |foundin = RnD/Engineering Protolathe&lt;br /&gt;
 |usedfor = Welding.&lt;br /&gt;
 |strategy = Use it in place of a normal welder.&lt;br /&gt;
 |description = This prototype welder regenerates fuel over time, and welds extremely quickly compared to normal ones. It is also less harmful to the eyes.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{anchor|Test Range Firing Pin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Test Range Firing Pin&lt;br /&gt;
 |image = Test_firing_pin.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Testing guns.&lt;br /&gt;
 |strategy = Use it on guns you want to try out in the testing range, or [[Emag|emag]] it to make it work like a normal pin.&lt;br /&gt;
 |description = A region-locked pin that will only fire the gun if you&#039;re in the test range.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Mindshield Firing Pin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Mindshield Firing Pin&lt;br /&gt;
 |image = Loyalty_pin.gif&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Shooting guns without fear of them being used against you.&lt;br /&gt;
 |strategy = Use it on guns for security. Stops [[Revaluation|rev]]s, [[traitor]]s, [[cultist]]s, and anyone without a mindshield implant from firing them.&lt;br /&gt;
 |description = A special pin that will check for a mindshield implant before firing.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Large Grenade Casing}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Large Grenade Casing&lt;br /&gt;
 |image = Large_Grenade_Casing.png&lt;br /&gt;
 |foundin = Medical/Security Protolathe&lt;br /&gt;
 |usedfor = [[Grenade]] construction&lt;br /&gt;
 |strategy = Insert a [[Guide_to_xenobiology#Silver Slime|Silver Slime Core]] and some [[Plasma]] and you have a instant party grenade!&lt;br /&gt;
 |description = Makes it possible to use [[Slime Core]]s and [[Medical_items#Bluespace_Beaker|Bluespace Beakers]] in grenades. Also spreads chemicals slightly farther than normal grenades.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Release Grenade}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Advanced Release Grenade&lt;br /&gt;
 |image = Adv_grenade.png&lt;br /&gt;
 |foundin = Medical/Security Protolathe&lt;br /&gt;
 |usedfor = [[Grenade]] construction&lt;br /&gt;
 |strategy = Use it to lube a hallway for a long, long time.&lt;br /&gt;
 |description = This grenade, instead of mixing two whole beakers, mixes them a few units at a time, basically having a multi-use grenade. It will keep going until it is out of reagents. To configure the amount mixed each time, use a multitool on a completed grenade.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Pyro Grenade}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Pyro Grenade&lt;br /&gt;
 |image = Pyro_grenade.png&lt;br /&gt;
 |foundin = Medical/Security Protolathe&lt;br /&gt;
 |usedfor = [[Grenade]] construction&lt;br /&gt;
 |strategy = Use it with stabilized explosive mixes.&lt;br /&gt;
 |description = This grenade works like a normal one, but will add 500 degrees to the chemicals&#039; temperature.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cryo Grenade}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Cryo Grenade&lt;br /&gt;
 |image = Brokenbottle.png&lt;br /&gt;
 |foundin = Medical/Security Protolathe&lt;br /&gt;
 |usedfor = [[Grenade]] construction&lt;br /&gt;
 |strategy = Use it with water smoke?&lt;br /&gt;
 |description = This grenade works like a normal one, but will cool chemicals by 100°K on reaction. Rarely ever seen.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Floral Somatoray}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Floral Somatoray&lt;br /&gt;
 |image = Floral_Somatoray.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = [[Guide_to_hydroponics|Botany]]&lt;br /&gt;
 |strategy = Mutate plant genes or yield rate easily.&lt;br /&gt;
 |description = Yield mode increases the yield of plants and seed packages hit by it. Also feeds Podpeople!&amp;lt;br&amp;gt; Mutation mode causes minor stat changes (no species mutation) and horribly mutates Podpeople. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Energy Gun}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = [[Advanced Energy Gun]]&lt;br /&gt;
 |image = Advegun.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Use it as a self-charging taser/disabler/laser.&lt;br /&gt;
 |description = This gun can switch to taser, disabler and laser shots, and will charge by itself over time. Cannot be manually charged, though. Has a chance to irradiate the area if hit with EMP.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Tesla Revolver}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Tesla Revolver&lt;br /&gt;
 |image = Tesla_gun.gif&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Use it to shock your enemies.&lt;br /&gt;
 |description = This gun shoots a small energy ball that will shock nearby entities. This can be used to mess with [[Nanites]] or interrupt a heart attack. Insulated gloves and hardsuits will prevent shocks.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Rapid Syringe Gun}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Rapid Syringe Gun&lt;br /&gt;
 |image = Rapidsyringegun.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Load it with syringes, shoot at victims.&lt;br /&gt;
 |description = This is an upgraded version of the [[Syringe Gun]]; it holds 6 syringes that can be shot without reloading.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Temperature Gun}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Temperature Gun&lt;br /&gt;
 |image = Tempgun.png&lt;br /&gt;
 |foundin = Security Protolathe, Armory&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Detaining traitors with energy swords/shields, slime containment.&lt;br /&gt;
 |description = This gun can heat up or cool down targets, although it won&#039;t reach really dangerous levels unless you cool down someone in a hardsuit.&amp;lt;br&amp;gt; This weapon is deceptively strong since the projectiles aren&#039;t blocked by eswords/eshields and can slow people down to a crawl.&amp;lt;br&amp;gt; Slimes die to it in two to three hits.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Decloner}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Decloner&lt;br /&gt;
 |image = Decloner.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Use it on targets that might heal from normal wounds.&lt;br /&gt;
 |description = This gun deals cellular damage instead of brute or burn; this type of damage is really hard to heal from and usually requires cryogenic treatment.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Energy Crossbow}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Energy Crossbow&lt;br /&gt;
 |image = Large_ebow.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Use it to stun and poison people.&lt;br /&gt;
 |description = This crossbow is a larger version of the one [[Traitor|traitors]] use. Works in the same way, needing to reload after each shot.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Ion Carbine}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Ion Carbine&lt;br /&gt;
 |image = ioncarbine.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat against silicons and mechs.&lt;br /&gt;
 |strategy = Use it to deal high damage to robotic entities.&lt;br /&gt;
 |description = This carbine is a smaller version of security&#039;s Ion Rifle; it will cause a 3x3 ion blast on hit. Perfect for dealing with cyborgs, mechs, and closed lockers.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Wormhole Projector}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Bluespace Wormhole Projector&lt;br /&gt;
 |image = Portal_gun.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Teleporting around, B&amp;amp;E.&lt;br /&gt;
 |strategy = Use it to get into normally secure places by shooting through windows.&lt;br /&gt;
 |description = This gun creates two linked portals when shooting walls; walking into or clicking on a portal will lead you to the other one.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|One-point Bluespace-Gravitational Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = One-point Bluespace-Gravitational Manipulator&lt;br /&gt;
 |image = Gravity_gun.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Knocking things around.&lt;br /&gt;
 |strategy = Use it to create confusion, or to knock people into space.&lt;br /&gt;
 |description = This gun has three modes: pull, push or chaos. Push will push things away from the langing point, pull will do the opposite, and chaos will pull and push things randomly.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|X-Ray Gun}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = X-Ray Laser Gun&lt;br /&gt;
 |image = Xraygun.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Shooting beyond walls.&lt;br /&gt;
 |strategy = Use it to kill things from beyond walls.&lt;br /&gt;
 |description = This advanced gun will pierce walls, but will stop at the first target it hits. Also deals heavy radiation damage.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Beam Marksman Rifle}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Beam Marksman Rifle&lt;br /&gt;
 |image = beamrifle.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Killing people dead from far away.&lt;br /&gt;
 |strategy = For long-range killing when collateral damage is no concern.&lt;br /&gt;
 |description = This large rifle comes with a built-in zoom and charges up devastating shots that deal 60 burn damage.&amp;lt;br&amp;gt; Everyone in a radius around the impact will be knocked down and set on fire as well. The beam passes through windows and damages structures.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Stun Shell}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Stun Shell&lt;br /&gt;
 |image = Stun_Shell.png&lt;br /&gt;
 |foundin = Admin game panel only&lt;br /&gt;
 |usedfor = Stunning with a shotgun.&lt;br /&gt;
 |strategy = Load it in a shotgun.&lt;br /&gt;
 |description = This shell works like a taser shot, stunning the first target hit for a few seconds.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cryostasis Shotgun Dart}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Cryostasis Shotgun Dart&lt;br /&gt;
 |image = Brokenbottle.png&lt;br /&gt;
 |foundin = Security/Medical Protolathe&lt;br /&gt;
 |usedfor = Blowing people up.&lt;br /&gt;
 |strategy = Load it with multiple reactive chemicals.&lt;br /&gt;
 |description = This shell can be loaded with reagents and prevents them from reacting - until the dart hits a target.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Unloaded Technological Shell}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Unloaded Technological Shell&lt;br /&gt;
 |image = Tech_shell.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Making advanced shotgun ammo.&lt;br /&gt;
 |strategy = Craft advanced ammo with it.&lt;br /&gt;
 |description = This shell is the base crafting material for some advanced shotgun shells, craftable with crafting menu:&lt;br /&gt;
*&#039;&#039;&#039;Meteorshot Shell:&#039;&#039;&#039; A single powerful projectile that deals heavy damage, stuns, and knocks around normally immovable objects like airlocks. Also requires 2 micro manipulators and an RCD cartridge.&lt;br /&gt;
*&#039;&#039;&#039;Pulse Slug:&#039;&#039;&#039; Works like one of the deathsquad&#039;s pulse rifle shots. Heavy damage, knocks down walls. Also requires 2 advanced capacitors and 1 ultra-high-power micro-laser.&lt;br /&gt;
*&#039;&#039;&#039;Dragonsbreath Shell:&#039;&#039;&#039; Fires 4 incendiary pellets, which leave a trail of fire behind them. Also requires 5 [[Guide_to_chemistry#Phosphorus|phosphorus]].&lt;br /&gt;
*&#039;&#039;&#039;FRAG-12 Slug:&#039;&#039;&#039; An explosive shell that knocks down targets and causes an explosion where it hits. Also requires 5 [[Guide_to_chemistry#Glycerol|glycerol]], 5 [[Guide_to_chemistry#Sulphuric_Acid|sulphuric acid]] and 5 [[Guide_to_chemistry#Fluorosulfuric_Acid|fluorosulfuric acid]].&lt;br /&gt;
*&#039;&#039;&#039;Ion Scatter Shell:&#039;&#039;&#039; Shoots a spread of 4 ion bolts, each of which ions a 3x3 area. Also requires 1 ultra-high-power micro-laser and 1 ansible crystal.&lt;br /&gt;
*&#039;&#039;&#039;Scatter Laser Shell:&#039;&#039;&#039; Fires a spread of six laser beams that hit for up to 90 damage total. Also requires 1 advanced capacitor and 1 high-power micro-laser.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Machinery=&lt;br /&gt;
&lt;br /&gt;
{{anchor|Slime Management Console}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Slime Management Console&lt;br /&gt;
 |image = Slime_console.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Managing slimes.&lt;br /&gt;
 |strategy = [[Guide to xenobiology]]&lt;br /&gt;
 |description = The main tool for xenobiology. Can pick up up to five slimes at a time and drop them anywhere in xenobiology. Can dispense monkeys when loaded with monkey cubes, and recycle dead monkeys. Renaming an area &amp;quot;Xenobiology Lab&amp;quot; will allow the console to work in that area.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Slime Processor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Slime Processor&lt;br /&gt;
 |image = Processor.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Creating [[Slime Extract]] from dead baby [[Slime]]s.&lt;br /&gt;
 |strategy = [[Guide to xenobiology]]&lt;br /&gt;
 |description = Grinds up slimes for their cores! Upgrading this will greatly help xenobiology.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Monkey Recycling Machine}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Monkey Recycling Machine&lt;br /&gt;
 |image = Gibber.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Recycling of dead [[Monkey]]s, will produce a [[Monkey Cube]] when full&lt;br /&gt;
 |strategy = [[Guide to xenobiology]]&lt;br /&gt;
 |description = &amp;lt;s&amp;gt;Recycles monkeys through horrible means. More efficient than the slime console, but it takes longer to load it.&amp;lt;/s&amp;gt; Now linked to console, therefore the they share efficiency, cant magic up more monkeys than was put in now though.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Teleporter Station}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Teleporter Station &amp;lt;br&amp;gt;[[File:Teleporter_Hub.gif]] [[File:Teleporter_Station.gif]] [[File:Teleporter_Control_Console.gif]]&lt;br /&gt;
 |image = Teleporter_Hub.gif&lt;br /&gt;
 |foundin = [[Teleporter|Teleporter room]], [[AI_Mini-Satellite|AI satellite]], constructable&lt;br /&gt;
 |usedfor = Teleporting stuff and setting target for [[High-risk_items#Hand_Teleporter|hand teleporter]]&lt;br /&gt;
 |strategy = Set target tracking beacon with console, calibrate to reduce risk of ill effects, click teleporter station to engage&lt;br /&gt;
 |description = A set of two machines and a [[Computers#Teleporter_Control_Console|Teleporter Control Console]] to control them. Build a [[Guide_to_advanced_construction#Teleporter_Hub|Teleporter Hub]], [[Computers#Teleporter_Control_Console|Teleporter Control Console]] and [[Guide_to_advanced_construction#Teleporter_Station|Teleporter Station]] next to each other with the &amp;quot;teleporter station&amp;quot; in the middle. These three can then be linked together by opening the panel of the Teleporter Station [[File:Teleporter_Station.gif]] with a screwdriver, and then clicking it once with wirecutters, and then closing the panel. Has two selectable regimes: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Teleporter&#039;&#039;&#039;, which lets you set a target tracking beacon. Click the teleporter station to engage. Then walk or throw things into the Teleporter Hub to teleport to the target location. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gate&#039;&#039;&#039;, which lets you target another connected teleporter station set. To connect: Screwdriver a teleporter station to open panel. Use a multitool on it to save it to buffer. Close the panel. Go to the teleporter station you want to connect it to. Use the multitool on it without opening its panel. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Quantum Pad}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Quantum Pad&lt;br /&gt;
 |image = Qpad.png&lt;br /&gt;
 |foundin = Must be built.&lt;br /&gt;
 |usedfor = Creating two-way teleporters&lt;br /&gt;
 |strategy = See [[Machines#Quantum_Pad|Quantum Pad]]&lt;br /&gt;
 |description = Can be linked to other Quantum Pads with either screwdriver and multitool or by saving a target Quantum Pad to a Quantum Keycard and then using that keycard on a pad you wish to teleport from. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Protolathe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Protolathe&lt;br /&gt;
 |image = Autolathe.png&lt;br /&gt;
 |foundin = [[R&amp;amp;D Lab]]&lt;br /&gt;
 |usedfor = Manufacturing items from materials.&lt;br /&gt;
 |strategy = Load it with materials and pick the item you want to make.&lt;br /&gt;
 |description = Similar to an Autolathe, you load raw materials such as [[glass]] and [[metal]] sheets into it to create things. The protolathe is operated via the R&amp;amp;D console.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide_to_Research_and_Development#Protolathe|Manufacturing list can be found here.]]&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction#Protolathe|Guide to building a Protolathe.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Circuit Imprinter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Circuit Imprinter&lt;br /&gt;
 |image = Circuit.png&lt;br /&gt;
 |foundin = [[R&amp;amp;D Lab]]&lt;br /&gt;
 |usedfor = Manufacturing circuit boards.&lt;br /&gt;
 |strategy = Fill it with [[Sulphuric Acid]] and select the circuit board you want to print.&lt;br /&gt;
 |description = Prints out all kinds of different circuit boards, depending on your research levels. Uses of these boards include building mechs, building machines or computers, and changing the AI&#039;s laws.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide_to_Research_and_Development#Circuit_Imprinter|Manufacturing list can be found here.]]&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction#Circuit_Imprinter|Guide to building a Circuit Imprinter.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Exosuit Fabricator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Exosuit Fabricator&lt;br /&gt;
 |image = Exofab.png&lt;br /&gt;
 |foundin = [[Robotics]]&lt;br /&gt;
 |usedfor = Manufacturing parts for use in robotics.&lt;br /&gt;
 |strategy = Load it with materials and pick the items you want to make. Use the &amp;quot;add to queue&amp;quot; function to build multiple things in a row.&lt;br /&gt;
 |description = Creates cyborg or mech parts from materials. Can be synchronized with the [[Guide_to_Research_and_Development|R&amp;amp;D research levels]] for new cyborg/mech components. They cannot be hacked and require robotics access to operate.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgraded with better components, the Exosuit Fabricator will construct parts more quickly and efficiently.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide_to_Research_and_Development#Exosuit_Fabricator|Manufacturing list can be found here.]]&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction#Exosuit_Fabricator|Guide to building an Exosuit Fabricator.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
{{anchor|Slime Core}}&lt;br /&gt;
{{anchor|Slime Extract}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Slime Extract&lt;br /&gt;
 |image = Slimecore.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Special applications when mixed with certain reagents&lt;br /&gt;
 |strategy = Use a [[Syringe]] to inject [[Plasma]], blood or water into it.&lt;br /&gt;
 |description = Also known as a &#039;&#039;&#039;Slime Core&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
Each kind of [[Slime]] has different effect that can be found [[Guide_to_xenobiology#Formulas|here]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[High-risk_items#Unused_Slime_Extract|Unused Slime Extract]] is a possible [[Traitor]] objective.&amp;lt;br&amp;gt;They can also be used in large [[Grenade]]s for interesting effects.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Slime Scanner}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Slime Scanner&lt;br /&gt;
 |image = Advanced_Mass_Spectrometer.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Analyzing slimes&lt;br /&gt;
 |strategy = Use it on a living slime.&lt;br /&gt;
 |description = This scanner shows you a slime&#039;s characteristics: current mass and mass needed to grow/split, electric charge, health, potential mutations and mutation chance.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Monkey Cube}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Monkey Cube&lt;br /&gt;
 |image = Monkey_Cube.png&lt;br /&gt;
 |foundin = [[Xenobiology]], Monkey Cube Box&lt;br /&gt;
 |usedfor = Making [[Monkey]]s!&lt;br /&gt;
 |strategy = Splash water on it using a [[Beaker]] or a [[Fire Extinguisher]], or load it in a Slime Management Console.&lt;br /&gt;
 |description = A Monkey Cube Box can hold up to 8 Monkey Cubes.&amp;lt;br&amp;gt;&lt;br /&gt;
Monkey Cube Box: [[File:Monkey_Cube_Box.png|px50]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Tank Transfer Valve}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Tank Transfer Valve&lt;br /&gt;
 |image = Tank_Transfer_Valve.png&lt;br /&gt;
 |foundin = [[Toxins Lab]]&lt;br /&gt;
 |usedfor = Making bombs&lt;br /&gt;
 |strategy = [[Guide to toxins]]&lt;br /&gt;
 |description = Should not be confused with manual valves, even though they look (almost) totally the same.&amp;lt;br&amp;gt; This is the central part of a Toxins bomb: to use it, load it with two gas tanks and a trigger (which can be, for example, a signaller or a voice analyzer). When the trigger is activated, the two gas tanks will mix, usually creating a large explosion if loaded with the right mix. To remove gas tanks or the trigger from it, use it in your hand; it&#039;s important to do it when you want to disarm it.&lt;br /&gt;
&lt;br /&gt;
Additional Tank Transfer Valves can be ordered from [https://tgstation13.org/wiki/Supply_crates Cargo].&lt;br /&gt;
&lt;br /&gt;
A finished bomb: [[File:Explosivebombthatgoesboom.png|px50]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Research_items&amp;diff=12625</id>
		<title>Research items</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Research_items&amp;diff=12625"/>
		<updated>2022-09-03T21:02:28Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Stock Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needsrevision&lt;br /&gt;
|reason = This page needs to be checked for the following: Template Read-ability, Possible outdated Icons and Missing items (if they&#039;re not there add them)&lt;br /&gt;
|priority = Medium&lt;br /&gt;
}}&lt;br /&gt;
=Stock Parts=&lt;br /&gt;
{{anchor|Capacitor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Capacitor&lt;br /&gt;
 |image = Capacitor.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A basic capacitor used in the construction of a variety of devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Capacitor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Advanced Capacitor&lt;br /&gt;
 |image = Adv_capacitor.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = An advanced capacitor used in the construction of a variety of devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Super Capacitor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Super Capacitor&lt;br /&gt;
 |image = Super_capacitor.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A super-high capacity capacitor used in the construction of a variety of devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Quadratic Capacitor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Quadratic Capacitor&lt;br /&gt;
 |image = Quadratic_Capacitor.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = An extremely high capacity capacitor used in the construction of a variety of devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Scanning Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Scanning Module&lt;br /&gt;
 |image = Scanning_Module.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A compact scanning module used in the construction of certain devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Scanning Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Advanced Scanning Module&lt;br /&gt;
 |image = Adv_scan_module.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A compact, high resolution scanning module used in the construction of certain devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Phasic Scanning Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Phasic Scanning  Module&lt;br /&gt;
 |image = Super_scanning_module.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A compact, high resolution phasic scanning module used in the construction of certain devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Triphasic Scanning Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Triphasic Scanning  Module&lt;br /&gt;
 |image = Triphasic_Scanning_Module.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A compact, high resolution triphasic scanning module used in the construction of certain devices.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Micro Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Micro Manipulator&lt;br /&gt;
 |image = Micro_Manipulator.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny manipulator used in the construction of certain devices. &amp;lt;br&amp;gt;A better manipulator inside of a machine increases its speed.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Nano Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Nano Manipulator&lt;br /&gt;
 |image = Nano_Manipulator.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, advanced manipulator used in the construction of certain devices.&amp;lt;br&amp;gt;A better manipulator inside of a machine increases its speed.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Pico Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Pico Manipulator&lt;br /&gt;
 |image = Pico_Manipulator.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, very precise manipulator used in the construction of certain devices.&amp;lt;br&amp;gt;A better manipulator inside of a machine increases its speed.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Femto Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Femto Manipulator&lt;br /&gt;
 |image = Femto_Manipulator.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, extremely precise manipulator used in the construction of certain devices.&amp;lt;br&amp;gt;A better manipulator inside of a machine increases its speed.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Micro-Laser}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Micro-Laser&lt;br /&gt;
 |image = Micro-laser.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny laser used in certain devices. &amp;lt;br&amp;gt;A better laser inside a machine increases its efficiency.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|High-Power Micro-Laser}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = High-Power Micro-Laser&lt;br /&gt;
 |image = High-Power_Micro-Laser.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, high power laser used in certain devices. &amp;lt;br&amp;gt;A better laser inside a machine increases its efficiency.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Ultra-High-Power Micro-Laser}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Ultra-High-Power Micro-Laser&lt;br /&gt;
 |image = Ultra-High-Power_Micro-Laser.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, ultra-high-power laser used in certain devices. &amp;lt;br&amp;gt;A better laser inside a machine increases its efficiency.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Quad-Ultra Micro-Laser}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Quad-Ultra Micro-Laser&lt;br /&gt;
 |image = Quad_Ultra_Micro_Laser.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A tiny, quad-ultra-high-power laser used in certain devices. &amp;lt;br&amp;gt;A better laser inside a machine increases its efficiency.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Matter Bin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Matter Bin&lt;br /&gt;
 |image = Matter_bin.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A container for holding compressed matter used for production. &amp;lt;br&amp;gt;A better matter bin in a machine increases its material storage space.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Matter Bin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Advanced Matter Bin&lt;br /&gt;
 |image = Advanced_Matter_Bin.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A large container for holding compressed matter used for production. &amp;lt;br&amp;gt;A better matter bin in a machine increases its material storage space.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Super Matter Bin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Super Matter Bin&lt;br /&gt;
 |image = Super_Matter_Bin.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A very large container for holding compressed matter used for production. &amp;lt;br&amp;gt;A better matter bin in a machine increases its material storage space.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Matter Bin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Bluespace Matter Bin&lt;br /&gt;
 |image = Bluespace_Matter_Bin.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build or upgrade certain machines.&lt;br /&gt;
 |description = A bluespace container for holding compressed matter used for production. &amp;lt;br&amp;gt;A better matter bin in a machine increases its material storage space.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Treatment Disk}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Treatment Disk&lt;br /&gt;
 |image = Subspace_Treatment_Disk.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A compact micro-machine capable of stretching out hyper-compressed radio waves.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Ansible}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Ansible&lt;br /&gt;
 |image = Subspace_ansible.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A compact module capable of sensing extradimensional activity.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Hyperwave Filter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Hyperwave Filter&lt;br /&gt;
 |image = Hyperwave_filter.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A tiny device capable of filtering and converting super-intense radio waves.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Amplifier}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Amplifier&lt;br /&gt;
 |image = Subspace_Amplifier.gif&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A compact micro-machine capable of amplifying weak subspace transmissions.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Wavelength Analyzer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Wavelength Analyzer&lt;br /&gt;
 |image = Subspace_Analyzer.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A sophisticated analyzer capable of analyzing cryptic subspace wavelengths.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Ansible Crystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Ansible Crystal&lt;br /&gt;
 |image = Ansible_crystal.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A crystal made from pure glass used to transmit laser databursts to subspace.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Subspace Transmitter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #EEEEFF&lt;br /&gt;
 |bgcolor2 = #CCCCEE&lt;br /&gt;
 |name = Subspace Transmitter&lt;br /&gt;
 |image = Subspace_Transmitter.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = [[Machine construction]]&lt;br /&gt;
 |strategy = Use it to build telecommunications machines.&lt;br /&gt;
 |description = A large piece of equipment used to open a window into the subspace dimension.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Alien Alloy}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Alien Alloy&lt;br /&gt;
 |image = Alien_alloy.png&lt;br /&gt;
 |foundin = Protolathe&lt;br /&gt;
 |usedfor = Building advanced-looking walls.&lt;br /&gt;
 |strategy = Use it to make floor tiles or walls.&lt;br /&gt;
 |description = This is the same material abductor ships are made of. Pimp out science with these!&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Mining Designs=&lt;br /&gt;
{{anchor|Upgraded Resonator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Upgraded Resonator&lt;br /&gt;
 |image = Adv_resonator.png&lt;br /&gt;
 |foundin = Mining Vendor&lt;br /&gt;
 |usedfor = Mining&lt;br /&gt;
 |strategy = Use it to mine.&lt;br /&gt;
 |description = Like a normal resonator, it will create fields that will blow up after a bit, destroying rock under it; this version can hold 5 fields at a time instead of 3.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Sonic Jackhammer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Sonic Jackhammer&lt;br /&gt;
 |image = Sonic_Jackhammer.png&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining, B&amp;amp;E&lt;br /&gt;
 |strategy = Use it to mine, or to break into any secure area.&lt;br /&gt;
 |description = Cracks rocks with sonic blasts. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Mining Drill}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Mining Drill&lt;br /&gt;
 |image = Mining_Drill.png&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining&lt;br /&gt;
 |strategy = Use it to mine or dig sand.&lt;br /&gt;
 |description = My drill is.. My soul!&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Diamond Mining Drill}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Diamond Mining Drill&lt;br /&gt;
 |image = Diamond_Mining_Drill.png&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining&lt;br /&gt;
 |strategy = Use it to mine or dig sand.&lt;br /&gt;
 |description = Your drill is the drill that will pierce the Heavens!&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Plasma Cutter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Plasma Cutter&lt;br /&gt;
 |image = Plasma_Cutter.png&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining, unwelding walls.&lt;br /&gt;
 |strategy = Use it to mine. Also works in place of a welder for cutting open walls, and doesn&#039;t require eye protection!&lt;br /&gt;
 |description = A rock cutter that uses bursts of hot plasma. You could use it to cut limbs off of xenos! Or, you know, mine stuff. Charge it with plasma, either in ore or in smelted form. Worth noting is that like the Kinetic Accelerator, the plasma cutter deals brute damage, which means that it is still effective for fighting Ash Drakes and other various [[Megafauna]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Plasma Cutter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Advanced Plasma Cutter&lt;br /&gt;
 |image = Adv_plasma_cutter.gif&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Mining, monster slaying unwelding walls.&lt;br /&gt;
 |strategy = Use it to mine really fast. Also works in place of a welder for cutting open walls, and doesn&#039;t require eye protection!&lt;br /&gt;
 |description = Basically, the plasma cutter, but with longer range, higher damage, bigger charge and a better look! Charge it with plasma, either in ore or in smelted form. Worth noting is that like the Kinetic Accelerator, the plasma cutter deals brute damage, which means that it is still effective for fighting Ash Drakes and other various [[Megafauna]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkits}}&lt;br /&gt;
{{anchor|Modkit_Range}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Range Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will increase its range by 1.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkit_Damage}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Damage Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will increase its damage by 10.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkit_Cooldown}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Cooldown Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will reduce its cooldown by 0.25 seconds.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkit_Aoe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Mining AoE Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will make the explosion dig in a 3x3 area around the target. It won&#039;t do any AoE damage to mobs.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Modkit_Trigger}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #f8eed3&lt;br /&gt;
 |bgcolor2 = #f2dca6&lt;br /&gt;
 |name = Kinetic Accelerator Trigger Guard Modkit&lt;br /&gt;
 |image = Modkit.png&lt;br /&gt;
 |foundin = Cargo Protolathe, Mining Vendor&lt;br /&gt;
 |usedfor = Upgrading Kinetic Accelerators&lt;br /&gt;
 |strategy = Use it on any Kinetic Accelerator&lt;br /&gt;
 |description = Upgrading a Kinetic Accelerator with this will allow races that can&#039;t normally use guns to use it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Medical Designs=&lt;br /&gt;
{{anchor|Man-Machine Interface}}&lt;br /&gt;
{{anchor|MMI}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Man-Machine Interface&lt;br /&gt;
 |image = Man-Machine_Interface.png&lt;br /&gt;
 |foundin = Medical and RnD Protolathes, ExoFab, [[Robotics Lab]]&lt;br /&gt;
 |usedfor = Creating [[cyborg]]s or talking with the [[Brain|bodyless]]&lt;br /&gt;
 |strategy = [[Guide to robotics]]&lt;br /&gt;
 |description = This device is used to give cyborgs life. The roboticist starts with a few empty ones, and its low research requirements mean more can easily be built in the protolathe. As a brain in an MMI has no limbs, it is, of course, not capable of interacting with anything; but at least it can talk. They can also talk over the common radio channel. &amp;lt;br&amp;gt;Man-Machine Interface with a brain in it: [[File:MMI.png|px50]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Positronic Brain}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Positronic Brain&lt;br /&gt;
 |image = Posibrain.gif&lt;br /&gt;
 |foundin = Medical and RnD Protolathes, ExoFab&lt;br /&gt;
 |usedfor = Creating a brain for cyborgs, mechs and AIs.&lt;br /&gt;
 |strategy = Wait for it to activate, then put it wherever you would put an MMI.&lt;br /&gt;
 |description = This artificial brain can be possessed by the dead, making it an alternative to getting someone&#039;s brain to operate cyborg shells, mechs or AI cores.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Health Analyzer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Health Analyzer&lt;br /&gt;
 |image = Healthanalyzer.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Determining the patient&#039;s damage.&lt;br /&gt;
 |strategy = Use it on your patient and see readings.&lt;br /&gt;
 |description = Whip this out and use it on someone to see a summary of their condition. You can switch between health and reagent scanner modes.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Health Analyzer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Advanced Health Analyzer&lt;br /&gt;
 |image = Healthadv.png&lt;br /&gt;
 |foundin = Medical Protolathe, CMO&#039;s locker&lt;br /&gt;
 |usedfor = Determining the patient&#039;s damage.&lt;br /&gt;
 |strategy = Use it on your patient and see readings.&lt;br /&gt;
 |description = This baby detects more types of damage and gives better readings, for example on viruses.&lt;br /&gt;
 }}&lt;br /&gt;
{{anchor|Mass Spectrometer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Mass Spectrometer&lt;br /&gt;
 |image = MS.png&lt;br /&gt;
 |foundin = No longer exists in game.&lt;br /&gt;
 |usedfor = Analyzing reagents in blood samples.&lt;br /&gt;
 |strategy = Put a syringe of blood in it.&lt;br /&gt;
 |description = This device will read blood samples and inform you of which reagents are contained inside. Usually outclassed by the health analyzer, since it can scan reagents without requiring lengthy injections.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Mass Spectrometer}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Advanced Mass Spectrometer&lt;br /&gt;
 |image = Advanced_Mass_Spectrometer.png&lt;br /&gt;
 |foundin = No longer exists in game.&lt;br /&gt;
 |usedfor = Analyzing reagents in blood samples.&lt;br /&gt;
 |strategy = Put a syringe of blood in it.&lt;br /&gt;
 |description = This device will read blood samples and inform you of which reagents are contained inside, plus their amount. Usually outclassed by the health analyzer, since it can scan reagents without requiring lengthy injections.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Beaker}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bluespace Beaker&lt;br /&gt;
 |image = Bluespace_Beaker.gif&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Containing reagents&lt;br /&gt;
 |strategy = Use it to contain large quantities of reagents; useful for grenades.&lt;br /&gt;
 |description = A bluespace-enhanced beaker which can store 300u of any reagent.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cryostasis Beaker}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Cryostasis Beaker&lt;br /&gt;
 |image = Cryostasis_Beaker.gif&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Preventing reagents from reacting when in contact with eachother.&lt;br /&gt;
 |strategy = Useful for preventing unwanted reactions when working with dangerous chemicals.&lt;br /&gt;
 |description = A cryostasis beaker that allows for chemical storage without causing reactions. Can hold up to 50 units.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Syringe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bluespace Syringe&lt;br /&gt;
 |image = Syringe.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Injecting large quantities of chemicals.&lt;br /&gt;
 |strategy = Put it on a syringe gun.&lt;br /&gt;
 |description = A bluespace-enhanced syringe that can hold 60u of chemicals, and injects 20u at a time.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cryo Syringe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Cryo Syringe&lt;br /&gt;
 |image = Syringe.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Injecting reactive chemical mixes.&lt;br /&gt;
 |strategy = Put it on a syringe gun.&lt;br /&gt;
 |description = A modified syringe, whose contents will not react until injected. Holds 20u of chemicals.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Piercing Syringe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Piercing Syringe&lt;br /&gt;
 |image = Syringe.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Syringe guns.&lt;br /&gt;
 |strategy = Put it on a syringe gun, shoot it at armored victims.&lt;br /&gt;
 |description = A diamond-tipped syringe that will pierce through anything that would stop a normal syringe when shot by a syringe guns. It only holds 10 units.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Bodybag}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bluespace Bodybag&lt;br /&gt;
 |image = Blue_bodybag.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Holding bodies.&lt;br /&gt;
 |strategy = Load tons of &amp;lt;s&amp;gt;victims&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;bombs&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;other bodybags&amp;lt;/s&amp;gt; corpses in it to carry them in your backpack.&lt;br /&gt;
 |description = Works like a normal bodybag, but can hold up to 15 bodies instead of the usual 2. It can also be folded while containing something, allowing the user to pocket several mobs.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;To fold it, click-drag the bodybag onto your sprite.&#039;&#039;&#039; &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Plasmaman Jumpsuit Refill}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Plasmaman Jumpsuit Refill&lt;br /&gt;
 |image = Plasmaman_refill.png&lt;br /&gt;
 |foundin = All Protolathes&lt;br /&gt;
 |usedfor = Refilling plasmaman jumpsuits.&lt;br /&gt;
 |strategy = Use it on a plasmaman jumpsuit.&lt;br /&gt;
 |description = Refills the plasmaman jumpsuit&#039;s autoextinguisher.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
==Implants==&lt;br /&gt;
&lt;br /&gt;
In general: All head implants have a chance to stun the user if hit by EMP - arm implants will simply retract.&lt;br /&gt;
&lt;br /&gt;
{{anchor|Welding Shield Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Welding Shield Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Protecting eyes from welders and flashes.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will protect the user from flashes (including the flash part of flashbangs) and prevents welding blindness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Breathing Tube Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Breathing Tube Implant&lt;br /&gt;
 |image = Breathing_tube.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Allowing use of internals.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;mouth.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will allow the user to use gas tanks for internals, even if he is not wearing a mask. If exposed to EMP, it has a chance to suffocate the user.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Toolset Arm Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Toolset Arm Implant&lt;br /&gt;
 |image = Toolset_arm_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Having tools always at hand.&lt;br /&gt;
 |strategy = Implant it via surgery, on an &#039;&#039;&#039;arm.&#039;&#039;&#039; Use a screwdriver on it to change its arm slot between left and right.&lt;br /&gt;
 |description = This implant will allow the user to extend and retract any tool from its hand. When emagged it also adds a knife to the available tools.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Surgical Arm Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Surgical Arm Implant&lt;br /&gt;
 |image = Toolset_arm_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Having surgical tools always at hand.&lt;br /&gt;
 |strategy = Implant it via surgery, on an &#039;&#039;&#039;arm.&#039;&#039;&#039; Use a screwdriver on it to change its arm slot between left and right.&lt;br /&gt;
 |description = This implant will allow the user to extend and retract any surgical tool from their arm.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Medical HUD Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Medical HUD Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Having the Medical HUD.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will show healthbars above living creatures, informing the user of their health status.&amp;lt;br&amp;gt; Click [[HUD|here]] for an overview of what the symbols mean.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Security HUD Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Security HUD Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Having the Security HUD.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will show job icons, arrest status and mindshield/tracking implant status above crewmembers. It also allows you to set the arrest status of crewmembers you examine. &amp;lt;br&amp;gt;Click [[HUD|here]] for an overview of what the symbols mean.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|X-Ray Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = X-Ray Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Seeing over walls.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will give the user full x-ray vision, ignoring line of sight restrictions. It will also give night vision.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Thermals Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Thermals Implant&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Seeing living beings over walls.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will give the user thermal vision, showing living beings even when not in line of sight. It will also give night vision, but increases vulnerability to bright lights.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Luminescent Eyes}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Luminescent Eyes&lt;br /&gt;
 |image = Eye_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Being the glowy eyed special snowflake you always dreamed of.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;eyes.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant lets your eyes emit a cone of bright light. You can even change the color!&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Anti-Drop Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Anti-Drop Implant&lt;br /&gt;
 |image = Brain_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Not dropping items.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;head.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will allow the user to tighten their grip on command, basically making any item they&#039;re holding in their active hand unremovable by any means but amputation. It can be deactivated at will. If the user is hit by EMP, it has a chance to toss the held item.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|CNS Rebooter Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = CNS Rebooter Implant&lt;br /&gt;
 |image = Brain_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Limiting stuns.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;head.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will reboot the Central Nervous System of the user in case of stuns, reducing the duration of stuns to a maximum of four seconds. If hit by EMP, the user will get stunned longer.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Nutriment Pump Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Nutriment Pump Implant&lt;br /&gt;
 |image = Chest_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Preventing starvation, replacing stomach.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;chest.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will give enough nutrition to the user to prevent falling below the &amp;quot;starving&amp;quot; level. If hit by EMP, poisons the user.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Nutriment Pump Implant PLUS}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Nutriment Pump Implant PLUS&lt;br /&gt;
 |image = Chest_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Staying well fed, replacing stomach.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;chest.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will give enough nutrition to the user to prevent falling below the &amp;quot;hungry&amp;quot; level. If hit by EMP, poisons the user.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Reviver Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Reviver Implant&lt;br /&gt;
 |image = Chest_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Staying alive.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;chest.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will heal you whenever you fall into critical health status; it will go on cooldown after each revival. If hit by EMP, has the chance to cause a heart attack.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Thrusters Set Implant}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Thrusters Set Implant&lt;br /&gt;
 |image = Jetpack_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe, ExoFab&lt;br /&gt;
 |usedfor = Moving in zero gravity.&lt;br /&gt;
 |strategy = Implant it via surgery, on the &#039;&#039;&#039;chest.&#039;&#039;&#039;&lt;br /&gt;
 |description = This implant will work like a normal jetpack, but it will take air from the environiment if there is any, and cannot stabilize.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Implanter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Implanter&lt;br /&gt;
 |image = Implanter.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Injecting implants.&lt;br /&gt;
 |strategy = Use it on an implant case, then on the person you want to implant.&lt;br /&gt;
 |description = This can load any implant that is stored on an implant case, such as mindshield implants, tracking implants, traitor implants, and so on.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Implant Case}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Implant Case&lt;br /&gt;
 |image = Implant_case.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Storing implants.&lt;br /&gt;
 |strategy = Put an implant in it.&lt;br /&gt;
 |description = This case can store injectable implants from loaded implanters. It can also be used during surgery to extract implants (for example mindshields).&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Sad Trombone Implant Case}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Sad Trombone Implant Case&lt;br /&gt;
 |image = Adrenal_implant.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Clowning around.&lt;br /&gt;
 |strategy = Implant it with an implanter, wait until you die, be commiserated by a trombone.&lt;br /&gt;
 |description = This implant makes the sad trombone sound when the user dies. Clowns start with this.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Electronics=&lt;br /&gt;
{{anchor|Component Design Disk}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Component Design Disk&lt;br /&gt;
 |image = Disk.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = [[Guide_to_Research_and_Development|Research]]&lt;br /&gt;
 |strategy = Save designs on this disk for use with an unsynced protolathe or autolathe. Obsolete since the introduction of techwebs.&lt;br /&gt;
 |description = A disk for storing device design data for construction in lathes. Obsolete since the introduction of techwebs.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Technology Disk}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Technology Disk&lt;br /&gt;
 |image = Disk.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = [[Guide_to_Research_and_Development|Research]]&lt;br /&gt;
 |strategy = Store research levels on the disk for safe keeping or to set up a new research server.&lt;br /&gt;
 |description = A disk for storing technology data for further research. Obsolete since the introduction of techwebs.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Plant Data Disk}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plant Data Disk&lt;br /&gt;
 |image = Disk.gif&lt;br /&gt;
 |foundin = Service Protolathe, [[Guide_to_hydroponics|Botany]]&lt;br /&gt;
 |usedfor = [[Guide_to_hydroponics|Botany]].&lt;br /&gt;
 |strategy = Store plant traits on it with the Plant DNA Manipulator.&lt;br /&gt;
 |description = A disk for storing plant data, that can be applied to othe plants.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|IntelliCard AI Transportation System}}&lt;br /&gt;
{{anchor|IntelliCard}}{{anchor|InteliCard}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = IntelliCard&lt;br /&gt;
 |image = Icard.png&lt;br /&gt;
 |foundin = RnD Protolathe, [[Bridge]], [[Tech Storage]], [[Research Director&#039;s Office]]&lt;br /&gt;
 |usedfor = &amp;lt;s&amp;gt;Stealing&amp;lt;/s&amp;gt; Restoring or transporting the [[AI]]&lt;br /&gt;
 |strategy = Use it on the [[AI]]&#039;s core to download it onto the IntelliCard.&lt;br /&gt;
 |description = Also known as an &#039;&#039;&#039;IntelliCard AI Transportation System&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
[[High-risk_items#A_Functional_AI|A functional AI]] is a possible [[Traitor]] objective.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Personal AI Device}}&lt;br /&gt;
{{anchor|pAI}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Personal AI Device&lt;br /&gt;
 |image = Pai.png&lt;br /&gt;
 |foundin = All Protolathes, [[Dormitory]], [[Research Director&#039;s Office]], [[Derelict Shuttle]]&lt;br /&gt;
 |usedfor = Downloading your new [[Personal_AI|best friend]]!&lt;br /&gt;
 |strategy = Use it in your hand to open the interface, load personalities and wait for a pAI personality to become available.&lt;br /&gt;
 |description = This is a personal AI device. You can download a personal AI from an online pAI server, if someone has decided to play one. pAI&#039;s are chosen from dead players. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Bluespace Designs=&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bag of Holding}}{{anchor|BoH}}{{anchor|boh bomb}}{{anchor|boh bombing}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bag of Holding&lt;br /&gt;
 |image = Holdpack.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Holding items usually too large to fit in backpacks, such as backpacks.&lt;br /&gt;
 |strategy = This item holds bulkier items, including normal backpacks. &amp;lt;br&amp;gt;&#039;&#039;&#039;WARNING:&#039;&#039;&#039; The fabric of Bluespace is fragile. Attempting to put a Bag of Holding inside another Bag of Holding will create &amp;lt;s&amp;gt;a big tear in the fabric of reality, sending people in its area of effect to a dangerous pocket dimension&amp;lt;/s&amp;gt;  a strong [[Singularity#More_on_the_Singulo|singularity]], likely killing and destroying everything nearby. The singularity disappears after 5 seconds. This is called &amp;quot;BoH-bombing&amp;quot;, and was reworked again July 2019 to the described effect. &lt;br /&gt;
 |description = A backpack that opens into a localized pocket of bluespace. &amp;lt;br&amp;gt;It should be noted that using any form of teleportation while wearing one will cause you to be teleported randomly and unsafely instead.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Mining Satchel of Holding}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Mining Satchel of Holding&lt;br /&gt;
 |image = Bluespace_satchel.gif&lt;br /&gt;
 |foundin = Cargo Protolathe&lt;br /&gt;
 |usedfor = Holding large quantities of raw ore.&lt;br /&gt;
 |strategy = Use it to bypass the need for ore boxes.&lt;br /&gt;
 |description = Works like a normal mining satchel, but it has no ore limit.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Tracking Beacon}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Tracking Beacon&lt;br /&gt;
 |image = Tracking_Beacon.gif&lt;br /&gt;
 |foundin = RnD/Engineering/Cargo/Security Protolathe, key locations around the station&lt;br /&gt;
 |usedfor = Teleportation&lt;br /&gt;
 |strategy = Place it somewhere and use the [[Teleporter|teleporter hub]] to teleport to it.&lt;br /&gt;
 |description = A beacon used by the [[Teleporter]]. They can be moved around, meaning you can change the location of where the teleporter goes! This can have several sneaky applications.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Global Positioning System}}&lt;br /&gt;
{{anchor|GPS}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Global Positioning System&lt;br /&gt;
 |image = Global Positioning System.gif&lt;br /&gt;
 |foundin = RnD/Engineering/Cargo Protolathe, Mining, various storage areas&lt;br /&gt;
 |usedfor = Finding out where in space you are.&lt;br /&gt;
 |strategy = Keep one on you when exploring space. &lt;br /&gt;
 |description = Transmits the universal coordinates to other GPS devices.&amp;lt;br&amp;gt;&lt;br /&gt;
The name incorrectly suggests that it tracks position on a planet, when in reality, it does not.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Crystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Bluespace Crystal&lt;br /&gt;
 |image = Bluespace_Crystal.png&lt;br /&gt;
 |foundin = [[Lavaland]], RnD Protolathe, [[Xenobiology]], Teleporter machinery&lt;br /&gt;
 |usedfor = Research, upgrading the [[Telepad]]&lt;br /&gt;
 |strategy = [[Guide to telescience]]&lt;br /&gt;
 |description = A bluespace crystal with mystical properties. When crushed in your hand it will teleport you a short distance. When thrown at someone it will make them teleport as well. Can be placed into the [[Telepad Control Console]] to upgrade the power of the [[Telepad]]. You can create bluespace crystals through [[Guide_to_xenobiology#Bluespace Slime|Bluespace Slime]]s, or you can create synthetic ones through research. They are also found on [[Lavaland]].&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Quantum Spin Inverter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Quantum Spin Inverter&lt;br /&gt;
 |image = Quantum_Spin_Inverter.png&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Swapping locations&lt;br /&gt;
 |strategy = Hide its connected twin in a safe spot for a quick getaway. &lt;br /&gt;
 |description = The Quantum Spin Inverter can form a link with another QSI by using it on it. When linked [[File:Quantum_Spin_Inverter_linked.gif]], it can be used inhand to swap location with the linked device after 2.5 seconds. Swapping will teleport the device&#039;s holder and/or container as well if it isn&#039;t anchored.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
{{anchor|Welding Gas Mask}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Welding Gas Mask&lt;br /&gt;
 |image = Welding_Gas_Mask.png&lt;br /&gt;
 |foundin = RnD/Engineering Protolathe&lt;br /&gt;
 |usedfor = Shielding your eyes from bright lights while still functioning as a gas mask&lt;br /&gt;
 |strategy = Wearing it allows you to use internals and a welding mask without having to change your hat. You can drink and eat with this on, without interrupting internals.&lt;br /&gt;
 |description = A gas mask with built in welding goggles and face shield. Looks like a skull, clearly designed by a nerd.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Health Scanner HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Health Scanner HUD&lt;br /&gt;
 |image = MedGlasses.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Seeing the health status of creatures.&lt;br /&gt;
 |strategy = Wearing it shows you healthbars for any living being in sight.&lt;br /&gt;
 |description = These glasses show a summary reading of the health status of surrounding living beings. It will also show if they are infected with viruses or parasites.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Security HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Security HUD&lt;br /&gt;
 |image = SecHud.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Seeing the job of crewmembers.&lt;br /&gt;
 |strategy = Wearing it shows you job icons, wanted status and eventual implants of crewmembers in sight.&lt;br /&gt;
 |description = These glasses link to crewmembers id cards and show their job, will check security records to see if they are wanted, and will show if they have a mindshield implant.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Diagnostic HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diagnostic HUD&lt;br /&gt;
 |image = Diag_glasses.png&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Seeing the status of silicons.&lt;br /&gt;
 |strategy = Wearing it shows you the health and power of silicons in sight.&lt;br /&gt;
 |description = These glasses can give a detailed reading of integrity and power of nearby robotic entities.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Meson Scanners}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Optical Meson Scanners&lt;br /&gt;
 |image = MGlasses.png&lt;br /&gt;
 |foundin = Cargo/Engineering Protolathe, [[Mining]], [[Engineering]]&lt;br /&gt;
 |usedfor = Seeing wall layouts.&lt;br /&gt;
 |strategy = Use these to check for breaches or secret rooms.&lt;br /&gt;
 |description = Wearing these will let you see walls and floors outside of your line of sight.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Science Goggles}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Science Goggles&lt;br /&gt;
 |image = Science_goggles.png&lt;br /&gt;
 |foundin = RnD Protolathe, [[Chemistry]]&lt;br /&gt;
 |usedfor = Analyzing items and machines, checking chemicals at a glance.&lt;br /&gt;
 |strategy = Use these when you want to know how valuable an item is when analyzed, or when doing chemistry.&lt;br /&gt;
 |description = These glasses will show you the research values of items by examining them; they will also show which parts are inside of machinery, and will give a detailed readout of chems inside containers.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Optical T-Ray Scanners}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Optical T-Ray Scanners&lt;br /&gt;
 |image = Tray_scanners.gif&lt;br /&gt;
 |foundin = Engineering Protolathe, Engineering&lt;br /&gt;
 |usedfor = Looking at wiring and piping under tiles.&lt;br /&gt;
 |strategy = Use them when you want to see how the station is wired without deflooring everything.&lt;br /&gt;
 |description = These glasses will pulse T-Rays, showing you what&#039;s under floor tiles.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Engineering Scanner Goggles}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Engineering Scanner Goggles&lt;br /&gt;
 |image = Engi_glasses.gif&lt;br /&gt;
 |foundin = Engineering Protolathe, [[Engineering]]&lt;br /&gt;
 |usedfor = Anything mesons and T-Rays can do&lt;br /&gt;
 |strategy = Use them when repairing station damage.&lt;br /&gt;
 |description = These goggles have both a meson and T-Ray function; use the active button on your HUD to switch modes.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Night Vision Health Scanner HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Night Vision Health Scanner HUD&lt;br /&gt;
 |image = NV_health_glasses.gif&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Seeing the health status of creatures, in the darkness.&lt;br /&gt;
 |strategy = Wearing it shows you healthbars for any living being in sight, and will see in the dark.&lt;br /&gt;
 |description = These glasses show a summary reading of the health status of surrounding living beings. It will also show if they are infected with viruses or parasites. It can also see through darkness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Night Vision Security HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name =Night Vision Security HUD&lt;br /&gt;
 |image = NV_sec_glasses.gif&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Seeing the job of crewmembers, in the darkness.&lt;br /&gt;
 |strategy = Wearing it shows you job icons, wanted status and eventual implants of crewmembers in sight, and will see in the dark.&lt;br /&gt;
 |description = These glasses link to crewmembers id cards and show their job, will check security records to see if they are wanted, and will show if they have a mindshield implant. It can also see through darkness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Night Vision Diagnostic HUD}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Night Vision Diagnostic HUD&lt;br /&gt;
 |image = NV_diag_glasses.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Seeing the status of silicons, in the darkness.&lt;br /&gt;
 |strategy = Wearing it shows you the health and power of silicons in sight, and will see in the dark.&lt;br /&gt;
 |description = These glasses can give a detailed reading of integrity and power of nearby robotic entities. It can also see through darkness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Night Vision Meson Scanners}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Night Vision Optical Meson Scanners&lt;br /&gt;
 |image = NV_meson_glasses.gif&lt;br /&gt;
 |foundin = Cargo/Engineering Protolathe&lt;br /&gt;
 |usedfor = Seeing wall layouts, in the darkness.&lt;br /&gt;
 |strategy = Use these to check for breaches or secret rooms. Also useful for miners.&lt;br /&gt;
 |description = Wearing these will let you see walls and floors outside of your line of sight. Also lets you see through darkness.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Portable Seed Extractor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Portable Seed Extractor&lt;br /&gt;
 |image = Portaseeder.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = [[Guide_to_hydroponics|Botany]].&lt;br /&gt;
 |strategy = Store plants in it, activate it to convert them into seeds.&lt;br /&gt;
 |description = This is a portable but less efficient version of the stationary seed extractor. Creates one seed per plant.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Magnetic Boots}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Magnetic Boots&lt;br /&gt;
 |image = Mashoe.png&lt;br /&gt;
 |foundin = Engineering Protolathe, [[EVA|EVA Storage]]&lt;br /&gt;
 |usedfor = Moving in no gravity or strong wind.&lt;br /&gt;
 |strategy = Activate them when on low gravity.&lt;br /&gt;
 |description = These heavy boots will let you walk when others must float; they will slow you down if you activate them while gravity is still on, but they&#039;ll prevent slipping and space wind.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Mop}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Advanced Mop&lt;br /&gt;
 |image = Adv_mop.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = Cleaning.&lt;br /&gt;
 |strategy = Wet it them use it on dirty floor.&lt;br /&gt;
 |description = An upgraded version of the janitor&#039;s mop, it is faster and holds more water. Can be activated in-hand to generate its own water for free.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Trashbag of Holding}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Trashbag of Holding&lt;br /&gt;
 |image = Bluespace_trashbag.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = Storing trash or small items.&lt;br /&gt;
 |strategy = Put trash in it, or use it as a more versatile toolbelt.&lt;br /&gt;
 |description = An upgraded version of the janitor&#039;s trashbag, holds much more trash.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Floor Buffer Upgrade}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Floor Buffer Upgrade&lt;br /&gt;
 |image = Floor_buffer.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = Upgrading the janicart.&lt;br /&gt;
 |strategy = Use it on the janitor&#039;s pimpin&#039; ride.&lt;br /&gt;
 |description = When applied to the janitor&#039;s cart, it will instantly clean any floor it passes over, much like janiborgs.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Holographic Sign Projector}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Holographic Sign Projector&lt;br /&gt;
 |image = Signmaker.gif&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = Signaling wet floors.&lt;br /&gt;
 |strategy = Use it near wet floors to warn people.&lt;br /&gt;
 |description = When used on the ground it will project a holographic &amp;quot;walk&amp;quot; sign, warning people of wet floors.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Experimental Welding Tool}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Experimental Welding Tool&lt;br /&gt;
 |image = Adv_welder.gif&lt;br /&gt;
 |foundin = RnD/Engineering Protolathe&lt;br /&gt;
 |usedfor = Welding.&lt;br /&gt;
 |strategy = Use it in place of a normal welder.&lt;br /&gt;
 |description = This prototype welder regenerates fuel over time, and welds extremely quickly compared to normal ones. It is also less harmful to the eyes.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{anchor|Test Range Firing Pin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Test Range Firing Pin&lt;br /&gt;
 |image = Test_firing_pin.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Testing guns.&lt;br /&gt;
 |strategy = Use it on guns you want to try out in the testing range, or [[Emag|emag]] it to make it work like a normal pin.&lt;br /&gt;
 |description = A region-locked pin that will only fire the gun if you&#039;re in the test range.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Mindshield Firing Pin}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Mindshield Firing Pin&lt;br /&gt;
 |image = Loyalty_pin.gif&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Shooting guns without fear of them being used against you.&lt;br /&gt;
 |strategy = Use it on guns for security. Stops [[Revaluation|rev]]s, [[traitor]]s, [[cultist]]s, and anyone without a mindshield implant from firing them.&lt;br /&gt;
 |description = A special pin that will check for a mindshield implant before firing.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Large Grenade Casing}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Large Grenade Casing&lt;br /&gt;
 |image = Large_Grenade_Casing.png&lt;br /&gt;
 |foundin = Medical/Security Protolathe&lt;br /&gt;
 |usedfor = [[Grenade]] construction&lt;br /&gt;
 |strategy = Insert a [[Guide_to_xenobiology#Silver Slime|Silver Slime Core]] and some [[Plasma]] and you have a instant party grenade!&lt;br /&gt;
 |description = Makes it possible to use [[Slime Core]]s and [[Medical_items#Bluespace_Beaker|Bluespace Beakers]] in grenades. Also spreads chemicals slightly farther than normal grenades.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Release Grenade}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Advanced Release Grenade&lt;br /&gt;
 |image = Adv_grenade.png&lt;br /&gt;
 |foundin = Medical/Security Protolathe&lt;br /&gt;
 |usedfor = [[Grenade]] construction&lt;br /&gt;
 |strategy = Use it to lube a hallway for a long, long time.&lt;br /&gt;
 |description = This grenade, instead of mixing two whole beakers, mixes them a few units at a time, basically having a multi-use grenade. It will keep going until it is out of reagents. To configure the amount mixed each time, use a multitool on a completed grenade.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Pyro Grenade}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Pyro Grenade&lt;br /&gt;
 |image = Pyro_grenade.png&lt;br /&gt;
 |foundin = Medical/Security Protolathe&lt;br /&gt;
 |usedfor = [[Grenade]] construction&lt;br /&gt;
 |strategy = Use it with stabilized explosive mixes.&lt;br /&gt;
 |description = This grenade works like a normal one, but will add 500 degrees to the chemicals&#039; temperature.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cryo Grenade}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Cryo Grenade&lt;br /&gt;
 |image = Brokenbottle.png&lt;br /&gt;
 |foundin = Medical/Security Protolathe&lt;br /&gt;
 |usedfor = [[Grenade]] construction&lt;br /&gt;
 |strategy = Use it with water smoke?&lt;br /&gt;
 |description = This grenade works like a normal one, but will cool chemicals by 100°K on reaction. Rarely ever seen.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Floral Somatoray}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Floral Somatoray&lt;br /&gt;
 |image = Floral_Somatoray.png&lt;br /&gt;
 |foundin = Service Protolathe&lt;br /&gt;
 |usedfor = [[Guide_to_hydroponics|Botany]]&lt;br /&gt;
 |strategy = Mutate plant genes or yield rate easily.&lt;br /&gt;
 |description = Yield mode increases the yield of plants and seed packages hit by it. Also feeds Podpeople!&amp;lt;br&amp;gt; Mutation mode causes minor stat changes (no species mutation) and horribly mutates Podpeople. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Advanced Energy Gun}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = [[Advanced Energy Gun]]&lt;br /&gt;
 |image = Advegun.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Use it as a self-charging taser/disabler/laser.&lt;br /&gt;
 |description = This gun can switch to taser, disabler and laser shots, and will charge by itself over time. Cannot be manually charged, though. Has a chance to irradiate the area if hit with EMP.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Tesla Revolver}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Tesla Revolver&lt;br /&gt;
 |image = Tesla_gun.gif&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Use it to shock your enemies.&lt;br /&gt;
 |description = This gun shoots a small energy ball that will shock nearby entities. This can be used to mess with [[Nanites]] or interrupt a heart attack. Insulated gloves and hardsuits will prevent shocks.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Rapid Syringe Gun}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Rapid Syringe Gun&lt;br /&gt;
 |image = Rapidsyringegun.png&lt;br /&gt;
 |foundin = Medical Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Load it with syringes, shoot at victims.&lt;br /&gt;
 |description = This is an upgraded version of the [[Syringe Gun]]; it holds 6 syringes that can be shot without reloading.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Temperature Gun}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Temperature Gun&lt;br /&gt;
 |image = Tempgun.png&lt;br /&gt;
 |foundin = Security Protolathe, Armory&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Detaining traitors with energy swords/shields, slime containment.&lt;br /&gt;
 |description = This gun can heat up or cool down targets, although it won&#039;t reach really dangerous levels unless you cool down someone in a hardsuit.&amp;lt;br&amp;gt; This weapon is deceptively strong since the projectiles aren&#039;t blocked by eswords/eshields and can slow people down to a crawl.&amp;lt;br&amp;gt; Slimes die to it in two to three hits.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Decloner}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Decloner&lt;br /&gt;
 |image = Decloner.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Use it on targets that might heal from normal wounds.&lt;br /&gt;
 |description = This gun deals cellular damage instead of brute or burn; this type of damage is really hard to heal from and usually requires cryogenic treatment.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Energy Crossbow}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Energy Crossbow&lt;br /&gt;
 |image = Large_ebow.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat.&lt;br /&gt;
 |strategy = Use it to stun and poison people.&lt;br /&gt;
 |description = This crossbow is a larger version of the one [[Traitor|traitors]] use. Works in the same way, needing to reload after each shot.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Ion Carbine}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Ion Carbine&lt;br /&gt;
 |image = ioncarbine.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Combat against silicons and mechs.&lt;br /&gt;
 |strategy = Use it to deal high damage to robotic entities.&lt;br /&gt;
 |description = This carbine is a smaller version of security&#039;s Ion Rifle; it will cause a 3x3 ion blast on hit. Perfect for dealing with cyborgs, mechs, and closed lockers.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bluespace Wormhole Projector}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Bluespace Wormhole Projector&lt;br /&gt;
 |image = Portal_gun.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Teleporting around, B&amp;amp;E.&lt;br /&gt;
 |strategy = Use it to get into normally secure places by shooting through windows.&lt;br /&gt;
 |description = This gun creates two linked portals when shooting walls; walking into or clicking on a portal will lead you to the other one.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|One-point Bluespace-Gravitational Manipulator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = One-point Bluespace-Gravitational Manipulator&lt;br /&gt;
 |image = Gravity_gun.gif&lt;br /&gt;
 |foundin = RnD Protolathe&lt;br /&gt;
 |usedfor = Knocking things around.&lt;br /&gt;
 |strategy = Use it to create confusion, or to knock people into space.&lt;br /&gt;
 |description = This gun has three modes: pull, push or chaos. Push will push things away from the langing point, pull will do the opposite, and chaos will pull and push things randomly.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|X-Ray Gun}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = X-Ray Laser Gun&lt;br /&gt;
 |image = Xraygun.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Shooting beyond walls.&lt;br /&gt;
 |strategy = Use it to kill things from beyond walls.&lt;br /&gt;
 |description = This advanced gun will pierce walls, but will stop at the first target it hits. Also deals heavy radiation damage.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Beam Marksman Rifle}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Beam Marksman Rifle&lt;br /&gt;
 |image = beamrifle.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Killing people dead from far away.&lt;br /&gt;
 |strategy = For long-range killing when collateral damage is no concern.&lt;br /&gt;
 |description = This large rifle comes with a built-in zoom and charges up devastating shots that deal 60 burn damage.&amp;lt;br&amp;gt; Everyone in a radius around the impact will be knocked down and set on fire as well. The beam passes through windows and damages structures.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Stun Shell}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Stun Shell&lt;br /&gt;
 |image = Stun_Shell.png&lt;br /&gt;
 |foundin = Admin game panel only&lt;br /&gt;
 |usedfor = Stunning with a shotgun.&lt;br /&gt;
 |strategy = Load it in a shotgun.&lt;br /&gt;
 |description = This shell works like a taser shot, stunning the first target hit for a few seconds.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Cryostasis Shotgun Dart}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Cryostasis Shotgun Dart&lt;br /&gt;
 |image = Brokenbottle.png&lt;br /&gt;
 |foundin = Security/Medical Protolathe&lt;br /&gt;
 |usedfor = Blowing people up.&lt;br /&gt;
 |strategy = Load it with multiple reactive chemicals.&lt;br /&gt;
 |description = This shell can be loaded with reagents and prevents them from reacting - until the dart hits a target.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Unloaded Technological Shell}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ffcccc&lt;br /&gt;
 |bgcolor2 = #ff9999&lt;br /&gt;
 |name = Unloaded Technological Shell&lt;br /&gt;
 |image = Tech_shell.png&lt;br /&gt;
 |foundin = Security Protolathe&lt;br /&gt;
 |usedfor = Making advanced shotgun ammo.&lt;br /&gt;
 |strategy = Craft advanced ammo with it.&lt;br /&gt;
 |description = This shell is the base crafting material for some advanced shotgun shells, craftable with crafting menu:&lt;br /&gt;
*&#039;&#039;&#039;Meteorshot Shell:&#039;&#039;&#039; A single powerful projectile that deals heavy damage, stuns, and knocks around normally immovable objects like airlocks. Also requires 2 micro manipulators and an RCD cartridge.&lt;br /&gt;
*&#039;&#039;&#039;Pulse Slug:&#039;&#039;&#039; Works like one of the deathsquad&#039;s pulse rifle shots. Heavy damage, knocks down walls. Also requires 2 advanced capacitors and 1 ultra-high-power micro-laser.&lt;br /&gt;
*&#039;&#039;&#039;Dragonsbreath Shell:&#039;&#039;&#039; Fires 4 incendiary pellets, which leave a trail of fire behind them. Also requires 5 [[Guide_to_chemistry#Phosphorus|phosphorus]].&lt;br /&gt;
*&#039;&#039;&#039;FRAG-12 Slug:&#039;&#039;&#039; An explosive shell that knocks down targets and causes an explosion where it hits. Also requires 5 [[Guide_to_chemistry#Glycerol|glycerol]], 5 [[Guide_to_chemistry#Sulphuric_Acid|sulphuric acid]] and 5 [[Guide_to_chemistry#Fluorosulfuric_Acid|fluorosulfuric acid]].&lt;br /&gt;
*&#039;&#039;&#039;Ion Scatter Shell:&#039;&#039;&#039; Shoots a spread of 4 ion bolts, each of which ions a 3x3 area. Also requires 1 ultra-high-power micro-laser and 1 ansible crystal.&lt;br /&gt;
*&#039;&#039;&#039;Scatter Laser Shell:&#039;&#039;&#039; Fires a spread of six laser beams that hit for up to 90 damage total. Also requires 1 advanced capacitor and 1 high-power micro-laser.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Machinery=&lt;br /&gt;
&lt;br /&gt;
{{anchor|Slime Management Console}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Slime Management Console&lt;br /&gt;
 |image = Slime_console.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Managing slimes.&lt;br /&gt;
 |strategy = [[Guide to xenobiology]]&lt;br /&gt;
 |description = The main tool for xenobiology. Can pick up up to five slimes at a time and drop them anywhere in xenobiology. Can dispense monkeys when loaded with monkey cubes, and recycle dead monkeys. Renaming an area &amp;quot;Xenobiology Lab&amp;quot; will allow the console to work in that area.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Slime Processor}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Slime Processor&lt;br /&gt;
 |image = Processor.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Creating [[Slime Extract]] from dead baby [[Slime]]s.&lt;br /&gt;
 |strategy = [[Guide to xenobiology]]&lt;br /&gt;
 |description = Grinds up slimes for their cores! Upgrading this will greatly help xenobiology.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Monkey Recycling Machine}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Monkey Recycling Machine&lt;br /&gt;
 |image = Gibber.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Recycling of dead [[Monkey]]s, will produce a [[Monkey Cube]] when full&lt;br /&gt;
 |strategy = [[Guide to xenobiology]]&lt;br /&gt;
 |description = &amp;lt;s&amp;gt;Recycles monkeys through horrible means. More efficient than the slime console, but it takes longer to load it.&amp;lt;/s&amp;gt; Now linked to console, therefore the they share efficiency, cant magic up more monkeys than was put in now though.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Teleporter Station}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Teleporter Station &amp;lt;br&amp;gt;[[File:Teleporter_Hub.gif]] [[File:Teleporter_Station.gif]] [[File:Teleporter_Control_Console.gif]]&lt;br /&gt;
 |image = Teleporter_Hub.gif&lt;br /&gt;
 |foundin = [[Teleporter|Teleporter room]], [[AI_Mini-Satellite|AI satellite]], constructable&lt;br /&gt;
 |usedfor = Teleporting stuff and setting target for [[High-risk_items#Hand_Teleporter|hand teleporter]]&lt;br /&gt;
 |strategy = Set target tracking beacon with console, calibrate to reduce risk of ill effects, click teleporter station to engage&lt;br /&gt;
 |description = A set of two machines and a [[Computers#Teleporter_Control_Console|Teleporter Control Console]] to control them. Build a [[Guide_to_advanced_construction#Teleporter_Hub|Teleporter Hub]], [[Computers#Teleporter_Control_Console|Teleporter Control Console]] and [[Guide_to_advanced_construction#Teleporter_Station|Teleporter Station]] next to each other with the &amp;quot;teleporter station&amp;quot; in the middle. These three can then be linked together by opening the panel of the Teleporter Station [[File:Teleporter_Station.gif]] with a screwdriver, and then clicking it once with wirecutters, and then closing the panel. Has two selectable regimes: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Teleporter&#039;&#039;&#039;, which lets you set a target tracking beacon. Click the teleporter station to engage. Then walk or throw things into the Teleporter Hub to teleport to the target location. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gate&#039;&#039;&#039;, which lets you target another connected teleporter station set. To connect: Screwdriver a teleporter station to open panel. Use a multitool on it to save it to buffer. Close the panel. Go to the teleporter station you want to connect it to. Use the multitool on it without opening its panel. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Quantum Pad}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Quantum Pad&lt;br /&gt;
 |image = Qpad.png&lt;br /&gt;
 |foundin = Must be built.&lt;br /&gt;
 |usedfor = Creating two-way teleporters&lt;br /&gt;
 |strategy = See [[Machines#Quantum_Pad|Quantum Pad]]&lt;br /&gt;
 |description = Can be linked to other Quantum Pads with either screwdriver and multitool or by saving a target Quantum Pad to a Quantum Keycard and then using that keycard on a pad you wish to teleport from. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Protolathe}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Protolathe&lt;br /&gt;
 |image = Autolathe.png&lt;br /&gt;
 |foundin = [[R&amp;amp;D Lab]]&lt;br /&gt;
 |usedfor = Manufacturing items from materials.&lt;br /&gt;
 |strategy = Load it with materials and pick the item you want to make.&lt;br /&gt;
 |description = Similar to an Autolathe, you load raw materials such as [[glass]] and [[metal]] sheets into it to create things. The protolathe is operated via the R&amp;amp;D console.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide_to_Research_and_Development#Protolathe|Manufacturing list can be found here.]]&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction#Protolathe|Guide to building a Protolathe.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Circuit Imprinter}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Circuit Imprinter&lt;br /&gt;
 |image = Circuit.png&lt;br /&gt;
 |foundin = [[R&amp;amp;D Lab]]&lt;br /&gt;
 |usedfor = Manufacturing circuit boards.&lt;br /&gt;
 |strategy = Fill it with [[Sulphuric Acid]] and select the circuit board you want to print.&lt;br /&gt;
 |description = Prints out all kinds of different circuit boards, depending on your research levels. Uses of these boards include building mechs, building machines or computers, and changing the AI&#039;s laws.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide_to_Research_and_Development#Circuit_Imprinter|Manufacturing list can be found here.]]&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction#Circuit_Imprinter|Guide to building a Circuit Imprinter.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Exosuit Fabricator}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #ccccee&lt;br /&gt;
 |bgcolor2 = #ddddff&lt;br /&gt;
 |name = Exosuit Fabricator&lt;br /&gt;
 |image = Exofab.png&lt;br /&gt;
 |foundin = [[Robotics]]&lt;br /&gt;
 |usedfor = Manufacturing parts for use in robotics.&lt;br /&gt;
 |strategy = Load it with materials and pick the items you want to make. Use the &amp;quot;add to queue&amp;quot; function to build multiple things in a row.&lt;br /&gt;
 |description = Creates cyborg or mech parts from materials. Can be synchronized with the [[Guide_to_Research_and_Development|R&amp;amp;D research levels]] for new cyborg/mech components. They cannot be hacked and require robotics access to operate.&amp;lt;br&amp;gt;&lt;br /&gt;
If upgraded with better components, the Exosuit Fabricator will construct parts more quickly and efficiently.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guide_to_Research_and_Development#Exosuit_Fabricator|Manufacturing list can be found here.]]&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction#Exosuit_Fabricator|Guide to building an Exosuit Fabricator.]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
{{anchor|Slime Core}}&lt;br /&gt;
{{anchor|Slime Extract}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Slime Extract&lt;br /&gt;
 |image = Slimecore.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Special applications when mixed with certain reagents&lt;br /&gt;
 |strategy = Use a [[Syringe]] to inject [[Plasma]], blood or water into it.&lt;br /&gt;
 |description = Also known as a &#039;&#039;&#039;Slime Core&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
Each kind of [[Slime]] has different effect that can be found [[Guide_to_xenobiology#Formulas|here]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[High-risk_items#Unused_Slime_Extract|Unused Slime Extract]] is a possible [[Traitor]] objective.&amp;lt;br&amp;gt;They can also be used in large [[Grenade]]s for interesting effects.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Slime Scanner}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Slime Scanner&lt;br /&gt;
 |image = Advanced_Mass_Spectrometer.png&lt;br /&gt;
 |foundin = [[Xenobiology]]&lt;br /&gt;
 |usedfor = Analyzing slimes&lt;br /&gt;
 |strategy = Use it on a living slime.&lt;br /&gt;
 |description = This scanner shows you a slime&#039;s characteristics: current mass and mass needed to grow/split, electric charge, health, potential mutations and mutation chance.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Monkey Cube}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Monkey Cube&lt;br /&gt;
 |image = Monkey_Cube.png&lt;br /&gt;
 |foundin = [[Xenobiology]], Monkey Cube Box&lt;br /&gt;
 |usedfor = Making [[Monkey]]s!&lt;br /&gt;
 |strategy = Splash water on it using a [[Beaker]] or a [[Fire Extinguisher]], or load it in a Slime Management Console.&lt;br /&gt;
 |description = A Monkey Cube Box can hold up to 8 Monkey Cubes.&amp;lt;br&amp;gt;&lt;br /&gt;
Monkey Cube Box: [[File:Monkey_Cube_Box.png|px50]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Tank Transfer Valve}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #cce6ff&lt;br /&gt;
 |bgcolor2 = #99ccff&lt;br /&gt;
 |name = Tank Transfer Valve&lt;br /&gt;
 |image = Tank_Transfer_Valve.png&lt;br /&gt;
 |foundin = [[Toxins Lab]]&lt;br /&gt;
 |usedfor = Making bombs&lt;br /&gt;
 |strategy = [[Guide to toxins]]&lt;br /&gt;
 |description = Should not be confused with manual valves, even though they look (almost) totally the same.&amp;lt;br&amp;gt; This is the central part of a Toxins bomb: to use it, load it with two gas tanks and a trigger (which can be, for example, a signaller or a voice analyzer). When the trigger is activated, the two gas tanks will mix, usually creating a large explosion if loaded with the right mix. To remove gas tanks or the trigger from it, use it in your hand; it&#039;s important to do it when you want to disarm it.&lt;br /&gt;
&lt;br /&gt;
Additional Tank Transfer Valves can be ordered from [https://tgstation13.org/wiki/Supply_crates Cargo].&lt;br /&gt;
&lt;br /&gt;
A finished bomb: [[File:Explosivebombthatgoesboom.png|px50]]&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12624</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12624"/>
		<updated>2022-09-03T20:59:07Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Upgrading Machines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Under construction&lt;br /&gt;
|reason = In the process of completely overhauling this, first draft.&lt;br /&gt;
}}&lt;br /&gt;
Research and development is the most important (and arguably most boring) part of the science department. [[scientist|Those tasked with]] R&amp;amp;D are responsible for unlocking different technologies to help the station run better by unlocking different tools, machinery, and weapons. They are also often tasked with completing experiments to reduce the cost of said technologies, and their proximity to the front desk makes them the first person the crew asks for upgrades, power cells, and other science gadgets.&lt;br /&gt;
&lt;br /&gt;
=The art of pressing buttons and scanning walls=&lt;br /&gt;
&lt;br /&gt;
===The R&amp;amp;D console===&lt;br /&gt;
&lt;br /&gt;
Located behind the front desk of the science department, the main research console comes pre-loaded with the NT science hub. This program (which you can download onto your PDA for convenient access), allows you to do the main part of R&amp;amp;D; spending ([[Guide_to_toxins|mostly]]) automatically generated points to unlock new nodes in the techweb, which allow for the construction of specific items, as well as unlocking further nodes. Conveniently placed next to the console are science lathe and circuit imprinter, which can print an ever [[Guide_to_Research_and_Development#Protolathe|increasing variety of stuff]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tech Web ==&lt;br /&gt;
&lt;br /&gt;
Research points are generated at a static rate by the R&amp;amp;D Network (albeit more research points can be generated by the E.X.P.E.R.I-MENTOR) and can be spent on Technology Nodes at the console.You can see press details on a node to see which nodes it requires and unlocks, what discounts it might have, and what items it unlocks. To research a node, simply press the researhc button. This will send out a notification that the tech has been researched. It&#039;s common practise to check/ask if someone is working on discounts, before researching a node that has them.&lt;br /&gt;
&lt;br /&gt;
At the start of a round, if you don&#039;t have any other research directives you should strongly consider aiming for: &lt;br /&gt;
*Industrial Engineering&lt;br /&gt;
*Applied Bluespace Research &lt;br /&gt;
*Mining Technology and Advanced Mining Technology &lt;br /&gt;
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Industrial Engineering&#039;&#039;&#039; is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It&#039;s also a pre-requisite for ALL of the other research items suggested here, so it&#039;s probably a good idea to consider doing it first of all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mining Technology&#039;&#039;&#039; and, later, &#039;&#039;&#039;Advanced Mining Technology&#039;&#039;&#039; will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Applied Bluespace Research&#039;&#039;&#039; allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.&lt;br /&gt;
&lt;br /&gt;
The Tier 3 stock part technologies are listed above. &lt;br /&gt;
*Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above. &lt;br /&gt;
*High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500). &lt;br /&gt;
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts. &lt;br /&gt;
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500). &lt;br /&gt;
&lt;br /&gt;
Certain round circumstances may call for different research early on, talk to your fellow scientists and &#039;&#039;&#039;listen to your Research Director!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The progression is not linear and many research options require multiple pre-requisite technologies.&lt;br /&gt;
&lt;br /&gt;
== Experiments and discounts ==&lt;br /&gt;
One thing that you might immediately notice when you open the techweb is that a lot of nodes have &#039;&#039;&#039;discounts&#039;&#039;&#039; and some nodes are locked, these are unlocked by doing experiments with an Experi-Scanner. Your scanner will show you a list of available experiments and what each one entails, most of which can be divided into a few rough categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dissection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Human and Human dissection are usually done by either medical or robotics, they require you to do the Dissection surgery on a dead monkey and humanoid while the surgery table is linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are the most straight-forward, construct a wall, toilet, or table from a material, and scan it a number of times. Each object can only be scanned once, but can simply be re-constructed to be scanned again. Some of these experiments will require you to handle hazardous materials; Plasma walls will become a raging inferno if you try to weld them apart, and uranium toilets might give your butt a nasty burn and radiation sickness if you sit on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lathe Upgrades&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experments will require you to go around to each department and upgrade each lathe, and then scan them. This has the added effect of upgrading each of the department&#039;s lathes, making them more efficient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc machinery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most experiments will have you scan random machinery, this can be done by going to whatever department the machines are located in, but it is often much easier and faster to simply construct the machines yourself. Remember that you can reconstruct the same machine multiple times to finish this, instead of having to make 4 BEPIS chambers or whatnot. You can also create an undefined circuit imprinter alongside your science one to gain acces to circuit boards from other departments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are usually done by a dedicated Toxins scientist, see [[Guide_to_toxins|Guide to toxins]].&lt;br /&gt;
&lt;br /&gt;
== Deconstruction ==&lt;br /&gt;
[[File:Decon.png|64px]] Deconstruction is done through the &#039;&#039;&#039;Destructive Analyzer&#039;&#039;&#039;: &lt;br /&gt;
:# Sync the Destructive Analyzer to the research computer if it&#039;s not synced.&lt;br /&gt;
:# Insert an item into it.&lt;br /&gt;
:# Use the computer.&lt;br /&gt;
&lt;br /&gt;
This can help you get syndicate technology from syndicate items and alien technology from alien tools.&lt;br /&gt;
&lt;br /&gt;
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.&lt;br /&gt;
&lt;br /&gt;
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.&lt;br /&gt;
&lt;br /&gt;
=== Upgrading Machines ===&lt;br /&gt;
&lt;br /&gt;
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine&#039;s components will have different effects for each machine.&lt;br /&gt;
&lt;br /&gt;
Without minerals, you can achieve up to tier 2-3; to go further you&#039;ll require ores for production.&lt;br /&gt;
&lt;br /&gt;
Tier 2 parts are all unlocked with &amp;quot;Industrial Engineering,&amp;quot; which also unlocks the RPED. Others are unlocked as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background:#DDDDDD;&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|+Stock Parts&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 1&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 2&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 3&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 4&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot;             | Usual Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro-Manipulator&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano-Manipulator&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico-Manipulator&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves capacity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|[[File:Super_Scanning_Module.png]]||[[File:Silverdone.png]]Phasic Scanning Module&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves scanning precision.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|[[File:Adv_capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|[[File:Super_capacitor.png]]||[[File:Golddone.png]]Super Capacitor&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves power efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: Unlocked with High Efficiency Parts&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;: Unlocked with Advanced Electromagnetic Theory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;: Unlocked with Applied Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;: Unlocked with Advanced Power Manipulation&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;: Unlocked with Miniaturized Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;: Unlocked with Quantum Electromagnetic Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;: Unlocked with Bluespace Power Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts. &lt;br /&gt;
&lt;br /&gt;
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there&#039;s really no reason to ever do this unless your station for some incomprehensible reason just can&#039;t afford an RPED.&lt;br /&gt;
&lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Crowbar on the machine.&lt;br /&gt;
# Take the board and re-insert it into machine.&lt;br /&gt;
# Insert parts you want to use.&lt;br /&gt;
# Screwdriver the machine closed.&lt;br /&gt;
&lt;br /&gt;
[[File:RPED.gif]] As a much more efficient alternative, you can use &#039;&#039;&#039;RPED (Rapid Part Exchange Device)&#039;&#039;&#039;, which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that&#039;s loaded in the RPED.&lt;br /&gt;
&lt;br /&gt;
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Click on it with RPED.&lt;br /&gt;
# Screwdriver again to close the machine.&lt;br /&gt;
&lt;br /&gt;
[[File:BS RPED.gif]] The best alternative is to use the even more advanced &#039;&#039;&#039;Bluespace Rapid Part Exchange Device (BRPED)&#039;&#039;&#039;, which functions just like an RPED except that you don&#039;t need access to the machine, screwdrivers, or even adjacency! That&#039;s right: BRPED works &#039;&#039;&#039;even through camera views&#039;&#039;&#039;. Consider building a camera console in R&amp;amp;D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:&lt;br /&gt;
&lt;br /&gt;
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Click on the machine to upgrade with the Bluespace RPED. That&#039;s it! No screwdrivering or asking the AI or people to open doors into their departments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Exofab.png|64px]] Exosuit Fabricator ===&lt;br /&gt;
* [[Robotics]] starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:&lt;br /&gt;
** Sync the R&amp;amp;D Research Console.&lt;br /&gt;
** Sync the Robotics Research Console.&lt;br /&gt;
** Sync the Exosuit Fabricator.&lt;br /&gt;
* Can be used directly, without the Research Console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items available from the start:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Round-Start Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg endoskeleton.png]]||Cyborg endoskeleton&lt;br /&gt;
|Cyborg&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg torso.png]]||Cyborg torso&lt;br /&gt;
|Cyborg&lt;br /&gt;
|40000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg head.png]]||Cyborg head&lt;br /&gt;
|Cyborg&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left arm.png]]||Cyborg left arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right arm.png]]||Cyborg right arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left leg.png]]||Cyborg left leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right leg.png]]||Cyborg right leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley chassis.png]]||Ripley/Firefighter chassis&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley torso.png]]||Ripley torso&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000||7500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left arm.png]]||Ripley left arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right arm.png]]||Ripley right arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left leg.png]]||Ripley left leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right leg.png]]||Ripley right leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydraulic clamp.png]]||Hydraulic clamp&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit drill.png]]||Exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit extinguisher.png]]||Exosuit extinguisher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cable layer.png]]||Cable layer&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha analyzer.png]]||Exosuit mining scanner&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|5000||2500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg reclassification board&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg emergency reboot module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|20000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||Exosuit tracking beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|500|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Power cell&lt;br /&gt;
|Misc||700||50|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Man-Machine Interface.png]]||Man-machine interface&lt;br /&gt;
|Misc||1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Synthetic flash.gif]]||Synthetic flash&lt;br /&gt;
|Misc||750||750|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reseachable items:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Researchable Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!!Node!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png|Titanium]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Odysseus chassis&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus torso.png]]||Odysseus torso&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|12000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus head.png]]||Odysseus head&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left arm.png]]||Odysseus left arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right arm.png]]||Odysseus right arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left leg.png]]||Odysseus left leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right leg.png]]||Odysseus right leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax chassis.png]]||Gygax chassis&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax torso.png]]||Gygax torso&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000||10000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax head.png]]||Gygax head&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|10000||5000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left arm.png]]||Gygax left arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right arm.png]]||Gygax right arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left leg.png]]||Gygax left leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right leg.png]]||Gygax right leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax armor plates.png]]||Gygax armor plates&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||10000||10000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Durand chassis&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand torso.png]]||Durand torso&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000||10000|| ||10000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand head.png]]||Durand head&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000||15000|| ||2000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left arm.png]]||Durand left arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right arm.png]]||Durand right arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left leg.png]]||Durand left leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right leg.png]]||Durand right leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand armor plates.png]]||Durand armor plates&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|30000|| || || || ||25000|| ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||H.O.N.K. chassis&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. torso.png]]||H.O.N.K. torso&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000||10000|| || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. head.png]]||H.O.N.K. head&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|10000||5000|| || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left arm.png]]||H.O.N.K. left arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right arm.png]]||H.O.N.K. right arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left leg.png]]||H.O.N.K. left leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right leg.png]]||H.O.N.K. right leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Phazon chassis&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon torso.png]]||Phazon torso&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|35000||10000||20000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon head.png]]||Phazon head&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|15000||5000||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left arm.png]]||Phazon left arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right arm.png]]||Phazon right arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left leg.png]]||Phazon left leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right leg.png]]||Phazon right leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon armor.png]]||Phazon armor&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|25000|| ||20000|| || || || ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PBT &amp;quot;Pacifier&amp;quot; mounted taser.png]]||Pacifier mounted taser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|PBT &amp;quot;Pacifier&amp;quot; Mounted Taser&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra AC 2.png]]||Ultra AC 2 LMG&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|&amp;quot;Ultra AC 2&amp;quot; LMG&lt;br /&gt;
||10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sleeper.gif]]||Mounted Sleeper&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||5000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sgun.png]]||Exosuit Syringe Gun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||3000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha_medigun.png]]||Exosuit Medical Beamgun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment&lt;br /&gt;
||15000||8000||3000|| ||8000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SGL-6 grenade launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SGL-6 Grenade Launcher)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha diamond drill.png]]||Diamond-tipped exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Diamond Drill&lt;br /&gt;
|10000|| || || || || ||6500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exosuit plasma converter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Basic Plasma Research&lt;br /&gt;
|10000||1000||5000||1000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exonuclear reactor&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||1000|| ||500|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LBX AC 10 &amp;quot;Scattershot&amp;quot;.png]]||LBX AC 10 &amp;quot;Scattershot&amp;quot;&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (LBX AC 10 &amp;quot;Scattershot&amp;quot;)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FNX-99 &amp;quot;Hades&amp;quot; carbine.png]]||FNX-99 &amp;quot;Hades&amp;quot; carbine&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (FNX-99 &amp;quot;Hades&amp;quot; Carbine)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKIV Ion Heavy Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKIV Ion Heavy Cannon)&lt;br /&gt;
|20000|| || ||6000|| ||2000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKI Tesla Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKI Tesla Cannon)&lt;br /&gt;
|20000|| || ||8000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reactive armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || ||5000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reflective armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || || ||5000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRM-8 missile rack.png]]||SRM-8 missile rack&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SRM-8 Missile Rack)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wormhole generator.gif]]||Mounted wormhole generator&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Localized Wormhole Generator)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-PS &amp;quot;Immolator&amp;quot; laser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-PS &amp;quot;Immolator&amp;quot; Laser)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SOB-3 clusterbang launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (SOB-3 Clusterbang Launcher)&lt;br /&gt;
|20000|| || || ||10000||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted gravitational catapult&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Gravitational Catapult Module)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Repair droid.png]]||Exosuit repair droid&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuits&lt;br /&gt;
|10000||5000|| ||2000||1000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-LC &amp;quot;Solaris&amp;quot; laser cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-LC &amp;quot;Solaris&amp;quot; Laser Cannon)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mounted RCD.png]]||Mounted RCD&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuit Equipment&lt;br /&gt;
|30000|| ||25000||20000||20000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha plasma cutter.png]]||217-D Heavy Plasma Cutter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Plasma Research&lt;br /&gt;
|8000||1000||2000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Tesla energy relay&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||2000|| ||3000||2000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted teleporter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Teleporter Module)&lt;br /&gt;
|10000|| || || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mousetrap mortar.png]]||Mousetrap mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana mortar.png]]||Banana mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HoNkER BlAsT 5000.png]]||HoNkER BlAsT 5000&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg VTEC&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|35000||12000|| || || ||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ion Thrusters&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000||5000|| || ||6000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Rapid Disabler Cooling Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|20000||6000|| || ||2000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Diamond Drill&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|10000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ore Satchel of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000|| || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ash plating.png]]||Mining Cyborg Lavaproof Tracks&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000|| ||4000|| || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Self-Repair&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|15000||15000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Illegal equipment module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|15000||15000|| || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Clown Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000||15000|| || || || || || ||1000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Hypospray Expanded Synthesiser&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || ||8000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Piercing Hypospray&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || || ||3000||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Defibrillator&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|8000||5000|| ||4000||3000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Surgical Processor&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|5000||4000|| ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Trash Bag of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
| || || || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Advanced Mop&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|2000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Expand&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|200000|| || || || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Borgrped.png]]||Engineering Cyborg RPED&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|700||60|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||70|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||80|| ||150||150|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|800||160|| || ||120|| ||160||300|| ||100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Misc&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
|1700||1350|| || ||500|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boris.gif]]||B.O.R.I.S. AI-Cyborg Remote Control Module&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1200||1500|| || ||200|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||AI Control Beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1000||500|| ||200|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Circuit.png|64px]] Circuit Imprinter===&lt;br /&gt;
&lt;br /&gt;
* The Circuit Imprinter requires glass and occasionally gold or diamond.  Here you will find circuits for most of the station&#039;s machinery and robotics&#039; exosuits. With gold and diamonds, you can also make AI law modules.&lt;br /&gt;
* Information on how to construct machines is available at the [[Guide to advanced construction]].&lt;br /&gt;
* Circuits cost 1000 glass each, becoming cheaper with upgrades.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Circuit Imprinter Manufacturing List&lt;br /&gt;
!Board!!Type&lt;br /&gt;
!Required Tech&lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Sup&lt;br /&gt;
![[File:Golddone.png]]!![[File:Diamonddone.png]]!![[File:Bluespace Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Security Camera Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Research Monitor||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Xenobiology Console||Computer Boards&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Core||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes || || || ||&lt;br /&gt;
|{{row-bg-circuit|| |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Upload||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Upload||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Medical Records||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Operating Computer||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PanD.E.M.I.C. 2200||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Machine||Computer Boards&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Communications||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|ID Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Crew Monitoring Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleporter Console||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Security Records Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere Alert||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Robotics Control Console||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Scanner||Medical Machinery&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Limb Grower||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Organ Harvester||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Battle Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Orion Trail Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Slot Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Solar Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Prisoner Management Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mech Bay Power Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Console||Computer Boards&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Request Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bounty Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Outpost Status Display||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Server Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Messaging Monitor Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Integrity Restorer||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Library Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APC Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Public Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Cloud Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Programmer||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Program Hub||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Safeguard||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OneHuman||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |6000}}&lt;br /&gt;
|-&lt;br /&gt;
|ProtectStation||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Quarantine||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OxygenIsToxicToHumans||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|10000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Reset||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Remove Law||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Purge||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform (Core)||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |10000}}&lt;br /&gt;
|-&lt;br /&gt;
|Asimov||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|P.A.L.A.D.I.N.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|T.Y.R.A.N.T.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Corporate||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Default||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|NTNet Relay Board||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Receiver||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bus Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hub Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Relay Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Processor Unit||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Server Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Broadcaster||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Automated Announcement System||Subspace Telecomms&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Central Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Central Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|SMES Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|Circulator||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|TEG||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Console Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Compressor Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Emitter Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Freezer/Heater Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Space Heater Board||Engineering Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Station Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Hub Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Console Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Quantum Pad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|VR Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cryotube Board||Medical Machinery&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Chem Dispenser Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chem Master Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Heater Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smoke Machine||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|All-In-One Grinder||Medical Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Biogenerator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics Tray Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Destructive Analyzer Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|E.X.P.E.R.I-MENTOR Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Circuit Imprinter Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Protolathe||Research Machinery&lt;br /&gt;
|&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Control Console Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Fabricator Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Recharger Board||Research Machinery&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mechbay Recharger Board||Research Machinery&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Microwave Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Gibber Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smartfridge Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Monkey Recycler Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Dish Drive||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Deep Fryer Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Seed Extractor Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Food/Slime Processor Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Soda Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Booze Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Recycler Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine Console||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Silo||Misc. Machinery&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Pay Stand||Misc. Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Scanner Gate||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Holopad board||Misc. Machinery&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Autolathe Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Recharger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cell Charger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit||}}&lt;br /&gt;
|-&lt;br /&gt;
|Vendor Board||Misc. Machinery&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Donksoft Toy Vendor Board||Misc. Machinery&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Redemption Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mining Rewards Vendor Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| ||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Tesla Coil Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Grounding Rod Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Radiation Collector||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Plant DNA Manipulator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|SUPERPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|MRSPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Protolathe ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department. &lt;br /&gt;
&lt;br /&gt;
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Techfab ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Techfabs are circuit imprinters and departmental protolathes combined. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Protolathe Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!style=&#039;width:20%&#039; |Item&lt;br /&gt;
!style=&#039;width:15%&#039; |Required Tech &lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Supp&lt;br /&gt;
![[File:Metal.png]]&lt;br /&gt;
![[File:Glass.png]]&lt;br /&gt;
![[File:Plasmadone.png]]&lt;br /&gt;
![[File:Sheet_plastic1.png]]&lt;br /&gt;
![[File:Silverdone.png]]&lt;br /&gt;
![[File:Golddone.png]]&lt;br /&gt;
![[File:Uraniumdone.png]]&lt;br /&gt;
![[File:Diamonddone.png]]&lt;br /&gt;
![[File:Titaniumdone.png]]&lt;br /&gt;
![[File:Bluespace_Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RPED.gif]]||Rapid Part Exchange Device&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|10000|5000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icard.png]]||Intellicard AI Transportation System&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |1000| | | |200| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pai.png]]||Personal Artificial Intelligence Card&lt;br /&gt;
|Basic Robotics Research&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Plant Data Disk&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:BS_RPED.gif]]||Bluespace Rapid Part Exchange Device&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|15000|5000| | |2500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro Manipulator&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano Manipulator&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico Manipulator&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||Femto Manipulator&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | |60|30 |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|150| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Super Capacitor&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||Quadratic Capacitor&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| |100| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.gif]]||Basic Scanning Module&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.gif]]||Advanced Scanning Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.gif]]||Phasic Scanning Module&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | |60| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||Triphasic Scanning Module&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | | |60| |}}30&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||Ultra-High-Power Micro-Laser&lt;br /&gt;
|Advanced Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | | | |60| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||Quad-Ultra Micro-Laser&lt;br /&gt;
|Quantum Electromagnetic Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | |100|60| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||Bluespace Matter Bin&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|250| | | | | | |100| |}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_ansible.png]]||Subspace Ansible&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyperwave_filter.png]]||Hyperwave Filter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Amplifier.gif]]||Subspace Amplifier&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100|100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Treatment_Disk.gif]]||Subspace Treatment Disk&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |200| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Analyzer.png]]||Subspace Analyzer&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ansible_crystal.png]]||Ansible Crystal&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |800| | |100|100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Transmitter.png]]||Subspace Transmitter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |100| | |100| |100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Basic Power Cell&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-Capacity Power Cell&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|60| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|70| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|80| | |150|150| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace Power Cell&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|800|160| | |300|300| |160|300|}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightreplacer0.png]]||Light Replacer&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1500|3000| | |150| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inducer.png]]||Inducer&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MMI.gif]]||Man-Machine Interface&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1700|1350| | | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Beaker.gif]]||Bluespace Beaker&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000| |3000| | | | |1000| |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostasis_Beaker.gif]]||Cryostasis Beaker&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Syringe&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |10|20| | | | || |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Bluespace Syringe&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | |1000| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Cryo Syringe&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | |1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Piercing Syringe&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | | | |1000 | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Blood Pack&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |1000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Intravenous Medicine Bag&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprayer-med-red.png]]||Medical Spray Bottle&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue_bodybag.png]]||Bluespace Body Bag&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| |200| | | | |500| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasmaman_refill.png]]||Plasmaman Jumpsuit Refill&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defib.png]]||Defibrillator&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|8000|4000| | |3000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defibmount.png]]||Defibrillator Mount&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumbing_Constructor.png]]||Plumbing Constructor&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|75000|37500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Secprojector.png]]||Security Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || ||Yes || || || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engiprojector.png]]||Engineering Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holofan.gif]]||ATMOS Holofan Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medprojector.gif]]||PENLITE Holobarrier Projector&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Welding Shield Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breathing_tube.png]]||Breathing Tube Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|250| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Toolset Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Surgical Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Medical HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Security HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |750|750| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Luminescent Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||X-Ray Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Thermals Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||Anti-Drop Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |400|400| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||CNS Rebooter Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | |500|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant PLUS&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |500|750| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Reviver Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|800|800| | | |500|1000|2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jetpack_implant.png]]||Thrusters Set Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|4000|2000| | |1000| | |1000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implanter.png]]||Implanter&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implant_case.png]]||Implant Case&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Freedom_implant.png]]||Sad Trombone Implant Case&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes|| &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Test_firing_pin.png]]||Test-range Firing Pin&lt;br /&gt;
|Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|300| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Loyalty_pin.gif]]||Mindshield Firing Pin&lt;br /&gt;
|Advanced Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | |600| |200|600| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tesla_gun.gif]]||Tesla Revolver&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|10000| | |10000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advegun.png]]||Advanced Energy Gun&lt;br /&gt;
|Radioactive Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|2000| | | | |4000| |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleshield.png]]||Telescopic Riot Shield&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000|5000| | |300| | | |200|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decloner.png]]||Decloner&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | | |5000|10000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rapidsyringegun.png]]||Rapid Syringe Gun&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_ebow.png]]||Energy Crossbow&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|1500| | |1500| |1500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tempgun.png]]||Temperature Gun&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|500| | |3000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floral_Somatoray.png]]||Floral Somatoray&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|2000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_Grenade_Casing.png]]||Large Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyro_grenade.png]]||Pyro Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| |500| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryo_grenade.png]]||Cryo Grenade&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_grenade.png]]||Advanced Release Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xraygun.png]]||X-ray Laser Gun&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000| | | | |5000|4000| |2000|}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ionrifle.png]]||Ion Carbine&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|8000| | | |6000| |2000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal_gun.gif]]||Bluespace Wormhole Projector&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|5000| | | |2000| | |2000| |}}3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Magazine (4.6×30mm)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000| | | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000|1000| | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stun_Shell.png]]||Stun Shell&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_shell.png]]||Unloaded Technological Shell&lt;br /&gt;
|Technological Shells&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|1000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppressor.png]]||Universal Suppressor&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity_gun.gif]]||One-Point Bluespace-Gravitational Manipulator&lt;br /&gt;
|One-point Bluespace-gravitational Manipulator&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|12000|12000| | |8000| |8000|3000| |3000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mining_Drill.png]]||Mining Drill&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond_Mining_Drill.png]]||Diamond Mining Drill&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma_Cutter.png]]||Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1500|500|400| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_plasma_cutter.gif]]||Advanced Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|1000|2000| | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sonic_Jackhammer.png]]||Sonic Jackhammer&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|2000| | |2000| | |6000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Damage Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || || Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Cooldown Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Range Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Mining AoE Mod&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | |2000|2000| |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Trigger Guard Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_resonator.png]]||Upgraded Resonator&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|4000|1500| | |1000| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tracking_Beacon.gif]]||Tracking Beacon&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Global_Positioning_System.gif]]||GPS Device&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holdpack.gif]]||Bag of Holding&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | | | | |3000|250|1500| |}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_satchel.gif]]||Mining Satchel of Holding&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | | | | |250|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Crystal.png]]||Artificial Bluespace Crystal&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | |1500| | | | |1500| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MedGlasses.png]]||Health Scanner HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_health_glasses.gif]]||Night Vision Health Scanner HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |350| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SecHud.png]]||Security HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_sec_glasses.gif]]||Night Vision Security HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |350|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diag_glasses.png]]||Diagnostic HUD&lt;br /&gt;
|Advanced Engineering &#039;&#039;or&#039;&#039; Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_diag_glasses.gif]]||Night Vision Diagnostic HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|600|600|300| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding_Gas_Mask.png]]||Welding Gas Mask&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding-goggles.png]]||Welding Goggles&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portaseeder.png]]||Portable Seed Extractor&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1000|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Air_horn.png]]||Air Horn&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MGlasses.png]]||Optical Meson Scanners&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_meson_glasses.gif]]||Night Vision Optical Meson Scanners&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tray_scanners.gif]]||Optical T-Ray Scanners&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engi_glasses.gif]]||Engineering Scanner Goggles&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500|100| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NightVision.png]]||Night Vision Goggles&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Science_goggles.png]]||Science Goggles&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashoe.png]]||Magnetic Boots&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|4500| | | |1500|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mop.png]]||Mop&lt;br /&gt;
|None&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|900| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_mop.png]]||Advanced Mop&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2500|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_trashbag.png]]||Trashbag of Holding&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |1500| | |1500|250| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floor_buffer.png]]||Floor Buffer Upgrade&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Signmaker.gif]]||Holographic Sign Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_welder.gif]]||Experimental Welding Tool&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|1000|500|1500| | | |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien_alloy.png]]||Alien Alloy&lt;br /&gt;
|Alien Technology&lt;br /&gt;
| ||Yes|| || || ||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |4000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bucket.png]]||Bucket&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crowbar.png]]||Crowbar&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multitool.png]]||Multitool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welder.png]]||Welding tool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|70|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Screwdriver_tool.png]]||Screwdriver&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|75| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wirecutters.png]]||Wirecutters&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|80| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wrench.png]]||Wrench&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||APC Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Airlock Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Firelock Circuitry&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Air Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Fire Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Pipe Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000|2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paint Sprayer.png]]||Airlock Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png]]||Reinforced Glass&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cultivator.png]]||Cultivator&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plant analyzer.png]]||Plant Analyzer&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|30|20|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shovel.png]]||Shovel&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spade.png]]||Spade&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hatchet.png]]||Hatchet&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|15000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drapes.png]]||Drapes&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scalpel.png]]||Scalpel&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|4000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saw.png]]||Circular Saw&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Surgical Drill&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Retractor.png]]||Retractor&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|6000|3000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hemostat.png]]||Hemostat&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cautery.png]]||Cautery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|750| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaker.png]]||Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large Beaker.png]]||Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthanalyzer.png]]||Health Analyzer&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo Tagger.png]]||Destination Tagger&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Hand Labeler&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|150|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Delivery Paper.png]]||Package Wrapping&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Id_regular.png]]||Identification Card&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Advanced Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Super Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Cluster Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|3200|800| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Micro Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||ID Card Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||Intellicard Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Printer Mini.png]]||Miniprinter&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charger APC.png]]||Area Power Connector&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_Con.png]]||Power Cell Controller&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Mini.png]]||Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Advanced Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Super Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Nano Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Micro Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 3.png]]||AI Surveillance Software Update&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|5000|5000|10000| |15000|15000| |20000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Remote.gif]]||Nanite Remote&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Scanner.gif]]||Nanite Scanner&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 0.png]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Nanite Program Disk&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Interbeaker.png]]||X-Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superinterbeaker.png]]||Metamaterial Beaker&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| |1000| | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Cloning Data Disk&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Compactdefib.png]]||Compact Defibrillator&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|16000|8000| | |6000|3000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthadv.png]]||Advanced Health Analyzer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medspray.png]]||Medical Gel&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic liver.png]]||Cybernetic Liver&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic heart.gif]]||Cybernetic Heart&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic lungs.png]]||Cybernetic Lungs&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic liver.png]]||Upgraded Cybernetic Liver&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic lungs.png]]||Upgraded Cybernetic Lungs&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo disk.png]]||Supply Drop Pod Upgrade Disk&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forcefield projector.gif]]||Forcefield Projector&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|2500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roastingstick.png]]||Advanced Roasting Stick&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |250}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Locator.png]]||Bluespace Locator&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|1000|500| | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quantum keycard.png]]||Quantum Keycard&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | |500| | | | |1000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Memorizer.png]]||Anomaly Neutralizer&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | |2000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Refill donksoft.png]]||Donksoft Toy Vendor Refill&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|25000|15000|20000| |10000|10000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cleaner.png]]||Spray Bottle&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bear trap.png]]||Bear Trap&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|5000| | | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reactive_Teleport_Armor.png]]||Reactive Armour Shell&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|10000| |4500| | |8000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seclite.png]]||Seclite&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|2500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forensic scanner.gif]]||Forensic Scanner&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | |2000|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pepperspray.png]]||Pepper Spray&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ebola.gif]]||Energy Bola&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | |500| |500| | | |500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cuff.png]]||Zipties&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | |250| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Evidence.png]]||Evidence Bag&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png]]||Plasma + Iron Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium.png]]||Plasma + Titanium Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |2000| | | | | |2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma glass.png]]||Plasma + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reinforced plasma glass sheet1.png]]||Plasma + Metal + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium glass.png]]||Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium glass.png]]||Plasma + Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Hand Drill&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | |1500| | | |2500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jawsoflife.png]]||Jaws of Life&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|4500| | | |2500| | | |3500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv welder.gif]]||Experimental Welder&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|1000|500|1500| |2500| |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wrench.gif]]||Alien Wrench&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wirecutters.png]]||Alien Wirecutters&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor screwdriver.gif]]||Alien Screwdriver&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor crowbar.gif]]||Alien Crowbar&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor welder.png]]||Alien Welding Tool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor multitool.png]]||Alien Multitool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor scalpel.png]]||Alien Scalpel&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor hemostat.png]]||Alien Hemostat&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor retractor.png]]||Alien Retractor&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor saw.png]]||Alien Circular Saw&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor drill.png]]||Alien Drill&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor cautery.png]]||Alien Cautery&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ammo 38.png]]||Speed Loader (.38)&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|20000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beanbag slug.png]]||Rubber Shot&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blank shell.png]]||Shotgun Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Buckshot shell.png]]||Buckshot Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000|  || | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech shell.png]]||Shotgun Dart&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire shell.png]]||Incendiary Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostatis shotgun dart.gif]]||Cryostatis Shotgun Dart&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy sniper.png]]||Beam Marksman Rifle&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|10000|5000| | |4500|5000|8000|5000| |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12623</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12623"/>
		<updated>2022-09-03T20:58:34Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Upgrading Machines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Under construction&lt;br /&gt;
|reason = In the process of completely overhauling this, first draft.&lt;br /&gt;
}}&lt;br /&gt;
Research and development is the most important (and arguably most boring) part of the science department. [[scientist|Those tasked with]] R&amp;amp;D are responsible for unlocking different technologies to help the station run better by unlocking different tools, machinery, and weapons. They are also often tasked with completing experiments to reduce the cost of said technologies, and their proximity to the front desk makes them the first person the crew asks for upgrades, power cells, and other science gadgets.&lt;br /&gt;
&lt;br /&gt;
=The art of pressing buttons and scanning walls=&lt;br /&gt;
&lt;br /&gt;
===The R&amp;amp;D console===&lt;br /&gt;
&lt;br /&gt;
Located behind the front desk of the science department, the main research console comes pre-loaded with the NT science hub. This program (which you can download onto your PDA for convenient access), allows you to do the main part of R&amp;amp;D; spending ([[Guide_to_toxins|mostly]]) automatically generated points to unlock new nodes in the techweb, which allow for the construction of specific items, as well as unlocking further nodes. Conveniently placed next to the console are science lathe and circuit imprinter, which can print an ever [[Guide_to_Research_and_Development#Protolathe|increasing variety of stuff]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tech Web ==&lt;br /&gt;
&lt;br /&gt;
Research points are generated at a static rate by the R&amp;amp;D Network (albeit more research points can be generated by the E.X.P.E.R.I-MENTOR) and can be spent on Technology Nodes at the console.You can see press details on a node to see which nodes it requires and unlocks, what discounts it might have, and what items it unlocks. To research a node, simply press the researhc button. This will send out a notification that the tech has been researched. It&#039;s common practise to check/ask if someone is working on discounts, before researching a node that has them.&lt;br /&gt;
&lt;br /&gt;
At the start of a round, if you don&#039;t have any other research directives you should strongly consider aiming for: &lt;br /&gt;
*Industrial Engineering&lt;br /&gt;
*Applied Bluespace Research &lt;br /&gt;
*Mining Technology and Advanced Mining Technology &lt;br /&gt;
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Industrial Engineering&#039;&#039;&#039; is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It&#039;s also a pre-requisite for ALL of the other research items suggested here, so it&#039;s probably a good idea to consider doing it first of all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mining Technology&#039;&#039;&#039; and, later, &#039;&#039;&#039;Advanced Mining Technology&#039;&#039;&#039; will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Applied Bluespace Research&#039;&#039;&#039; allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.&lt;br /&gt;
&lt;br /&gt;
The Tier 3 stock part technologies are listed above. &lt;br /&gt;
*Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above. &lt;br /&gt;
*High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500). &lt;br /&gt;
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts. &lt;br /&gt;
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500). &lt;br /&gt;
&lt;br /&gt;
Certain round circumstances may call for different research early on, talk to your fellow scientists and &#039;&#039;&#039;listen to your Research Director!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The progression is not linear and many research options require multiple pre-requisite technologies.&lt;br /&gt;
&lt;br /&gt;
== Experiments and discounts ==&lt;br /&gt;
One thing that you might immediately notice when you open the techweb is that a lot of nodes have &#039;&#039;&#039;discounts&#039;&#039;&#039; and some nodes are locked, these are unlocked by doing experiments with an Experi-Scanner. Your scanner will show you a list of available experiments and what each one entails, most of which can be divided into a few rough categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dissection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Human and Human dissection are usually done by either medical or robotics, they require you to do the Dissection surgery on a dead monkey and humanoid while the surgery table is linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are the most straight-forward, construct a wall, toilet, or table from a material, and scan it a number of times. Each object can only be scanned once, but can simply be re-constructed to be scanned again. Some of these experiments will require you to handle hazardous materials; Plasma walls will become a raging inferno if you try to weld them apart, and uranium toilets might give your butt a nasty burn and radiation sickness if you sit on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lathe Upgrades&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experments will require you to go around to each department and upgrade each lathe, and then scan them. This has the added effect of upgrading each of the department&#039;s lathes, making them more efficient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc machinery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most experiments will have you scan random machinery, this can be done by going to whatever department the machines are located in, but it is often much easier and faster to simply construct the machines yourself. Remember that you can reconstruct the same machine multiple times to finish this, instead of having to make 4 BEPIS chambers or whatnot. You can also create an undefined circuit imprinter alongside your science one to gain acces to circuit boards from other departments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are usually done by a dedicated Toxins scientist, see [[Guide_to_toxins|Guide to toxins]].&lt;br /&gt;
&lt;br /&gt;
== Deconstruction ==&lt;br /&gt;
[[File:Decon.png|64px]] Deconstruction is done through the &#039;&#039;&#039;Destructive Analyzer&#039;&#039;&#039;: &lt;br /&gt;
:# Sync the Destructive Analyzer to the research computer if it&#039;s not synced.&lt;br /&gt;
:# Insert an item into it.&lt;br /&gt;
:# Use the computer.&lt;br /&gt;
&lt;br /&gt;
This can help you get syndicate technology from syndicate items and alien technology from alien tools.&lt;br /&gt;
&lt;br /&gt;
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.&lt;br /&gt;
&lt;br /&gt;
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.&lt;br /&gt;
&lt;br /&gt;
=== Upgrading Machines ===&lt;br /&gt;
&lt;br /&gt;
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine&#039;s components will have different effects for each machine.&lt;br /&gt;
&lt;br /&gt;
Without minerals, you can achieve up to tier 2-3; to go further you&#039;ll require ores for production.&lt;br /&gt;
&lt;br /&gt;
Tier 2 parts are all unlocked with &amp;quot;Industrial Engineering,&amp;quot; which also unlocks the RPED. Others are unlocked as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background:#DDDDDD;&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|+Stock Parts&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 1&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 2&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 3&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 4&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot;             | Usual Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro-Manipulator&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano-Manipulator&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico-Manipulator&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves capacity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|[[File:Super_scanning_module.png]]||[[File:Silverdone.png]]Phasic Scanning Module&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves scanning precision.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|[[File:Adv_capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|[[File:Super_capacitor.png]]||[[File:Golddone.png]]Super Capacitor&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves power efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: Unlocked with High Efficiency Parts&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;: Unlocked with Advanced Electromagnetic Theory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;: Unlocked with Applied Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;: Unlocked with Advanced Power Manipulation&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;: Unlocked with Miniaturized Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;: Unlocked with Quantum Electromagnetic Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;: Unlocked with Bluespace Power Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts. &lt;br /&gt;
&lt;br /&gt;
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there&#039;s really no reason to ever do this unless your station for some incomprehensible reason just can&#039;t afford an RPED.&lt;br /&gt;
&lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Crowbar on the machine.&lt;br /&gt;
# Take the board and re-insert it into machine.&lt;br /&gt;
# Insert parts you want to use.&lt;br /&gt;
# Screwdriver the machine closed.&lt;br /&gt;
&lt;br /&gt;
[[File:RPED.gif]] As a much more efficient alternative, you can use &#039;&#039;&#039;RPED (Rapid Part Exchange Device)&#039;&#039;&#039;, which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that&#039;s loaded in the RPED.&lt;br /&gt;
&lt;br /&gt;
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Click on it with RPED.&lt;br /&gt;
# Screwdriver again to close the machine.&lt;br /&gt;
&lt;br /&gt;
[[File:BS RPED.gif]] The best alternative is to use the even more advanced &#039;&#039;&#039;Bluespace Rapid Part Exchange Device (BRPED)&#039;&#039;&#039;, which functions just like an RPED except that you don&#039;t need access to the machine, screwdrivers, or even adjacency! That&#039;s right: BRPED works &#039;&#039;&#039;even through camera views&#039;&#039;&#039;. Consider building a camera console in R&amp;amp;D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:&lt;br /&gt;
&lt;br /&gt;
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Click on the machine to upgrade with the Bluespace RPED. That&#039;s it! No screwdrivering or asking the AI or people to open doors into their departments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Exofab.png|64px]] Exosuit Fabricator ===&lt;br /&gt;
* [[Robotics]] starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:&lt;br /&gt;
** Sync the R&amp;amp;D Research Console.&lt;br /&gt;
** Sync the Robotics Research Console.&lt;br /&gt;
** Sync the Exosuit Fabricator.&lt;br /&gt;
* Can be used directly, without the Research Console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items available from the start:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Round-Start Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg endoskeleton.png]]||Cyborg endoskeleton&lt;br /&gt;
|Cyborg&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg torso.png]]||Cyborg torso&lt;br /&gt;
|Cyborg&lt;br /&gt;
|40000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg head.png]]||Cyborg head&lt;br /&gt;
|Cyborg&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left arm.png]]||Cyborg left arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right arm.png]]||Cyborg right arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left leg.png]]||Cyborg left leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right leg.png]]||Cyborg right leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley chassis.png]]||Ripley/Firefighter chassis&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley torso.png]]||Ripley torso&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000||7500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left arm.png]]||Ripley left arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right arm.png]]||Ripley right arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left leg.png]]||Ripley left leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right leg.png]]||Ripley right leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydraulic clamp.png]]||Hydraulic clamp&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit drill.png]]||Exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit extinguisher.png]]||Exosuit extinguisher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cable layer.png]]||Cable layer&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha analyzer.png]]||Exosuit mining scanner&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|5000||2500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg reclassification board&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg emergency reboot module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|20000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||Exosuit tracking beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|500|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Power cell&lt;br /&gt;
|Misc||700||50|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Man-Machine Interface.png]]||Man-machine interface&lt;br /&gt;
|Misc||1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Synthetic flash.gif]]||Synthetic flash&lt;br /&gt;
|Misc||750||750|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reseachable items:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Researchable Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!!Node!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png|Titanium]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Odysseus chassis&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus torso.png]]||Odysseus torso&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|12000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus head.png]]||Odysseus head&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left arm.png]]||Odysseus left arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right arm.png]]||Odysseus right arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left leg.png]]||Odysseus left leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right leg.png]]||Odysseus right leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax chassis.png]]||Gygax chassis&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax torso.png]]||Gygax torso&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000||10000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax head.png]]||Gygax head&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|10000||5000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left arm.png]]||Gygax left arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right arm.png]]||Gygax right arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left leg.png]]||Gygax left leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right leg.png]]||Gygax right leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax armor plates.png]]||Gygax armor plates&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||10000||10000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Durand chassis&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand torso.png]]||Durand torso&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000||10000|| ||10000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand head.png]]||Durand head&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000||15000|| ||2000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left arm.png]]||Durand left arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right arm.png]]||Durand right arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left leg.png]]||Durand left leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right leg.png]]||Durand right leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand armor plates.png]]||Durand armor plates&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|30000|| || || || ||25000|| ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||H.O.N.K. chassis&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. torso.png]]||H.O.N.K. torso&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000||10000|| || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. head.png]]||H.O.N.K. head&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|10000||5000|| || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left arm.png]]||H.O.N.K. left arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right arm.png]]||H.O.N.K. right arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left leg.png]]||H.O.N.K. left leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right leg.png]]||H.O.N.K. right leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Phazon chassis&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon torso.png]]||Phazon torso&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|35000||10000||20000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon head.png]]||Phazon head&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|15000||5000||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left arm.png]]||Phazon left arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right arm.png]]||Phazon right arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left leg.png]]||Phazon left leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right leg.png]]||Phazon right leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon armor.png]]||Phazon armor&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|25000|| ||20000|| || || || ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PBT &amp;quot;Pacifier&amp;quot; mounted taser.png]]||Pacifier mounted taser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|PBT &amp;quot;Pacifier&amp;quot; Mounted Taser&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra AC 2.png]]||Ultra AC 2 LMG&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|&amp;quot;Ultra AC 2&amp;quot; LMG&lt;br /&gt;
||10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sleeper.gif]]||Mounted Sleeper&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||5000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sgun.png]]||Exosuit Syringe Gun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||3000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha_medigun.png]]||Exosuit Medical Beamgun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment&lt;br /&gt;
||15000||8000||3000|| ||8000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SGL-6 grenade launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SGL-6 Grenade Launcher)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha diamond drill.png]]||Diamond-tipped exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Diamond Drill&lt;br /&gt;
|10000|| || || || || ||6500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exosuit plasma converter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Basic Plasma Research&lt;br /&gt;
|10000||1000||5000||1000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exonuclear reactor&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||1000|| ||500|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LBX AC 10 &amp;quot;Scattershot&amp;quot;.png]]||LBX AC 10 &amp;quot;Scattershot&amp;quot;&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (LBX AC 10 &amp;quot;Scattershot&amp;quot;)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FNX-99 &amp;quot;Hades&amp;quot; carbine.png]]||FNX-99 &amp;quot;Hades&amp;quot; carbine&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (FNX-99 &amp;quot;Hades&amp;quot; Carbine)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKIV Ion Heavy Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKIV Ion Heavy Cannon)&lt;br /&gt;
|20000|| || ||6000|| ||2000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKI Tesla Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKI Tesla Cannon)&lt;br /&gt;
|20000|| || ||8000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reactive armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || ||5000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reflective armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || || ||5000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRM-8 missile rack.png]]||SRM-8 missile rack&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SRM-8 Missile Rack)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wormhole generator.gif]]||Mounted wormhole generator&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Localized Wormhole Generator)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-PS &amp;quot;Immolator&amp;quot; laser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-PS &amp;quot;Immolator&amp;quot; Laser)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SOB-3 clusterbang launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (SOB-3 Clusterbang Launcher)&lt;br /&gt;
|20000|| || || ||10000||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted gravitational catapult&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Gravitational Catapult Module)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Repair droid.png]]||Exosuit repair droid&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuits&lt;br /&gt;
|10000||5000|| ||2000||1000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-LC &amp;quot;Solaris&amp;quot; laser cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-LC &amp;quot;Solaris&amp;quot; Laser Cannon)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mounted RCD.png]]||Mounted RCD&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuit Equipment&lt;br /&gt;
|30000|| ||25000||20000||20000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha plasma cutter.png]]||217-D Heavy Plasma Cutter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Plasma Research&lt;br /&gt;
|8000||1000||2000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Tesla energy relay&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||2000|| ||3000||2000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted teleporter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Teleporter Module)&lt;br /&gt;
|10000|| || || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mousetrap mortar.png]]||Mousetrap mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana mortar.png]]||Banana mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HoNkER BlAsT 5000.png]]||HoNkER BlAsT 5000&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg VTEC&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|35000||12000|| || || ||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ion Thrusters&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000||5000|| || ||6000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Rapid Disabler Cooling Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|20000||6000|| || ||2000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Diamond Drill&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|10000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ore Satchel of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000|| || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ash plating.png]]||Mining Cyborg Lavaproof Tracks&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000|| ||4000|| || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Self-Repair&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|15000||15000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Illegal equipment module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|15000||15000|| || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Clown Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000||15000|| || || || || || ||1000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Hypospray Expanded Synthesiser&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || ||8000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Piercing Hypospray&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || || ||3000||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Defibrillator&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|8000||5000|| ||4000||3000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Surgical Processor&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|5000||4000|| ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Trash Bag of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
| || || || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Advanced Mop&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|2000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Expand&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|200000|| || || || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Borgrped.png]]||Engineering Cyborg RPED&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|700||60|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||70|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||80|| ||150||150|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|800||160|| || ||120|| ||160||300|| ||100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Misc&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
|1700||1350|| || ||500|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boris.gif]]||B.O.R.I.S. AI-Cyborg Remote Control Module&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1200||1500|| || ||200|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||AI Control Beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1000||500|| ||200|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Circuit.png|64px]] Circuit Imprinter===&lt;br /&gt;
&lt;br /&gt;
* The Circuit Imprinter requires glass and occasionally gold or diamond.  Here you will find circuits for most of the station&#039;s machinery and robotics&#039; exosuits. With gold and diamonds, you can also make AI law modules.&lt;br /&gt;
* Information on how to construct machines is available at the [[Guide to advanced construction]].&lt;br /&gt;
* Circuits cost 1000 glass each, becoming cheaper with upgrades.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Circuit Imprinter Manufacturing List&lt;br /&gt;
!Board!!Type&lt;br /&gt;
!Required Tech&lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Sup&lt;br /&gt;
![[File:Golddone.png]]!![[File:Diamonddone.png]]!![[File:Bluespace Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Security Camera Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Research Monitor||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Xenobiology Console||Computer Boards&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Core||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes || || || ||&lt;br /&gt;
|{{row-bg-circuit|| |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Upload||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Upload||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Medical Records||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Operating Computer||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PanD.E.M.I.C. 2200||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Machine||Computer Boards&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Communications||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|ID Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Crew Monitoring Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleporter Console||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Security Records Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere Alert||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Robotics Control Console||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Scanner||Medical Machinery&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Limb Grower||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Organ Harvester||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Battle Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Orion Trail Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Slot Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Solar Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Prisoner Management Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mech Bay Power Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Console||Computer Boards&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Request Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bounty Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Outpost Status Display||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Server Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Messaging Monitor Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Integrity Restorer||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Library Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APC Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Public Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Cloud Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Programmer||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Program Hub||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Safeguard||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OneHuman||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |6000}}&lt;br /&gt;
|-&lt;br /&gt;
|ProtectStation||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Quarantine||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OxygenIsToxicToHumans||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|10000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Reset||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Remove Law||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Purge||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform (Core)||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |10000}}&lt;br /&gt;
|-&lt;br /&gt;
|Asimov||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|P.A.L.A.D.I.N.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|T.Y.R.A.N.T.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Corporate||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Default||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|NTNet Relay Board||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Receiver||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bus Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hub Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Relay Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Processor Unit||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Server Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Broadcaster||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Automated Announcement System||Subspace Telecomms&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Central Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Central Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|SMES Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|Circulator||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|TEG||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Console Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Compressor Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Emitter Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Freezer/Heater Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Space Heater Board||Engineering Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Station Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Hub Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Console Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Quantum Pad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|VR Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cryotube Board||Medical Machinery&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Chem Dispenser Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chem Master Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Heater Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smoke Machine||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|All-In-One Grinder||Medical Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Biogenerator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics Tray Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Destructive Analyzer Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|E.X.P.E.R.I-MENTOR Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Circuit Imprinter Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Protolathe||Research Machinery&lt;br /&gt;
|&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Control Console Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Fabricator Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Recharger Board||Research Machinery&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mechbay Recharger Board||Research Machinery&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Microwave Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Gibber Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smartfridge Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Monkey Recycler Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Dish Drive||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Deep Fryer Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Seed Extractor Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Food/Slime Processor Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Soda Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Booze Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Recycler Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine Console||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Silo||Misc. Machinery&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Pay Stand||Misc. Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Scanner Gate||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Holopad board||Misc. Machinery&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Autolathe Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Recharger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cell Charger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit||}}&lt;br /&gt;
|-&lt;br /&gt;
|Vendor Board||Misc. Machinery&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Donksoft Toy Vendor Board||Misc. Machinery&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Redemption Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mining Rewards Vendor Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| ||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Tesla Coil Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Grounding Rod Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Radiation Collector||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Plant DNA Manipulator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|SUPERPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|MRSPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Protolathe ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department. &lt;br /&gt;
&lt;br /&gt;
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Techfab ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Techfabs are circuit imprinters and departmental protolathes combined. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Protolathe Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!style=&#039;width:20%&#039; |Item&lt;br /&gt;
!style=&#039;width:15%&#039; |Required Tech &lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Supp&lt;br /&gt;
![[File:Metal.png]]&lt;br /&gt;
![[File:Glass.png]]&lt;br /&gt;
![[File:Plasmadone.png]]&lt;br /&gt;
![[File:Sheet_plastic1.png]]&lt;br /&gt;
![[File:Silverdone.png]]&lt;br /&gt;
![[File:Golddone.png]]&lt;br /&gt;
![[File:Uraniumdone.png]]&lt;br /&gt;
![[File:Diamonddone.png]]&lt;br /&gt;
![[File:Titaniumdone.png]]&lt;br /&gt;
![[File:Bluespace_Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RPED.gif]]||Rapid Part Exchange Device&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|10000|5000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icard.png]]||Intellicard AI Transportation System&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |1000| | | |200| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pai.png]]||Personal Artificial Intelligence Card&lt;br /&gt;
|Basic Robotics Research&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Plant Data Disk&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:BS_RPED.gif]]||Bluespace Rapid Part Exchange Device&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|15000|5000| | |2500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro Manipulator&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano Manipulator&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico Manipulator&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||Femto Manipulator&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | |60|30 |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|150| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Super Capacitor&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||Quadratic Capacitor&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| |100| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.gif]]||Basic Scanning Module&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.gif]]||Advanced Scanning Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.gif]]||Phasic Scanning Module&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | |60| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||Triphasic Scanning Module&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | | |60| |}}30&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||Ultra-High-Power Micro-Laser&lt;br /&gt;
|Advanced Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | | | |60| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||Quad-Ultra Micro-Laser&lt;br /&gt;
|Quantum Electromagnetic Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | |100|60| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||Bluespace Matter Bin&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|250| | | | | | |100| |}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_ansible.png]]||Subspace Ansible&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyperwave_filter.png]]||Hyperwave Filter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Amplifier.gif]]||Subspace Amplifier&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100|100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Treatment_Disk.gif]]||Subspace Treatment Disk&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |200| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Analyzer.png]]||Subspace Analyzer&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ansible_crystal.png]]||Ansible Crystal&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |800| | |100|100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Transmitter.png]]||Subspace Transmitter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |100| | |100| |100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Basic Power Cell&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-Capacity Power Cell&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|60| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|70| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|80| | |150|150| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace Power Cell&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|800|160| | |300|300| |160|300|}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightreplacer0.png]]||Light Replacer&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1500|3000| | |150| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inducer.png]]||Inducer&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MMI.gif]]||Man-Machine Interface&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1700|1350| | | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Beaker.gif]]||Bluespace Beaker&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000| |3000| | | | |1000| |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostasis_Beaker.gif]]||Cryostasis Beaker&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Syringe&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |10|20| | | | || |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Bluespace Syringe&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | |1000| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Cryo Syringe&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | |1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Piercing Syringe&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | | | |1000 | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Blood Pack&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |1000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Intravenous Medicine Bag&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprayer-med-red.png]]||Medical Spray Bottle&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue_bodybag.png]]||Bluespace Body Bag&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| |200| | | | |500| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasmaman_refill.png]]||Plasmaman Jumpsuit Refill&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defib.png]]||Defibrillator&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|8000|4000| | |3000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defibmount.png]]||Defibrillator Mount&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumbing_Constructor.png]]||Plumbing Constructor&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|75000|37500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Secprojector.png]]||Security Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || ||Yes || || || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engiprojector.png]]||Engineering Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holofan.gif]]||ATMOS Holofan Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medprojector.gif]]||PENLITE Holobarrier Projector&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Welding Shield Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breathing_tube.png]]||Breathing Tube Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|250| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Toolset Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Surgical Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Medical HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Security HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |750|750| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Luminescent Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||X-Ray Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Thermals Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||Anti-Drop Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |400|400| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||CNS Rebooter Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | |500|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant PLUS&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |500|750| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Reviver Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|800|800| | | |500|1000|2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jetpack_implant.png]]||Thrusters Set Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|4000|2000| | |1000| | |1000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implanter.png]]||Implanter&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implant_case.png]]||Implant Case&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Freedom_implant.png]]||Sad Trombone Implant Case&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes|| &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Test_firing_pin.png]]||Test-range Firing Pin&lt;br /&gt;
|Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|300| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Loyalty_pin.gif]]||Mindshield Firing Pin&lt;br /&gt;
|Advanced Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | |600| |200|600| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tesla_gun.gif]]||Tesla Revolver&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|10000| | |10000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advegun.png]]||Advanced Energy Gun&lt;br /&gt;
|Radioactive Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|2000| | | | |4000| |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleshield.png]]||Telescopic Riot Shield&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000|5000| | |300| | | |200|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decloner.png]]||Decloner&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | | |5000|10000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rapidsyringegun.png]]||Rapid Syringe Gun&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_ebow.png]]||Energy Crossbow&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|1500| | |1500| |1500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tempgun.png]]||Temperature Gun&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|500| | |3000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floral_Somatoray.png]]||Floral Somatoray&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|2000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_Grenade_Casing.png]]||Large Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyro_grenade.png]]||Pyro Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| |500| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryo_grenade.png]]||Cryo Grenade&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_grenade.png]]||Advanced Release Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xraygun.png]]||X-ray Laser Gun&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000| | | | |5000|4000| |2000|}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ionrifle.png]]||Ion Carbine&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|8000| | | |6000| |2000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal_gun.gif]]||Bluespace Wormhole Projector&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|5000| | | |2000| | |2000| |}}3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Magazine (4.6×30mm)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000| | | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000|1000| | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stun_Shell.png]]||Stun Shell&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_shell.png]]||Unloaded Technological Shell&lt;br /&gt;
|Technological Shells&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|1000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppressor.png]]||Universal Suppressor&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity_gun.gif]]||One-Point Bluespace-Gravitational Manipulator&lt;br /&gt;
|One-point Bluespace-gravitational Manipulator&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|12000|12000| | |8000| |8000|3000| |3000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mining_Drill.png]]||Mining Drill&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond_Mining_Drill.png]]||Diamond Mining Drill&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma_Cutter.png]]||Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1500|500|400| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_plasma_cutter.gif]]||Advanced Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|1000|2000| | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sonic_Jackhammer.png]]||Sonic Jackhammer&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|2000| | |2000| | |6000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Damage Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || || Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Cooldown Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Range Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Mining AoE Mod&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | |2000|2000| |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Trigger Guard Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_resonator.png]]||Upgraded Resonator&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|4000|1500| | |1000| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tracking_Beacon.gif]]||Tracking Beacon&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Global_Positioning_System.gif]]||GPS Device&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holdpack.gif]]||Bag of Holding&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | | | | |3000|250|1500| |}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_satchel.gif]]||Mining Satchel of Holding&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | | | | |250|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Crystal.png]]||Artificial Bluespace Crystal&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | |1500| | | | |1500| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MedGlasses.png]]||Health Scanner HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_health_glasses.gif]]||Night Vision Health Scanner HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |350| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SecHud.png]]||Security HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_sec_glasses.gif]]||Night Vision Security HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |350|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diag_glasses.png]]||Diagnostic HUD&lt;br /&gt;
|Advanced Engineering &#039;&#039;or&#039;&#039; Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_diag_glasses.gif]]||Night Vision Diagnostic HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|600|600|300| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding_Gas_Mask.png]]||Welding Gas Mask&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding-goggles.png]]||Welding Goggles&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portaseeder.png]]||Portable Seed Extractor&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1000|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Air_horn.png]]||Air Horn&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MGlasses.png]]||Optical Meson Scanners&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_meson_glasses.gif]]||Night Vision Optical Meson Scanners&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tray_scanners.gif]]||Optical T-Ray Scanners&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engi_glasses.gif]]||Engineering Scanner Goggles&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500|100| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NightVision.png]]||Night Vision Goggles&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Science_goggles.png]]||Science Goggles&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashoe.png]]||Magnetic Boots&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|4500| | | |1500|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mop.png]]||Mop&lt;br /&gt;
|None&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|900| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_mop.png]]||Advanced Mop&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2500|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_trashbag.png]]||Trashbag of Holding&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |1500| | |1500|250| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floor_buffer.png]]||Floor Buffer Upgrade&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Signmaker.gif]]||Holographic Sign Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_welder.gif]]||Experimental Welding Tool&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|1000|500|1500| | | |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien_alloy.png]]||Alien Alloy&lt;br /&gt;
|Alien Technology&lt;br /&gt;
| ||Yes|| || || ||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |4000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bucket.png]]||Bucket&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crowbar.png]]||Crowbar&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multitool.png]]||Multitool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welder.png]]||Welding tool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|70|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Screwdriver_tool.png]]||Screwdriver&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|75| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wirecutters.png]]||Wirecutters&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|80| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wrench.png]]||Wrench&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||APC Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Airlock Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Firelock Circuitry&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Air Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Fire Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Pipe Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000|2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paint Sprayer.png]]||Airlock Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png]]||Reinforced Glass&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cultivator.png]]||Cultivator&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plant analyzer.png]]||Plant Analyzer&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|30|20|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shovel.png]]||Shovel&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spade.png]]||Spade&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hatchet.png]]||Hatchet&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|15000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drapes.png]]||Drapes&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scalpel.png]]||Scalpel&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|4000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saw.png]]||Circular Saw&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Surgical Drill&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Retractor.png]]||Retractor&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|6000|3000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hemostat.png]]||Hemostat&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cautery.png]]||Cautery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|750| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaker.png]]||Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large Beaker.png]]||Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthanalyzer.png]]||Health Analyzer&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo Tagger.png]]||Destination Tagger&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Hand Labeler&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|150|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Delivery Paper.png]]||Package Wrapping&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Id_regular.png]]||Identification Card&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Advanced Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Super Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Cluster Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|3200|800| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Micro Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||ID Card Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||Intellicard Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Printer Mini.png]]||Miniprinter&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charger APC.png]]||Area Power Connector&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_Con.png]]||Power Cell Controller&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Mini.png]]||Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Advanced Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Super Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Nano Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Micro Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 3.png]]||AI Surveillance Software Update&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|5000|5000|10000| |15000|15000| |20000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Remote.gif]]||Nanite Remote&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Scanner.gif]]||Nanite Scanner&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 0.png]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Nanite Program Disk&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Interbeaker.png]]||X-Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superinterbeaker.png]]||Metamaterial Beaker&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| |1000| | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Cloning Data Disk&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Compactdefib.png]]||Compact Defibrillator&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|16000|8000| | |6000|3000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthadv.png]]||Advanced Health Analyzer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medspray.png]]||Medical Gel&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic liver.png]]||Cybernetic Liver&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic heart.gif]]||Cybernetic Heart&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic lungs.png]]||Cybernetic Lungs&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic liver.png]]||Upgraded Cybernetic Liver&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic lungs.png]]||Upgraded Cybernetic Lungs&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo disk.png]]||Supply Drop Pod Upgrade Disk&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forcefield projector.gif]]||Forcefield Projector&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|2500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roastingstick.png]]||Advanced Roasting Stick&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |250}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Locator.png]]||Bluespace Locator&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|1000|500| | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quantum keycard.png]]||Quantum Keycard&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | |500| | | | |1000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Memorizer.png]]||Anomaly Neutralizer&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | |2000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Refill donksoft.png]]||Donksoft Toy Vendor Refill&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|25000|15000|20000| |10000|10000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cleaner.png]]||Spray Bottle&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bear trap.png]]||Bear Trap&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|5000| | | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reactive_Teleport_Armor.png]]||Reactive Armour Shell&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|10000| |4500| | |8000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seclite.png]]||Seclite&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|2500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forensic scanner.gif]]||Forensic Scanner&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | |2000|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pepperspray.png]]||Pepper Spray&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ebola.gif]]||Energy Bola&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | |500| |500| | | |500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cuff.png]]||Zipties&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | |250| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Evidence.png]]||Evidence Bag&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png]]||Plasma + Iron Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium.png]]||Plasma + Titanium Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |2000| | | | | |2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma glass.png]]||Plasma + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reinforced plasma glass sheet1.png]]||Plasma + Metal + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium glass.png]]||Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium glass.png]]||Plasma + Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Hand Drill&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | |1500| | | |2500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jawsoflife.png]]||Jaws of Life&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|4500| | | |2500| | | |3500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv welder.gif]]||Experimental Welder&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|1000|500|1500| |2500| |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wrench.gif]]||Alien Wrench&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wirecutters.png]]||Alien Wirecutters&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor screwdriver.gif]]||Alien Screwdriver&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor crowbar.gif]]||Alien Crowbar&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor welder.png]]||Alien Welding Tool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor multitool.png]]||Alien Multitool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor scalpel.png]]||Alien Scalpel&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor hemostat.png]]||Alien Hemostat&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor retractor.png]]||Alien Retractor&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor saw.png]]||Alien Circular Saw&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor drill.png]]||Alien Drill&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor cautery.png]]||Alien Cautery&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ammo 38.png]]||Speed Loader (.38)&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|20000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beanbag slug.png]]||Rubber Shot&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blank shell.png]]||Shotgun Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Buckshot shell.png]]||Buckshot Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000|  || | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech shell.png]]||Shotgun Dart&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire shell.png]]||Incendiary Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostatis shotgun dart.gif]]||Cryostatis Shotgun Dart&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy sniper.png]]||Beam Marksman Rifle&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|10000|5000| | |4500|5000|8000|5000| |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12622</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=Guide_to_Research_and_Development&amp;diff=12622"/>
		<updated>2022-09-03T20:57:41Z</updated>

		<summary type="html">&lt;p&gt;Neok: /* Upgrading Machines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Under construction&lt;br /&gt;
|reason = In the process of completely overhauling this, first draft.&lt;br /&gt;
}}&lt;br /&gt;
Research and development is the most important (and arguably most boring) part of the science department. [[scientist|Those tasked with]] R&amp;amp;D are responsible for unlocking different technologies to help the station run better by unlocking different tools, machinery, and weapons. They are also often tasked with completing experiments to reduce the cost of said technologies, and their proximity to the front desk makes them the first person the crew asks for upgrades, power cells, and other science gadgets.&lt;br /&gt;
&lt;br /&gt;
=The art of pressing buttons and scanning walls=&lt;br /&gt;
&lt;br /&gt;
===The R&amp;amp;D console===&lt;br /&gt;
&lt;br /&gt;
Located behind the front desk of the science department, the main research console comes pre-loaded with the NT science hub. This program (which you can download onto your PDA for convenient access), allows you to do the main part of R&amp;amp;D; spending ([[Guide_to_toxins|mostly]]) automatically generated points to unlock new nodes in the techweb, which allow for the construction of specific items, as well as unlocking further nodes. Conveniently placed next to the console are science lathe and circuit imprinter, which can print an ever [[Guide_to_Research_and_Development#Protolathe|increasing variety of stuff]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tech Web ==&lt;br /&gt;
&lt;br /&gt;
Research points are generated at a static rate by the R&amp;amp;D Network (albeit more research points can be generated by the E.X.P.E.R.I-MENTOR) and can be spent on Technology Nodes at the console.You can see press details on a node to see which nodes it requires and unlocks, what discounts it might have, and what items it unlocks. To research a node, simply press the researhc button. This will send out a notification that the tech has been researched. It&#039;s common practise to check/ask if someone is working on discounts, before researching a node that has them.&lt;br /&gt;
&lt;br /&gt;
At the start of a round, if you don&#039;t have any other research directives you should strongly consider aiming for: &lt;br /&gt;
*Industrial Engineering&lt;br /&gt;
*Applied Bluespace Research &lt;br /&gt;
*Mining Technology and Advanced Mining Technology &lt;br /&gt;
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Industrial Engineering&#039;&#039;&#039; is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It&#039;s also a pre-requisite for ALL of the other research items suggested here, so it&#039;s probably a good idea to consider doing it first of all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mining Technology&#039;&#039;&#039; and, later, &#039;&#039;&#039;Advanced Mining Technology&#039;&#039;&#039; will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Applied Bluespace Research&#039;&#039;&#039; allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.&lt;br /&gt;
&lt;br /&gt;
The Tier 3 stock part technologies are listed above. &lt;br /&gt;
*Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above. &lt;br /&gt;
*High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500). &lt;br /&gt;
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts. &lt;br /&gt;
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500). &lt;br /&gt;
&lt;br /&gt;
Certain round circumstances may call for different research early on, talk to your fellow scientists and &#039;&#039;&#039;listen to your Research Director!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The progression is not linear and many research options require multiple pre-requisite technologies.&lt;br /&gt;
&lt;br /&gt;
== Experiments and discounts ==&lt;br /&gt;
One thing that you might immediately notice when you open the techweb is that a lot of nodes have &#039;&#039;&#039;discounts&#039;&#039;&#039; and some nodes are locked, these are unlocked by doing experiments with an Experi-Scanner. Your scanner will show you a list of available experiments and what each one entails, most of which can be divided into a few rough categories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dissection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Non-Human and Human dissection are usually done by either medical or robotics, they require you to do the Dissection surgery on a dead monkey and humanoid while the surgery table is linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are the most straight-forward, construct a wall, toilet, or table from a material, and scan it a number of times. Each object can only be scanned once, but can simply be re-constructed to be scanned again. Some of these experiments will require you to handle hazardous materials; Plasma walls will become a raging inferno if you try to weld them apart, and uranium toilets might give your butt a nasty burn and radiation sickness if you sit on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lathe Upgrades&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experments will require you to go around to each department and upgrade each lathe, and then scan them. This has the added effect of upgrading each of the department&#039;s lathes, making them more efficient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc machinery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most experiments will have you scan random machinery, this can be done by going to whatever department the machines are located in, but it is often much easier and faster to simply construct the machines yourself. Remember that you can reconstruct the same machine multiple times to finish this, instead of having to make 4 BEPIS chambers or whatnot. You can also create an undefined circuit imprinter alongside your science one to gain acces to circuit boards from other departments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ordnance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These experiments are usually done by a dedicated Toxins scientist, see [[Guide_to_toxins|Guide to toxins]].&lt;br /&gt;
&lt;br /&gt;
== Deconstruction ==&lt;br /&gt;
[[File:Decon.png|64px]] Deconstruction is done through the &#039;&#039;&#039;Destructive Analyzer&#039;&#039;&#039;: &lt;br /&gt;
:# Sync the Destructive Analyzer to the research computer if it&#039;s not synced.&lt;br /&gt;
:# Insert an item into it.&lt;br /&gt;
:# Use the computer.&lt;br /&gt;
&lt;br /&gt;
This can help you get syndicate technology from syndicate items and alien technology from alien tools.&lt;br /&gt;
&lt;br /&gt;
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.&lt;br /&gt;
&lt;br /&gt;
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.&lt;br /&gt;
&lt;br /&gt;
=== Upgrading Machines ===&lt;br /&gt;
&lt;br /&gt;
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine&#039;s components will have different effects for each machine.&lt;br /&gt;
&lt;br /&gt;
Without minerals, you can achieve up to tier 2-3; to go further you&#039;ll require ores for production.&lt;br /&gt;
&lt;br /&gt;
Tier 2 parts are all unlocked with &amp;quot;Industrial Engineering,&amp;quot; which also unlocks the RPED. Others are unlocked as noted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background:#DDDDDD;&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|+Stock Parts&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 1&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 2&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 3&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot; colspan=&amp;quot;2&amp;quot; | Tier 4&lt;br /&gt;
! style=&amp;quot;background:#CCCCCC;&amp;quot;             | Usual Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro-Manipulator&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano-Manipulator&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico-Manipulator&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves capacity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves speed and efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.png]]||Basic Scanning Module&lt;br /&gt;
|[[File:Adv_scan_module.png]]||Advanced Scanning Module&lt;br /&gt;
|[[File:Super_scan_module.png]]||[[File:Silverdone.png]]Phasic Scanning Module&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves scanning precision.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|[[File:Adv_capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|[[File:Super_capacitor.png]]||[[File:Golddone.png]]Super Capacitor&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|Improves power efficiency.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: Unlocked with High Efficiency Parts&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;: Unlocked with Advanced Electromagnetic Theory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;: Unlocked with Applied Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;: Unlocked with Advanced Power Manipulation&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;: Unlocked with Miniaturized Bluespace Research&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;: Unlocked with Quantum Electromagnetic Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;: Unlocked with Bluespace Power Technology&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts. &lt;br /&gt;
&lt;br /&gt;
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there&#039;s really no reason to ever do this unless your station for some incomprehensible reason just can&#039;t afford an RPED.&lt;br /&gt;
&lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Crowbar on the machine.&lt;br /&gt;
# Take the board and re-insert it into machine.&lt;br /&gt;
# Insert parts you want to use.&lt;br /&gt;
# Screwdriver the machine closed.&lt;br /&gt;
&lt;br /&gt;
[[File:RPED.gif]] As a much more efficient alternative, you can use &#039;&#039;&#039;RPED (Rapid Part Exchange Device)&#039;&#039;&#039;, which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that&#039;s loaded in the RPED.&lt;br /&gt;
&lt;br /&gt;
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Screwdriver on the machine.&lt;br /&gt;
# Click on it with RPED.&lt;br /&gt;
# Screwdriver again to close the machine.&lt;br /&gt;
&lt;br /&gt;
[[File:BS RPED.gif]] The best alternative is to use the even more advanced &#039;&#039;&#039;Bluespace Rapid Part Exchange Device (BRPED)&#039;&#039;&#039;, which functions just like an RPED except that you don&#039;t need access to the machine, screwdrivers, or even adjacency! That&#039;s right: BRPED works &#039;&#039;&#039;even through camera views&#039;&#039;&#039;. Consider building a camera console in R&amp;amp;D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:&lt;br /&gt;
&lt;br /&gt;
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units. &lt;br /&gt;
# Click on the machine to upgrade with the Bluespace RPED. That&#039;s it! No screwdrivering or asking the AI or people to open doors into their departments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Exofab.png|64px]] Exosuit Fabricator ===&lt;br /&gt;
* [[Robotics]] starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:&lt;br /&gt;
** Sync the R&amp;amp;D Research Console.&lt;br /&gt;
** Sync the Robotics Research Console.&lt;br /&gt;
** Sync the Exosuit Fabricator.&lt;br /&gt;
* Can be used directly, without the Research Console.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items available from the start:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Round-Start Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg endoskeleton.png]]||Cyborg endoskeleton&lt;br /&gt;
|Cyborg&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg torso.png]]||Cyborg torso&lt;br /&gt;
|Cyborg&lt;br /&gt;
|40000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg head.png]]||Cyborg head&lt;br /&gt;
|Cyborg&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left arm.png]]||Cyborg left arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right arm.png]]||Cyborg right arm&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg left leg.png]]||Cyborg left leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyborg right leg.png]]||Cyborg right leg&lt;br /&gt;
|Cyborg&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley chassis.png]]||Ripley/Firefighter chassis&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley torso.png]]||Ripley torso&lt;br /&gt;
|Ripley&lt;br /&gt;
|20000||7500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left arm.png]]||Ripley left arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right arm.png]]||Ripley right arm&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley left leg.png]]||Ripley left leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ripley right leg.png]]||Ripley right leg&lt;br /&gt;
|Ripley&lt;br /&gt;
|15000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hydraulic clamp.png]]||Hydraulic clamp&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit drill.png]]||Exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit extinguisher.png]]||Exosuit extinguisher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cable layer.png]]||Cable layer&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha analyzer.png]]||Exosuit mining scanner&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|5000||2500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg reclassification board&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|5000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg emergency reboot module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|20000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||Exosuit tracking beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|500|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Power cell&lt;br /&gt;
|Misc||700||50|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Man-Machine Interface.png]]||Man-machine interface&lt;br /&gt;
|Misc||1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Synthetic flash.gif]]||Synthetic flash&lt;br /&gt;
|Misc||750||750|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reseachable items:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Exosuit Fabricator Researchable Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!Item!!List!!Node!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png|Titanium]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Odysseus chassis&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus torso.png]]||Odysseus torso&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|12000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus head.png]]||Odysseus head&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left arm.png]]||Odysseus left arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right arm.png]]||Odysseus right arm&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|6000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus left leg.png]]||Odysseus left leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus right leg.png]]||Odysseus right leg&lt;br /&gt;
|Odysseus&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
|7000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax chassis.png]]||Gygax chassis&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax torso.png]]||Gygax torso&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|20000||10000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax head.png]]||Gygax head&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|10000||5000|| || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left arm.png]]||Gygax left arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right arm.png]]||Gygax right arm&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||1000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax left leg.png]]||Gygax left leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax right leg.png]]||Gygax right leg&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gygax armor plates.png]]||Gygax armor plates&lt;br /&gt;
|Gygax&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
|15000|| || || || || ||10000||10000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Durand chassis&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand torso.png]]||Durand torso&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|25000||10000|| ||10000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand head.png]]||Durand head&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000||15000|| ||2000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left arm.png]]||Durand left arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right arm.png]]||Durand right arm&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|10000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand left leg.png]]||Durand left leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand right leg.png]]||Durand right leg&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|15000|| || ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durand armor plates.png]]||Durand armor plates&lt;br /&gt;
|Durand&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
|30000|| || || || ||25000|| ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||H.O.N.K. chassis&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. torso.png]]||H.O.N.K. torso&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000||10000|| || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. head.png]]||H.O.N.K. head&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|10000||5000|| || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left arm.png]]||H.O.N.K. left arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right arm.png]]||H.O.N.K. right arm&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. left leg.png]]||H.O.N.K. left leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:H.O.N.K. right leg.png]]||H.O.N.K. right leg&lt;br /&gt;
|H.O.N.K.&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Odysseus chassis.png]]||Phazon chassis&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon torso.png]]||Phazon torso&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|35000||10000||20000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon head.png]]||Phazon head&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|15000||5000||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left arm.png]]||Phazon left arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right arm.png]]||Phazon right arm&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon left leg.png]]||Phazon left leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon right leg.png]]||Phazon right leg&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|20000|| ||10000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phazon armor.png]]||Phazon armor&lt;br /&gt;
|Phazon&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
|25000|| ||20000|| || || || ||20000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PBT &amp;quot;Pacifier&amp;quot; mounted taser.png]]||Pacifier mounted taser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|PBT &amp;quot;Pacifier&amp;quot; Mounted Taser&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra AC 2.png]]||Ultra AC 2 LMG&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|&amp;quot;Ultra AC 2&amp;quot; LMG&lt;br /&gt;
||10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sleeper.gif]]||Mounted Sleeper&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||5000||10000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sgun.png]]||Exosuit Syringe Gun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment||3000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha_medigun.png]]||Exosuit Medical Beamgun&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Medical Exosuit Equipment&lt;br /&gt;
||15000||8000||3000|| ||8000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SGL-6 grenade launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SGL-6 Grenade Launcher)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha diamond drill.png]]||Diamond-tipped exosuit drill&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Diamond Drill&lt;br /&gt;
|10000|| || || || || ||6500|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exosuit plasma converter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Basic Plasma Research&lt;br /&gt;
|10000||1000||5000||1000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Exonuclear reactor&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||1000|| ||500|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LBX AC 10 &amp;quot;Scattershot&amp;quot;.png]]||LBX AC 10 &amp;quot;Scattershot&amp;quot;&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (LBX AC 10 &amp;quot;Scattershot&amp;quot;)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FNX-99 &amp;quot;Hades&amp;quot; carbine.png]]||FNX-99 &amp;quot;Hades&amp;quot; carbine&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (FNX-99 &amp;quot;Hades&amp;quot; Carbine)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKIV Ion Heavy Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKIV Ion Heavy Cannon)&lt;br /&gt;
|20000|| || ||6000|| ||2000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MKIV ion heavy cannon.png]]||MKI Tesla Cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (MKI Tesla Cannon)&lt;br /&gt;
|20000|| || ||8000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reactive armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || ||5000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Armor booster module.png]]||Reflective armor booster module&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|20000|| || || ||5000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SRM-8 missile rack.png]]||SRM-8 missile rack&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (SRM-8 Missile Rack)&lt;br /&gt;
|22000|| || ||8000||6000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wormhole generator.gif]]||Mounted wormhole generator&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Localized Wormhole Generator)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-PS &amp;quot;Immolator&amp;quot; laser&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-PS &amp;quot;Immolator&amp;quot; Laser)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SGL-6 grenade launcher.png]]||SOB-3 clusterbang launcher&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (SOB-3 Clusterbang Launcher)&lt;br /&gt;
|20000|| || || ||10000||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted gravitational catapult&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Gravitational Catapult Module)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Repair droid.png]]||Exosuit repair droid&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuits&lt;br /&gt;
|10000||5000|| ||2000||1000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CH-LC &amp;quot;Solaris&amp;quot; laser cannon.png]]||CH-LC &amp;quot;Solaris&amp;quot; laser cannon&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Weapon (CH-LC &amp;quot;Solaris&amp;quot; Laser Cannon)&lt;br /&gt;
|10000|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mounted RCD.png]]||Mounted RCD&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Exosuit Equipment&lt;br /&gt;
|30000|| ||25000||20000||20000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha plasma cutter.png]]||217-D Heavy Plasma Cutter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Advanced Plasma Research&lt;br /&gt;
|8000||1000||2000|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy relay.png]]||Tesla energy relay&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Simple Exosuit Modules&lt;br /&gt;
|10000||2000|| ||3000||2000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mecha teleporter.png]]||Mounted teleporter&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Exosuit Module (Teleporter Module)&lt;br /&gt;
|10000|| || || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mousetrap mortar.png]]||Mousetrap mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana mortar.png]]||Banana mortar&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||5000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HoNkER BlAsT 5000.png]]||HoNkER BlAsT 5000&lt;br /&gt;
|Exosuit Equip&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|20000|| || || || || || || ||10000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg VTEC&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|35000||12000|| || || ||10000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ion Thrusters&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000||5000|| || ||6000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Rapid Disabler Cooling Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Combat&lt;br /&gt;
|20000||6000|| || ||2000|| ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Diamond Drill&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|10000|| || || || || ||2000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Ore Satchel of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||6000|| || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ash plating.png]]||Mining Cyborg Lavaproof Tracks&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000|| ||4000|| || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Cyborg Self-Repair&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|15000||15000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Illegal equipment module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|15000||15000|| || || || ||10000|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Clown Module&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|15000||15000|| || || || || || ||1000||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Hypospray Expanded Synthesiser&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || ||8000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Piercing Hypospray&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|15000||15000||8000|| || || ||3000||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Defibrillator&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|8000||5000|| ||4000||3000|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Surgical Processor&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|5000||4000|| ||4000|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Trash Bag of Holding&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
| || || || ||2000||1000|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Advanced Mop&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Advanced Robotics Research&lt;br /&gt;
|2000||2000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Expand&lt;br /&gt;
|Borg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|200000|| || || || || || ||5000|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Borgrped.png]]||Engineering Cyborg RPED&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Utility&lt;br /&gt;
|10000||5000|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Cyborg Upgr&lt;br /&gt;
|Cyborg Upgrades: Medical&lt;br /&gt;
|1000||500|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|700||60|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||70|| || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-capacity power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|700||80|| ||150||150|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell&lt;br /&gt;
|Misc&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|800||160|| || ||120|| ||160||300|| ||100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Misc&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
|1700||1350|| || ||500|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boris.gif]]||B.O.R.I.S. AI-Cyborg Remote Control Module&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1200||1500|| || ||200|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Exosuit tracking beacon.gif]]||AI Control Beacon&lt;br /&gt;
|Misc&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
|1000||500|| ||200|| || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===[[File:Circuit.png|64px]] Circuit Imprinter===&lt;br /&gt;
&lt;br /&gt;
* The Circuit Imprinter requires glass and occasionally gold or diamond.  Here you will find circuits for most of the station&#039;s machinery and robotics&#039; exosuits. With gold and diamonds, you can also make AI law modules.&lt;br /&gt;
* Information on how to construct machines is available at the [[Guide to advanced construction]].&lt;br /&gt;
* Circuits cost 1000 glass each, becoming cheaper with upgrades.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Circuit Imprinter Manufacturing List&lt;br /&gt;
!Board!!Type&lt;br /&gt;
!Required Tech&lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Sup&lt;br /&gt;
![[File:Golddone.png]]!![[File:Diamonddone.png]]!![[File:Bluespace Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Security Camera Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Research Monitor||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Xenobiology Console||Computer Boards&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Core||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes || || || ||&lt;br /&gt;
|{{row-bg-circuit|| |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Upload||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Upload||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Medical Records||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Operating Computer||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PanD.E.M.I.C. 2200||Computer Boards&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Machine||Computer Boards&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Communications||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|ID Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes|| ||Yes|| || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Crew Monitoring Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleporter Console||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Security Records Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmosphere Alert||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Atmospheric Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Robotics Control Console||Computer Boards&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|DNA Scanner||Medical Machinery&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Limb Grower||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Organ Harvester||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Battle Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Orion Trail Arcade Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Slot Machine||Computer Boards&lt;br /&gt;
|Arcade Games&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Monitor||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Solar Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Prisoner Management Console||Computer Boards&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mech Bay Power Control Console||Computer Boards&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Console||Computer Boards&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Request Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Supply Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bounty Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Outpost Status Display||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || ||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Telecommunications Server Monitoring Console||Computer Boards&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Messaging Monitor Console||Computer Boards&lt;br /&gt;
|&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Integrity Restorer||Computer Boards&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Library Console||Computer Boards&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APC Control||Computer Boards&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Public Nanite Chamber||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Cloud Control||Computer Boards&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Programmer||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Nanite Program Hub||Research Machinery&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Safeguard||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OneHuman||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |6000}}&lt;br /&gt;
|-&lt;br /&gt;
|ProtectStation||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Quarantine||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|OxygenIsToxicToHumans||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|10000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Reset||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Remove Law||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Purge||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Freeform (Core)||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |10000}}&lt;br /&gt;
|-&lt;br /&gt;
|Asimov||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|P.A.L.A.D.I.N.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|T.Y.R.A.N.T.||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Corporate||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|Default||AI Modules&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| |2000}}&lt;br /&gt;
|-&lt;br /&gt;
|NTNet Relay Board||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Receiver||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bus Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hub Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Relay Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Processor Unit||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Server Mainframe||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Subspace Broadcaster||Subspace Telecomms&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Automated Announcement System||Subspace Telecomms&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Central Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|APLU &amp;quot;Ripley&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Odysseus&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Odysseus&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Gygax&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Gygax&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Durand&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Durand&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Central Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;H.O.N.K&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|Clown Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Central Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Peripherals Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Phazon&amp;quot; Weapons &amp;amp; Targeting Control module||Mech&lt;br /&gt;
|EXOSUIT: Phazon&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|SMES Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |100}}&lt;br /&gt;
|-&lt;br /&gt;
|Circulator||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|TEG||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Console Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Compressor Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Power Turbine Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Emitter Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Freezer/Heater Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Space Heater Board||Engineering Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Station Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Hub Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Bluespace Launchpad Console Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Quantum Pad Board||Teleportation Machinery&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|VR Sleeper Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cryotube Board||Medical Machinery&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Chem Dispenser Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chem Master Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Chemical Heater Board||Medical Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
|Yes|| || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smoke Machine||Medical Machinery&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|All-In-One Grinder||Medical Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Biogenerator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Hydroponics Tray Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Destructive Analyzer Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|E.X.P.E.R.I-MENTOR Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Circuit Imprinter Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Protolathe||Research Machinery&lt;br /&gt;
|&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Control Console Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|R&amp;amp;D Server Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Exosuit Fabricator Board||Research Machinery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg Recharger Board||Research Machinery&lt;br /&gt;
|Cyborg Construction&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mechbay Recharger Board||Research Machinery&lt;br /&gt;
|Mechanical Exosuits&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Microwave Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Gibber Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Smartfridge Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Monkey Recycler Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Dish Drive||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Deep Fryer Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Seed Extractor Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Food/Slime Processor Board||Misc. Machinery&lt;br /&gt;
|Biological Processing&lt;br /&gt;
| ||Yes|| || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Soda Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Portable Booze Dispenser||Misc. Machinery&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Recycler Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Stacking Machine Console||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Silo||Misc. Machinery&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Pay Stand||Misc. Machinery&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Scanner Gate||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|AI Holopad board||Misc. Machinery&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Autolathe Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Recharger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|Cell Charger Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit||}}&lt;br /&gt;
|-&lt;br /&gt;
|Vendor Board||Misc. Machinery&lt;br /&gt;
|Computerized Recordkeeping&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Donksoft Toy Vendor Board||Misc. Machinery&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Ore Redemption Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Mining Rewards Vendor Board||Misc. Machinery&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| ||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Tesla Coil Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Grounding Rod Board||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Radiation Collector||Misc. Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|Plant DNA Manipulator Board||Hydroponics Machinery&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|PACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|SUPERPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|MRSPACMAN-type Generator Board||Engineering Machinery&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-circuit| | |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Protolathe ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department. &lt;br /&gt;
&lt;br /&gt;
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!&lt;br /&gt;
&lt;br /&gt;
=== [[File:Proto.png|64px]] Techfab ===&lt;br /&gt;
&lt;br /&gt;
* The departmental Techfabs are circuit imprinters and departmental protolathes combined. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+Protolathe Manufacturing List&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Icon&lt;br /&gt;
!style=&#039;width:20%&#039; |Item&lt;br /&gt;
!style=&#039;width:15%&#039; |Required Tech &lt;br /&gt;
!Engi&lt;br /&gt;
!Sci&lt;br /&gt;
!Sec&lt;br /&gt;
!Med&lt;br /&gt;
!Serv&lt;br /&gt;
!Supp&lt;br /&gt;
![[File:Metal.png]]&lt;br /&gt;
![[File:Glass.png]]&lt;br /&gt;
![[File:Plasmadone.png]]&lt;br /&gt;
![[File:Sheet_plastic1.png]]&lt;br /&gt;
![[File:Silverdone.png]]&lt;br /&gt;
![[File:Golddone.png]]&lt;br /&gt;
![[File:Uraniumdone.png]]&lt;br /&gt;
![[File:Diamonddone.png]]&lt;br /&gt;
![[File:Titaniumdone.png]]&lt;br /&gt;
![[File:Bluespace_Crystal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RPED.gif]]||Rapid Part Exchange Device&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|10000|5000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icard.png]]||Intellicard AI Transportation System&lt;br /&gt;
|Artificial Intelligence&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |1000| | | |200| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pai.png]]||Personal Artificial Intelligence Card&lt;br /&gt;
|Basic Robotics Research&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Plant Data Disk&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:BS_RPED.gif]]||Bluespace Rapid Part Exchange Device&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|15000|5000| | |2500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro_Manipulator.png]]||Micro Manipulator&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano_Manipulator.png]]||Nano Manipulator&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pico_Manipulator.png]]||Pico Manipulator&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Femto_Manipulator.gif]]||Femto Manipulator&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | |60|30 |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Basic Capacitor&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Advanced Capacitor&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|150| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Capacitor.png]]||Super Capacitor&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quadratic_Capacitor.gif]]||Quadratic Capacitor&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | |100| |100| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.gif]]||Basic Scanning Module&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.gif]]||Advanced Scanning Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scanning_Module.gif]]||Phasic Scanning Module&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | |60| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triphasic_Scanning_Module.gif]]||Triphasic Scanning Module&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | | |60| |}}30&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Micro-laser.png]]||Basic Micro-Laser&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ultra-High-Power_Micro-Laser.png]]||Ultra-High-Power Micro-Laser&lt;br /&gt;
|Advanced Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|150| | | | |60| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quad_Ultra_Micro_Laser.gif]]||Quad-Ultra Micro-Laser&lt;br /&gt;
|Quantum Electromagnetic Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200|200| | | | |100|60| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Matter_bin.png]]||Basic Matter Bin&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Super_Matter_Bin.png]]||Super Matter Bin&lt;br /&gt;
|High-Efficiency Parts&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Matter_Bin.gif]]||Bluespace Matter Bin&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|250| | | | | | |100| |}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_ansible.png]]||Subspace Ansible&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hyperwave_filter.png]]||Hyperwave Filter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Amplifier.gif]]||Subspace Amplifier&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100|100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Treatment_Disk.gif]]||Subspace Treatment Disk&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | |200| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Analyzer.png]]||Subspace Analyzer&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|100| | | | |100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ansible_crystal.png]]||Ansible Crystal&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |800| | |100|100| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Subspace_Transmitter.png]]||Subspace Transmitter&lt;br /&gt;
|Telecommunications Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| |100| | |100| |100| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Powercell.png]]||Basic Power Cell&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power_cell.png]]||High-Capacity Power Cell&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|60| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Supercell.png]]||Super-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|70| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypercell.png]]||Hyper-Capacity Power Cell&lt;br /&gt;
|Advanced Power Manipulation&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|700|80| | |150|150| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Power_Cell.gif]]||Bluespace Power Cell&lt;br /&gt;
|Bluespace Power Technology&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|800|160| | |300|300| |160|300|}}100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightreplacer0.png]]||Light Replacer&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1500|3000| | |150| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inducer.png]]||Inducer&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MMI.gif]]||Man-Machine Interface&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Posibrain.gif]]||Positronic Brain&lt;br /&gt;
|Positronic Brain&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|1700|1350| | | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Beaker.gif]]||Bluespace Beaker&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000| |3000| | | | |1000| |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostasis_Beaker.gif]]||Cryostasis Beaker&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Syringe&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |10|20| | | | || |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Bluespace Syringe&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | |1000| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Cryo Syringe&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | |1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Syringe.png]]||Piercing Syringe&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |2000| | | | | |1000 | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Blood Pack&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |1000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blood_Pack.png]]||Intravenous Medicine Bag&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sprayer-med-red.png]]||Medical Spray Bottle&lt;br /&gt;
|Biological Technology &lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue_bodybag.png]]||Bluespace Body Bag&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| ||Yes|| ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| |200| | | | |500| |}}500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasmaman_refill.png]]||Plasmaman Jumpsuit Refill&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defib.png]]||Defibrillator&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|8000|4000| | |3000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Defibmount.png]]||Defibrillator Mount&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plumbing_Constructor.png]]||Plumbing Constructor&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|75000|37500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Secprojector.png]]||Security Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || ||Yes || || || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engiprojector.png]]||Engineering Holobarrier Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holofan.gif]]||ATMOS Holofan Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || |||| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | |1000|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medprojector.gif]]||PENLITE Holobarrier Projector&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | |100| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Welding Shield Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breathing_tube.png]]||Breathing Tube Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|250| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Toolset Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Toolset_arm_implant.png]]||Surgical Arm Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2500|1500| | |1500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Medical HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Security HUD Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |750|750| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Luminescent Eyes&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||X-Ray Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye_implant.png]]||Thermals Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600|1000| |600|600| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||Anti-Drop Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |400|400| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brain_implant.png]]||CNS Rebooter Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |500|1000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | |500|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Nutriment Pump Implant PLUS&lt;br /&gt;
|Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |500|750| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chest_implant.png]]||Reviver Implant&lt;br /&gt;
|Advanced Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|800|800| | | |500|1000|2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jetpack_implant.png]]||Thrusters Set Implant&lt;br /&gt;
|Combat Cybernetic Implants&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|4000|2000| | |1000| | |1000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implanter.png]]||Implanter&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Implant_case.png]]||Implant Case&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| ||Yes||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Freedom_implant.png]]||Sad Trombone Implant Case&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes|| &lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Test_firing_pin.png]]||Test-range Firing Pin&lt;br /&gt;
|Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|300| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Loyalty_pin.gif]]||Mindshield Firing Pin&lt;br /&gt;
|Advanced Weapon Development Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | |600| |200|600| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tesla_gun.gif]]||Tesla Revolver&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|10000| | |10000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Advegun.png]]||Advanced Energy Gun&lt;br /&gt;
|Radioactive Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|10000|2000| | | | |4000| |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Teleshield.png]]||Telescopic Riot Shield&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000|5000| | |300| | | |200|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decloner.png]]||Decloner&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats| | | | | |5000|10000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rapidsyringegun.png]]||Rapid Syringe Gun&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_ebow.png]]||Energy Crossbow&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|1500| | |1500| |1500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tempgun.png]]||Temperature Gun&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000|500| | |3000| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floral_Somatoray.png]]||Floral Somatoray&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|2000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large_Grenade_Casing.png]]||Large Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyro_grenade.png]]||Pyro Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| |500| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryo_grenade.png]]||Cryo Grenade&lt;br /&gt;
|Cryostasis Technology&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_grenade.png]]||Advanced Release Grenade&lt;br /&gt;
|Explosive &amp;amp; Pyrotechnical Weaponry&lt;br /&gt;
| || ||Yes||Yes|| || &lt;br /&gt;
|{{row-bg-mats|3000|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xraygun.png]]||X-ray Laser Gun&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|5000| | | | |5000|4000| |2000|}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ionrifle.png]]||Ion Carbine&lt;br /&gt;
|Beam Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|8000| | | |6000| |2000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portal_gun.gif]]||Bluespace Wormhole Projector&lt;br /&gt;
|Advanced Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|5000| | | |2000| | |2000| |}}3000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Magazine (4.6×30mm)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000| | | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:46x30ammo.png]]||WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC)&lt;br /&gt;
|Ballistic Weaponry&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|6000|1000| | |600| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stun_Shell.png]]||Stun Shell&lt;br /&gt;
|Electric Weapons&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_shell.png]]||Unloaded Technological Shell&lt;br /&gt;
|Technological Shells&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|1000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppressor.png]]||Universal Suppressor&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|2000| | | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gravity_gun.gif]]||One-Point Bluespace-Gravitational Manipulator&lt;br /&gt;
|One-point Bluespace-gravitational Manipulator&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|12000|12000| | |8000| |8000|3000| |3000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mining_Drill.png]]||Mining Drill&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond_Mining_Drill.png]]||Diamond Mining Drill&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|1000| | | | | |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma_Cutter.png]]||Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1500|500|400| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_plasma_cutter.gif]]||Advanced Plasma Cutter&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|1000|2000| | |500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sonic_Jackhammer.png]]||Sonic Jackhammer&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|6000|2000| | |2000| | |6000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Damage Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || || Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Cooldown Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Range Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Mining AoE Mod&lt;br /&gt;
|Advanced Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | |2000|2000| |2000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modkit.png]]||Kinetic Accelerator Trigger Guard Mod&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|8000|1500| | | |1500|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_resonator.png]]||Upgraded Resonator&lt;br /&gt;
|Mining Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|4000|1500| | |1000| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tracking_Beacon.gif]]||Tracking Beacon&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes||Yes|| || ||Yes&lt;br /&gt;
|{{row-bg-mats|150|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Global_Positioning_System.gif]]||GPS Device&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holdpack.gif]]||Bag of Holding&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | | | | |3000|250|1500| |}}2000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_satchel.gif]]||Mining Satchel of Holding&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | | | | |250|500| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_Crystal.png]]||Artificial Bluespace Crystal&lt;br /&gt;
|Basic Bluespace Theory&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats| | |1500| | | | |1500| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MedGlasses.png]]||Health Scanner HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_health_glasses.gif]]||Night Vision Health Scanner HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || || ||Yes|| || &lt;br /&gt;
|{{row-bg-mats|600|600| | |350| |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SecHud.png]]||Security HUD&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_sec_glasses.gif]]||Night Vision Security HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| || ||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600| | | |350|1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diag_glasses.png]]||Diagnostic HUD&lt;br /&gt;
|Advanced Engineering &#039;&#039;or&#039;&#039; Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_diag_glasses.gif]]||Night Vision Diagnostic HUD&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|600|600|300| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding_Gas_Mask.png]]||Welding Gas Mask&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|3000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welding-goggles.png]]||Welding Goggles&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Portaseeder.png]]||Portable Seed Extractor&lt;br /&gt;
|Botanical Engineering&lt;br /&gt;
| || || || ||Yes|| &lt;br /&gt;
|{{row-bg-mats|1000|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Air_horn.png]]||Air Horn&lt;br /&gt;
|Clown Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MGlasses.png]]||Optical Meson Scanners&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NV_meson_glasses.gif]]||Night Vision Optical Meson Scanners&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
|Yes|| || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tray_scanners.gif]]||Optical T-Ray Scanners&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Engi_glasses.gif]]||Engineering Scanner Goggles&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|500|500|100| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NightVision.png]]||Night Vision Goggles&lt;br /&gt;
|Night Vision Technology&lt;br /&gt;
| ||Yes||Yes|| || || &lt;br /&gt;
|{{row-bg-mats|600|600|350| | | |1000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Science_goggles.png]]||Science Goggles&lt;br /&gt;
|Integrated HUDs&lt;br /&gt;
| ||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mashoe.png]]||Magnetic Boots&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || || &lt;br /&gt;
|{{row-bg-mats|4500| | | |1500|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mop.png]]||Mop&lt;br /&gt;
|None&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|900| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_mop.png]]||Advanced Mop&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2500|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bluespace_trashbag.png]]||Trashbag of Holding&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |1500| | |1500|250| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Floor_buffer.png]]||Floor Buffer Upgrade&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|3000|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Signmaker.gif]]||Holographic Sign Projector&lt;br /&gt;
|Electromagnetic Theory&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv_welder.gif]]||Experimental Welding Tool&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes||Yes|| || || || &lt;br /&gt;
|{{row-bg-mats|1000|500|1500| | | |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alien_alloy.png]]||Alien Alloy&lt;br /&gt;
|Alien Technology&lt;br /&gt;
| ||Yes|| || || ||Yes &lt;br /&gt;
|{{row-bg-mats|4000| |4000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bucket.png]]||Bucket&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crowbar.png]]||Crowbar&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multitool.png]]||Multitool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|50|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Welder.png]]||Welding tool&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|70|20| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Screwdriver_tool.png]]||Screwdriver&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|75| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wirecutters.png]]||Wirecutters&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|80| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wrench.png]]||Wrench&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|150| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||APC Module&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|100|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Airlock Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Firelock Circuitry&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Air Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circuitboard.png]]||Fire Alarm Electronics&lt;br /&gt;
|Industrial Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Pipe Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000|2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paint Sprayer.png]]||Airlock Painter&lt;br /&gt;
|None&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|50|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png]]||Reinforced Glass&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cultivator.png]]||Cultivator&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plant analyzer.png]]||Plant Analyzer&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|30|20|  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shovel.png]]||Shovel&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spade.png]]||Spade&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|50| |  || | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hatchet.png]]||Hatchet&lt;br /&gt;
|None&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|15000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drapes.png]]||Drapes&lt;br /&gt;
|None&lt;br /&gt;
| |||| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| | | |2000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scalpel.png]]||Scalpel&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|4000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Saw.png]]||Circular Saw&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Surgical Drill&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000|6000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Retractor.png]]||Retractor&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|6000|3000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hemostat.png]]||Hemostat&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cautery.png]]||Cautery&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|750| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaker.png]]||Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Large Beaker.png]]||Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes||Yes||&lt;br /&gt;
|{{row-bg-mats| |2500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthanalyzer.png]]||Health Analyzer&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|50| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo Tagger.png]]||Destination Tagger&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Labler.png]]||Hand Labeler&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|150|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Delivery Paper.png]]||Package Wrapping&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|250|125| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Id_regular.png]]||Identification Card&lt;br /&gt;
|Computer Consoles&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|200|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Advanced Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk Mini.png]]||Super Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600|400| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hard Disk.png]]||Cluster Hard Disk Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|3200|800| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800|200| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SSD Mini.png]]||Micro Solid State Drive&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||ID Card Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Card Mini.png]]||Intellicard Slot&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Printer Mini.png]]||Miniprinter&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Charger APC.png]]||Area Power Connector&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_Con.png]]||Power Cell Controller&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Mini.png]]||Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Advanced Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|800| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell_module.png]]||Super Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|1600| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Nano Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|200| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cell Micro.png]]||Micro Battery Module&lt;br /&gt;
|Computer Hardware&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|400| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 3.png]]||AI Surveillance Software Update&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|5000|5000|10000| |15000|15000| |20000| |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Remote.gif]]||Nanite Remote&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nanite Scanner.gif]]||Nanite Scanner&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Design Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 0.png]]||Technology Data Storage Disk&lt;br /&gt;
|None&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data Disk 1.png]]||Nanite Program Disk&lt;br /&gt;
|Basic Nanite Programming&lt;br /&gt;
| ||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|300|100| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Interbeaker.png]]||X-Large Beaker&lt;br /&gt;
|None&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Superinterbeaker.png]]||Metamaterial Beaker&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats| |2500| |3000| |1000| | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disk.gif]]||Cloning Data Disk&lt;br /&gt;
|Genetic Engineering&lt;br /&gt;
| ||Yes|| ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pinpointer crew.png]]||Crew Pinpointer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|300|100| | |50| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Compactdefib.png]]||Compact Defibrillator&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|16000|8000| | |6000|3000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Healthadv.png]]||Advanced Health Analyzer&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|5000|2500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medspray.png]]||Medical Gel&lt;br /&gt;
|Biological Technology&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2500|500| | |2000|1500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic liver.png]]||Cybernetic Liver&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic heart.gif]]||Cybernetic Heart&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cybernetic lungs.png]]||Cybernetic Lungs&lt;br /&gt;
|Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic liver.png]]||Upgraded Cybernetic Liver&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Upgraded cybernetic lungs.png]]||Upgraded Cybernetic Lungs&lt;br /&gt;
|Upgraded Cybernetic Organs&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|500|500| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cargo disk.png]]||Supply Drop Pod Upgrade Disk&lt;br /&gt;
|Bluespace Travel&lt;br /&gt;
| || || || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forcefield projector.gif]]||Forcefield Projector&lt;br /&gt;
|Advanced Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|2500|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Roastingstick.png]]||Advanced Roasting Stick&lt;br /&gt;
|Applied Bluespace Research&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|1000|500| | | | | | | |250}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Locator.png]]||Bluespace Locator&lt;br /&gt;
|Subdermal Implants&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|1000|500| | |500| | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quantum keycard.png]]||Quantum Keycard&lt;br /&gt;
|Miniaturized Bluespace Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|500|500| | |500| | | | |1000}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Memorizer.png]]||Anomaly Neutralizer&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | |2000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Refill donksoft.png]]||Donksoft Toy Vendor Refill&lt;br /&gt;
|Illegal Technology&lt;br /&gt;
|Yes||Yes||Yes||Yes||Yes||Yes&lt;br /&gt;
|{{row-bg-mats|25000|15000|20000| |10000|10000| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cleaner.png]]||Spray Bottle&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bear trap.png]]||Bear Trap&lt;br /&gt;
|Advanced Sanitation Technology&lt;br /&gt;
| || || || ||Yes||&lt;br /&gt;
|{{row-bg-mats|5000| | | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reactive_Teleport_Armor.png]]||Reactive Armour Shell&lt;br /&gt;
|Anomaly Research&lt;br /&gt;
|Yes||Yes|| || || ||&lt;br /&gt;
|{{row-bg-mats|10000| |4500| | |8000|5000| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seclite.png]]||Seclite&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|2500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Forensic scanner.gif]]||Forensic Scanner&lt;br /&gt;
|Advanced Biotechnology&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | |2000|2500| | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pepperspray.png]]||Pepper Spray&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|5000|1000| | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ebola.gif]]||Energy Bola&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | |500| |500| | | |500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cuff.png]]||Zipties&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | |250| | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Evidence.png]]||Evidence Bag&lt;br /&gt;
|Basic Security Equipment&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats| | | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png]]||Plasma + Iron Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|2000| |2000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium.png]]||Plasma + Titanium Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| | |2000| | | | | |2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plasma glass.png]]||Plasma + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reinforced plasma glass sheet1.png]]||Plasma + Metal + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats|1000|2000|1000| | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium glass.png]]||Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000| | | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plastitanium glass.png]]||Plasma + Titanium + Glass Alloy&lt;br /&gt;
|None&lt;br /&gt;
|Yes||Yes|| || || ||Yes&lt;br /&gt;
|{{row-bg-mats| |2000|1000| | | | | |1000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drill.png]]||Hand Drill&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | |1500| | | |2500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jawsoflife.png]]||Jaws of Life&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|4500| | | |2500| | | |3500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adv welder.gif]]||Experimental Welder&lt;br /&gt;
|Experimental Tools&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|1000|500|1500| |2500| |200| | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wrench.gif]]||Alien Wrench&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor wirecutters.png]]||Alien Wirecutters&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor screwdriver.gif]]||Alien Screwdriver&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor crowbar.gif]]||Alien Crowbar&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |1000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor welder.png]]||Alien Welding Tool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor multitool.png]]||Alien Multitool&lt;br /&gt;
|Alien Engineering&lt;br /&gt;
|Yes|| || || || ||&lt;br /&gt;
|{{row-bg-mats|5000| |5000| |2500| | |2000|2000|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor scalpel.png]]||Alien Scalpel&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor hemostat.png]]||Alien Hemostat&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor retractor.png]]||Alien Retractor&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor saw.png]]||Alien Circular Saw&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor drill.png]]||Alien Drill&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|10000| |1000| |2500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abductor cautery.png]]||Alien Cautery&lt;br /&gt;
|Alien Biological Tools&lt;br /&gt;
| || || ||Yes|| ||&lt;br /&gt;
|{{row-bg-mats|2000| |500| |1500| | | |1500|}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ammo 38.png]]||Speed Loader (.38)&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|20000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beanbag slug.png]]||Rubber Shot&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blank shell.png]]||Shotgun Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Buckshot shell.png]]||Buckshot Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000|  || | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech shell.png]]||Shotgun Dart&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fire shell.png]]||Incendiary Slug&lt;br /&gt;
|None&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|4000| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cryostatis shotgun dart.gif]]||Cryostatis Shotgun Dart&lt;br /&gt;
|Medical Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|3500| | | | | | | | |}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Energy sniper.png]]||Beam Marksman Rifle&lt;br /&gt;
|Advanced Beam Weaponry&lt;br /&gt;
| || ||Yes|| || ||&lt;br /&gt;
|{{row-bg-mats|10000|5000| | |4500|5000|8000|5000| |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
	<entry>
		<id>http://wiki.skyrat13.space/index.php?title=File:Super_scan_module.gif&amp;diff=12621</id>
		<title>File:Super scan module.gif</title>
		<link rel="alternate" type="text/html" href="http://wiki.skyrat13.space/index.php?title=File:Super_scan_module.gif&amp;diff=12621"/>
		<updated>2022-09-03T20:56:46Z</updated>

		<summary type="html">&lt;p&gt;Neok: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Slated for Removal|reason = Outdate sprite, new sprite is a png.}}&lt;/div&gt;</summary>
		<author><name>Neok</name></author>
	</entry>
</feed>